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Robodog
Oct 22, 2004

...how does that work?
W is so good that not only does she make your own run super easy, but she also ends every single run you ever have when you meet her Sarkaz level. Very powerful.

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Papercut
Aug 24, 2005

The quickest substitution in the history of the NBA

Redmark posted:

The free temp picks can open one's eyes as to which operators have been overlooked or underrated, but conversely I just need to say this: Greyy is really loving bad, from now on I am rage-rerolling this guy

Yeah by far my favorite thing about fungimist is getting to play with rare ops that I normally would never get. I just had a long run with Phantom and that dude owns, 6* fast redeploy is awesome.

Ibblebibble
Nov 12, 2013

https://twitter.com/arknights_fan/status/1365927568495419392?s=20

drat, those are some snazzy effects. Now, Franka outfit where?

Tangents
Aug 23, 2008

Not a fan of Fungimist, probably going to lose my way up to the outfit or something and skip the rest of the reward ladder. The main event is fun though. I used Executor a lot on those big waves, it's fun to watch him shotgun the entire pack.

Acerbatus
Jun 26, 2020

by Jeffrey of YOSPOS
for the main evnet stage, is the best farming spot the second last stage? It only gives like, 8 tokens. Does a better one open later or do those not have drops?

Robodog posted:

W is so good that not only does she make your own run super easy, but she also ends every single run you ever have when you meet her Sarkaz level. Very powerful.

Really? I haven't found her remotely hard, if you have any melee units that can both take a hit and deal ok damage (so most guards and half the vanguards)

Ultima66
Sep 2, 2008

If you have Jaye the W map is extremely easy. Even an E1 Jaye can 1v1 W just fine late into a run. Lancer map is awful though, I don't think I've had a run that's done well on it.

I've won about half a dozen runs now, just trying to clear out all the clears on normal and then going to move on to hard. This mode is the absolute best.

E: Why the gently caress is Walmart Frostnova so hard and the normal boss so much easier. I want to do the Frostnova ending but Jesus it's an insane boss.

The Moon Monster
Dec 30, 2005

Ugh, I just had a run killed by the Ancient Ice fungimist map. I'd always avoided it before because it had "ice" in the name and gently caress that, but this time I had no other options. My instinct was correct and I'm going to say that not only is it the most bullshit fungimist map I've seen, but it may even be the roughest non-inferno/high risk ice map in the game.

Acerbatus posted:

for the main evnet stage, is the best farming spot the second last stage? It only gives like, 8 tokens. Does a better one open later or do those not have drops?


Really? I haven't found her remotely hard, if you have any melee units that can both take a hit and deal ok damage (so most guards and half the vanguards)

I'd assume 6, 7, or 8 depending on what mat you want to farm. They should all give tokens equal to their sanity cost, unless maybe if you're leaking some guys? I'd assume the ones that open up later will be one and dones, not farming maps. that's how these events usually work.

Ultima66 posted:

If you have Jaye the W map is extremely easy. Even an E1 Jaye can 1v1 W just fine late into a run. Lancer map is awful though, I don't think I've had a run that's done well on it.

Yeah, she's not bad at all as long as you've got some reasonably beefy tanking and dps when she comes around for the second pass, and Jaye provides both nicely.

The Moon Monster fucked around with this message at 23:19 on Feb 28, 2021

Draxion
Jun 9, 2013




Acerbatus posted:

for the main evnet stage, is the best farming spot the second last stage? It only gives like, 8 tokens. Does a better one open later or do those not have drops?

It gives 18, and its other drop is one that's a pain to get normally so that's the one I've been doing.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
Every single event map since the dawn of time has given you exactly as many tokens as the sanity you spend to play it. Event tokens are literally just the amount of sanity you've spent on the event (plus whatever one-time bonus tokens they give out).

The Moon Monster
Dec 30, 2005

Clarste posted:

Every single event map since the dawn of time has given you exactly as many tokens as the sanity you spend to play it. Event tokens are literally just the amount of sanity you've spent on the event (plus whatever one-time bonus tokens they give out).

Some of them have given your sanityx10 for some reason :v:

Ytlaya
Nov 13, 2005

Papercut posted:

Yeah by far my favorite thing about fungimist is getting to play with rare ops that I normally would never get. I just had a long run with Phantom and that dude owns, 6* fast redeploy is awesome.

I'm not totally sure what the ideal way to use Phantom is. Other fast-redeploy operators are straight-forward because you usually just want to withdraw them immediately, but Phantom has his clone to worry about (and is more expensive than alternatives, so frequently redeploys seem less appealing).

Are you just supposed to leave him out and use his clone next time you need someone to stall/stun, and after that withdraw him? Or can you use the clone again after withdrawing just the clone?

The Moon Monster
Dec 30, 2005

Ytlaya posted:

I'm not totally sure what the ideal way to use Phantom is. Other fast-redeploy operators are straight-forward because you usually just want to withdraw them immediately, but Phantom has his clone to worry about (and is more expensive than alternatives, so frequently redeploys seem less appealing).

Are you just supposed to leave him out and use his clone next time you need someone to stall/stun, and after that withdraw him? Or can you use the clone again after withdrawing just the clone?

If you're using his nuke I think you leave him out long enough to use the clone for the double nuke. If you're using his attack steroid you leave him out long enough for him and his clone to kill whatever they're killing or deplete their attack buff stacks. I don't know if anyone uses his tanking skill, but if you need two Gravels worth of tanking you could deploy him preemptively and then deploy the clone in such a way that it gets attack first.

Acerbatus
Jun 26, 2020

by Jeffrey of YOSPOS

The Moon Monster posted:


I'd assume 6, 7, or 8 depending on what mat you want to farm. They should all give tokens equal to their sanity cost, unless maybe if you're leaking some guys? I'd assume the ones that open up later will be one and dones, not farming maps. that's how these events usually work.


It should give w-

Oh goddamnit, the stupid high priest. :argh:

I'm even more disappointed Spot is a furry instead of just a plain old dog since apparently regular animals talk here too.

SyntheticPolygon
Dec 20, 2013

Only birds talk actually.

Count Uvula
Dec 20, 2011

---

Clarste posted:

Every single event map since the dawn of time has given you exactly as many tokens as the sanity you spend to play it. Event tokens are literally just the amount of sanity you've spent on the event (plus whatever one-time bonus tokens they give out).

Didn't Heart of Surging Flame give out variable amounts of its two currencies? The tokens/tickets mix was horrible gameplay wise but

Ibblebibble
Nov 12, 2013

Count Uvula posted:

Didn't Heart of Surging Flame give out variable amounts of its two currencies? The tokens/tickets mix was horrible gameplay wise but

We don't talk about that here.

I managed to do lancer map leak-free yesterday which feels like a miracle. Used a slower build. Thanks, free Earthspirit and May.

lightrook
Nov 7, 2016

Pin 188

Acerbatus posted:

It should give w-

Oh goddamnit, the stupid high priest. :argh:

I'm even more disappointed Spot is a furry instead of just a plain old dog since apparently regular animals talk here too.

One of the gators refers to High Priest as a Liberi, so he and Emperor are evidently part of the same species as bird girls like Silence and Ptilopsis.

Other things High Priest has in common with Emperor is that they both:
- Are much closer to the animal side of the animal-human spectrum
- Use a title of office as their name
- Have an extraordinary resistance to dying

I guess the conclusion is that Terra is a bigger and weirder place than we imagine.

Redmark
Dec 11, 2012

This one's for you, Morph.
-Evo 2013
It would be nice to have a way to practice roguelike stages, or at least see the routes. I'm sure there's a reasonable default strategy for the lancers map where you tank the short paths and let the long paths/leaders through, but you end up losing multiple runs trying to figure it out.
Same for the Darknights map which I've only seen once but is very easy to kill yourself on by triggering the aggro at the wrong moment.

Draxion
Jun 9, 2013




lightrook posted:

One of the gators refers to High Priest as a Liberi, so he and Emperor are evidently part of the same species as bird girls like Silence and Ptilopsis.

Other things High Priest has in common with Emperor is that they both:
- Are much closer to the animal side of the animal-human spectrum
- Use a title of office as their name
- Have an extraordinary resistance to dying

I guess the conclusion is that Terra is a bigger and weirder place than we imagine.

There's that duck in the fungimist event too.

Robodog
Oct 22, 2004

...how does that work?

Draxion posted:

There's that duck in the fungimist event too.

Does the duck have a title? What about the polar bear?

Acerbatus
Jun 26, 2020

by Jeffrey of YOSPOS
So the event story is basically this?

https://www.youtube.com/watch?v=mv6ZDAyHb_E

lightrook posted:

One of the gators refers to High Priest as a Liberi, so he and Emperor are evidently part of the same species as bird girls like Silence and Ptilopsis.

Arknights sexual dimorphism is a hell of a thing. :v:

Robodog posted:

Does the duck have a title?

Duck Lord

Acerbatus fucked around with this message at 05:00 on Mar 1, 2021

SyntheticPolygon
Dec 20, 2013

I mean we also have male Liberi that ain't actual birds. Like, Hellagur and Elysium.

The immortal cartoon birds are a special case it seems.

stabbington
Sep 1, 2007

It doesn't feel right to kill an unarmed man... but I'll get over it.


Only had to farm the ladder rewards out before I managed to finish this out, but a win is a win. Hit both assault and ancient ice on my way to fight bargain-bin Faust, and ended up with exactly 1 seal left, but I did get there.

Snooze Cruise
Feb 16, 2013

hey look,
a post

SyntheticPolygon posted:

I mean we also have male Liberi that ain't actual birds. Like, Hellagur and Elysium.

The immortal cartoon birds are a special case it seems.

Yeah and even outside of them we got cases of some rather long lived people, tho they don't seem as immortal immortal.

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD

SyntheticPolygon posted:

I mean we also have male Liberi that ain't actual birds. Like, Hellagur and Elysium.

The immortal cartoon birds are a special case it seems.

Elysium is deffo a bird, its just less obvious than most. Hellagur's a gryphon, which is apparently a bird in Arknights world.

Fun fact: Most of the animal-race operators will have a reference to their animal type in their E2 art. Obviously the non-animal fantasy races won't.

Emperor and the High Priest are definite exceptions, though, not only being long-lived but also being truly immortal, not just "lives a long time" immortal. Or at least, immortal enough to not die from stab wounds or exploding robots.

ungulateman
Apr 18, 2012

pretentious fuckwit who isn't half as literate or insightful or clever as he thinks he is
This isn't a guide, precisely, but I think it shows the reasoning behind why the lancer level is such a pain for most people: https://www.youtube.com/watch?v=8VsF000rueo

The solution is to bring single-target guards, single-block vanguards, and defenders, which are the lowest priority units for every other map in the roguelike. (I believe they also have a relic that lowers redeployment times, which is a massive help too.)

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

ungulateman posted:

This isn't a guide, precisely, but I think it shows the reasoning behind why the lancer level is such a pain for most people: https://www.youtube.com/watch?v=8VsF000rueo

The solution is to bring single-target guards, single-block vanguards, and defenders, which are the lowest priority units for every other map in the roguelike. (I believe they also have a relic that lowers redeployment times, which is a massive help too.)

Personally, I'm just an idiot who never even once thought of deploying closer to them.

Ibblebibble
Nov 12, 2013

Roguelike is starting to show up in my dreams, not sure if I should be worried or not.

Unit24
Jan 31, 2015

Hey kids! Do you want to be as AKOOL as me?
I can't tell if I love the roguelike mode or despise it. Depends on the stage I'm on at any given moment I think.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
I like the basic structure of it, but I think it's a little too random in a bad way. Like, if they give you nothing but medics for your first 4 tickets, you can't really recover from that. Actually, I think it's almost reversed from how it should be, in that later in the game they start giving you a choice between 2 different items or classes, but being able to choose would be far more meaningful early on. Not that roguelikes shouldn't be punishing, but the way it is now it's hard to make a meaningful choice early on as you're simply hoping to get a team that functions at all.

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


I do hope that a second roguelike has a ton more map options just to make the roadblock maps less likely to show up.

Annoying as hell when a run dies because your only two options are Big Bob and Big Bob 2: Bigger Bob.

Chakan
Mar 30, 2011
Yeah, most of my losses so far have been because I got the assault map and my only melee character is Jaye, or the emergency version of the early mortar map with no healing, or something similar. One particular run was doomed from the get-go because my starting vouchers were Specialist, Medic, Elite Medic. Jaye can do a lot, but he only attacks so fast.

blizzardvizard
Sep 12, 2012

Shhh... don't wake up the sleeping lion :3:

Very optimistic of you to assume that the other map options wouldn't be as much of a roadblock :v:

Ibblebibble
Nov 12, 2013

I dunno, sometimes you get some really weird setups where you go "what the gently caress do I do with this" but then you figure a way out and it feels real good. Like the time I started with just E2 Weedy and Kroos, or the time I took free Earthspirit at the start as a leap of faith which turned out to be an amazing decision when I ran into lancer map.

I beefed it in an unavoidable emergency Radioactive Dust map right before the floor 5 boss which really annoyed me. I didn't manage to get any +deploy slot upgrades, and I think I'm gonna make sure to try and get one or two of those next run because boy 6 deploy slots is simply not enough in later maps.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

BisbyWorl posted:

I do hope that a second roguelike has a ton more map options just to make the roadblock maps less likely to show up.

Annoying as hell when a run dies because your only two options are Big Bob and Big Bob 2: Bigger Bob.

Maybe it's just the units I like to use, but I think Big Bob is one of the easier ones? I'd definitely pick it over like half the others in the mid-late game.

Personally my biggest run killer is Tetris, if I don't have the right unit comp.

Clarste fucked around with this message at 14:11 on Mar 1, 2021

The Moon Monster
Dec 30, 2005

Clarste posted:

Maybe it's just the units I like to use, but I think Big Bob is one of the easier ones? I'd definitely pick it over like half the others in the mid-late game.

Personally my biggest run killer is Tetris, if I don't have the right unit comp.

Tetris is easy if you've got some decent snipers or E2 thorns, but it's another one that can really screw you if you don't have the build for it.

Unit24
Jan 31, 2015

Hey kids! Do you want to be as AKOOL as me?
I have no clue how to deal with big bob's stage. It either ends my run or brings me down to 1 hp every time.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
What I do is plant vanguards or fast deploys specialists to kill ~2 spiders each, starting from the right (with a guard/defender where I want one to eventually be). Usually they'll die after the second, but if they don't you undeploy them anyway. That's, uh, about it? It's not that complicated. Oh yeah, there's also a final spider that might need to be blocked so it doesn't explode in the middle of everyone during Big Bob. My biggest risk these days is a flier getting through since there aren't many ranged slots.

Estraysian
Dec 29, 2008
I just plant my E2 Thorns and let him kill everything. This is how I solve every stage.

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The Moon Monster
Dec 30, 2005

The swing between normal Big Bob's farm and dangerous Big Bob's farm is kinda ridiculous.

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