https://twitter.com/FF5ForFutures/status/1305312357246283784
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# ? Sep 14, 2020 02:11 |
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# ? Apr 27, 2024 04:33 |
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I wish they'd look at stats across users instead of just run by run.
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# ? Sep 14, 2020 02:21 |
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Those pie charts are violence.
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# ? Sep 14, 2020 02:55 |
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Why is it at a resolution that is literally impossible to read
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# ? Sep 14, 2020 03:03 |
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So. We raised $10,000 dollars more than last year? Seems pretty good.
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# ? Sep 14, 2020 03:36 |
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Poque posted:Why is it at a resolution that is literally impossible to read If you hit the link to the post and scroll to the bottom theres a link for pdf.
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# ? Sep 14, 2020 06:18 |
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$6,150.00 + $20,218.22 = $26,218.22?
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# ? Sep 14, 2020 16:49 |
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1234567890num posted:$6,150.00 + $20,218.22 = $26,218.22? great username/post combo
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# ? Sep 14, 2020 19:33 |
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DrOnline posted:If you hit the link to the post and scroll to the bottom theres a link for pdf. Ah that's good. The one embedded in the blog is totally unusable, heh
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# ? Sep 14, 2020 19:34 |
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I'm always surprised when #Reg has the lowest completion% but I assume some of that is first-timers registering and forgetting
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# ? Sep 15, 2020 02:51 |
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oldskool posted:I'm always surprised when #Reg has the lowest completion% but I assume some of that is first-timers registering and forgetting. Or they pull something like Thief/berserker/ranger and can't get past Liquiflame or Byblos or Sandworm or any of the other rear end in a top hat W1 bosses. Yeah, I'd guess the people running vanilla rules are more likely to be first timers and they burn out before they finish. Us weirdos who start playing with like the random / 750 / ect have probably been through it a couple of times and they are a bit more familiar and can hammer through it a lot quicker, know the grind spots and what to farm for are probably more likely to be able to knock out a couple of runs quickly.
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# ? Sep 15, 2020 19:55 |
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float free, gentle thread
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# ? Sep 16, 2020 00:20 |
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Here comes the Fall event: http://fourjobfiesta.com/speedrun.php Speedrun with Monk/Red Mage/Geomancer/Dancer Just think about how much more awful this run would be with the true worst Earth crystal job, Dragoon.
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# ? Oct 8, 2020 16:46 |
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still waiting for an out-of-season event that is fun
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# ? Oct 8, 2020 16:52 |
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to be fair, it takes a while for the novelty of Punch Dancing to wear off
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# ? Oct 8, 2020 17:13 |
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Poque posted:still waiting for an out-of-season event that is fun They can't all be winners but you'd think at least one of them would be.
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# ? Oct 8, 2020 17:25 |
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ultrafilter posted:They can't all be winners but you'd think at least one of them would be. tbh I think I just need to come to terms with the fact that RK and I have very different ways we would run the event overall, and it isn't my event so I should just be more amenable to going with the flow. FJF is very fun and this is just an optional side thing for those who want to do it!
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# ? Oct 8, 2020 17:27 |
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https://twitter.com/FF5ForFutures/status/1352426144327294978
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# ? Jan 22, 2021 09:52 |
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4 WHM Garula but once you're through that it's cruise control, !Gaia to blow through random encounters, geo-powered !White and !Summon, and !Dance to get through Fork Tower.
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# ? Jan 22, 2021 16:04 |
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I've done Garula with every other wind crystal job but I just can't bring myself to do a White Mage start.
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# ? Jan 22, 2021 16:20 |
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https://twitter.com/SAMarioMaker/status/1352484657565212674
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# ? Jan 22, 2021 16:32 |
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Ace Transmuter posted:Here comes the Fall event: http://fourjobfiesta.com/speedrun.php Dragoon would actually be an upgrade in that team, believe it or not.
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# ? Jan 22, 2021 16:32 |
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ultrafilter posted:I've done Garula with every other wind crystal job but I just can't bring myself to do a White Mage start. White mage is so much better than, say, thief.
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# ? Jan 22, 2021 16:32 |
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Man with Hat posted:White mage is so much better than, say, thief. Yeah, by the time you get to Garula, you have access to the Healing Staff and that means White Mage is stable, you just have to have the patience to slog through it. The hardest fight in the Wind Crystal -> Water Crystal run for a White Mage is probably Carl Boss, mostly because you've got to kill it with Staff Damage or your bare goddamn hands. Siren can be Heal Bombed and Magissa/Forza aren't huge threats thanks to Silence and Protect. White Mage solo class runs don't actively hurt until Liquid Flame and Byblos, and if you're solo White Mage by that point, you're either in Pure Chaos (and know what you're getting into) or you rolled a dupe (in which case hey two white mages in endgame).
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# ? Jan 22, 2021 16:50 |
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Man with Hat posted:White mage is so much better than, say, thief. For real. WHM start has infinite healing (Healing Staff), Protect, full damage from the back row... W.T. Fits posted:Dragoon would actually be an upgrade in that team, believe it or not. I disagree. Getting to put Equip Ribbons on your Summoner and !Summon on an innate Ribbon-haver is ridiculous when you have Shell access. Don't forget that surviving Almagest with Shell is trivial. It's a fifteen level difference in how high you need to take a Dancer to survive it comfortably.
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# ? Jan 22, 2021 16:51 |
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Kyrosiris posted:I disagree. Getting to put Equip Ribbons on your Summoner and !Summon on an innate Ribbon-haver is ridiculous when you have Shell access. They were talking about the Fall event with Monk/Red Mage/Geo. Sadly, Red Mage gets kneecapped just shy of Shell, meaning having a ribbon isn't as helpful as having an Aegis Shield.
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# ? Jan 22, 2021 16:55 |
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KataraniSword posted:They were talking about the Fall event with Monk/Red Mage/Geo. Sadly, Red Mage gets kneecapped just shy of Shell, meaning having a ribbon isn't as helpful as having an Aegis Shield. oh lmfao, my bad I thought that was about this event and I was like "the gently caress dragoon would be better than dancer in WHM/SMN/GEO/X".
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# ? Jan 22, 2021 16:59 |
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Man with Hat posted:White mage is so much better than, say, thief. Thief isn't that bad if you take time to gain a few levels. White Mage is low risk, but it's painfully slow, and that's the bigger issue for me.
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# ? Jan 22, 2021 17:02 |
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ultrafilter posted:Thief isn't that bad if you take time to gain a few levels. White Mage is low risk, but it's painfully slow, and that's the bigger issue for me. The average Thief hit at moderate levels (talking like ~level 10 here) with a mythril knife is only going to be a bit more than the average Flail hit from a White Mage. The White Mages also have the ability to attack from back row, have infinite healing, and have Protect. I've done both (I've also done Bard which is Thief But Worse) and I would do White Mage ten times before doing Thief or Bard.
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# ? Jan 22, 2021 17:10 |
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Yeah, having done both I'm also for the White Mage run over the Thief run. Thief offense is seriously not good early game (or ever, really) and they don't have the benefit of being pseudo-invincible.
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# ? Jan 22, 2021 17:14 |
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For the numbers: Garula has 7 defense (quartered by the Flail down to 1) Mythril Dagger has 23 attack power Flail has 16 attack power Random variance on Daggers is +0..3 attack power Random variance on Flails is x0.5..1.5 (effectively) Level 10 white mage has a M of 3, Level 10 thief has a M of 4 Thief damage per hit, front row: [23 + random(0..3) - 7] * 4 = [16..19] * 4 = 64 to 76 damage Thief damage per hit, back row: [23 + random(0..3) - 7] * 2 = [16..19] * 2 = 32 to 38 damage White Mage damage per hit: [8 + random(0..16) - 1] * 3 = [7..23] * 3 = 21 to 69 damage Yes, white mage is lower (if you front row your attacking thief) and swingier, but you are never at risk of dying in any way, shape, or form.
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# ? Jan 22, 2021 17:25 |
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Hahaha I found a Swedish fan patch of FF5 this is gonna be great
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# ? Jan 22, 2021 18:50 |
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White Mage intro is pretty easy overall. It isn't even that slow.
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# ? Jan 22, 2021 20:05 |
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I'd probably rather do a solo White Mage than a solo Thief. And yes, I know how insane some of the boss strats end up being.
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# ? Jan 22, 2021 20:25 |
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Who writes a solo white mage guide without knowing about the flail in the ship graveyard?
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# ? Jan 22, 2021 20:47 |
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Cattail Prophet posted:Who writes a solo white mage guide without knowing about the flail in the ship graveyard? There's a flail in th-- nah, doesn't work as well.
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# ? Jan 22, 2021 21:22 |
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Great Scott!
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# ? Jan 22, 2021 22:37 |
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Kyrosiris posted:oh lmfao, my bad Yeah, no, that was my bad for not clarifying that the post I was responding to was a few months old, sorry about that. But yeah, for a team of Monk/Red Mage/Geomancer, I would absolutely take Dragoon over Dancer in a heartbeat. Barehanded Sword Dance Chicken Knife can put out some absurd numbers, but it's still a coin flip at best, and I'd rather not have to grind like hell just to tank Almagest. Dragoon with an Aegis Shield means I can just toss HP+30% on the Geomancer and have the Red Mage Shell herself with Wonder Wand and still take on NED at a reasonable level instead of grinding into the mid-to-high 40s. Plus the Dragoon Spear can let the Dragoon tear the Grand Cross section to shreds in short order, which should mean that Ribbons are unneeded.
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# ? Jan 23, 2021 02:37 |
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Should've had Air Knife Geo Syldra summons. Should've had Golem and Carbuncle for physical defense and reflect. Should've had Esuna! At least I had Shell. It's doable people, do it for charity!
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# ? Jan 25, 2021 05:25 |
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# ? Apr 27, 2024 04:33 |
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drat, I always forget how much Geomancers are way underrated. I'm not even playing the Matrix version, where they're even better. Sure, !Gaia drags a bit in forests and doesn't help against Soul Cannon, but !Gaia can get you through a lot of the game, especially if you've got jobs with better magic and the elemental boosting equipment from World 2. In the Matrix versions I'd argue that Geomancers > Beastmasters (which are severely nerfed)
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# ? Feb 1, 2021 18:44 |