|
Momomo posted:I really hate his AC design. They apparently spent a really long time figuring out what he should look like, but in the end Nomura just went "Black. Make it all black." Believe it or not, I kinda like Tifa's AC design. That skirt thing is stupid as hell, but otherwise it looks sensible. Ninja edit: Although now that I think about it, her costume is too black as well. But I still like it.
|
# ? May 26, 2012 19:44 |
|
|
# ? Jun 10, 2024 13:27 |
|
Viola the Mad posted:Believe it or not, I kinda like Tifa's AC design. That skirt thing is stupid as hell, but otherwise it looks sensible. You mean her skort? I actually thought it was pretty cool, a compromise between her practicality and actual characterization.
|
# ? May 26, 2012 19:52 |
|
She has a butt-cape. There's no other word for it.
|
# ? May 26, 2012 19:56 |
|
You act like a butt-cape isn't cool.
|
# ? May 26, 2012 20:59 |
|
The lion thing always reminds me of a door knocker.
|
# ? May 26, 2012 21:10 |
|
darealkooky posted:The lion thing always reminds me of a door knocker. That's what I thought it was the first time I saw it. I don't imagine it would be comfortable to have something like that on your shirt.
|
# ? May 26, 2012 21:11 |
|
Cool Ghost posted:That's what I thought it was the first time I saw it. I don't imagine it would be comfortable to have something like that on your shirt. He also has matching earrings, the shameless Square Enix shill. Which of course they have merchandise for.
|
# ? May 26, 2012 21:16 |
|
Man, watching this LP really drove it home to me that how badly Clouds personality went to poo poo in the EU.. Although I shouldn't be too surprised considering that the Turks were turned into goofy, lovable scamps in Advent Children. (Advent Children spoiler)
|
# ? May 26, 2012 21:16 |
|
GrizzlyCow posted:You act like a butt-cape isn't cool. This guy knows what's up.
|
# ? May 26, 2012 21:34 |
|
Greyscale Skies posted:
The one character who needs a zipper or belt and lacks both. Where's Nomura when you need him?
|
# ? May 26, 2012 21:39 |
|
DontMockMySmock posted:She has a butt-cape. There's no other word for it. Like I said, the skirt thing is pretty dumb. But take that away, and she's dressed like a normal person. Shorts, sneakers, shirt, vest. I could picture seeing someone dressed like that on the street. I don't mind her original design, but I'd much prefer regular shorts to tiny miniskirt, especially given that she kills monsters by punching and kicking them.
|
# ? May 27, 2012 00:10 |
|
Honestly, I thought Cloud's AC design was pretty decent. His clothes had real, believable texture, and if the door knocker had been an ornamental buckle or the ring had some purpose it would be cool as hell. The merchandizing aspect of it was pretty lovely, but I also can't blame them. I guess what I'm saying is that for Nomura, it showed a lot of restraint and actual taste.
|
# ? May 27, 2012 00:25 |
|
Pesky Splinter posted:Which of course they have merchandise for. It's funny because the official earrings were a lot worse quality than the ones fans made.
|
# ? May 27, 2012 00:51 |
|
I was thinking about omnislash and the other L4 limits and had a question: How come sometimes you can't make the right character learn them? I'm sure I had some refuse to learn them.
|
# ? May 27, 2012 02:12 |
|
Grimlook posted:I was thinking about omnislash and the other L4 limits and had a question: How come sometimes you can't make the right character learn them? I'm sure I had some refuse to learn them. You have to have learned all of their other limits first before they'll decide they're cool enough to use their world ending powers.
|
# ? May 27, 2012 02:16 |
|
What bugs me about Cloud's AC design is the question of where the gently caress he got those clothes? I mean, they are obviously based kinda on the clothes he wore in FF7 (the polonecked shirt thing, the shoulder pad etc) only different. The thing is, those clothes he wears in FF7 are a SOLDIER uniform. He's wearing military dress. Did he go into some Sector 3 tailor and ask them specifically to make some kind of watered down goth version of his old military clothes? Is he basically just Midgar's own version of Gerard Way?
|
# ? May 27, 2012 03:08 |
|
Prison Warden posted:Is he basically just Midgar's own version of Gerard Way? When I was, a young boy, My Mama, took me into Midgar city, To see Heidegger's band, She said, "Son when you grow up Will you be a SOLDIER, Or in AVALANCHE?
|
# ? May 27, 2012 03:18 |
|
Prison Warden posted:What bugs me about Cloud's AC design is the question of where the gently caress he got those clothes? I mean, they are obviously based kinda on the clothes he wore in FF7 (the polonecked shirt thing, the shoulder pad etc) only different. The thing is, those clothes he wears in FF7 are a SOLDIER uniform. He's wearing military dress. Did he go into some Sector 3 tailor and ask them specifically to make some kind of watered down goth version of his old military clothes? Is he basically just Midgar's own version of Gerard Way? I'm sure that the dress maker back in the Wall Market would be willing to make Cloud new clothes in exchange for Cloud modelling some of his dresses. I kind of like the idea of Cloud paying for his goth ensemble by parading through town in a brightly colored dress.
|
# ? May 27, 2012 03:21 |
|
AndwhatIseeisme posted:I'm sure that the dress maker back in the Wall Market would be willing to make Cloud new clothes in exchange for Cloud modelling some of his dresses. I kind of like the idea of Cloud paying for his goth ensemble by parading through town in a brightly colored dress. This is why he's wearing black and is so moody. He's compensating for his nightlife as Ms. Cloud, trying to project a broody and manly image so people won't stop him in the street to tell him how much they loved him in Wall Market's Spring Floral Collection.
|
# ? May 27, 2012 03:30 |
|
It's still baffling to see how much his character has been changed over the years. I wonder if there's anyone that was first exposed to Cloud from the post VII stuff, and then played VII and found the crossdressing part.
|
# ? May 27, 2012 03:38 |
|
Question please: How many of the writers left Squaresoft after their merger with Enix? It seems like Final Fantasy has been going in a completely different direction since the merger.
|
# ? May 27, 2012 10:31 |
|
GrizzlyCow posted:Question please: How many of the writers left Squaresoft after their merger with Enix? According to Wikipedia "At the time [of the merge, 2003], 80% of Square Enix staff were made up of former Square Co. employees.", but it seems that over the years, half of the Square Product Development Division heads have left.
|
# ? May 27, 2012 10:52 |
|
I'd put it largely down to Hironobu Sakaguchi leaving. Since other major producers/writers/directors like Kitase and Nomura stayed on. This is basically how I summed it up on another site talking about the importance of game makers: quote:A video game developer named Hironobu Sakaguchi basically created Final Fantasy way back in 1987, and it arguably saved Square from bankruptcy. On the subject of the game, he claimed he didn’t have what it takes to make action games, but was better at telling a story.
|
# ? May 27, 2012 10:56 |
|
Lost Odyssey is a pretty good substitute for anyone who feels very disillusioned by how FF has been treated in the recent years. It just feels more like a Final Fantasy game than FFXIII did. It also helps that Nobuo Umetsu did a great soundtrack for it. It's kind of a shame it went so under the radar. Thought there was an LP going on of it, but I don't think it has updated lately unless I'm blind.
|
# ? May 27, 2012 11:39 |
|
Despite some of its parts aging very badly, I really hope they don't remake FF7. It's such a great document (flaws and all) of the transitional period between classic game design and contemporary game design. FF7 is a mix of ugly and beautiful, a game that really sums up in a single experience the sort of rapid generation shift of ideas, community preferences, technological advancements, and mass media perceptions, with oodles of forethought and redundancy in the same. It's charm lies in the fact that it is sort of blocky, and poorly translated...and that charm still holds attention and makes its serious moments all the more startling and effective. It's like the last ditch period, the last six months say, in a child's life before you can unquestionably say 'nope, not a kid anymore.' The opening sequence is still so fantastic and hyper-charged and you can give FF7 to someone who's never played a game before and it doesn't intimidate so much that they'll turn away from it. It was never the best, most complex, or most refined of the genre...it was simply in the right place at the right time to really capture a feeling that doesn't exist anymore. For the younger generation of gamers who either see contemporary games as too complex for them, or are more interested in web/social gaming, or have no idea why people would be enamored with older, more restricted, lovely looking videogames...FF7 lies at a perfect crossroads. I had to type this out. Sorry. I spent the last decade making GBS threads on this game because I felt it hadn't aged well...but this LP has made me incredibly nostalgic. I want to go out and buy it for my 13 year old brother and see if he connects with it like I did 15 years ago. Anyways, I hope they don't remake it.
|
# ? May 27, 2012 12:17 |
|
second-hand smegma posted:Anyways, I hope they don't remake it. If they did, it wouldn't be the same game. They'd have to add stuff to compensate for all the characters and concepts they added in the EU, they'd change the characterizations to fit what the characters have become, and I don't think even Square would be able to do something like the whole Wall Market episode in today's industry.
|
# ? May 27, 2012 12:45 |
|
second-hand smegma posted:Anyways, I hope they don't remake it.
|
# ? May 27, 2012 12:59 |
|
If they ever do remake FFVII and rewrite it at all, I suspect the most insanely dedicated parts of the fan community (the people still modding the PC version of FFVII, the people making fan translation patches and so forth) will do their best to combine the new game with the original script. Possibly along with amateur voice acting.
|
# ? May 27, 2012 13:15 |
|
Dauntasa posted:I hope they do so I can go around telling people I prefer the original in an extremely smug tone. Considering FF1 remakes are easier, the FF3 remake does nothing to fix the game's tedium and balance issues, and the FF4 remake for DS makes the game an unbearable slog with an endless stream of puzzle bosses? You might be unironic in claiming the original is better.
|
# ? May 27, 2012 15:31 |
|
I can see how the FFIII and FFIV remakes were worse than the original games, but the FFI remake? Since when was it a bad thing to make your game actually work?
|
# ? May 27, 2012 15:57 |
|
All I'd ever wish for is a new translation, you don't need to change anything else.
|
# ? May 27, 2012 15:58 |
|
BlitzBlast posted:I can see how the FFIII and FFIV remakes were worse than the original games, but the FFI remake? Since when was it a bad thing to make your game actually work? I'm talking about Dawn of Souls and the 20th anniversary ones. Origins is the bomb-diggity because it isn't essentially locked in easy mode and give you shittons of items.
|
# ? May 27, 2012 16:03 |
|
BlitzBlast posted:I can see how the FFIII and FFIV remakes were worse than the original games, but the FFI remake? Since when was it a bad thing to make your game actually work? not that magic matters for bosses, because all your mages will be doing is spamming temper on your warrior so he can do several thousand damage per swing.
|
# ? May 27, 2012 16:11 |
|
The best remake is FFI is the PSX remake, where you COULD have the same level of difficulty as the NES version, but with spells actually working as intended. Or you could do easytype where you leveled up like 25% faster and at level 50 you could cast flare 80 times or so.Tengames posted:not that magic matters for bosses, because all your mages will be doing is spamming temper on your warrior so he can do several thousand damage per swing. Haste, temper, and the Giant's Helm the the most effective way to take Chaos down anyway, since he's pretty much all but immune to magic. The fiends though? I usually have access to all the spells by Kary anyway, and Ice-3 really fucks her poo poo up. kalonZombie fucked around with this message at 16:26 on May 27, 2012 |
# ? May 27, 2012 16:23 |
|
Most of the original game's difficulty came from how drat near everything was literally broken though, not how many spells you could cast that instant. Take Ice Cave; a lot of the difficulty in getting through that came from poo poo like the Flame Sword not working at all and Strength not being used for damage calculations, forcing you to rely on your limited casts of Fire to actually get stuff done. Hell, magic was bugged too. I'm pretty sure the Intelligence stat was never, ever used, so the only real difference between your Black Mage and that Thor's Hammer was that the latter could be used infinitely. EDIT: If anyone's interested, there's a whole thread talking about FFI's bugs and the things you have to do to the game code to fix them. BlitzBlast fucked around with this message at 16:40 on May 27, 2012 |
# ? May 27, 2012 16:29 |
|
Final Fantasy I for the GBA and PSP is just an absolute blast to play through, and you can experiment with tons of different job combinations that would take days of grinding in the original to be effective. The extra dungeons are quite difficult, especially if you visit them as early as possible. Ideally, they should have included the options from Origins for those who want to play it like the original, but it isn't a mode I'd ever choose to play on.
|
# ? May 27, 2012 17:15 |
|
John Luebke posted:All I'd ever wish for is a new translation, you don't need to change anything else. There is a re-translation project going. http://forums.qhimm.com/index.php?topic=11867
|
# ? May 27, 2012 23:19 |
|
I liked the bonus dungeons in the last two ff1 remakes, they were full of interesting floor gimmicks and basically every single final fantasy boss on a nintendo game makes a (mostly) faithful translation. I didn't like how in order to balance mages having more spells they gave everything shitloads of magic resistance. Instead of being NUKE it's just "yeah whatever, flare, I guess" you need to cast like twice as many spells to do the same damage as the versions with charges, and by the end game poor little black mage is basically the temper/haste bitch and a replacement for autobattle because regular attacks do about five times the damage flare does. Hell, you don't even need him because the game adds a weapon that casts flare (and I'm pretty sure it also adds ones for temper and haste, but ninjas/red mages can do those and at-least pretend the damage they do matters while knight/master stomp everything into the ground)
|
# ? May 27, 2012 23:39 |
|
FillInTheBlank posted:There is a re-translation project going. quote:Elena > Yrena quote:A translator translates; he does not dictate what is or is not acceptable. He has no authority to change things like that and this is the reason we have a stereotypical black man in VII when we should have a decent character who doesn’t conform to that stupid and off-putting caricature. You see it works both ways. The translator thought Mr T would be a good idea for VII and instead all it does it make him look like a dumb useless idiot there purely for comic relief. No translator has the right to change a character’s personality. So although you feel changing names is a good thing you have to realise that Translators do not always make good sound choices and sometimes butcher a character as they did with VII. I pity dis fool. He are sick.
|
# ? May 27, 2012 23:43 |
|
|
# ? Jun 10, 2024 13:27 |
|
FillInTheBlank posted:There is a re-translation project going. Wow, I can't possibly fit enough 'gently caress you's in this post in response to that. Jesus, fan translations still manage to have a 100% shittiness record.
|
# ? May 27, 2012 23:55 |