|
I have long wondered why avatars and themes were sale products instead of promotional items for upcoming games but this is yet again different than either of them. I guess I’ll take it though?
|
# ? Oct 20, 2020 00:37 |
|
|
# ? Apr 26, 2024 04:26 |
|
Real hurthling! posted:Yeah ac looks like the same thing theyve been making for a while I havent played one since 2 and I heard the cookie cutter template had been changed up a little for the last few but it just looks bland as gently caress.
|
# ? Oct 20, 2020 00:48 |
|
Ah, the Destiny approach. I approve.
|
# ? Oct 20, 2020 00:54 |
|
Yeah Assassin's Creed basically became 3rd person Skyrim with Origins. A lot of people really like that kind of thing but I find it to be a turn-off. Ghost of Tsushima, on the other hand, is the best new AC game since 2!
|
# ? Oct 20, 2020 00:54 |
|
History Comes Inside! posted:I havent played one since 2 and I heard the cookie cutter template had been changed up a little for the last few but it just looks bland as gently caress. its definitely different than the original design that got old around 2014 but this is the 3rd iteration of the new design and they are just coasting on ideas ^^^ yeah ghosts owns so loving hard the mp mode is like the best thing i've played recently the loot system especially is perfect. so many broken perks and fun poo poo. hate playing a grindy mp game and the drops are boring % modifiers here you get poo poo like super armor and mind control dust Real hurthling! fucked around with this message at 01:07 on Oct 20, 2020 |
# ? Oct 20, 2020 01:04 |
|
Are there any worthwhile writeups concerning exactly is the deal with the PS5's APU variable clock trick or is it just people paraphrasing the Cernycast still? I've never heard it explained entirely to my satisfaction. In particular: they made such a big deal of saying that instead of varying the power, they vary the clock speed. But, I always thought that varying the power was how you varied the clock speed; I'm not really sure what the PS5 is doing that's unique.
|
# ? Oct 20, 2020 01:05 |
|
not that i've seen. nobody has had hands on. in summary tho the difference is supposed to be that while ps4 can call for a range of wattage through its psu up to its maximum, ps5 is always calling for a stable amount of wattage and just altering the frequency of the processors as needed. i am not an expert and i dunno how they are accomplishing this but thats all anybody knows i guess unless they read a paper on smart shift technology or something like that idk.
|
# ? Oct 20, 2020 01:09 |
|
Fedule posted:In particular: they made such a big deal of saying that instead of varying the power, they vary the clock speed. But, I always thought that varying the power was how you varied the clock speed; I'm not really sure what the PS5 is doing that's unique. I think the big idea is that the CPU and GPU clock speeds are balanced against each other to fit within a set power target. So like if the GPU is underutilized but the CPU is saturated then the PS5 can downclock the GPU and burst the CPU, or vice versa. That way CPU and GPU can burst when necessary but the cooling design doesn't have to worry about the scenario where they're both running at max speed simultaneously.
|
# ? Oct 20, 2020 01:18 |
|
Fedule posted:Are there any worthwhile writeups concerning exactly is the deal with the PS5's APU variable clock trick or is it just people paraphrasing the Cernycast still? I've never heard it explained entirely to my satisfaction. Mostly parodying the cernycast, still. Presumably DigitalFoundry will have a lot to say about this once they have one they can play with. The way I remember it, normal systems have a linear relationship between clock rate, power consumption, and heat- running the chip faster consumes more power and produces more heat, and you run the chip faster when it has a heavy workload so it finishes faster. The PS5 turns this around- the chip runs at top speed when at low utilization, but when its workload increases its clockrate decreases, so shouldering more load doesn't cause it to produce more heat but does cause it to run more slowly. It seems like a weird bet but devs are getting pretty good at dynamic workload management so there's probably a sweet spot they can target where heat, clock rate, and teraflops are all the best they can possibly be and still run the game as expected. Microsoft, meanwhile, appears to have designed their console to run at the same clock rate all the time, with a cooling solution targeting the exact amount of heat that clock rate produces.
|
# ? Oct 20, 2020 01:18 |
|
Lmao at the clickbait sites going "PS5 hAs A COoLinG prObL3M?!" at the news that the fan can get firmware updates.
|
# ? Oct 20, 2020 01:28 |
|
Next-Gen Cooling Wars
|
# ? Oct 20, 2020 01:29 |
|
Fedule posted:Are there any worthwhile writeups concerning exactly is the deal with the PS5's APU variable clock trick or is it just people paraphrasing the Cernycast still? I've never heard it explained entirely to my satisfaction. I'm just a layman, but as far as I know it's varying clock to maintain proper overall temp and a constant silent fan operation, but also allows ad hoc overclocking at an overall cheaper manufacture cost.
|
# ? Oct 20, 2020 01:34 |
|
Detective No. 27 posted:Lmao at the clickbait sites going "PS5 hAs A COoLinG prObL3M?!" at the news that the fan can get firmware updates. Sounds more like a cooling solution to me.
|
# ? Oct 20, 2020 01:37 |
|
The problem is it’s too cool
|
# ? Oct 20, 2020 01:44 |
|
Can't any remotely recent hardware update the software/firmware that controls the fan?.. Hell, that's even one of the ways a malicious program can physically damage a Nintendo Switch. That's no different than calling out they can change how the system status light functions with future updates
|
# ? Oct 20, 2020 01:54 |
|
Fedule posted:Are there any worthwhile writeups concerning exactly is the deal with the PS5's APU variable clock trick or is it just people paraphrasing the Cernycast still? I've never heard it explained entirely to my satisfaction. Fedule posted:In particular: they made such a big deal of saying that instead of varying the power, they vary the clock speed. But, I always thought that varying the power was how you varied the clock speed; I'm not really sure what the PS5 is doing that's unique. So if there's some CPU intensive stuff going on, presumably it downclocks the GPU in order to keep the CPU at 3.5 GHz (or maybe the CPU, or maybe both)? It's the sort of thing that for a know-nothing like me would seem like a pain to develop for but so far there don't seem to be any complaints, especially when contrasted to the PS2 and 3 days.
|
# ? Oct 20, 2020 01:56 |
|
History Comes Inside! posted:I have cancelled my AC pre-order because the previews make it sound like rear end that I’m not paying next gen launch price for. I've enjoyed the AC series but they are never pre-orders or must haves for me. Have to wait until they're out and find out how good they are. Or I just end up owning them anyway because people who buy me gifts know I like the series.
|
# ? Oct 20, 2020 02:08 |
|
Even outside of the requisite gently caress Ubisoft, they constantly have sales on their games and usually have one after like a couple of months. So just wait.
|
# ? Oct 20, 2020 02:16 |
|
I was reading somewhere that based on all past releases, the very next holiday they knock 10-15 off the price. In this case it's like a literal week later for black friday.
|
# ? Oct 20, 2020 02:17 |
|
Storm One posted:Same, I assume it's under NDA. it think thats the point of the smart shift or whatever they call it, like you leave those decisions up to the ps5 and it like figures it out for you somehow idk
|
# ? Oct 20, 2020 02:19 |
|
power draw scales non-linearly with clockspeed, and variable silicon quality impacts how high a particular unit can go with it taking less voltage to hit, e.g. 2000mhz, compared to a lower quality unit. there's a power draw/performance sweet spot where power will start ramping disproportionately to performance gained, that's generally the gpu's stock clock with power draw limits added for stability there's no concrete info on the ps5's variable rate, but it is more pc-centric where the driver tunes how fast the gpu can go based on a frequency/voltage curve and sensors for temperature. there's less resistance at lower temperatures, and conversely the hotter it runs the slower it becomes with a stable rate when the unit is fully heat soaked this is where cooling helps and the LM solution would seem overkill if a higher average clockspeed with lower temps and a more stable noise desirable the updatable fan sounds really mistranslated, and would be a weird micro-optimisation to be performed outside of certification. polling for ambient temps and avg fan curve per-game will show outliers but you need to account for environmental factors and it won't tell you about the fan"s noise profile the weird one is xsx claiming they don't vary clockspeed as it's leaving power on the table vs their worst chip in the worst environment. i doubt that's right in reality and marketing jumped the gun - and they'll all downclock to save power anyway. the wattage readings show that's already a bizarre lie imo
|
# ? Oct 20, 2020 09:51 |
|
Yeah how could xsx be at full power but onlu using 2/3rds of its wattage in a power meter test.
|
# ? Oct 20, 2020 15:36 |
|
Detective No. 27 posted:Lmao at the clickbait sites going "PS5 hAs A COoLinG prObL3M?!" at the news that the fan can get firmware updates. Doesn't the XBox One's controller get firmware updates or something? I forget if the PS4 does too but we're well past the point of video game poo poo has firmware in it so LOL sites doing this even if they are just for clickbait.
|
# ? Oct 20, 2020 17:26 |
|
Real hurthling! posted:Yeah how could xsx be at full power but onlu using 2/3rds of its wattage in a power meter test. https://www.youtube.com/watch?v=qmUrHr9UvMo
|
# ? Oct 20, 2020 17:27 |
|
lol yours is better but it made me think of this, too https://www.youtube.com/watch?v=PBc7yQXrP9c
|
# ? Oct 20, 2020 19:10 |
|
So let me make sure I have this right (according to understanding of currently known information): Ordinarily, in a PC situation, you have your chip idling at a low speed, using however much baseline power to remain on. Then when work comes in, you throw more power to do that work, and even more power to up the clock speed to get the work done faster, until either the work is done or everything gets too hot at which point you throttle (and meanwhile a cooling system is reacting to the temperature by making fans spin faster, hopefully preventing throttling). The presumptive kicker being that you can control clock-related power very finely but work-related power less so, making systems susceptible to being overdrawn during worst-case scenarios or torture tests. The idea with the PS5 is to implement a notional power draw cap that cannot be exceeded, such that when the system is under heavy workload it will downclock itself proportionately in response, possibly (but apparently practically never) all the way back down to the base clock, in order to bring the combined clock+work power draw back inside the limit instead of going beyond it and hoping the cooling can keep up. The numbers for this work out favourably because you can get a fairly large power saving by downclocking a tiny bit. If I'm understanding this right, the innovation is that, somewhat counterintuitively, rather than never having to get hot and either hard throttle (disasterous for games) or get loud (irritating to gamers), the PS5 is actually throttling a tiny bit all the time. Also, because of [insert AMD technobabble], they can independently control the power going to the CPU and the GPU on their SOC, downclock the CPU when it's not in heavy use, and allow the GPU to use more (and presumably the system can still fully downclock and use less power than the fixed limit when idle). (I wonder if we'll hit any problems with a game that's both CPU and GPU-intensive, like, say, No Man's Sky?)
|
# ? Oct 20, 2020 19:36 |
|
Fedule posted:(I wonder if we'll hit any problems with a game that's both CPU and GPU-intensive, like, say, No Man's Sky?) I've wondered that as well, it must be a challenge to predict what your CPU or GPU budget is when it's dependent on how much power the other one is drawing.
|
# ? Oct 20, 2020 19:41 |
|
Neo Rasa posted:Doesn't the XBox One's controller get firmware updates or something? I forget if the PS4 does too but we're well past the point of video game poo poo has firmware in it so LOL sites doing this even if they are just for clickbait. I can't speak for the Xbox controllers, but Nintendo Switch controllers absolutely do get firmware updates at the very least.
|
# ? Oct 20, 2020 20:48 |
|
The truth is, nobody knows how computers work and it's likely we never will.
|
# ? Oct 20, 2020 20:52 |
|
Neddy Seagoon posted:I can't speak for the Xbox controllers, but Nintendo Switch controllers absolutely do get firmware updates at the very least. Xbox One controllers (the newer ones with Bluetooth anyway) definitely get firmware updates, I had to do one this morning to get it to connect to the iOS app
|
# ? Oct 20, 2020 20:52 |
|
Detective No. 27 posted:The truth is, nobody knows how computers work and it's likely we never will. Thanks, Detective Thetective
|
# ? Oct 20, 2020 20:53 |
|
What are computers? We just don't know.
|
# ? Oct 20, 2020 20:55 |
|
i demand a 'where is he now' PS5/XSX update of gamekid https://www.youtube.com/watch?v=OaWZLOll4cY
|
# ? Oct 20, 2020 20:57 |
|
BeanpolePeckerwood posted:i demand a 'where is he now' PS5/XSX update of gamekid I'm fine , thanks
|
# ? Oct 20, 2020 20:58 |
|
lol
|
# ? Oct 20, 2020 20:59 |
|
BeanpolePeckerwood posted:i demand a 'where is he now' PS5/XSX update of gamekid I'm looking at his uploads. Recent uploads include: Raid Shadow Legends Changed My Life Hong Kong 97 (but it's on an Xbox One) Why FURRIES are the most oppressed minority in gaming BAD GAMES: Panzer Dragoon Orta (Xbox) Review!
|
# ? Oct 20, 2020 21:07 |
|
Detective No. 27 posted:The truth is, nobody knows how computers work and it's likely we never will. I know how computers work: not very well.
|
# ? Oct 20, 2020 21:08 |
|
new ps store is very...bright https://www.resetera.com/threads/a-look-at-the-new-playstation-store-website.309355/#lg=_xfUid-3-1603224420&slide=0
|
# ? Oct 20, 2020 21:09 |
|
Detective No. 27 posted:I'm looking at his uploads. Recent uploads include: lmao, i thought he was a lost youtube relic but he's actually an imitation report of the week
|
# ? Oct 20, 2020 21:11 |
|
|
# ? Apr 26, 2024 04:26 |
|
cant believe we lost web ps3 for this also those loving australian prices. when our dumb gently caress of a PM said we should do a australian brexit, those prices popped into my head right away good job im in the north tho and we're about to revolt and secede from "great britain" after todays shitshow. #kinginthenorth #lowerpsnprices
|
# ? Oct 20, 2020 21:23 |