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Molybdenum posted:The wiki doesn't sort armor by that category You can resort those tables you can click on the headers on top and have it resort by whatever category you want in ascending/descending order. I found it out yesterday when trying to find an answer to the same question.
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# ? Aug 17, 2012 21:07 |
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# ? May 15, 2024 18:03 |
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Bilal posted:The Vaults are the worst locations in the game. I can't stand trudging through them. I've gone through each one in previous playthroughs, and now I avoid them completely. It's all the tedium of crappy old dungeon crawls where everything looks the exact same without any interesting combat or puzzles. Did you go through Vault 11? Just curious
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# ? Aug 17, 2012 21:08 |
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They all have the same design problem of DC in Fallout 3, where someone thought it'd be a fun idea to make a bunch of paths that *look* like they can be traversed in a straight line, but there is always some file cabinet or fallen pillar or insurmountable trash can forcing you to take a loop around and become completely lost.
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# ? Aug 17, 2012 21:12 |
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khwarezm posted:Did you go through Vault 11? Just curious I did! I even managed to find the damned Powder Ganger vault on my 3rd playthrough. The thing is, no matter how good the story surrounding the vault is (and 11 is by all means the best in that regard), it's not enough to make them fun to play.
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# ? Aug 17, 2012 21:22 |
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I like the vaults but I have to be in the mood for a traversal. I need to do Vault 34 to pick up my stealth ranger mod stuff but I never feel comfortable with less than 50 Radaway. I tend to play stealth so I move so much slower through irradiated areas. ED-E tends to be a liability in Vault 22 though with all the explosive stuff in there. I might have to have it wait outside or something.
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# ? Aug 17, 2012 22:24 |
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I really enjoyed whatever the garden vault was, if only because of the mad dash in the finale since I lacked the equipment to do a proper demolition. Also, the outside area is pretty to look at. Kind of the same reason I liked Oasis a lot in FO3. Just get tired of wasteland.
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# ? Aug 17, 2012 22:48 |
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I've been having so much fun with maxed out luck; I started with 10 luck 10 endurance and 8 int, I've maxed out survival and medical and nothing can stop me. It's like people will get aneurysms rather than fight me, and in fighting two tough named ghouls one of them accidentally dropped an incendiary grenade right at his feet. Usually I grind repair skill but I went with science, but I'm not putting points into any weapon skills because it seems like my character already just gets crits to hand out like candy. Oh yeah but I have to always have a steady supply of beer because my strength is usually hovering around 1 or 2.
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# ? Aug 17, 2012 23:02 |
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Making an alcoholic character is cool as hell.
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# ? Aug 17, 2012 23:21 |
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I am loving this game so much. I'm at the point where I can choose who to side with in the main quest, and I'm inclined to go with the "none of the above" option. How far into the other questlines can I go before being locked out of it? There's some NCR quests I want to do. Specifically I understand that you can save the Brotherhood of Steel by doing a certain NCR quest, and while I don't care about them one way or the other, I like Veronica too much to let everyone she ever knew die off. Also, ED-E is wonderful. I love the little guy more than any of the FO3 companions, even though I had a soft spot for Charon.
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# ? Aug 17, 2012 23:38 |
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henpod posted:I don't know how you guys have multiple playthroughs. This is the first rpg I have ever played, and probably the last. As much as I am enjoying it (and that's a lot) I just find it too much work! I guess I am a gaming simpleton who likes having more linear gameplay, but all of the decisions and micromanagement is overwhelming. I have enough of that stress in my real life. Yeah right. That feeling of planning and anticipation that kept you up at night? That might fade a bit but it doesn't go away. You'll be back for more.
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# ? Aug 17, 2012 23:53 |
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Dr Snofeld posted:I am loving this game so much. I'm at the point where I can choose who to side with in the main quest, and I'm inclined to go with the "none of the above" option. How far into the other questlines can I go before being locked out of it? There's some NCR quests I want to do. Specifically I understand that you can save the Brotherhood of Steel by doing a certain NCR quest, and while I don't care about them one way or the other, I like Veronica too much to let everyone she ever knew die off. You can go up until the very final mission before switching to Yes Man. And the game will literally pop up a window telling you you're at the last mission.
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# ? Aug 18, 2012 00:06 |
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I got to say I can never hate Dean in Dead Money, maybe it's his wit, but it's probably the accent. I wish you could have bumped into him and pull a casino heist quest if you let him live
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# ? Aug 18, 2012 00:26 |
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achillesforever6 posted:I got to say I can never hate Dean in Dead Money, maybe it's his wit, but it's probably the accent. I wish you could have bumped into him and pull a casino heist quest if you let him live Yeah I know, he's seriously one of the most twisted characters in the whole game, but I can't get myself to dislike him. Same with Ulysses, he's literally trying to launch a freaking nuclear attack but it just feels more "right" to me to talk him down than to kill him. It's interesting how there's a less violent option for just about every boss/major character you have to fight, but some of them it feels so much more appropriate for than others. Legate Lanius? Live by the sword, die by the .308-caliber armor-piercing rifle round.
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# ? Aug 18, 2012 00:41 |
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I just picked up my save game for this again after not playing for ages. Is Rex normally such a beast? I recently recruited him and I feel like I now spend most of my time in hostile areas chasing after him following the trail of dead bodies he leaves in his wake.
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# ? Aug 18, 2012 00:58 |
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Mainwaring posted:I just picked up my save game for this again after not playing for ages. Is Rex normally such a beast? I recently recruited him and I feel like I now spend most of my time in hostile areas chasing after him following the trail of dead bodies he leaves in his wake. Put Rey's brain in him. He gets even more damage. I quit taking him along specifically because he kills everything before I'm in punching range.
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# ? Aug 18, 2012 01:55 |
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If I could roll with just Rex and ED-E (on 360) I would. I mean what the hell Rex, ED-E isn't even wearing a hat!
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# ? Aug 18, 2012 02:11 |
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Rape Jake. posted:Making an alcoholic character is cool as hell. I once played through pretending my character thought he was a Fiend. Good times. I became addicted to everything.
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# ? Aug 18, 2012 02:20 |
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Teen Hero Greg posted:Yeah I know, he's seriously one of the most twisted characters in the whole game, but I can't get myself to dislike him. Same with Ulysses, he's literally trying to launch a freaking nuclear attack but it just feels more "right" to me to talk him down than to kill him. It's interesting how there's a less violent option for just about every boss/major character you have to fight, but some of them it feels so much more appropriate for than others. Legate Lanius? Live by the sword, die by the .308-caliber armor-piercing rifle round.
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# ? Aug 18, 2012 02:22 |
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Dr Snofeld posted:I am loving this game so much. I'm at the point where I can choose who to side with in the main quest, and I'm inclined to go with the "none of the above" option. How far into the other questlines can I go before being locked out of it? There's some NCR quests I want to do. Specifically I understand that you can save the Brotherhood of Steel by doing a certain NCR quest, and while I don't care about them one way or the other, I like Veronica too much to let everyone she ever knew die off. If you complete the quest "Still in the Dark" for the Brotherhood, and have good Brotherhood reputation, you should be able to broker a truce with the NCR. Get to the point in the main NCR quest – "For The Republic, Part 2" – where Moore asks you to take out the Brotherhood, and then talk to Elder McNamera. If you replaced him with Hardin, a truce will not be possible. If you follow the Yes Man quest long enough, you'll automatically fail "For The Republic, Part 2" and Moore will disappear from the game. You can still do other NCR quests and maintain a good NCR reputation. Yes Man is always available – and unkillable – so follow the NCR line as long as you can, and switch over to him whenever you're ready.
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# ? Aug 18, 2012 03:05 |
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I always kinda hate killing Mr. House. Even though he's an rear end in a top hat, he's really drat charasmatic and truly believes in what he's doing.
VaultAggie fucked around with this message at 03:40 on Aug 18, 2012 |
# ? Aug 18, 2012 03:05 |
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VaultAggie posted:I always kind hate killing Mr. House. even though he's an rear end in a top hat, he's really drat charasmatic and truly believes in what he's doing. The GRA achievement makes it totally worth doing.
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# ? Aug 18, 2012 03:21 |
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I really hate Moore, she is such a bitch, the NCR would have been so much more likable with Hsu in control.
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# ? Aug 18, 2012 03:24 |
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It's kind of fun how the NCR are probably the most likeable bunch in the Mohave while you're wandering it, because all you're really running into are the wayward platoons stuck fighting a losing battle with the Legion. Then you get to the Dam and start seeing all the bureaucratic fuckups people meant when they said "NCR sucks".
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# ? Aug 18, 2012 03:39 |
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Ohio State BOOniversity fucked around with this message at 16:47 on Jan 10, 2017 |
# ? Aug 18, 2012 04:06 |
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sitchelin posted:Wait until you see Vault 34. Bring lots and lots of Rad-Away, and listen to anything that makes you feel calm, happy thoughts. Because you are going to hate every second of that miserable hellhole. Also, re: FO3/BoS chat. I ignore any and all story elements from that game and pretend they never happened, let alone 'don't take them as canon'. Bethesda couldn't write an intelligent and compelling story to save their lives and a faction like the BoS was, as already mentioned, just completely beyond them. Also, almost every super mutant was a mute, automatically hostile boss-enemy. gently caress that stupid game.
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# ? Aug 18, 2012 06:51 |
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rossmum posted:Also, almost every super mutant was a mute, automatically hostile boss-enemy. gently caress that stupid game. They thought mutie meant mute.
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# ? Aug 18, 2012 06:54 |
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This is going to be a dumb question but is there any way to look at your character face on after creating them? Whenever I sit down and try to rotate the character, it just rotates my FoV instead.
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# ? Aug 18, 2012 08:58 |
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Hold F. Works while standing.
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# ? Aug 18, 2012 08:59 |
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achillesforever6 posted:I really hate Moore, she is such a bitch, the NCR would have been so much more likable with Hsu in control. That's the point. Isn't it great? General Oliver is kind of a loving jackwad, too.
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# ? Aug 18, 2012 12:00 |
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achillesforever6 posted:Lanius I can never kill because I respect him too much. Also I hate this bug where after you finish the Primm quest no one leaves the casino and you can't shop from Johnson Nash. Yeah, that's a really glaring bug that's been mentioned just about everyone in a dozen forums, but apparently they give no fucks and are no longer releasing patches for the game. Solution: Kill everyone in Primm when you met them.
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# ? Aug 18, 2012 12:10 |
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Argali posted:Yeah, that's a really glaring bug that's been mentioned just about everyone in a dozen forums, but apparently they give no fucks and are no longer releasing patches for the game. Not to sound like a adamant fanboy because things like this bug are very annoying, but in regards to the "they give no fucks" thing - Obsidian makes absolutely no money from this game anymore as far as I know, and I believe they needed permission/money from Bethesda in order to continue to work on official patches and stuff like that? I think this is the reason that J.Sawyer's mod is a mod instead of an official patch, as it's pretty much changes to the way the game works that he thought were necessary but that have no official backing to them? Please anybody correct me if I have this wrong.
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# ? Aug 18, 2012 12:24 |
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I would pay money for JE Sawyers mod if they released it for 360.
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# ? Aug 18, 2012 12:25 |
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If I won the lottery tomorrow I would seriously just throw all the money at Obsidian and tell them to do whatever. This is probably gonna sound pretty silly but I can't even begin to keep track of the amount of time I've spent daydreaming before/after playing some New Vegas about what they could do. Just broke 340 hours on my main save, probably another 20-30 at least of dicking around without saving and then my multiple attempts to get DM to play nice. Still no end in sight. loving hell I love this game. Meanwhile, I haven't touched FO3 in forever and have no intention of doing so, and I only ever fire up Skyrim when I feel like hunting poo poo. Neither managed to suck me in like New Vegas has, and in Skyrim's case I literally could not give any less of a toss about the main quest line. I haven't made any progress at all beyond Whiterun.
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# ? Aug 18, 2012 14:08 |
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rossmum posted:Meanwhile, I haven't touched FO3 in forever and have no intention of doing so, Eh, it was kinda fun using that mod to visit the DC wasteland with my NV courier, if nothing else.
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# ? Aug 18, 2012 14:19 |
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One of the big problems with FO3 is that there are so few locations, and they aren't connected, so the only way to discover more of the game is to go out wandering the wasteland for hours, hoping that you don't get jumped by a deathclaw. And if you try to cheat by using the internet, the game refuses to come back once you alt + tab out of it. The writing is also so terrible that it's incredibly disappointing how many missed opportunities and plotholes that there are.
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# ? Aug 18, 2012 14:51 |
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Bilal posted:The Vaults are the worst locations in the game. I can't stand trudging through them. I've gone through each one in previous playthroughs, and now I avoid them completely. It's all the tedium of crappy old dungeon crawls where everything looks the exact same without any interesting combat or puzzles. Couldn't disagree more. Going through a freshly discovered vault to find out what crazy experiment was going on there and how it turned out is one of the highlights in the entire game. Though I must admit I rarely go to them now that I know what's in them since they're not relevant to the main quest except if you want to befriend the Brotherhood but they're a bunch of jerks and I just blow them up myself.
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# ? Aug 18, 2012 15:54 |
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To be absolutely fair to Bethesda, they did get a few things right with FO3. I actually really like the design of their power armor (T-45d.) It manages to look cool (well I haven't really made up my mind up about the gigantic shoulder pauldrons (?) they're a bit stupid) while still looking like a technological precursor to the T-51b. Making a "prequel" art style that's attractive while not upstaging what actually happens later is something that not all games get right (Deus Ex 3 comes to mind from trailers though I haven't actually played it yet.) Rivet City and Megaton were neat ideas as well art-wise, left in search of a legitimate reason to exist, which actually describes a lot of the things they came up with for that game. (There's a vampire cult. But why? There's a big old pre-war apartment building in the middle of nowhere. But why?) And some of their vaults were pretty fun. IMO the key to a good vault is sustaining the repeated visual elements with challenging or at least interesting gameplay as well as story, which is why I hate Vault 11 despite having one of the cooler experiments taking place in it.
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# ? Aug 18, 2012 16:41 |
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rossmum posted:Hold F. Works while standing. Ahm that's so obvious, many thanks! Also, I have a question regarding House. If his securitron army is underneath the Fort, how does he get them all to Vegas without annihilating Caesar and his army? Does he do it during the attack on Hoover Dam?
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# ? Aug 18, 2012 17:02 |
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VaultAggie posted:Ahm that's so obvious, many thanks! There would have to be an alternate exit for them... since the rooms they are kept in are not attached via any doorway to the way you went in. Plus I don't imagine stairs are their friends.
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# ? Aug 18, 2012 17:08 |
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# ? May 15, 2024 18:03 |
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VaultAggie posted:Ahm that's so obvious, many thanks! Yes, pretty much. The forces on that side of the river stay on that side until the battle. A nice strategic decision, as it allows House to pin both the Legion forces and the NCR forces on the dam as he covers both ends of it, and just work his way toward the middle.
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# ? Aug 18, 2012 17:10 |