Spooky Halloween Outfit Ideas This poll is closed. |
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The guy from Hades | 37 | 7.76% | |
The priest from Faith | 22 | 4.61% | |
A Corpse from Microsoft's Graveyard | 27 | 5.66% | |
The Ouya | 62 | 13.00% | |
Google Stadia (scariest option) | 73 | 15.30% | |
Mr. Mosquito | 31 | 6.50% | |
Did someone say Bowsette? BECAUSE I AM PRETTY SURE I HEARD SOMEONE SAY BOWSETTE | 122 | 25.58% | |
Wario (nude) | 62 | 13.00% | |
Wario (formal) | 33 | 6.92% | |
Captain N | 8 | 1.68% | |
Total: | 304 votes |
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Hello October chat thread, my name is Mode 7 and I have a problem. My problem is that despite liking scary movies, I am an absolute scaredy cat when it comes to videogames. Even mild horror stuff tends to leave me incredibly uneasy/anxious in game form, and anything spicier than that leads to me shutting the game off, completely unable to play more. I think it's related to being in control of a character rather than being an observer from afar like you are watching a movie. In a movie, a character will inch up towards a corner with the camera hugging tightly behind them and my brain goes "don't go around that corner you idiot, the killer is there" and then they do and the killer is and I'm delighted because horror movies are great. In a game, where I am a character and need to steer them around that corner myself I go to pieces and absolutely do not want to walk around the corner. (As a sort of aside, this is diminished by introducing too much of an action element. It's been ages since I played Doom 3 for example, but I recall all of the tension it was trying to build in its first hour or so evaporated the second I had access to a shotgun, because then if something jumped out at me I'd just reflexively empty both barrels into it which was cathartic and not particularly tense) I didn't always like horror movies though - they grew on me as I watched milder stuff and learned to appreciate the genre and enjoy being scared by a well crafted horror film. I'm hoping folks can suggest something similar for horror games - what are some gentle steps into horror gaming that I can take?
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# ¿ Oct 1, 2020 06:51 |
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# ¿ Apr 26, 2024 23:17 |
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Jay Rust posted:Have you tried Gone Home? Yes and I expected something nasty to happen throughout most of it. The bursting lightbulb made me jump sharply, but the bathtub full of red hairdye didn't fool me. Great game though. Adjunct Professor Metis posted:I have a few suggestions, because I'm similarly averse to horror stuff, and these are some games that I can just about handle, so they might be good entry points: These seem like some good suggestions. Outer Wilds lead me to discover I'm more afraid of ocean wildlife than I had previously thought (if this describes you, you should still play Outer Wilds though, it was my GOTY last year and is loving amazing) but Subnautica has been on my "to play" list for a good while, that might be a nice lead in. Prey seems very cool and was a game I wanted to try; I suspect being able to blast them away means I won't find it particularly unnerving but then again shapeshifting alien mimics trying to eat my face might do it! Interestingly, Soma is one of the games that made me ask this question. Soma looked awesome and like a neat walking sim I wanted to play, then I discovered that it had monsters in it and that pretty much put me off it. I think when I last looked at it safe mode hadn't been patched in? I'll consider it, but being able to die isn't really the thing that I find a problem, it's everything leading up to the dying
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# ¿ Oct 1, 2020 07:17 |
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Relax Or DIE posted:get your final guesses in for the next smash character before they reveal it's crash bandicoot in a few hours Bill Rizer from Contra.
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# ¿ Oct 1, 2020 07:20 |
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Infinitum posted:I don't mean to make you all extremely jealous, but I just got into the Shadowlands beta. I have good news for you, then. P.S/Edit: Did you get your crokinole board yet? Got mine. It looks great, playing my first game shortly.
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# ¿ Oct 1, 2020 10:01 |
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The forum rename is 2spooky4me
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# ¿ Oct 1, 2020 14:38 |
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Boten Anna is better don't @ me.
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# ¿ Oct 1, 2020 14:51 |
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It's past midnight here EA, let me in to Star Wars Squadrons already.
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# ¿ Oct 1, 2020 15:35 |
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Infinitum posted:hmmmmm Crokinole I should have gone with the rosewood over maple, that looks gorgeous.
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# ¿ Oct 3, 2020 05:00 |
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Regy Rusty posted:I don't remember why I've seen that before but I wish I hadn't seen it again
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# ¿ Oct 6, 2020 13:50 |
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I am more understanding of games produced in China, by Chinese companies, conforming to Chinese censorship requirements. The people involved there do not get a choice in the matter. When people are like "Wait this Chinese game censors Hong Kong/Taiwan/Tiananmin Square/Xinjiang/Uyghurs/whatever" my general reaction is well yes, they're a Chinese company operating in China under an authoritative government with near total media control. What infuriates me - and why I have not given Blizzard any further money since the Hong Kong/Blitzchung stuff and never will again - is when a Western company actively chooses to participate in that censorship of their own volition. That's cowardice for profit.
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# ¿ Oct 7, 2020 00:49 |
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Barudak posted:I got bad news on that front, basically every business globally has an internal document which says some form of "if you do the following things involving china like saying, implying, or even just making a deranged Q-anon caliber person that taiwan might be its own country you are fired" "Everyone is doing it" doesn't mean that we shouldn't push back against it or take a stand where we are able to, to the degree that our circumstances permit. That said I'm not hounding my friends who still play Blizzard stuff, or saying that anyone who does is a Bad Person, just that I personally am not comfortable supporting them any further.
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# ¿ Oct 7, 2020 01:06 |
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Barudak posted:I didn't say Im against pushing back, Im patently not, just it touches every kind of business from automotive to finance to music. If a company had business in, or like Facebook's pathetic rear end, desparately wants into china they have this policy. Yeah apologies that read as a rebuke of you and it absolutely wasn't meant to be, I was just continuing to vomit thoughts from your jumping off point.
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# ¿ Oct 7, 2020 01:55 |
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I adore the mechanics of traversing the world in Death Stranding and wish they were coupled to something that wasn't written by Kojima.
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# ¿ Oct 12, 2020 11:30 |
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If nothing else, I admire Kojima for just unapologetically making the poo poo he wants to make. And don't get me wrong, I knew what I was in for re: Kojima writing before I started, there wasn't a moment 20 hours in where I was suddenly like "What a minute...could the writing be...real loving bad?", I just figured I had more tolerance for it than I apparently did because I trailed off the game as a whole and just haven't been able to get back into it. Hiking around not-Iceland is pretty beautiful though, to such a degree that I found the other mechanics in the game like the ghosts and MULEs and stuff an annoying interruption into my placid game of Euro Hike Simulator 2019.
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# ¿ Oct 12, 2020 11:37 |
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Holo. Is it me you’re looking for?
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# ¿ Oct 12, 2020 16:01 |
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I said come in! posted:What is the coolest video game bat?
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# ¿ Oct 12, 2020 20:25 |
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Floating an idea. So it occurred to me today that I've been posting on these dead gay forums for over a decade now, and with the sale finally having gone through I'm actually optimistic about this place continuing to survive. I was thinking at the start of December I'd throw up a thread for a Something Awful Games Forum Time Capsule, and get goons to submit their 1, 3, 5 and 10 year gaming predictions, collate them all and then we can all enjoy how utterly wrong we were over the course of the next decade. Would people be interested in participating in something like that? Is there more we should include? Does 1/3/5/10 give us a good coverage of time? Hell, if enough people are interested should we do this on a yearly basis and get some hot gaming takes rolling?
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# ¿ Oct 13, 2020 08:53 |
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I mean sure but it's fun to post hypotheticals rather than stuff we all know is going to happen.
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# ¿ Oct 13, 2020 09:28 |
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I've just discovered that DOS platformer Crystal Caves by Apogee is getting a "HD" remaster including a brand new episode and it comes out in 2 days! I can't wait to play through Crystal Caves again, hell it was one of the first PC games I ever played along with Commander Keen, Cosmo and Secret Agent.
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# ¿ Oct 13, 2020 12:05 |
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RBA Starblade posted:Yeah, Transistor I liked Transistor more than Bastion and Pyre.
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# ¿ Oct 14, 2020 18:49 |
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Electric Phantasm posted:There's gonna be a Streets of Rage x Yakuza crossover that's gonna be available for a limited time on Steam for some reason. It’s a good year for beat ‘em ups.
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# ¿ Oct 15, 2020 04:39 |
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It’s Sega’s 60th anniversary. Edit: Sega published it, if you weren’t aware.
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# ¿ Oct 15, 2020 06:34 |
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There’s a second hand store near me that has a ton of Atari Lynx games but no console. I sometimes idly fantasise about finding one somewhere so I can go in and grab some of the games. Handheld consoles are neat.
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# ¿ Oct 15, 2020 13:51 |
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Extremely excited to not use any of these features ever.
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# ¿ Oct 15, 2020 15:14 |
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I've started playing Crystal Caves HD. The good is that this is Crystal Caves exactly as I remember it in terms of game feel. Moving and platforming is quite precise, the PC speaker sound effects that have long been burned into my brain are faithfully preserved, and the graphics update is a great cleaning up/modernising of the original without deviating far from the source. The new music I'm less enthused about - it's.....fine, but it isn't mindblowing and it feels weird to have these harsh PC speaker sound effects but smooth generic 8-bit music. I'll probably mute it soon. The bad is that this is Crystal Caves exactly as I remember it in terms of 1991 euro platformer game design, full of pixel perfect jumps and boatloads of little "haha gently caress you" moments (though adult me is yet to shoot an air tank thankfully - kid me somehow managed to shoot those a lot). This means I'm hard pressed to recommend this to you unless you are the sort of person who sees the words 'Crystal Caves' or '1991 euro platformer' and feels a wave of fond nostalgia wash over you, or can hear the sound effect of hitting those snake enemies twice to kill them and leave their little purple goo piles when I type brrrrrrrDIP ... brrrrrrDIP ...... BEOWdaboop. If you do have a hankering to replay Crystal Caves for whatever reason though, this is a fantastic way to do so. Pictured: A mushroom that is entirely decorative, a mushroom that gives you invincibility temporarily, and a mushroom that kills you instantly. Not pictured: Another, different colored mushroom that is a score pickup. You learn what these do for the first time by picking them up, which for the poison mushroom means instant death. To be fair to the game though, enemies and obstacles have extremely consistent rules of behaviour - you'll generally die a few times to new situations/set ups but then can get through mostly unscathed by just applying what the game shows in terms of the rudimentary enemy AI - there's no time limit so you can always generally sit back and observe for a bit to make sure you're not about to throw yourself into the fire. I only ever played the first episode as a kid so I'm excited to get through Trouble with Twibbles and move on to the second/third episodes and see what else gets thrown in the mix, and definitely excited for the new fourth episode. I'm going to bet though that the fourth episode pitches its difficulty to someone who has comfortably cleared all prior episodes though, so I think I'm good to play through the rest of the game first.
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# ¿ Oct 16, 2020 07:00 |
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It certainly explains the amazing amount of food that the man can put away.
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# ¿ Oct 16, 2020 09:48 |
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Posting my consoles I have owned (chronologically for now; feeling cute, might rank later): SNES Game Boy Game Boy Pocket N64 Game Boy Color Dreamcast Xbox PSP DS Lite Wii 3DS New 3DS XL PS3 PS4 Switch
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# ¿ Oct 17, 2020 02:25 |
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SeXReX posted:Celeste ranking list: What the gently caress is this bullshit Celeste ranking? You didn't even list PICO-8 Celeste. Shameful.
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# ¿ Oct 17, 2020 12:49 |
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Finished Crystal Caves HD tonight, just playing on Normal. From what I understand, the Hard mode just restricts how much ammo you can pick up which is not a challenge I'm particularly interested in so I think I'm done with it now. The new fourth episode meshes right in with the rest of the game, and the new worm enemies they add are an interesting challenge. All in all it was a delightful trip down memory lane and I'd be very happy if the same dev remade a few more of the Apogee shareware platformer titles. I'd love to see a Secret Agent HD or better yet a Cosmo's Cosmic Adventure HD - especially Cosmo, it's one of the first games I recall bonding with my Dad by playing together in his study after he'd finished work for the night. The music for the remake still irks me - it's clearly NES-inspired 8-bit when it should be Adlib style FM synthesis - but it's mostly inoffensive. The game also holds up pretty drat well all the way through, though there's the occasional level with lovely design where you easily can end up taking a wrong path that leaves you having to restart, but you can't possibly have known that it was the wrong path at the time. The levels are short enough that it isn't too aggravating to restart, but I think the game is at its best when it shows you all the pieces and then lets you hang yourself (or kill yourself by getting greedy about points/treasure).
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# ¿ Oct 18, 2020 12:25 |
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Cranking that good Adlib sound https://www.youtube.com/watch?v=xQvZWKN-51Y
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# ¿ Oct 18, 2020 12:33 |
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Help Im Alive posted:big fan of whatever this is holy poo poo
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# ¿ Oct 18, 2020 13:03 |
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I think I can finally, definitively and objectively call something "anime". It's this. This is "anime".
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# ¿ Oct 21, 2020 09:37 |
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Awesome Animals posted:My FFT save data was corrupted Oof, condolences
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# ¿ Oct 21, 2020 14:36 |
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I've been moving house and my posting has suffered for it, but thankfully we're semi-set up and have internet again so I can finally Got like 30 pages of thread to try and catch up on (because I genuinely enjoy reading it), but unfortunately I can't, because now I'm playing Hades and very rapidly my life is sectioned into two periods - actively playing Hades and thinking about playing Hades. During my first run I didn't get why it was being touted as a GOTY contender and then suddenly it was 2:30am and I was trying to justify just doing another run instead of getting some sleep. I'll effortpost about what I like about it tomorrow. If I can stop playing it for long enough to do so.
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# ¿ Oct 28, 2020 13:51 |
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So with the announcement last week of the very underwhelming Limited Run Games Monkey Island 30th Anniversary box set (here if you haven't seen it) I figured I'd rank the Monkey Island games. Interestingly, having written the word "monkey" out so many times means that it no longer looks like a real word to me. Monkey. Mon key. Monk ey. Monkey. 1) Monkey Island 2: Le Chuck's Revenge Special Edition 2) Monkey Island 2: Le Chuck's Revenge 3) The Secret of Monkey Island 4) The Curse of Monkey Island 5) The Secret of Monkey Island Special Edition 6) Tales of Monkey Island 7) Uncharted 4: A Thief's End 8) Escape from Monkey Island
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# ¿ Oct 29, 2020 06:51 |
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FirstAidKite posted:I'm disappointed that that monkey island anthology collector's edition doesn't come with an actual rubber chicken with a pulley in the middle Big same. I just can't justify $160 for what's included there. And I say that as someone (I think I've mentioned this before in a past chat thread?) who spent a fortune on the Myst linking book option for the Myst Anniversary kickstarter, so I'm clearly in the target audience of idiots with too much disposable income.
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# ¿ Oct 29, 2020 07:25 |
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cheetah7071 posted:Bingo Is Almost Over! Bingo has been great, thanks - I'm glad that it's not going to be a thing every month but I'd definitely be down for once every three months or so! I've particularly enjoyed reading through people's effortposts in order to meet bingo goals. I actually plan to write up the rest of my effortpost goals in next month's thread just for the hell of it and because I want to try and get better at writing about games; I tend to have a lot of thoughts about games but suck at articulating them/writing them down and practice makes perfect. Here's my square. If I hadn't had to move apartments in the back half of this month I could have gotten a full square but I'm satisfied!
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# ¿ Oct 29, 2020 07:51 |
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drat, just got closest to what (I assume) is a successful run in Hades on my 19th run. Finally cleared Elysium for the first time and got to the Temple of Styx, found the treat for Cerberus quite quickly and with no major hassles (I loved this by the way, I was so sad at the thought I would have to fight the majestic puppy), then got to the fight against Hades, which I'm not putting in spoiler tags because like... come on. Got him down to 1/3rd of his lifebar remaining and then zigged when I should have zagreus'd and got wiped. I was using the fists with the magnetic pull special attack and just pumped the hell out of that with boons and hammers. I don't think I touched my regular attack button all run. What a fantastic game. The moment to moment combat feels so satisfying that I'm happy to keep plowing away at it and the slow metaprogression and narrative dripfeeds mean that I feel like I'm accomplishing something even if I gently caress up horrendously and die to one of the Tartarus bosses or something.
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# ¿ Oct 29, 2020 10:17 |
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Going on a trip this weekend to the rural town where my father's side of the family all grew up, time to sink some time into my Switch backlog. The temptation to buy Hades on the Switch so that I don't have to stop playing Hades is real.
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# ¿ Oct 29, 2020 23:01 |
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# ¿ Apr 26, 2024 23:17 |
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The tags are good actually.
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# ¿ Oct 30, 2020 01:45 |