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So I can pretty safely scrap all my level 30 gear once I get level 31 stuff, right? Since you can't rip traits off under level 31 gear?
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# ¿ Mar 3, 2020 04:19 |
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# ¿ Apr 28, 2024 22:06 |
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An LMG seems to be a great weapon to use if you're using the oxidizer chem launcher. You just pin a target in place and then dumb a few oxidizers on them and they just sit there and melt.
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# ¿ Mar 5, 2020 07:34 |
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Malcolm Excellent posted:Miss me with that "could have been JTF" bullshit. The JFT are Jabronies, and my division agent is an activated mailman that finally gets to go POSTAL. As the child of a retired letter carrier, I continue to be disappointed that there is no USPS outfit in the game.
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# ¿ Mar 5, 2020 17:51 |
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FAUXTON posted:laaaaaaaaaaaaaaaaame Is it already years? I thought we were in the summer after? Like July/August ish.
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# ¿ Mar 5, 2020 18:16 |
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I demand to know why I am not allowed to wear this hat: Let me wear a tricorne like a stupid weirdo!
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# ¿ Mar 6, 2020 08:47 |
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Imaginary Friend posted:So how do I disable the quick mission text on the right side of the screen? It shows me a mission I don't care about right now. I probably turned it on when I played the base game but can't find any toggle in the jungle that are the menues. My google-fu doesn't seem to be able to solve this >_< Try the Projects menu, inside the map.
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# ¿ Mar 10, 2020 00:30 |
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Hakarne posted:The only thing that sucks are heavy gunners. It takes like 10+ mortars to gib them and it's really slowing me down when I run into them. What's a good skill for dealing with hardened targets like that? I almost exclusively used guns in D1 and D2 so I'm new to skill builds. For heavy gunners if it’s just them you could try ducking into cover away from them and switching to the sniper turret, I’ve been using the sniper turret some and occasionally it just seems to kill heavies even before their armor is depleted (I’m only on hard though). I switched to the arty turret last night and it’s real fun, I think I’ll start working on a better gearset for so thanks for the suggestions on what to shoot for. As for a second skill I’ve been using the sticky bomb launcher for extra boom (plus “needs to go boom NOW” on demand) but there might be something more useful.
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# ¿ Mar 11, 2020 16:04 |
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# ¿ Apr 28, 2024 22:06 |
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Is there a good effort post about weapon modding I can reference? Usually I just go for Stability and Accuracy with most weapons. I got a perfect rolled Glory Daze Assault Rifle last night and was wondering what I should make the third modifier for it, currently I got one with +12% Accuracy but I wasn’t sure if replacing that with something else would be an improvement.
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# ¿ Mar 11, 2020 19:50 |