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Raenir Salazar posted:I feel like when it comes to navies where these things are (a) big, thus take a long time to build (b) expensive (c) tech moves quickly: the result is probably "any battleship on hand is better than a better one tomorrow", so the incentive is slap a new turret on a design and start building immediately in smaller batches then waiting forever for enough "Naval XP" and the right tech to have a fleet of "optimal designs"; actually having a system where you actually need a navy operating at all times and I think it all shapes together as "just do what you want" instead of people needing to be optimal like with Hoi4 division templates which was annoying. Some sort of naval-presence-protecting-traderoutes thing does seem important for the period...
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# ¿ May 27, 2021 18:11 |
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# ¿ Apr 27, 2024 07:03 |
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HerpicleOmnicron5 posted:Yeah I'm not sure about subject military power being good for your prestige. Their military victories, sure, but the size of their military sounds like the opposite of prestige enhancing to me, should it surpass or even equal that of the overlord. Like, I see it as the overlords thinking of themselves as lovely parents and the subjects as kids, they're proud that they beat another kid (or even a parent) in a fight, but if the kid's getting as big as the parent then that becomes an avenue of mockery. Same with their GDP - them not being a failure is good, but them being more successful than yours is kinda embarassing. Counterpoint may be Britain in WWI?
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# ¿ May 28, 2021 04:37 |
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OctaviusBeaver posted:The uniform designer is planned for the Kaiser Wilhelm DLC. Along with a mustache maintenance minigame?
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# ¿ Jun 22, 2021 01:21 |
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karmicknight posted:Their names are very loving trash. That's probably a better name than Skoropadskyi, even if it was hilariously accurate. (A modern, likely inaccurate, reading would be something like "quick to fall").
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# ¿ Jul 5, 2021 21:43 |
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Beefeater1980 posted:I thought it was following your interests without regard to commonsense understandings of morality, pace Palmerston “Britain has no permanent allies and no permanent enemies, only permanent interests.” Ideology is one of the things that goes into defining your interests, but not the only one. ...Kissinger being a famous proponent.
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# ¿ Aug 4, 2021 00:25 |
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I guess roleplaying an evil country with a pre-industrial economy is technically a valid playstyle.
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# ¿ Sep 16, 2021 00:11 |
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Gort posted:Napoleon's fifteen years dead when the game starts. Napoleon in Animal Farm was a bear, IIRC? Edit: nope, a boar.
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# ¿ Oct 5, 2021 18:34 |
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I am especially curious as to how this would look like for Napoleonic stuff, but I am definitely positively intrigued.
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# ¿ Nov 4, 2021 19:08 |
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This feels like it could fit the diplomatic system very well since both it and the abstracted military system need to be able to evaluate the ability of a country to project power --- if you can't actually send more than 500 troops somewhere you probably shouldn't be able to threaten them into vassalization either, nor should you be able to send your entire army to South America from Poland without a considerable naval investment.
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# ¿ Nov 5, 2021 06:00 |
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^^^^^ Now that would be appropriate reparations. Danann posted:Invent NATO symbols for the ancient past and the far future. Someone here on SA has sketched a "Horse Archer" counter once upon the time.
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# ¿ Nov 5, 2021 13:42 |
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Cantorsdust posted:One could think of the USA’s star general Lee who has strong ties to southern plantation owners, for example. I doubt colonels are going to be modeled.
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# ¿ Nov 10, 2021 18:57 |
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The one about Cadorna sucking feels like it would go really well with the Generals DD?
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# ¿ Nov 11, 2021 17:19 |
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I like that professional army is just made via the same kind of production buildings as regular economy stuff, complete with a choice of production methods... Makes it feel closer tied to the economic side of the game beyond some upkeep on a separate screen.
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# ¿ Nov 11, 2021 18:56 |
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Fray posted:And military access treaties are still a thing. Yeah, and historically in US Civil War you would have had Grant winning big in the West while McClellan was being useless in the East....
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# ¿ Nov 12, 2021 01:28 |
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I wonder if patronage could be a thing. Like have party loyalty as qualification for public jobs?
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# ¿ Nov 17, 2021 02:35 |
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Archduke Frantz Fanon posted:i made one for you too vicky team Sublime Porte something Rome?
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# ¿ Dec 16, 2021 21:45 |
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Hellioning posted:I think 'United Sovereign Archduchies' sounds better, but eh. I could totally see the governor of North Dakota or Rhode Island or something declaring themselves an Archduke, though. And then Pennsylvania would use Herzog or something.
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# ¿ Jan 5, 2022 01:18 |
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Raenir Salazar posted:The thing with Britain sniping a state from you that you've been wanting to colonized is ideally supposed to result in agitation for war. It'd be fun if in V3 this gets actually modelled a bit. Like your pops get a wave of jingoism and demands to declare war on specific nations because of minor slights. You would also need to model being unable to switch to new production methods until a few centuries have passed.
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# ¿ Feb 6, 2022 20:56 |
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VostokProgram posted:They said secession will be a different mechanic than revolution Which is a bit awkward since there were a lot of attempted independences (some successful, some not) at the same time as a revolution in 1917+ and also tied up to a world war, though I suppose expecting them to model all that would be unreasonable.
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# ¿ Apr 8, 2022 00:46 |
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A Buttery Pastry posted:Is this why they're covering up the queen being dead? Because they know the game isn't ready yet? I don't think there is anything wrong with the health of the Swedish queen? ....Though their Crown Princess is called Victoria, huh.
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# ¿ Apr 8, 2022 18:53 |
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Allying Albania against Ottomans is always a wise move.
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# ¿ Apr 26, 2022 16:47 |
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If you somehow manage to industrialize the South enough the planters lose power compared to industrialists that could potentially avoid the Civil War. Whether that's actually doable is a different question...
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# ¿ Apr 29, 2022 15:17 |
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ilitarist posted:It's very hard for me to imagine a pre-modern state that has control over the populace compared to even the most liberal country nowadays. I imagine it's a very limited definition of control. It's a way simpler economy, though. Like it's mostly agriculture + textiles and a handful of artisans, and there is a long history of restrictions affecting the bulk of population that are farmers.
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# ¿ May 16, 2022 17:20 |
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CharlestheHammer posted:My generals are all idiots but have high charisma so I can’t really do anything about it - Abraham Lincoln in 1861.
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# ¿ Jun 29, 2022 01:02 |
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Arrath posted:And isn't it all a moot point because a dev diary showed a popup that was basically "Do you want to tag switch to the new overlord"? Which is kinda funny. "Great job unifying Germany, Bismarck. Now I can make the Prince of Schaumburg-Lippe the Chancellor like I always wanted!".
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# ¿ Jul 2, 2022 01:50 |
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Red Bones posted:Please include the blockchain as a technology that provides zero benefits, wastes resources, and emits pollution. -80% microchip production efficiency.
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# ¿ Jul 20, 2022 14:47 |
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CharlestheHammer posted:Kaiser Wilheim will also taunt you in the late game but it just leaves you a bit confused and slightly annoyed He should rather compliment you if you build a nice navy.
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# ¿ Aug 21, 2022 21:36 |
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Also realistically, subsistence farmers living "off the grid" would be an atypical phenomenon. Generally you would have some elites/government taxing the farmers which considerably narrowed their survival margins.
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# ¿ Sep 8, 2022 04:05 |
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AI based on bug tracking: "Pops are starving? Label it lowest priority, and get to it when higher-priority tasks are finished (read: never)"
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# ¿ Sep 22, 2022 17:44 |
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DrSunshine posted:Paradox please allow us to go into game options and tick: [X] Ability to feel human. In Stellaris unchecking it should disable using humanoid races.
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# ¿ Oct 5, 2022 14:51 |
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Pretty sure that's supposed to be simulated by interest groups making it impractical to fire McClellan.
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# ¿ Oct 13, 2022 17:17 |
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Deltasquid posted:Japan might be a good one also. You're fairly isolated and pretty much self-sufficient, so you can easily learn about how the economic system works in a vacuum and how certain buildings, production methods etc. impact your own market that's almost unrelated to the global one. I am not sure given the stream --- they have some very limiting laws that may be too constricting....
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# ¿ Oct 14, 2022 15:58 |
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Raenir Salazar posted:I gotta check out some of these! At least the first two of these are free! (Make sure to get the C# version of Aurora if you do get it).
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# ¿ Oct 23, 2022 01:56 |
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Pylons posted:https://www.youtube.com/watch?v=-uRu1Yp5ovQ Him + a bunch more are listed on (previously linked to) https://www.youtube.com/playlist?list=PL4hR-M4rl7uepw0qB_aT4GquyJeb6viyI, though some of the others look shorter. (I kinda wish the Korea stream wasn't... in Korean. Looks like the game has a .kr localization too, huh)
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# ¿ Oct 23, 2022 17:50 |
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ThisIsJohnWayne posted:How many movies have you watched Pretty sure that's SHOULD as in 'ought to', not 'can be expected to with high probability '. For further detail, please see RFC6919
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# ¿ Oct 23, 2022 18:57 |
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guidoanselmi posted:A little uncanny that you can reform a government manually when there’s an election without changing the president. It’s like they had a breakdown, said “gently caress this” and switched parties mid-term. That's a thing that can happen in the US system, see e.g. Jim Jeffords. (It's unlikely to happen at the scale the game represents, of course).
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# ¿ Oct 24, 2022 14:18 |
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Frank Starman posted:Woah I heard there is a third Victoria??? It's actually the third Charles.
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# ¿ Oct 25, 2022 15:15 |
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^^^^ Does launcher not launching for a bunch of people count? Baronjutter posted:How do you form canada? It says I need to control the various other canadian territories but like... how do I get them? So quill's video said something about there being a journal entry that lets you annex other Baby Canadas if, IIRC, they like you and you have better GDP. Anyway, look around your journal. OddObserver fucked around with this message at 18:47 on Oct 25, 2022 |
# ¿ Oct 25, 2022 18:45 |
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Waifu Radia posted:
In the videos I saw that some sort of macro builder mode (dunno how to get to it) had a "peasants" column (along with estimates on profitability).
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# ¿ Oct 25, 2022 19:43 |
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# ¿ Apr 27, 2024 07:03 |
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Hmm,. don't actually seem to be getting infra from port buildings, despite them being set to cargo ports (and it's not the staffing...)
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# ¿ Oct 26, 2022 03:52 |