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Hellburger99 posted:Is there any PVE in this or is it strictly PVP? I like robots but I'm terrible at fighting real people online. There's a couple training missions and a practice mode with rudimentary AI, but otherwise it's pure PVP at the moment Also I might have to type up an effortpost about the game to explain more about it's system and mechanics
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# ¿ Oct 14, 2019 22:31 |
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# ¿ Apr 28, 2024 08:38 |
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OxMan posted:I have been playing this for the last couple of weeks, I greatly enjoyed the bf2 style original and this is more of the same, but on smaller maps and way fewer people (original was PC 25v25 iirc) I think you're getting that mixed up with Mobile Suit Gundam Online which is something completely different(and is still active), this one is a sequel to a PS3 game that played very similarly Also some pretty good advice overall, indeed in a six man team the ideal team layout is usually 3 Generals, 2 Supports, and 1 Raid(with 5v5 it's basically the same ratio just with only 1 of both Support and Raid) Also point costs for Suits is fairly important, if you're in a 400 cost match you'll generally not want to go lower than 350 for example, and this generally applies to all cost levels(except 200, while there are 100 and 150 cost units in the game, they are a complete trap to actually use, they basically only exist so that some 200 through 300 cost suits can be a higher level than they'd normally be*), including Cost Unlimited matches Lastly in terms of what suits will eventually be in the game, while everything so far has been pre-Zeta in terms of development, the game itself is set after Char's Counterattack(with the whole premise that you're playing as members of a PMC being the excuse for why this game doesn't have faction restrictions like the first game did), the beta for the game included the GM III as a unit, and while the highest cost units in the game at the moment are at 550, the stats section shows that costs will eventually get as high as 700, so we'll probably be seeing stuff from Zeta Gundam and onward eventually(especially since they've already gone through a lot of the OYW era stuff by this point, though oddly enough they still haven't added the Gogg, it's the only Mobile Suit from the original series not to have shown up yet) *which leads to certain suits like the GM Cannon to be surprisingly strong at 300, cause it's a level 4 suit at that cost and thus can equip a level 4 machine gun and just plain shred General suits
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# ¿ Oct 15, 2019 22:11 |
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Valhawk posted:Lots of talk about bazookas and beams, but let me stick up for the humble machine gun. If used effectively it can output a significant amount of damage much more constantly than other weapon types. When combined with parts that increase the size of the auto-aim ring you can focus on dodging and placement while ticking away one to two hundred damage every half second. Yeah Machine Guns can be pretty strong with the right suit, and even the weaker ones can be useful for keeping pressure on(I've gotten kills with vulcans more than a few times)
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# ¿ Oct 15, 2019 23:54 |
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Zushio posted:Report: The G-Line Assault Armor is a loving monster. Yeah upgrading is often really slow, however it's worth mentioning that whenever you get a duplicate item in the gacha you'll get some tickets you can use to speed up the process, and if the duplicate is a mobile suit then you'll also get some development points for free(for example from the ten free units promotion, since I had most of them already I got points for the dupes, often enough to get them through the first level of development if they weren't already there) Also in regards to stats, pay attention to what they are on a suit, among other things they'll inform you whether to focus on ranged or melee combat with that suit, and said stats have a rather visible effect on how you perform in combat(for example on the stats that boost melee or ranged attacks, each point you have is equal to a 1% increase in damage for a weapon of that type, so if you had a ranged stat of 25 then you'll do 25% more damage than what your weapon's listed damage is, inversely for the three types of damage resistance the same applies, so some suits can tank bullets or explosives than they can beams or melee for example), this means that some of the extra equipment you can put on suits can be surprisingly strong, especially if you stack several of that category together
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# ¿ Oct 16, 2019 08:38 |
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Anora posted:This game kinda sucks, is there anyway to make the turning speed not "minimum on all other games." You get used to it pretty quickly
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# ¿ Oct 18, 2019 06:43 |
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Numlock posted:So is there a guide that explains upgrading and such? A suit can only equip a weapon up to it's own level, so a lvl 1 suit can't use a higher level gun
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# ¿ Oct 20, 2019 02:14 |
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Jomo posted:Just downloaded the game and it seems right up my ally. Unless there's a promotional event going on like right now that either reduces the cost of a ten pull or guaranteed a certain type of pull you never want to do ten pulls as they otherwise have literally no point as the odds don't change from doing them separately
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# ¿ Oct 21, 2019 04:28 |
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Numlock posted:Wait is there team dmg in this game? I’m so so very sorry random pubbie dudes I’ve shot in the back... There isn't, but you can knock over or stun teammates with certain attacks
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# ¿ Oct 23, 2019 02:19 |
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Sjs00 posted:So I just played a space match and jumped out of my Guncannon before it exploded; managed to stay alive in the normal suit until there was a glowing 'MS ready' symbol on the hud. Couldn't figure out how to recall the MS though. Did I need to be at a friendly control point and hold a button? That or at your ship
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# ¿ Oct 25, 2019 06:11 |
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Zaodai posted:So does this mean that low level but high rarity drops are kind of poo poo? I actually came here to ask this, as I had enough tokens for the 10 pull for 15 tokens and my three star from that was a level 1 Pezun Dwadge (400 cost). It's a neat thing, though it seems entirely burst from medium range focused (which is fine), and so if I can't put any upgraded guns on it because it's level 1 and there's no way to raise it in levels simply having to get lucky to get a higher level one some other time, then it doesn't really seem like there'd be a point, which is where my confusion is. Not really, a level 1 suit at a higher cost often has a bunch of other perks to make up for that, for example the Pezun Dowadge has it's beam bazooka which gives it a degree of firepower that few other 400 cost General suits can match(most others of that type either rely on stunning into a melee combo or have to take more time to deal an equivalent amount of damage through sustained ranged fire with a machine gun or beam gun), it's chest beam gun is one of the most versatile secondary weapons in the game(at mid range it allows one to sustain fire while the beam bazooka cools down, while at close range it will stun enemies allowing for a melee combo), and while the Pezun Dowadge isn't keyed primarily for melee combat in it's stats, it's beam saber is still a very solid choice with a respectable amount of damage Also a reminder for people, if you do a tackle at just the right moment during an enemy's melee attack you'll counter them, also different melee attacks have different "priorities" so some are easier to counter than others(for example a fist based attack from a Support suit has the lowest priority, while the handful of polearm style weapons especially if used by a Raid have the highest priority), this is one of the reasons why at lower costs Zakus can feel kinda inferior to GM type suits, as Heat Hawks have a lower priority than Beam Sabers do on top of the lower range they already have
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# ¿ Oct 27, 2019 00:37 |
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Zushio posted:Protip: Paint your Gerbera Tetra like a bright, shiney bumblebee and zip around behind enemy lines until you get someone's attention. Same tip also will work with suits like the Dra-C
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# ¿ Oct 27, 2019 02:57 |
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Zaodai posted:Did there end up being a Goon clan in this that's active? Honestly Rated isn't even that hard, plus you'll want to be doing it anyways as your DP and EXP rewards go up the higher your rank is
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# ¿ Oct 29, 2019 03:23 |
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Honestly I still prefer the old way Space used to control, it felt a lot more precise than the current one, even if it wasn't quite as intuitive
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# ¿ Oct 29, 2019 07:22 |
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Not surprising really, we share the same servers as the Japanese players, so things can get kinda wonky sometimes, especially if you're playing over Wi-Fi and not a direct router connection, cause the PS4 has a REALLY lovely wireless card
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# ¿ Oct 29, 2019 07:31 |
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Valhawk posted:It also doesn't help that the only space map that ever shows up in rating is Fortress the most boring one. Yeah that one is terrible, it basically invalidates all but a handful of Support suits, and is even worse about needing stun to succeed than ground is
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# ¿ Oct 30, 2019 21:38 |
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Kanos posted:Space Fortress was actually added to the game because the more open space maps basically invalidated close ranged play. Eh that is a lot better in my opinion anyway, Melee combat in this game is a janky mess at best
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# ¿ Oct 31, 2019 00:29 |
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Overall I think the worst thing about this game is it's ridiculous over-reliance on stun as a mechanic, indeed that is a consistent issue in multiplayer Gundam games, the game would be so much better if stun wasn't such an omnipresent mechanic
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# ¿ Oct 31, 2019 08:21 |
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I'd be more than glad to see bazookas get their damage doubled or something if it meant they no longer stunned, either that or a massive nerf to melee damage from General suits, it's honestly kinda idiotic that in many respects General class suits are often better suited for melee combat than Raids are because of the Bazooka/Melee combo* *which ties into a really ancient opinion of mine that the RPS triangle would make a lot more sense if it went Raid->General->Support rather than General->Raid->Support
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# ¿ Oct 31, 2019 10:42 |
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It mostly comes down to the fact that stun is an inherently unfun thing to deal with(at least when it's as omnipresent as it is in GBO), and yet it is such an unusually persistent thing in Japanese developed PvP games And remember I'm not just forming these opinions out of nowhere, I've been playing this game since the day the Japanese version launched last July, so I'd say they have some weight to them
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# ¿ Oct 31, 2019 12:17 |
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Kanos posted:This is basically what Emergency Evasion does. If you eat a stagger you can mash out with EE before they can follow up(provided the stagger comes from outside of basically melee range). I think if you were able to do an EE or a Boost Tackle at any time(except obviously if you're knocked prone or crouched or lying prone), even when stunned it would be a lot more tolerable
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# ¿ Oct 31, 2019 21:01 |
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Oh Snapple! posted:I decided to try out my Gigan this evening and it rolling out of the ship is my new favorite thing Have you seen how the Acguy deploys yet?
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# ¿ Nov 1, 2019 00:42 |
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This is why I overall prefer space, it's a lot harder to pull off stuns or consistently land melee attacks there, makes it feel like there's more skill involved than memorizing a specific overpowered combo
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# ¿ Nov 3, 2019 01:58 |
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Zaodai posted:And as for saving your tokens, when I asked the consensus was save 15 for the third week of the month when there's a discounted 10 pull that gets you a guaranteed 3-star. Beyond that, use them on pulls whenever you want or save them for when a Suit you really want is added to the shop. The most optimal but boring thing would be to save 75 for the third week of the month, because the system for that special is a half price 10 pull with a guaranteed 3-star for step 1, then you can do a full price 10 pull for Step 2 of the promotion that gets you something slightly better, and then one more full price 10 pull for step 3 that gets you something thats supposed to be very strong. Actually the first of the three steps only has a discount to it's price, not any boosts on what you might pull
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# ¿ Nov 4, 2019 20:35 |
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Kanos posted:The Efreet is so good, is so cheap(20k dp), and comes in so early(lance corporal 5), that I honestly think pretty much everyone should have one unless the thought of close combat makes them want to faint. It's a top tier suit at a bargain basement price. Worth mentioning that the regular Efreet can also use the machine gun that the Zaku II Kai comes with, which turns it into a machine that is very versatile at multiple ranges
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# ¿ Nov 5, 2019 21:58 |
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Yeah I fought one last night, turns out the Pezun Dowadge counters it pretty hard
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# ¿ Nov 8, 2019 02:15 |
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Sjs00 posted:So do you get better gacha odds or something when you advance rating Nah, just better DP and EXP
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# ¿ Nov 10, 2019 23:21 |
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Honestly I'm relatively fine with it since anything in the Gacha will eventually make it's way to the Recycle Ticket and DP stores
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# ¿ Nov 11, 2019 03:58 |
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Honestly the best way to deal with the Gacha is to only interact with it when there's something special going on
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# ¿ Nov 11, 2019 09:58 |
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brainwrinkle posted:GVT just had our first level up if anyone wants to get in on the ground floor. When was the last time you cleaned it out of dust?
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# ¿ Nov 11, 2019 20:52 |
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brainwrinkle posted:I dusted it externally a week ago, but I need some special screwdriver to open it up and gently caress that. Compressed air in a can should do at least for the fan and vents, also how much free space do you have on yours, cause on mine at least I've noticed that it sometimes chugs when you have less than 50 or so gigs of free space
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# ¿ Nov 11, 2019 21:02 |
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LuiCypher posted:What else would you consider to be a bit of a hipster suit? Sometimes it's fun playing as odd suits that don't see much play. Most of the Aquatic suits probably qualify, as most of them besides Gogg and Zock fit awkwardly in the current meta of the game
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# ¿ Nov 12, 2019 22:16 |
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Numlock posted:The devs need to put some water features on the map so aquatic suits can go swimming. They developed a couple aquatic variants of the GM and at least one Gundam in that vein(as well as a Ball variant or two) but overall they ended up being inferior to Zeon's output, so after the war they ended up just producing some of those instead(indeed the Federation had a tendency to do that with some of Zeon's late war designs)
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# ¿ Nov 12, 2019 23:01 |
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See that's why I want to see either stun or melee damage get nerfed into the floor, it's just supreme bullshit that you can take off so much health with just a single brain dead combo like that
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# ¿ Nov 15, 2019 02:10 |
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You guys are definitely not playing the same game that I am
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# ¿ Nov 15, 2019 02:41 |
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Honestly I think Rated would be a lot less frustrating if they completely divorced how your rating goes up or down from whether your team wins or loses and had it solely be based on personal performance
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# ¿ Nov 15, 2019 03:52 |
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Zushio posted:Is posting nothing but that Shut Up and Take My Money gif still a bannable offense? Worth remembering that the PS4 has a built in screencaps function, has much better results than using your phone's camera
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# ¿ Nov 16, 2019 08:46 |
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Oh Snapple! posted:I've been enjoying space more since it seems like the maps that aren't Fortress Interior have been popping up more lately. I don't think anyone will disagree with me when I say that not only is it the worst Space map, it's probably the worst map in the game period
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# ¿ Nov 21, 2019 05:22 |
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As mentioned the Pezun Dowadge is now in the DP store*, as for the Banner suit, this week it's the Zaku Flipper, and the Banner art is basically one big VOTOMS reference, which is appropriate considering that show and MSG share Kunio Okawara as the main mechanical designer Also last couple of matches have confirmed for me that if Space Fortress Interior is the worst Space map, then Mountain is by far the worst Ground map *unfortunately not only does it require 100,000 DP to buy, you also have to be at least Ensign 01 to buy it, which is a ridiculously high rank to require, to give context I've been playing fairly regularly since the Japanese launch last July and I still haven't gotten that high of a rank drrockso20 fucked around with this message at 08:42 on Nov 21, 2019 |
# ¿ Nov 21, 2019 08:38 |
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The regular Gelgoog is also definitely better in Space than on Ground maps, partially because of how it's shield is positioned
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# ¿ Nov 21, 2019 09:31 |
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# ¿ Apr 28, 2024 08:38 |
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So I just did a count, apparently I own 105 different models of Mobile Suit, if I were counting different levels of the same model that number would be 203 And even then I have a lot of holes in my collection, like I probably only have a third or so of all the suits that have been released since launch
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# ¿ Nov 23, 2019 10:05 |