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Vivian Darkbloom posted:It seems like you could reasonably start the game in 1825, which is about when the independence wars in Spanish America wound down. Did something special happen in 1836 for the sake of the game? railroads in england i think?
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# ¿ May 23, 2021 20:56 |
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# ¿ May 4, 2024 03:14 |
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reddit post posted:4 ticks per day, so the number of ticks per campaign is similar to EU4.
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# ¿ May 24, 2021 00:36 |
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bold of them to set the game in the kill six billion demons universe. i hope tom is getting some royalties
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# ¿ May 25, 2021 22:30 |
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ilitarist posted:Secret alliance doesn't sound like a great idea unless it's for a very specific offensive goal. Otherwise you're willing to bet another country will come and save you based on some piece of paper. a piece of paper but also the realpolitik that lead to the decision to make the secret alliance? like no one is signing a secret deal to do some war out of the kindness of their heart
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# ¿ Jun 5, 2021 07:41 |
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pretty sure that washed out colour on the map represents a not playable not centralized state but maybe thats just unrecognized
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# ¿ Dec 1, 2021 07:34 |
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clearly they are an archduchy because after the revolution they decided to never have a king, and archduchy is the made up title for equivalent to king but not a king technically
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# ¿ Jan 4, 2022 23:07 |
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thers probably a bunch of Roman drugs that they successfully pushed to extinction by over consumption
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# ¿ Apr 1, 2022 18:30 |
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the thing were a revolution always ends up with one country is kind of rear end, like the american civil war was not going to end with the confederacy annexing the union ever right?
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# ¿ Apr 7, 2022 22:07 |
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Magissima posted:That's why the ACW is apparently special-cased. Is there another example of a political/non-separatist civil war that could have ended with two viable states in the time period? the russian one? ended with like six more states than it started
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# ¿ Apr 8, 2022 00:03 |
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AAAAA! Real Muenster posted:I take it you're not reading the thread? On the previous page of your post, like... maybe 5 or 6 posts before yours, someone posted this about what PDX said about it: right I thought most of the point of the systems in the game was that they could get some what historical interesting outcomes without pre made special cases like that?
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# ¿ Apr 10, 2022 20:14 |
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The Cheshire Cat posted:How does EU4 handle the AI for the nations? I feel like it's most likely to be similar to that. individual rulers have personalities but also mostly the ai just examines its circumstances and tries to paint the map in all situations
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# ¿ May 28, 2022 06:15 |
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Cease to Hope posted:you can form italy 1000 years early in crusader kings. chaos reigns and nothing matters the first kingdom of Italy predates crusader kings by hundreds of years
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# ¿ Sep 20, 2022 05:54 |
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yeah seems weird. public perception of valve is that they dont really put much effort into marketing or whatever so i would be surprised if they pursued some kind of exclusivity deal
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# ¿ Oct 20, 2022 11:16 |
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it's hosed up that I can't go operate the steel mills too
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# ¿ Oct 25, 2022 15:05 |
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until I get to decide which peach goes in which can the abstraction is too broad
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# ¿ Oct 25, 2022 15:08 |
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extremely annoying that after putting down a revolution my entire economy is hosed up because the revolters changed all the production methods
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# ¿ Oct 27, 2022 07:57 |
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Wipfmetz posted:I've just bought the game and just noticed that Cologne is on the _right_ bank of the rhine, not on the _left_ bank. Same with Mainz. i think you will find its on the west bank as correct
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# ¿ Oct 29, 2022 12:33 |
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Tahirovic posted:Am I missing something or is there really no point in joining Diplomatic crisis and entering other nation‘s wars as player? ai can offer you bribes yeah. also if you are in a war and theres no war goals against you you can just capitulate to get out for free
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# ¿ Nov 1, 2022 09:12 |
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and the war of the triple alliance!
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# ¿ Nov 1, 2022 15:10 |
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you can build multiple copies of skyscrapers or the panama canal if you have enough construction capacity for them to start and finish at the same time and they will have their full effect and jobs lol
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# ¿ Nov 4, 2022 08:17 |
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Pakled posted:So there's gotta be something causing the "bandit" trait to appear on leaders way more often than it should. In my current game, the leaders of Russia, Prussia, France, Spain, Britain, and Brazil are all Bandits, not to mention my own King of Dai Nam. all kings are thieves. you just dont want to hear the truth
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# ¿ Nov 9, 2022 06:04 |
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serfdom also restricts laws
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# ¿ Nov 19, 2022 17:38 |
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Gort posted:What do other players do when their states are in turmoil? I just sort of ignore it and eventually it goes away on it's own, and I know there's the "Violent Suppression" decree I could use if I needed to, but I was wondering if there were tools beyond that. cops make the turmoil do less
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# ¿ Nov 21, 2022 17:18 |
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some of the big conflicts in the time period feature things like that! iconic things like the entire Russian navy being destroyed or the battle of hampton roads or the whole loving great war naval arms race lil
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# ¿ Nov 22, 2022 21:11 |
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tax efficiency and population are needed to be in state also
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# ¿ Nov 23, 2022 17:19 |
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fuckloads of people get fired all the time at trade centers as trade routes adjust size with supply and demand
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# ¿ Nov 28, 2022 20:23 |
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infamy goes down faster the more unused influence capacity you have, as a percentage of total. also i think power rankings make it go faster too.
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# ¿ Nov 30, 2022 00:15 |
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treaty ports are not the only way to carve up states tho colonizing can do this also lots and lots of germany is little tiny specks
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# ¿ Dec 2, 2022 03:24 |
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did they fix the thing where you could build as many panama or suez canals as you want as long as they were all in parallel and finished on the same day, to get absurd amounts of prestige?
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# ¿ Dec 6, 2022 01:13 |
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# ¿ May 4, 2024 03:14 |
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increase the cost of the good and the factory will be able to pay higher wages. or depress the local economy so the workers will not have higher paid jobs to jump to
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# ¿ Jan 31, 2023 10:01 |