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Who should win?
Reverend Fizzlebeef
Mo-Ab Ulmeyda
Hiievel
The Gonk
Mr. Burnt
Opal Dang-Cobra
Engrammie
Mister Chuck
Dd $uo | d | s
Vatman Jones
Lonn Murder-Birb
Shines-in-Heaven
Elite Cogsmmando
Talcum Bee Buzzem
B.A. Elsewhere
Mazer Jean
Gish
Squamous Horror
View Results
 
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Jvie
Aug 10, 2012






Who would win? The question perplexes. But now, we shall truly find out the answer.


---


You are at Who Would Win, in short WWW, a spinoff from Bee Bonk's Wrecking Crew. Here we shall find out which Wrecker from GLOW would win. It is quite simple. All the contestants enter the map, and then they fight until only one is left standing. The rules correspond to those of Wrecking Crew, but sponsoring is omitted, other than "POLL". Here nobody has help and everything is fair. Only this way can we logically determine who would actually win. If you have/had a wrecker present in GLOW, you can and should join up to find out if you win. Winner will have reward.
Plenty of wreckers have already died on GLOW, but those deaths don't count since they happened in unfair circumstances, and as such are not representative of their true capabilities. Here everyone is alive again to fight properly.


Without further wait, this is the map!





Feast your orb on GANK.


GANK features:
  • Drop pod lands safely
  • Compact design
  • Good smell
  • Hazardous accountrement
  • Cage-match tool
  • Winner will look good posing in the center



---


Character Loadouts

You start GANK with all of your current abilites, items, mounts and augs. Your HP and belt resources are filled to the max. All items are loaded, rig power is filled. You start with no Scrap and no hazard tokens. More ephemereal state such as Optiscope charges are set to zero. Your smell is set to good.
Wreckers who have died use their state from the time of their death.


---

quote:

QUESTIONS

Will I win?
Yes.

Where am I?
GANK.

I'm afraid.
No.

How will rules ambiguities be resolved?
Canonically.

What will the winner get?
Reward.

How will I smell?
Good.


---


Schedule:
WWW will run in parallel with Wrecking Crew, until a winner is found.



Roll Call

If you would like to Win, make a post indicating your wish.
  • Your post should also contain an up-to-date statline of your wrecker.
  • Your post should also contain your order(s) for the first MOV phase, so that we can get caught up with the schedule. You start at 001.
  • People doing this become the contestants.
  • Only wreckers from GLOW can participate.

Adbot
ADBOT LOVES YOU

Jvie
Aug 10, 2012



The Lord of Hats
Aug 22, 2010








#5 - Opal Dang-Cobra, Veteran Junker
HP: 5/5 Move: 2 Luxe: ???
DR: DR3 HazDR: none
Belt Tokens: 3 Med // 3 Power // 3 Air // 0 Scrap
Hazard Tokens: None
Junker: Salvaging yields +1 Scrap. May Salvage as a FreeACT. Power Attacks gain +Junk.
Scavenger: Upscale Lootroll if not in combat, may Salvage normally in a contested hex.
Cyber [3/5]: Eyegear Lv 2 (+1 Upscale), Power Attacks gain Penetrator // Magneto-Mantle (Spend 1 Scrap at start of ENC to gain DR 1 for phase) // Adrenal Accelerator On being hit in ENC, next ACT is boosted // Weapon Mount Designate one weapon. It gains +Up, free Exfiltration, and cannot be destroyed while mounted
Weapons [2/2]: Pulse Poundr (1d4/5 +Break, Melee), Mounted // Dragnslayr
Armor [1/1]: Dubhan Aegisys [sub](+3 DR, 1 Mod Slot)

Utility [1/2]: Grogutz / Ablactiv
Familiar [1/2]: MBC (1/3)
Retainer: Gallowglass (3/3)

Opal cracks her mechanical knuckles.

"Aw yeah, baby. In it to WIN it!"

MOV: AIM

Arcanuse
Mar 14, 2019




No critters atm
The Gonk:Class:Newtype//Sponsor: Pertinax???//Location: oh god where am i//[flat broke boyo Luxe]
[5/5 HP]/[4 MOVE]/[DR:03 (Base 0) + (3 Chitinous Carapace)]/[3/3 Med Units]/[3/3 Power Units]/[3/3 Air Units]
Augments= 3/5 Mutations 0/0 Cyber
-[M1]Chitinous Carapace: Damage Reduction +3; may not wear Armor.
-[M1]Brachial Spurs: Gain a melee attack mode - 1d8/2P, +Up/+1 per Rad Token; cannot use freeACTs.
-[M1]Gelatinous Epidermis: Rad Tokens do not reduce Max HP; does not receive DR from non-mutation sources (except for Cover).
Stuff=
-Port-a-Luxe: Consumable. ACT: to redeem Scrap and unwanted gear for Luxe.
-CS Mod Pacl: Consumable. ACT: Roll d20 on CS MOD Table. [Inelligible for Redeeming]
-Power Cell: Consumable. freeACT: Restore 1 Power Unit.
-Restor8: Consumable. freeACT: Restore 3 Med Units.
-"Experimental" AblActiv: Utility. +1 Damage Reduction when POWER ATTACKING. Not actually experimental.
-EX-ITR8R: Utility. Scrapped items may grant a RESEARCH CREDIT.
Mooks= 0/2

"...wuzza wha-"
"who, what, where"
"is this the afterlife? did it take this time?"
"smaller than I expected. must be the economy-size boat."
"should've kept a few luxe to pay for some better tickets, too late now."
"well, let's get to it. Can't get any dead-er, right?"

MOV posted:

Gonk Aims

Swedish Thaumocracy
Jul 11, 2006

Strength of >800 Men
Honor of 0


Grimey Drawer

| | |

HP: 3 MV: 2 DR: 4 | Scrap: 0 | Luxe: 0 | Banked: 0
Units: 3 Med | 3 Power | 3 Air |
Cyber (1/2)
Charged Myoservos LVL3: Subject ignores the first downscale against them in a Round. May use Heavy Weapons without penalty. Power Attacks gain +1 additional damage.
Talents:
>ACT: Retain a beast defeated this round.
>May field 2 additional minions.
>When Power Attacking, all minions may power attack for free.
>When a minion is destroyed, replenish 1 unit of each resource.
>Upscale Lootroll if not in combat, may Salvage normally in a contested hex.

Tokens:


"M'am, this is entirely unresonable."

"Research Indicates your chances of success are less than zero percent!"

"Plorb!"


"Pah, cowards. You smell that?" *sniff* *sounds of the WARMAX revving up it's plasma generators* "Smells like victory."

fANY: Blaze It
L'il Assister MOV: L'il Assister Helps!
Klas "Gallowglass" hl MOV: AIM
Lonn MOV: AIM

sheep-dodger
Feb 21, 2013



WRECKER 12: Shines-in-Heaven




Shines-in-Heaven: HP: 4/4 Move: 2 Scrap: 5 Current DR: 3
Belt resources: Medical Units: 3 Power: 3 Air: 3
Tokens:

Augmentations: Limits: 0C 5M
Breed Talent - Venomous Bite: Gain a melee attack mode, 1d6/2 +Poison.
M: Nuclear Arms: +1 damage with melee weapons, +1 per Rad Token, and may use Heavy Weapons without penalty; cannot use missile weapons.
M: Glycon's Organ: Poison Tokens are transformed upon receipt into Med Units. If the maximum number of Med Units are possessed, 1 HP is restored (if possible), and the tokens are discarded without effect.

Dubhan Aegisys:
Slots: 1
Dubhan Aegisys: May not be overwritten or corrupted by unauthorized mods

Item reload status:

Retainers&Familiars:
MBC: 3/3 HP

Let's loving GOOOOOOO

MOV: AIM!

TheNabster
Apr 26, 2014

Death, but with a gun




HP: 3/3, Mov: 2, DR: 3
Meds: 3/3, Power: 3/3, Air: 3/3

Augs (2/5 Mutations)
Chitinous Carapace: Damage Reduction +3; may not wear Armor.
Fibrous Ganglia: Mutation-based attacks are upscaled once per mutation possessed; subjects TN to be hit is 2.
Breed Talent-Catalyzing Nodes: As an ACT, convert one token held by another unit to Burn.

"Mister Chuck was brought back to fight bare rear end naked, in an arena full of heavily equipped other wreckers."

"Mister Chuck feels like his odds a snowball in clown hell."

Mov: Aim

WereGoat
Apr 28, 2017





Rig-[Hp: 3/3, Pow: 3/3, Move 3]

HP: 2/2
M/P/A: 3/3/3
Tokens: N/A; DR/HAZ: 1/Rad+2; Scrap: 0
Mutations [1/4] ; Cyber [1/1] ;
D-Breaking Scan always indicates the location of purple bordered items and beings. Unique challenge list.
Hydraulic Override (Subject receives only a single downscale when Disabled, and may ACT normally.)
Fading Edge (Power Attacks receive -1 Damage, but gain Spectral.)
Notes:

"Aye it shud be-wut?"

Gish looked around the arena. The GLOBS nowhere to be seen.

"Auuuw, I knew optin in tae that engram-flashin wish a bad idea. Free cupholder - is rig dinnae even use cups."

He punches the rig nutri-paste dispenser.

"Well ah know wan hing's fer sure."

"Am gonnae win."

AIM!

Dog Kisser
Mar 30, 2005

But People have fears that beasts do not. Questions, too.



#3 - HIIevel | HP: 3/3 Move: 2 Luxe: 15 | DR: DR2 HazDR: RadDR2 | Belt Tokens: 3 Med // 3 Power // 3 Air // 0 Scrap | Hazard Tokens: 1 Poison 1 Rad
Hiver: +1 to Crafting. ACT: Transform a Consumable into a Hiver version.
Kleptoparasitic Marker: As an ENC, target a unit. If that unit is destroyed this phase, remove its remains and gain 1 Med Unit


The bees scrambled, checking sensor suites, intranet and b-mail inboxes to try to figure out why they were here, surrounded by hostiles, and with a vanishingly small chance of finding a primary. Inside, HIIevel was a swarm of terror.

Outside, HIIevel said "HI GUYS!"

MOV: Aim

Dog Kisser fucked around with this message at 14:33 on May 4, 2021

super sweet best pal
Nov 18, 2009



The Confessor


Augs: Jacklegz, Rigspike

Aim, of course

Lux Animus
Apr 17, 2016

Posts from the end of the world




Dinosaur Gum

;;;;;;
;;;;;;x3
16 - Mazer, Jean, Rookie Newtype, and Sly Jacques the Torpid Horror
Scrap: 0 Luxe: 0 HEAT: LVL0
HP: 5/5 Move: 3 Jump DR: DR3 HazDR: PoisonDR2, RadDR2
HrHP: 5/5 HrMove: none HrDR: DR0 HrHazDR: Horror // HorrorHunger: [ooooox] Bloated
Belt Tokens: 3/3 Med // 3/3 Power // 3/3 Air // AutoHODanoid: 1/1 Power
Hazard Tokens: none // Horror Hazard Tokens: none
Mutations [3/5]:
⦿ Chitinous Carapace [Lvl1] (Damage Reduction +3; may not wear Armor)
⦿ Batrachian Legs [Lvl1] (+1 Mv (Jump), +1 per Rad Token; cannot use the Mount action.)
⦿ Compound Panoptica [Lvl1] (Not subject to Ambush, but may accept it to execute a top-priority Ambush attack against that attacker; subject suffers double downscales when Disabled, and suffers 1 damage for each downscale beyond 1d4.)
Weapons [2/2]: DPM Shotgun (1d10/2 +Rampage Missile. Power2: Attack deals +1 Damage. 2 mod slots.) // DPM Pistol (1d8/2 +Coverfire Missile. Power2: Make another attack. 2 mod slots.)
Utility [2/2]: T-AccumuL8R (+2 PoisonDR, freeACT: If holding 2 Poison tokens, restore 1 Power.) // GLOW-Hazmat-C (+2 RadDR)
Familiars [2/2]: Torpid Horror, "Sly Jacques" (Horror Retainer, 5 Max HP, 0 DR. Must be Dragged to move. Cannot Act in any phase.) // AutoHODanoid, "SOT" (Synth Retainer, 1 Max HP, 0 DR, 1 Max Power. Act+1Power: 1d8 attack vs remote familiar or set ambush for incoming familiars. Act: Regain 1 Power.)
Key Items: Horror Pheromones (+Add one Horror spawn to all ENCounters, Horrors +Up. +2 to Negotiate with Horrors.)
Consumables: BlazeIt, Air Tank (x3) // Crafting Components: Biological Sample (Lvl1 Bio-Glue)
Notes: none


Movement:
> Simulated Mazer Jean aims! Do note the Horrormones' effects.

charms
Oct 14, 2012






Wrecker #2 - Mo-Ab Ulmeyda, Neo-Soldat
HP 3/3 | Move 2/2 | DR 0 | Scrap 0 | Luxe 8
Tokenz Med 3/3 | Power 3/3 | Air 3/3 | Poison 0/1 | Rad 0/2
Adrenal Accelerator: Free Boost if hit


"Not expecting much. Bring it."

Aim

Jvie
Aug 10, 2012






#1 The Confessor
The Confessor takes Aim!

#2 Mo-Ab Ulmeyda
Mo-Ab Ulmeyda takes Aim!

#3 Hiievel
Hiievel takes Aim!

#4 Gonk
Gonk takes Aim!

#5 Opal Dang-Cobra
Opal Dang-Cobra takes Aim!

#8 Mister Chuck
Mister Chuck takes Aim!


#14 Talcum Bee Buzzem
Talcum Bee Buzzem takes Aim!


#12 Shines-in-Heaven
Shines-in-Heaven takes Aim!

#16 Mazer Jean
Mazer Jean takes Aim!

Horrormones waft in the air... Squamous Horror arrives!



#17 Gish
Gish takes Aim!


#11 Lonan Murder-Birb
Lonan Murder-Birb takes Aim!
Li'l Assister assists, +Up!
Klas "Gallowglass" hl takes Aim!

PortaChuck attracts enemies... Squamous Horror arrives!








Fight


Jvie fucked around with this message at 10:51 on May 6, 2021

Jvie
Aug 10, 2012



A little clarification, since there'll probably be downscales going around, don't make your own attack rolls. I'll handle that once all orders are in.

malbogio
Jan 19, 2015



Wrecker 14: Talcum Bee Buzzem



HP: 6/6 MV: 3 DR: 3 HazDR: None TN to be Hit: 5 Scrap: 0 Luxe: 95
Belt: 3 Med, 3 Power, 3 Air. Tokens: None. Sponsor: Diamond IAMC.
Hiver (Protean): Access to Hiver Challenge List. +1 to Craft Rolls. ACT: Apiculture a consumable.
Headhunter X-Train: Crit = 2x Damage. Junker X-Train: Salvage as fACT.
Cyber (2/3) Mutations (4/4)
Eyegear (Lvl1 Cyber): Missile and Melee attacks are upscaled.
Heuristic Precognizer (Lvl2 Cyber): May reroll 1 die per round. On Boosted ACT, subject may roll twice on random tables and choose an outcome.
Nuclear Arms (Lvl2 Mutation): +1 damage with melee, +1 per Rad Token. No heavy weapon penalty. Missile attacks downscaled twice.
Worm that Walks (Integrated B-Vo): Max HP cannot be reduced below # of Infest. Abilities/gear that spend/transfer Infest cost 1 fewer Token. Does not count towards aug threshold.
Lamellar Thorax (B-Vo): +2DR; spend 1 0 Infest for +1DR for the phase. (Default to Active.)
Exo-Propolis (B-Vo): Consume 2 Scrap as an ACT to repair a Map Feature or restore 2 HP to a synth unit, or during a Craft as a Lvl 1 Crafting Component.
Waggle Dance (B-Vo): Spend X Infest as an ACT. Succeed on 1d6 (+1 per Token spent beyond first) to locate a unit (including Wreckers) or an unrevealed, unobstructed Map Feature. On 6+ gain a beneficial consumable.
JAM: Charged.
HawkMothanoid 1/1 HP.
MBC: 3/3 HP, 1 DR.


Location: 101
Orders: Aim

WereGoat
Apr 28, 2017





Rig-[Hp: 3/3, Pow: 3/3, Move 3]

HP: 2/2
M/P/A: 3/3/3
Tokens: N/A; DR/HAZ: 1/Rad+2; Scrap: 0
Mutations [1/4] ; Cyber [1/1] ;
D-Breaking Scan always indicates the location of purple bordered items and beings. Unique challenge list.
Hydraulic Override (Subject receives only a single downscale when Disabled, and may ACT normally.)
Fading Edge (Power Attacks receive -1 Damage, but gain Spectral.)
Notes:

Enc: Excavate hex. What hex? This hex, the one we are in. The one below our feet. Dig down. Diiiig.

"Let's see if this works".

sheep-dodger
Feb 21, 2013



WRECKER 12: Shines-in-Heaven




Shines-in-Heaven: HP: 4/4 Move: 2 Scrap: 5 Current DR: 3
Belt resources: Medical Units: 3 Power: 3 Air: 3
Tokens:

Augmentations: Limits: 0C 5M
Breed Talent - Venomous Bite: Gain a melee attack mode, 1d6/2 +Poison.
M: Nuclear Arms: +1 damage with melee weapons, +1 per Rad Token, and may use Heavy Weapons without penalty; cannot use missile weapons.
M: Glycon's Organ: Poison Tokens are transformed upon receipt into Med Units. If the maximum number of Med Units are possessed, 1 HP is restored (if possible), and the tokens are discarded without effect.

Dubhan Aegisys:
Slots: 1
Dubhan Aegisys: May not be overwritten or corrupted by unauthorized mods

Item reload status:

Retainers&Familiars:
MBC: 3/3 HP



ENC:

Spend 1 Med to dose Enceph
fENC: Improvise: 2#1d6 6 5
Pick Exposed Conduits
ENC: Improv: 2#1d6 4 4
Pick Industrial Equipment vs Lonan Roll at +Up from Improviser and +Up from Aim

sheep-dodger fucked around with this message at 19:55 on May 4, 2021

TheNabster
Apr 26, 2014

Death, but with a gun




HP: 3/3, Mov: 2, DR: 3
Meds: 3/3, Power: 3/3, Air: 3/3

Augs (2/5 Mutations)
Chitinous Carapace: Damage Reduction +3; may not wear Armor.
Fibrous Ganglia: Mutation-based attacks are upscaled once per mutation possessed; subjects TN to be hit is 2.
Breed Talent-Catalyzing Nodes: As an ACT, convert one token held by another unit to Burn.

"Mister Chuck sees only one way Mister Chuck is surviving this one if he can't get a hold of a weapon."

ENC: Mister Chuck will Improv one last time. If a single target attack is rolled, target someone who doesn't have a Bodyguard.

Swedish Thaumocracy
Jul 11, 2006

Strength of >800 Men
Honor of 0


Grimey Drawer

[quote="Swedish Thaumocracy" post="514469811"]
| | |

HP: 3 MV: 2 DR: 4 | Scrap: 0 | Luxe: 0 | Banked: 0
Units: 3 Med | 3 Power | 3 Air |
Cyber (1/2)
Charged Myoservos LVL3: Subject ignores the first downscale against them in a Round. May use Heavy Weapons without penalty. Power Attacks gain +1 additional damage.
Talents:
>ACT: Retain a beast defeated this round.
>May field 2 additional minions.
>When Power Attacking, all minions may power attack for free.
>When a minion is destroyed, replenish 1 unit of each resource.
>Upscale Lootroll if not in combat, may Salvage normally in a contested hex.

Tokens:

EBGLOB Eat one med unit to add +Break to Lonns attack
Lonn ENC: Upscale from L'il Assister, Power Attack for 1 power unit, spend 2 power units to add +AoE + Burn to Plasmax mk2 = Hit the first target for a total of 1d12/5 | burn 1/break 1/plasma/brutal, hit *everyone* else, including enemy wreckers, retainers and non wrecker mobs for 1d8/5 | burn 1/break 1?/plasma/brutal
Klas "Gallowglass" hl ENC: >When Power Attacking, all minions may power attack for free. = 1d10/1+ Disable to Main Target, 1d8/1 + Disable to all other enemies.

Main Target: Mazer Jean

Swedish Thaumocracy fucked around with this message at 20:21 on May 4, 2021

charms
Oct 14, 2012






Wrecker #2 - Mo-Ab Ulmeyda, Neo-Soldat
HP 3/3 | Move 2/2 | DR 0 | Scrap 0 | Luxe 8
Tokenz Med 3/3 | Power 3/3 | Air 3/3 | Poison 0/1 | Rad 0/2
Adrenal Accelerator: Free Boost if hit


Aimed Power Attack with Refurb Pistol vs. ODC, +Cover for me, +Suppress for everyone else, Make the MBC bodyguard me, Blaze it

Dog Kisser
Mar 30, 2005

But People have fears that beasts do not. Questions, too.



#3 - HIIevel | HP: 3/3 Move: 2 Luxe: 15 | DR: DR2 HazDR: RadDR2 | Belt Tokens: 3 Med // 3 Power // 3 Air // 0 Scrap | Hazard Tokens: 0 Poison 0 Rad
Hiver: +1 to Crafting. ACT: Transform a Consumable into a Hiver version.
Kleptoparasitic Marker: As an ENC, target a unit. If that unit is destroyed this phase, remove its remains and gain 1 Med Unit


HIIevel cowered in terror, bees swarming out of his pores like sticky sweat! "UH OH!"

ENC: Kleptoparasitic Mark Mazer Jean

Lux Animus
Apr 17, 2016

Posts from the end of the world




Dinosaur Gum

;;;;;;
;;;;;;x3
16 - Mazer, Jean, Rookie Newtype, and Sly Jacques the Torpid Horror
Scrap: 0 Luxe: 0 HEAT: LVL0
HP: 5/5 Move: 3 Jump DR: DR3 HazDR: PoisonDR2, RadDR2
HrHP: 5/5 HrMove: none HrDR: DR0 HrHazDR: Horror // HorrorHunger: [ooooox] Bloated
Belt Tokens: 3/3 Med // 3/3 Power // 3/3 Air // AutoHODanoid: 1/1 Power
Hazard Tokens: none // Horror Hazard Tokens: none
Mutations [3/5]:
⦿ Chitinous Carapace [Lvl1] (Damage Reduction +3; may not wear Armor)
⦿ Batrachian Legs [Lvl1] (+1 Mv (Jump), +1 per Rad Token; cannot use the Mount action.)
⦿ Compound Panoptica [Lvl1] (Not subject to Ambush, but may accept it to execute a top-priority Ambush attack against that attacker; subject suffers double downscales when Disabled, and suffers 1 damage for each downscale beyond 1d4.)
Weapons [2/2]: DPM Shotgun (1d10/2 +Rampage Missile. Power2: Attack deals +1 Damage. 2 mod slots.) // DPM Pistol (1d8/2 +Coverfire Missile. Power2: Make another attack. 2 mod slots.)
Utility [2/2]: T-AccumuL8R (+2 PoisonDR, freeACT: If holding 2 Poison tokens, restore 1 Power.) // GLOW-Hazmat-C (+2 RadDR)
Familiars [2/2]: Torpid Horror, "Sly Jacques" (Horror Retainer, 5 Max HP, 0 DR. Must be Dragged to move. Cannot Act in any phase.) // AutoHODanoid, "SOT" (Synth Retainer, 1 Max HP, 0 DR, 1 Max Power. Act+1Power: 1d8 attack vs remote familiar or set ambush for incoming familiars. Act: Regain 1 Power.)
Key Items: Horror Pheromones (+Add one Horror spawn to all ENCounters, Horrors +Up. +2 to Negotiate with Horrors.)
Consumables: BlazeIt, Air Tank (x3) // Crafting Components: Biological Sample (Lvl1 Bio-Glue)
Notes: none


ENC Simulation:
> freeAny.Newtype: Mazer Jean spends 1 HP to mimic NeoSoldat's Defy Death!
> freeAny.Newtype: Mazer Jean spends 1 HP to mimic Junker +Junk Power Attacks!
> freeAny.Newtype: Mazer Jean spends 1 HP to mimic Headhunter +Pen Power Attacks!
> freeAny.Newtype: Mazer Jean spends 1 HP to mimic Duelist +Dam Power!
> freeENC.Coverfire: Mazer Jean takes cover for +1 DR (total 4), downscales to all attacks vs her, and Pull, Push, and Disable immunity!
> Mazer Jean spends 2 Power: 1 to make a Power Attack, one to increase damage by +1 (Duelist mimic) with her Aimed DPM Pistol, attacking Gish's rig! 1d12/3+P +Junk (for +1 damage vs Gamma rig) +Coverfire!
> freeAny: BlazeIt
> Edit: Note that Horrors in the hex get an upscale from the Horrormones!

Lux Animus fucked around with this message at 20:45 on May 4, 2021

malbogio
Jan 19, 2015



Wrecker 14: Talcum Bee Buzzem



HP: 6/6 MV: 3 DR: 3 HazDR: None TN to be Hit: 5 Scrap: 0 Luxe: 95
Belt: 3 Med, 3 Power, 3 Air. Tokens: None. Sponsor: Diamond IAMC.
Hiver (Protean): Access to Hiver Challenge List. +1 to Craft Rolls. ACT: Apiculture a consumable.
Headhunter X-Train: Crit = 2x Damage. Junker X-Train: Salvage as fACT.
Cyber (2/3) Mutations (4/4)
Eyegear (Lvl1 Cyber): Missile and Melee attacks are upscaled.
Heuristic Precognizer (Lvl2 Cyber): May reroll 1 die per round. On Boosted ACT, subject may roll twice on random tables and choose an outcome.
Nuclear Arms (Lvl2 Mutation): +1 damage with melee, +1 per Rad Token. No heavy weapon penalty. Missile attacks downscaled twice.
Worm that Walks (Integrated B-Vo): Max HP cannot be reduced below # of Infest. Abilities/gear that spend/transfer Infest cost 1 fewer Token. Does not count towards aug threshold.
Lamellar Thorax (B-Vo): +2DR; spend 1 0 Infest for +1DR for the phase. (Default to Active.)
Exo-Propolis (B-Vo): Consume 2 Scrap as an ACT to repair a Map Feature or restore 2 HP to a synth unit, or during a Craft as a Lvl 1 Crafting Component.
Waggle Dance (B-Vo): Spend X Infest as an ACT. Succeed on 1d6 (+1 per Token spent beyond first) to locate a unit (including Wreckers) or an unrevealed, unobstructed Map Feature. On 6+ gain a beneficial consumable.
JAM: Charged.
HawkMothanoid 1/1 HP.
MBC: 3/3 HP, 1 DR.


The hiver launches into the air, rigmuncher revving.

Location: 101
Orders: PMed to Jvie

Scribbleykins
Apr 29, 2010

Any scientist with the right background can brew his own booze.

...

What do you mean electrolytes aren't used for brewing booze? That's silly!

...

Well when all you have are chunks of TNE and an overly large water ration, all the world looks like a still!

Grimey Drawer

WRECKER 9: Dd $uo|d|s


HP: 2/2 | MV: 2 | DR: 1 | HazDR: 0 | Hit TN: 4 | Scrap: 0 | Luxe: 012
Belt: 3/3 Air | 1/3 Med | 2/3 Power | Tokens:
D-Breaking: Scan always indicates the location of purple bordered items and beings. Unique challenge list.
Cyber (0/1) Mutations (3/4) Utilities (1/2) Weapons (0/2) Armor (1/1) Minions (1/2)
Compound Panoptica: Not subject to Ambush, but may accept it to execute a top-priority Ambush attack against that attacker; subject suffers double downscales when Disabled, and suffers 1 damage for each downscale beyond 1d4.
Luminous Excreta: ACT to restore 3 HP to a willing target in the same hex (+1 per Rad Token); target receives 1 Rad Token.
Pulse Wave: Gain a special attack mode - 1d6/2, Push 1
Jump-Assist Module (Unloaded): +1 Move/Jump when Power Moving.
Autofalconoid (Charged): Collects items from remote hexes when deployed.



e͊ͅm͐̏͏̦̱͙̤̼̩ͅp͙̳̜̲̝ͯ̔͆͞ͅt̜̙̮͔̙̲͂y̢̙̦̤̼ s̛͓͚̥͇̜͇̪̒ͣs̼̤̣̝̗͆ͬ̎͞ş͌͐̃̓ͮ̈s̰̩̳͇̼̫̖̏͜s̮̼̓̋͛i̋ͤ҉̤̖͚̤͚̠l͇̘͍̟͠e̷̖͈̍n̖̜̠̲̬ͨ͊ͭ̉͋͗c̣̼͇̫̳͉̋ͥ̓́͝e̢͇̪̲̜̳̟͂͂s̮̪͙̳͕̫͔̿̊̋̚s̭͙̼̟̱̠̈́̎ͦ̅s̝̦ͯ̓̃̍̃̒


MOV: Aim
ENC: 1d10/2, Push 1 - Aimed Power Attack Pulse Wave Lonn Murder-Birb.

super sweet best pal
Nov 18, 2009



The Confessor


Augs: Jacklegz, Rigspike

"My glove is but a pale imitation of what it would be like to be judged by the hand of God. It's still more than enough to deal out a final judgement to those who trust in worldly goods."

Attacking Opal. Burning three power to add +2 Damage and Steelito bonuses to Knux. Ganktastic!: 1d12 6

The Lord of Hats
Aug 22, 2010








#5 - Opal Dang-Cobra, Veteran Junker
HP: 5/5 Move: 2 Luxe: ???
DR: DR3 HazDR: none
Belt Tokens: 3 Med // 3 Power // 3 Air // 0 Scrap
Hazard Tokens: None
Junker: Salvaging yields +1 Scrap. May Salvage as a FreeACT. Power Attacks gain +Junk.
Scavenger: Upscale Lootroll if not in combat, may Salvage normally in a contested hex.
Cyber [3/5]: Eyegear Lv 2 (+1 Upscale), Power Attacks gain Penetrator // Magneto-Mantle (Spend 1 Scrap at start of ENC to gain DR 1 for phase) // Adrenal Accelerator On being hit in ENC, next ACT is boosted // Weapon Mount Designate one weapon. It gains +Up, free Exfiltration, and cannot be destroyed while mounted
Weapons [2/2]: Pulse Poundr (1d4/5 +Break, Melee), Mounted // Dragnslayr
Armor [1/1]: Dubhan Aegisys [sub](+3 DR, 1 Mod Slot)

Utility [1/2]: Grogutz / Ablactiv
Familiar [1/2]: MBC (1/3)
Retainer: Gallowglass (3/3)

ENC: Power Attack The Confessor with the PulsePoundr. Thatll be 4 upscales on the d4, for a D12, for 5+P damage, with Junk. Also, Ill get +1 DR.

The Lord of Hats fucked around with this message at 05:44 on May 5, 2021

Arcanuse
Mar 14, 2019




No critters atm
The Gonk:Class:Newtype//Sponsor: Pertinax???//Location: oh god where am i//[flat broke boyo Luxe]
[5/5 HP]/[4 MOVE]/[DR:03 (Base 0) + (3 Chitinous Carapace)]/[3/3 Med Units]/[3/3 Power Units]/[3/3 Air Units]
Augments= 3/5 Mutations 0/0 Cyber
-[M1]Chitinous Carapace: Damage Reduction +3; may not wear Armor.
-[M1]Brachial Spurs: Gain a melee attack mode - 1d8/2P, +Up/+1 per Rad Token; cannot use freeACTs.
-[M1]Gelatinous Epidermis: Rad Tokens do not reduce Max HP; does not receive DR from non-mutation sources (except for Cover).
Stuff=
-Port-a-Luxe: Consumable. ACT: to redeem Scrap and unwanted gear for Luxe.
-CS Mod Pacl: Consumable. ACT: Roll d20 on CS MOD Table. [Inelligible for Redeeming]
-Power Cell: Consumable. freeACT: Restore 1 Power Unit.
-Restor8: Consumable. freeACT: Restore 3 Med Units.
-"Experimental" AblActiv: Utility. +1 Damage Reduction when POWER ATTACKING. Not actually experimental.
-EX-ITR8R: Utility. Scrapped items may grant a RESEARCH CREDIT.
Mooks= 0/2

ENC posted:

Fillertext Filler textFiller text
Gonk takes [Cover]! Fillertext

Jvie
Aug 10, 2012






#2 Mo-Ab Ulmeyda
BlazeIt! Mo-Ab is smelling dank!

Mo-Ab uses 1 Power to take a Power Shot at Opal!
Opal is hit for 1 damage!

Coverfire: Mo-Ab takes Cover!
Neosoldat: Mo-Ab lays down Suppression!





#11 Lonan Murder-Birb
BlazeIt! Lonan is smelling dank!

Lonan doses EBGLOB with 1 Med to add +Break!
Lonan powers up her Plasmax Mk2 and goes on a rampage!

Lonan hits Mazer Jean for 8 damage, 1 Break and 1 Burn!

Lonan misses The Confessor!
Lonan misses Mo-Ab Ulmeyda!
Lonan misses Hiievel!
Lonan misses Gonk!
Lonan hits opal for 5 damage and 1 Burn!
Lonan misses Opal's Gallowglass!
Lonan misses Mister Chuck!
Lonan hits Dd $uo|d|s for 8 damage and 1 Burn!
Lonan misses Shines-in-Heaven!
Lonan misses Talcum!
Lonan hits Gish's Enforcer for 5 damage and 1 Burn!
Lonan hits Squamous Horror #1 for 8 damage and 1 Burn!
Lonan misses Squamous Horror #2


Lonan's Gallowglass controls crowds!

Gallowglass hits The Confessor for 1 damage and Disable1!
Gallowglass misses Mo-Ab Ulmeyda!
Gallowglass misses Hiievel!
Gallowglass misses Gonk!
Gallowglass hits Opal for 1 damage and Disable1!
Gallowglass misses Opal's Gallowglass!
Gallowglass hits Mister Chuck for 1 damage and Disable1!
Gallowglass hits Dd $uo|d|s for 1 damage and Disable1!
Gallowglass hits Shines-in-Heaven for for 1 damage and Disable1!
Gallowglass hits Talcum for 1 damage and Disable1!
Gallowglass misses Mazer Jean!
Gallowglass misses Gish!
Gallowglass misses Squamous Horror #1
Gallowglass hits Squamous Horror #2 for 1 damage and Disable1!

Squamous Horror #1 is destroyed!




#12 Shines-in-Heaven
Shines Medicates Encephalconoid with 1 Med for a Free Improv, Exposed Conduits!
Disable5 to all synths in hex; Disable 1 to other units.

The Confessor is inflicted with Disable1 Bodyguard! Confessor's MBC is Fully Disabled!
Mo-Ab Ulmeyda is in Cover!
Hiievel is inflicted with Disable1
The Gonk is in Cover!
Opal Dang-Cobra is inflicted with Disable1 Bodyguard! Opal's Gallowglass is inflicted with Disable1
Opal's Gallowglass is inflicted with Disable1
Mister Chuck is in Cover!
Dd $uo|d|s is inflicted with Disable1
Lonan Murder-Birb is inflicted with Disable1
Lonan's Gallowglass is inflicted with Disable1
Talcum Bee Buzzem is in Cover!
Mazer Jean is in Cover!
Gish's Enforcer is inflicted with Disable5
Gish's Enforcer is Fully Disabled!
Squamous Horror #1 is inflicted with Disable1
Squamous Horror #2 is inflicted with Disable1



Shines Improvises!
Industrial Equip vs Lonan
Lonan Murder-Birb is hit for 10 DAMAGE!



#9 Dd $uo|d|s
Dd $uo|d|s attacks Lonan Murder Birb with a Pulse Wave!
Lonan is hit for 2 damage!



Lonan takes 8 DAMAGE (reduced from 12)

Lonan has been [E L I M I N A T E D]




The Murder-Birb was a strong contender. But flying high has it risks. As has flying high, it is supposed.
Those fuel tanks were meant for after-the-fight pyrotechnics. Perhaps Shines-in-Heaven was not able to wait?


Lonan's possessions scatter on the ground of the arena!



#5 Opal Dang-Cobra
Opal Power Pounds The Confessor!

Penetrator: The Confessor's DR is pierced for 7 points!
The Confessor is hit for 7 damage!



#1 The Confessor
The Confessor Junknux's Opal!
+1 Damage!
Steelito traits added!
2 Power spent! (3 intended, but Duelist +1 Damage talent does not stack.)

Penetrator: Opal's DR is pierced for 7 points!
Opal is hit for 7 damage!



Opal takes 14 DAMAGE!
The Confessor takes 8 damage!

The Confessor and Opal have been [E L I M I N A T E D]



The clergyman is the natural enemy of "TREND".
this confers Advantage on Roughouse checks, and SuperArmor.
But of course, belligerence and "SONG" have priority.
Perhaps the rankings need to be updated for sonic warfare...



The Confessor's possessions scatter on the ground of the arena!
Opal Dang-Cobra's possessions scatter on the ground of the arena!



#3 Hiievel
Hiievel marks Mazer Jean kleptoparasitically!



#4 The Gonk
Gonk takes Cover!



#8 Mister Chuck
Mister Chuck takes Cover!


Behind a chest high wall, The Gonk and Mister Chuck share a nervous look!



#14 Talcum Bee Buzzem
Talcum takes Cover!
Talcum does not shed Infest



#16 Mazer Jean
BlazeIt! Mazer Jean is smelling dank!

Mazer Jean hulks out and attacks Gish's Enforcer!
Jean spends 1 HP to mimic NeoSoldat's Defy Death!
Jean spends 1 HP to mimic Junker +Junk Power Attacks!
Jean spends 1 HP to mimic Headhunter +Pen Power Attacks!
Jean spends 1 HP to mimic Duelist +Dam Power!

Coverfire: Jean takes Cover!

Jean spends 1 Power to make a Power Attack with her DPM Pistol!
Jean spends 1 Power to increase damage by +1 (Duelist mimic)!

Penetrator: Gish's Enforcer's DR is pierced for 4 points!
Gish's Enforcer is hit for 4 damage!





#17 Gish

Gish Excavates the floor of the arena!


...but his rig is Fully Disabled, and exploded.

Gish's Enforcer takes 9 damage (reduced from 10) and is destroyed!

Gish ejects safely




Rowdy Buddies

Squamous Horror #1 hits Dd $uo|d|s for 2 damage!
Squamous Horror #2 hits Dd $uo|d|s for 2 damage!

Dd $uo|d|s takes 9 damage!

Dd $uo|d|s has been [E L I M I N A T E D]




Purple stuff set ablaze with a volatile plasma source. That can't be healthy.
And Dd doesn't look too good either.


Dd $uo|d|s' possessions scatter on the ground of the arena!


Final damage tally:

Mister Chuck takes 0 damage (reduced from 1)
Shine-in-Heaven takes 0 damage (reduced from 1)
Talcum Bee Buzzem takes 0 damage (reduced from 1)
Mazer Jean takes 4 damage (reduced from 8)
Mazer Jean is destroyed survives at 1 HP!
Mazer Jean can feel hungry eyes on her back...








4/5






BEEEEEEEEP

It is now time for your 5 minute lunch break.
Refrain from committing violence during lunch break.
Doing so might lead to upset tummies.
This has been an announcement.

BEEEEEEEEP

Dog Kisser
Mar 30, 2005

But People have fears that beasts do not. Questions, too.


[quote="Dog Kisser" post="514472929"]

#3 - HIIevel | HP: 3/3 Move: 2 Luxe: 15 | DR: DR2 HazDR: RadDR2 | Belt Tokens: 3 Med // 3 Power // 3 Air // 0 Scrap | Hazard Tokens: 1 Poison 1 Rad
Hiver: +1 to Crafting. ACT: Transform a Consumable into a Hiver version.
Kleptoparasitic Marker: As an ENC, target a unit. If that unit is destroyed this phase, remove its remains and gain 1 Med Unit


Chaos and blood erupting around him, HIIevel's grin widened grotesquely. He wasn't happy, but not was he designed to display negative emotions outwardly. Internally, the bees panicked.

Outside, HIIevel said "WOW! LOOK AT THIS!"

ACT: Craft Kabutogiri and Pistol! +1 Hiver Crafting!

Then suddenly, a light! Contact by a primary, a wondrous Horror that shines in the light! And, lo, a gift! HIIevel immediately incorporated it into his construction!

ACT: Craft Kabutogiri and Pistol and Biological Component! +1 Hiver Crafting!
CRAFTING!: 1d6+1 5




Dog Kisser fucked around with this message at 15:57 on May 6, 2021

sheep-dodger
Feb 21, 2013



WRECKER 12: Shines-in-Heaven




Shines-in-Heaven: HP: 4/4 Move: 2 Scrap: 5 Current DR: 3
Belt resources: Medical Units: 2 Power: 3 Air: 3
Tokens:

Augmentations: Limits: 0C 5M
Breed Talent - Venomous Bite: Gain a melee attack mode, 1d6/2 +Poison.
M: Nuclear Arms: +1 damage with melee weapons, +1 per Rad Token, and may use Heavy Weapons without penalty; cannot use missile weapons.
M: Glycon's Organ: Poison Tokens are transformed upon receipt into Med Units. If the maximum number of Med Units are possessed, 1 HP is restored (if possible), and the tokens are discarded without effect.

Dubhan Aegisys:
Slots: 1
Dubhan Aegisys: May not be overwritten or corrupted by unauthorized mods

Item reload status:

Retainers&Familiars:
MBC: 3/3 HP



ACT: Unpack CS Mod Pac: 1d20 4
4-Cooling: +1 Pyro DR.
fACT: Swap Biological Sample (unirradiated) to Hiievel

Arcanuse
Mar 14, 2019




No critters atm
The Gonk:Class:Newtype//Sponsor: Pertinax???//Location: Beneath the deck of the S.S. Charon, fighting in the boatmans personal ring//[Your finances are lost in the ether. Or the Wrektirement fund.]
[5/5 HP]/[4 MOVE]/[DR:03 (Base 0) + (3 Chitinous Carapace)]/[3/3 Med Units]/[3/3 Power Units]/[3/3 Air Units]
Augments= 3/5 Mutations 0/0 Cyber
-[M1]Chitinous Carapace: Damage Reduction +3; may not wear Armor.
-[M1]Brachial Spurs: Gain a melee attack mode - 1d8/2P, +Up/+1 per Rad Token; cannot use freeACTs.
-[M1]Gelatinous Epidermis: Rad Tokens do not reduce Max HP; does not receive DR from non-mutation sources (except for Cover).
Stuff=
-Port-a-Luxe: Consumable. ACT: to redeem Scrap and unwanted gear for Luxe.
-CS Mod Pacl: Consumable. ACT: Roll d20 on CS MOD Table. [Inelligible for Redeeming]
-Power Cell: Consumable. freeACT: Restore 1 Power Unit.
-Restor8: Consumable. freeACT: Restore 3 Med Units.
-"Experimental" AblActiv: Utility. +1 Damage Reduction when POWER ATTACKING. Not actually experimental.
-EX-ITR8R: Utility. Scrapped items may grant a RESEARCH CREDIT.
Mooks= 0/2

Internal screaming intensifies.

ACT posted:


The Gonk Mimics:Exo-Wrangler:>ACT: Retain a beast defeated this round. -1HP, now 4/5HP.
The Gonk Retains a Squamous Horror. Filler text filler text Ipsum lorum Filler text

WereGoat
Apr 28, 2017





HP: 2/2
M/P/A: 3/3/3
Tokens: N/A; DR/HAZ: 1/Rad+2; Scrap: 0
Mutations [1/4] ; Cyber [1/1] ;
D-Breaking Scan always indicates the location of purple bordered items and beings. Unique challenge list.
Hydraulic Override (Subject receives only a single downscale when Disabled, and may ACT normally.)
Fading Edge (Power Attacks receive -1 Damage, but gain Spectral.)
Notes:

Gish proposes an ACT TRUCE
Gish proposes to SALVAGE and OPEN TRADE WINDOW (all)

Gish proposes LOOT DISTRIBUTION for use or scrappage!

2) MoAb- Aegisys (3)(+ discard CS rekt due to mod space) + Junknux!
3) Hiievel- Aegisys (4)(CS loyalty), CS Mod, rare isotope
4) Gonk- Gallowglass, DragnSlayr, blazeit,
8) MisterChuck- MBC, Vulcannon, Ebglob
12) Shines- CS Armour(scrapped) (CS med or CS mimic for Gallowglass), grogutz, abliactiv. Scrap portaluxe, portachuck, powercell.
14) TBB- Lil' assistr, Steelito, restornet, JAM, CS I armor.
16) MazerJean- Plasmax, Gallowglass, Sanigel
17- Gish- D3d bitz, autofalconoid, pulsepoundr, hazmat poison


Failed!

Looting will only be possible if all agree!

WereGoat fucked around with this message at 21:10 on May 6, 2021

charms
Oct 14, 2012






Wrecker #2 - Mo-Ab Ulmeyda, Neo-Soldat
HP 3/3 | Move 2/2 | DR 0 | Scrap 0 | Luxe 8
Tokenz Med 3/3 | Power 3/3 | Air 3/3 | Poison 0/1 | Rad 0/2
Adrenal Accelerator: Free Boost if hit


WereGoat posted:

Gish proposes LOOT DISTRIBUTION for use or scrappage!

2) MoAb- Aegisys (3)(+ discard CS rekt due to mod space) + Junknux!
3) Hiievel- Aegisys (4)(CS loyalty), CS Mod, rare isotope
4) Gonk- Gallowglass, DragnSlayr, blazeit,
8) MisterChuck- MBC, Vulcannon, Ebglob
12) Shines- CS Armour(scrapped) (CS med or CS mimic for Gallowglass), grogutz, abliactiv. Scrap portaluxe, portachuck, powercell.
14) TBB- Lil' assistr, Steelito, restornet, JAM, CS I armor.
16) MazerJean- Plasmax, Gallowglass, Sanigel
17- Gish- D3d bitz, autofalconoid, pulsepoundr, hazmat poison

Looting will only be possible if all agree!

"Down with this. Obviously I'm keeping CS-Rekt, though."

If the salvage proposition works out: Transfer CS-Rekt to Aegisys, Scrap CS Suite I
Otherwise: Litigate WWWLTD

Lux Animus
Apr 17, 2016

Posts from the end of the world




Dinosaur Gum

;;;;;;
;;;;;;x3
16 - Mazer, Jean, Rookie Newtype, and Sly Jacques the Torpid Horror
Scrap: 0 Luxe: 0 HEAT: LVL0
HP: 1 -> 4/5 Move: 3 Jump DR: DR3(-1) HazDR: PoisonDR2, RadDR2
HrHP: 5/5 HrMove: none HrDR: DR0 HrHazDR: Horror // HorrorHunger: [ooooox] Bloated
Belt Tokens: 3 -> 0/3 Med // 1/3 Power // 3/3 Air // AutoHODanoid: 1/1 Power
Hazard Tokens: 1 Burn , 1 Break // Horror Hazard Tokens: none
Mutations [3/5]:
⦿ Chitinous Carapace [Lvl1] (Damage Reduction +3; may not wear Armor)
⦿ Batrachian Legs [Lvl1] (+1 Mv (Jump), +1 per Rad Token; cannot use the Mount action.)
⦿ Compound Panoptica [Lvl1] (Not subject to Ambush, but may accept it to execute a top-priority Ambush attack against that attacker; subject suffers double downscales when Disabled, and suffers 1 damage for each downscale beyond 1d4.)
Weapons [2/2]: DPM Shotgun (1d10/2 +Rampage Missile. Power2: Attack deals +1 Damage. 2 mod slots.) // DPM Pistol (1d8/2 +Coverfire Missile. Power2: Make another attack. 2 mod slots.)
Utility [2/2]: T-AccumuL8R (+2 PoisonDR, freeACT: If holding 2 Poison tokens, restore 1 Power.) // GLOW-Hazmat-C (+2 RadDR)
Familiars [2/2]: Torpid Horror, "Sly Jacques" (Horror Retainer, 5 Max HP, 0 DR. Must be Dragged to move. Cannot Act in any phase.) // AutoHODanoid, "SOT" (Synth Retainer, 1 Max HP, 0 DR, 1 Max Power. Act+1Power: 1d8 attack vs remote familiar or set ambush for incoming familiars. Act: Regain 1 Power.)
Key Items: Horror Pheromones (+Add one Horror spawn to all ENCounters, Horrors +Up. +2 to Negotiate with Horrors.)
Consumables: Air Tank (x3) // Crafting Components: Biological Sample (Lvl1 Bio-Glue)
Notes: none


ACT Simulation:
> ACT.Wrecker: Mazer Jean Heals using 3 Med Units for +3 HP (1 -> 4/5 HP)
> FreeACT.Swap: Mazer Jean accepts proposed Swap Meet! She contests looting if someone wishes to Salvage dead wrecker items that go against Gish's proposal!
> ACT.Horror: Sly Jacques is still in torpor (round 3)!
> ACT.AutoHODanoid: Sot screams bloody murder!

TheNabster
Apr 26, 2014

Death, but with a gun




HP: 3/3, Mov: 2, DR: 3
Meds: 3/3, Power: 3/3, Air: 3/3

Augs (2/5 Mutations)
Chitinous Carapace: Damage Reduction +3; may not wear Armor.
Fibrous Ganglia: Mutation-based attacks are upscaled once per mutation possessed; subjects TN to be hit is 2.
Breed Talent-Catalyzing Nodes: As an ACT, convert one token held by another unit to Burn.

"Mister Chuck likes this idea of having a weapon. It was my one regret at my death. Other than 'Oh bugger I wish Mister Chuck didn't muff it on those improvised attacks '"

ACT: Mister Chuck agrees to the loot truce for those items if it goes through
OtherwiseACT: Catalyzing Node on whatever bugger said no

malbogio
Jan 19, 2015



Wrecker 14: Talcum Bee Buzzem



HP: 6/6 MV: 3 DR: 3 HazDR: None TN to be Hit: 5 Scrap: 0 Luxe: 95
Belt: 3 Med, 3 Power, 3 Air. Tokens: None. Sponsor: Diamond IAMC.
Hiver (Protean): Access to Hiver Challenge List. +1 to Craft Rolls. ACT: Apiculture a consumable.
Headhunter X-Train: Crit = 2x Damage. Junker X-Train: Salvage as fACT.
Cyber (2/3) Mutations (4/4)
Eyegear (Lvl1 Cyber): Missile and Melee attacks are upscaled.
Heuristic Precognizer (Lvl2 Cyber): May reroll 1 die per round. On Boosted ACT, subject may roll twice on random tables and choose an outcome.
Nuclear Arms (Lvl2 Mutation): +1 damage with melee, +1 per Rad Token. No heavy weapon penalty. Missile attacks downscaled twice.
Worm that Walks (Integrated B-Vo): Max HP cannot be reduced below # of Infest. Abilities/gear that spend/transfer Infest cost 1 fewer Token. Does not count towards aug threshold.
Lamellar Thorax (B-Vo): +2DR; spend 1 0 Infest for +1DR for the phase. (Default to Active.)
Exo-Propolis (B-Vo): Consume 2 Scrap as an ACT to repair a Map Feature or restore 2 HP to a synth unit, or during a Craft as a Lvl 1 Crafting Component.
Waggle Dance (B-Vo): Spend X Infest as an ACT. Succeed on 1d6 (+1 per Token spent beyond first) to locate a unit (including Wreckers) or an unrevealed, unobstructed Map Feature. On 6+ gain a beneficial consumable.
JAM: Charged.
HawkMothanoid 1/1 HP.
MBC: 3/3 HP, 1 DR.


While others discuss a ceasefire the industrious hiver is busy welding a rocket booster onto their industrial drill.

Location: 101
Orders: Craft: Rockmuncher + Jump Assist Module + Advanced Electronics = Rockmuncher 2.0: 1d6+3 9
fACT: Activate B-String for 1 Power. Convert 3 Air into 3 Infest.
fACT: Refuse Truce.
Hawkmothanoid: Expend 1 Infest (WtW Discount) to convert 1 Power on Autohodanoid into Infest.
Motile Biocover: Cannibalize Deceased Horror

malbogio fucked around with this message at 20:51 on May 6, 2021

WereGoat
Apr 28, 2017





HP: 2/2
M/P/A: 3/3/3
Tokens: N/A; DR/HAZ: 1/Rad+2; Scrap: 0
Mutations [1/4] ; Cyber [1/1] ;
D-Breaking Scan always indicates the location of purple bordered items and beings. Unique challenge list.
Hydraulic Override (Subject receives only a single downscale when Disabled, and may ACT normally.)
Fading Edge (Power Attacks receive -1 Damage, but gain Spectral.)
Notes:

Truce is NEGATED by TALCUM BEE BUZZIN.

Salvage is impossible!

Wrecker Gish becomes hostile towards Talcum bee buzzin!

Act: Sulk impotently at TBB!

Jvie
Aug 10, 2012







#2 Mo-Ab Ulmeyda
Mo-Ab Litigates WWWLTD
Mo-Ab's lawyer isn't taking the call!
Mo-Ab has lost the case!
Mo-Ab has lost detail privileges.






#12 Shines-in-Heaven

Shines-in-Heaven modifies Dubhan Aegisys


Shines-in-Heaven Swaps Biological Sample to Hiievel





#3 Hiievel

Hiievel receives a Biological Sample
Hiievel crafts...











#14 Talcum Bee Buzzem

Talcum activates B-String for 1 Power. Convert 3 Air into 3 Infest.

Talcum Refuses Truce
Talcum's Biocover Cannibalizes Squamous Horror

Hawkmothanoid: Expend 1 Infest (WtW Discount) to convert 1 Power on Autohodanoid into Infest.



Talcum crafts...











#16 Mazer Jean

Mazer Jean Heals using 3 Med Units for +3 HP (1 -> 4/5 HP)
Mazer Jean's Autohodanoid is Fully Infested!



Torpid Horror emerges anew!





#4 Gonk

The Gonk Mimics Exo-Wrangler: Retain a beast defeated this round. -1HP
The Gonk Retains a Squamous Horror
Conflict with Talcum's Biocover!
Fair sharing enacted

Talcum's MBC heals 0.5 HP
The Gonk Retains Balkanized Horror

Balkanized Horror is Starving! [Oooooo] It is Unruly, and will try to attack and eat its next ENCountered (non-Gonk) unit, and receive three Upscales to do so!






#8 Mister Chuck

Mister Chuck catalyses a reaction in Talcum!



Talcum loses 1 Infest, and gains 1 Burn!





#17 Gish

Gish sulks sincerely
Stress levels elevated!




Squamous Horror

Squamous Horror Cannibalizes Lonan's corpse, and heals 1 HP





RadHazard

Mazer Jean is exposed to a level 1 Radhazard...Mazer Jean receives 1 Rad!



Shines-in-Heaven is exposed to a level 1 Radhazard...Shines-in-Heaven receives 1 Rad!




Disco Inferno

Talcum is burning... Talcum takes 1 damage!
Jean is burning... Jean takes 1 damage!


AIR LEAK

Air is leaking from GANK!
In future Hazard phases, each contestant loses 1 Air, or takes 1 damage.


Round 1 Enrichment Event



Right to Arm Bears
Unattended weapons are distributed to random contestants, starting from people with empty weapon slots.

Mister Chuck gains...
DRAGONSLAYR



The Gonk gains...
Vulcannon



Talcum Bee Buzzem gains...
Junknux



Hiievel gains...
Steelito



Mo-Ab Ulmeyda gains...
Plasmax mk2



Mazer Jean: gains...
Pulsepoundr

Choose one weapon to scrap




Horrormones waft in the air... Catalytic Horror arrives!

Get moving!


WereGoat
Apr 28, 2017





HP: 2/2
M/P/A: 3/3/3
Tokens: N/A; DR/HAZ: 1/Rad+2; Scrap: 0
Mutations [1/4] ; Cyber [1/1] ;
D-Breaking Scan always indicates the location of purple bordered items and beings. Unique challenge list.
Hydraulic Override (Subject receives only a single downscale when Disabled, and may ACT normally.)
Fading Edge (Power Attacks receive -1 Damage, but gain Spectral.)
Notes:

Gish attempts to shift into TBB!: 1d4 4

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sheep-dodger
Feb 21, 2013



WRECKER 12: Shines-in-Heaven




Shines-in-Heaven: HP: 4/4 Move: 2 Scrap: 5 Current DR: 3 Haz DR: Burn 1
Belt resources: Medical Units: 2 Power: 3 Air: 3
Tokens: 1 Rad

Augmentations: Limits: 0C 5M
Breed Talent - Venomous Bite: Gain a melee attack mode, 1d6/2 +Poison.
M: Nuclear Arms: +1 damage with melee weapons, +1 per Rad Token, and may use Heavy Weapons without penalty; cannot use missile weapons.
M: Glycon's Organ: Poison Tokens are transformed upon receipt into Med Units. If the maximum number of Med Units are possessed, 1 HP is restored (if possible), and the tokens are discarded without effect.

Dubhan Aegisys:
Slots: 1
Cooling: +1 Burn DR

Item reload status:

Retainers&Familiars:
MBC: 3/3 HP



MOV: Aim

Hiievel: MOV: Aim

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