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Ah that makes a lot of sense. I guess that's why all the crit builds I see use daggers.
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# ? Mar 1, 2013 22:55 |
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# ? Apr 29, 2024 05:06 |
sentrygun posted:In the end, the end-all be-all is probably X build full of 120 life nodes, but that doesn't mean other builds don't do fine too. So, best build ever?:http://goo.gl/w3IZK EDIT: On a more serious note, perhaps a dagger build like this?: http://goo.gl/C1t3W AVeryLargeRadish fucked around with this message at 23:16 on Mar 1, 2013 |
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# ? Mar 1, 2013 23:05 |
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Mymla posted:So I've been playing on an off for a few days. It's funny how a free game is so much more fun than D3 was. You're going to need a whole lot more defense, and Arrow Dodging is not that whole lot more defense. You really need to grab what life you can, and should probably head down past Duelist and into Marauder instead of going up to Shadow. You're getting a ton of crit chance which isn't an awful idea considering that gives you a good chance to shock stuff, but it's still a huge investment for not a whole lot of effect. Basically, you're going to have two glaring problems. 1.) You will get killed when things hit you because you have barely any Life nodes and barely any Energy Shield nodes. 2.) You will not be able to fire the arrows you want to, especially not the horrible glutton for mana that is Frenzy. You have absolutely nothing giving you extra mana or mana regen, you won't have the resources to sustain the really good basic auras you probably want to run, and you'll be stuck chugging flasks for barely any mana and being stuck using normal attacks a whole lot. Either get Blood Magic or find a way to give yourself way more mana (Eldritch Battery, Mana Flows, etc.).
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# ? Mar 1, 2013 23:05 |
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freeb0rn posted:Resist nodes are great. Put points in them while your gear doesn't let you have the res you want and if you find better gear you can respec those points. Resist nodes are great IF you're not going out of your way to get them, and they're not those crappy 6% all resist/15% single resist/15% single resist clusters. Those are definitely not worth it. Most builds will pass by a few 10% all resist/something else nodes or some of the 15% all resist nodes. A few of those are more than enough, along with very mediocre gear, to cap your resists in Merciless. Now, it's worth noting that having over cap resists is not always a bad thing, since it allows you to more effectively deal with curses that lower your resists, but it's not really ideal either, since curses are easy to clear with a Flask, and almost any other kind of resistance-related effect will not take your bonus resists into account (Resistance Penetration and lowered Max Resists).
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# ? Mar 1, 2013 23:21 |
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Curses are also really easy to plan for. It's not like you're going to be blindsided with a rare mob that knows how to curse since that's not a thing that tags can do.
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# ? Mar 1, 2013 23:25 |
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AVeryLargeRadish posted:What the heck? Everything I think of is gimpy and awful, at least that is the impression I'm getting. Is there only like one build that is decent in this game? I guess all str/armor/health, mace/shield only? Marauder only? Ugh... No, just because ES/CI is worth than HP and armour doesn't mean it's unusable or something. Just do whatever man, if it doesn't work you can always re-roll.
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# ? Mar 1, 2013 23:47 |
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Is there some guide as to what to look for with rares loot? I just sell anything that doesn't have lots of sockets and links. I just started act 3 merciless. I know about R-G-B whites and all that. I'm just wondering if I'm throwing away good rares for crafting materials.
Grammaton fucked around with this message at 23:56 on Mar 1, 2013 |
# ? Mar 1, 2013 23:54 |
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AVeryLargeRadish posted:So, best build ever?:http://goo.gl/w3IZK Is it bad that I noticed that guy missed a couple life nodes to take Slaughter and Swashbuckler? Red doesn't always mean life
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# ? Mar 1, 2013 23:55 |
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sentrygun posted:You're going to need a whole lot more defense, and Arrow Dodging is not that whole lot more defense. You really need to grab what life you can, and should probably head down past Duelist and into Marauder instead of going up to Shadow. You're getting a ton of crit chance which isn't an awful idea considering that gives you a good chance to shock stuff, but it's still a huge investment for not a whole lot of effect. Would Mind Drinker be enough to deal with mana problems? 2% doesn't sound like much, but when you're doing several hundred DPS and most skills don't cost that much mana... I'm currently using Hatred as my only aura and I'm not having any real mana issues so far, but I'm guessing that'll change if I want to use skills with a lot of support gems? I've been kind of tempted to get Acrobatics, but it feels like losing ALL armor for 20-30% extra dodge and a chance to dodge spells is a bit of a... dodgy trade.
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# ? Mar 1, 2013 23:58 |
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Mymla posted:Would Mind Drinker be enough to deal with mana problems? 2% doesn't sound like much, but when you're doing several hundred DPS and most skills don't cost that much mana... I'm currently using Hatred as my only aura and I'm not having any real mana issues so far, but I'm guessing that'll change if I want to use skills with a lot of support gems? You're using Lightning Arrow as your AoE, so no. Only the smaller physical portion will leech, and it won't amount to much. If you were dealing primarily physical with Split Arrow or something, maybe you could manage with some decent chunk of mana leech (more than 2%). Mind Drinker's a neat thing to grab if you're near it and deal large amounts of Physical Attack damage, but by itself it's not a solution to your resource woes.
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# ? Mar 2, 2013 00:09 |
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I'm indecisive as gently caress. On the plus side, my new character twink package is sufficient to clear A1 with absolutely no skill points spent and never having to return to town, even once. So now I've got a Templar with 17 unspent skill points for whenever I decide to spend them. I realized that I have a perfect Carnage Heart that's been sitting on my semi-retired DW Ranger. So I'm thinking of doing a dual dagger CI Shadow build that revolves around Ghost Reaver. The plus side is that this gives me 10% life leech, the downside of course being 25% reduced energy shield. Another downside is the lack of physical AOE damage that would recharge my shield quickly. Either way, it gives me an excuse to build something around crits, which I never really play with ever, and energy shield, something that I also rarely ever get to play with. This is what I'm currently planning on doing. Someone point out why this is a terrible idea.
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# ? Mar 2, 2013 00:25 |
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some goon in Private Message posted:Hey, tell me how you did your Facebreaker build! I'll summarize everything for the benefit of anyone else wanting to know... http://www.pathofexile.com/passive-...kXynPZI977-Cv6P Passive stats are pretty inconsequential to the build, but you will want to be Maurader and nab both Life Leech orbs. You will definitely need Resolute Technique. Toss all the rest into HP and resistances. Don't take Blood Magic or Vaal Pact, you absolutely won't need them. The rest is entirely through gear. - Find Iron Rings (1-4 damage) and enchant them to add even more base damage. Those and anything else with base melee damage will be multiplied 10 times with the gloves. - Getting 1 or 2 % mana leech will make your punches free. Ammy's can have both base damage and leech, like rings. - Hatred and Haste auras will add about 20% and 7% respectively to your DPS. Link them with a Reduced Mana gem to lower the amount of MP they reserve. - Use Infernal Blow as your main attack. Melee Damage gem will add 30% DPS, Faster Attacks will add 30% DPS, Added Fire Damage will add 30% DPS. - There are some quivers with added leech and/or 10% increased attack speed. Or you can use the Crest of Perandus shield for around 3% life leech and great blocking. - Meginord's Girdle is the most expensive item for the build at around 30 chaos orbs, but it gives 10-20 added damage (becomes 100-200) and 10% more life. - Foxshade unique wild leather is the only chest armor that gives added base damage. The build is somewhat vulnerable defensively; even with a huge HP pool, you're still a melee and have to punch everything at point blank. Plus, the gear you run doesn't allow for much HP or Armor stacking. I use a spell totem with Frost Wall, it will spam walls that will block enemies from all rushing you at once, or pinning you down with projectiles. I've also heard of people using Warlord's Mark with a Molten Shell linked to Life Leech, to trigger a giant, leeching explosion when they are beat on too hard. Third defense option if you're running a shield would be Tempest Shield. The Templar area has block bonues, and there are elemental damage increases that will help both the shield and the Infernal Blow fire damage. Oh, I run 5 HP flasks set to cycle 1 through 5 back to 1 on my Xpadder, and give all of them some instant recovery, so I can mash my way through anything. Meginlord fills flasks back up 25% faster. I took the 40 life in A2 because I felt like it. Absolutely take the 12% melee damage in Cruel, it gave me 500 more DPS on the spot. If you somehow want to do even more damage, you can actually use Blackgleam Quiver's 30-50% damage converted to fire along with Infernal Blow to convert up to 100% of the Melee Damage into physical. Then any fire and elemental damage bonuses from gear and passives would put the damage into stupid-high territory. Me, I'm working on seeing if there's some way I can leverage burning damage into some kind of AoE. Unfortunately, because Infernal Blow detonates corpses, it won't work with Elemental Proliferation.
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# ? Mar 2, 2013 00:36 |
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Vasudus posted:This is what I'm currently planning on doing. Outside of DW being weird if you don't have two really good weapons at any given time instead of just one, seems fine to me. Seems like a pretty regular Lightning Strike and Dual Strike/Flicker Strike build focusing on CI. At worst, I wouldn't do something so risky in Hardcore, but otherwise I don't see what's wrong with it. At worst there's nothing to improve your resource besides INT nodes and Deep Wisdom, but if you're leeching enough Mana I don't think that'll be a big problem. Might not be able to run much in the way of auras though.
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# ? Mar 2, 2013 00:42 |
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sentrygun posted:Outside of DW being weird if you don't have two really good weapons at any given time instead of just one, seems fine to me. Seems like a pretty regular Lightning Strike and Dual Strike/Flicker Strike build focusing on CI. At worst, I wouldn't do something so risky in Hardcore, but otherwise I don't see what's wrong with it. At worst there's nothing to improve your resource besides INT nodes and Deep Wisdom, but if you're leeching enough Mana I don't think that'll be a big problem. Might not be able to run much in the way of auras though. Yeah, that's about the conclusion that I reached. Probably just going to run like two or three auras. gently caress it, I'll give it a try.
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# ? Mar 2, 2013 01:00 |
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Mymla posted:Would Mind Drinker be enough to deal with mana problems? 2% doesn't sound like much, but when you're doing several hundred DPS and most skills don't cost that much mana... I'm currently using Hatred as my only aura and I'm not having any real mana issues so far, but I'm guessing that'll change if I want to use skills with a lot of support gems? It really isn't that bad of a trade off going evasion instead of armor. Armor has diminishing returns, and does less and less the more damage being dealt and it's only for physical damage. Evasion on top of letting you avoid physical damage, lets you dodge crits and status ailments attached to the attacks. With a large health pool I would think Armor and Evasion are about equivalent in terms of overall physical damage mitigation.
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# ? Mar 2, 2013 01:01 |
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AVeryLargeRadish posted:So, best build ever?:http://goo.gl/w3IZK I see some inefficiencies here, assuming you're after maximum life. Where you go up from the Marauder start towards the Templar start and get int/int/str/dex/str/str you could instead go to the left first towards elemental adaptation (which is extremely good) and take the same number of nodes but all strength which is more health. I'd also suggest in the Templar start getting the body and soul loop there. In Merciless (and Cruel for that matter) there is a penalty to all resistances and it'd be extremely hard to get enough from just gear alone. And in the far bottom right of the grid why do you have those 5 points in dex?
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# ? Mar 2, 2013 01:24 |
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.Z. posted:It really isn't that bad of a trade off going evasion instead of armor. Armor has diminishing returns, and does less and less the more damage being dealt and it's only for physical damage. Evasion on top of letting you avoid physical damage, lets you dodge crits and status ailments attached to the attacks. You actually usually want both armor and evasion. Most people before maps buy into the 'LR is the only way to make use of Evasion' case, but lot of engdgame builds use evasion with armor. Like you mentioned, Armor has diminishing returns; once you hit 55% reduction or so, you start getting much less bang for your buck with armor. This is where some build will either: A) fill slots with low or off defense uniques to boost their other stats, or B) start adding in armor/evasion pieces of armor. Trading 5% in armor damage mitigation can get you upwards of 20% evasion depending on where you're at. No matter how much armor you have you're going to need to chug granite flasks at some point, anyways, so you may as well trade some armor for evade chance if you can fit it in. I have a 76 LS/flurry build with 60% evade/65% block/30% dodge that's way more survivable than my 74 EK Marauder, though. Being nigh immune to non-spell projectiles is frickin' sweet. I hardly have to worry about chaos damage.
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# ? Mar 2, 2013 01:32 |
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What's everyone's favorite Shadow Ethereal Knives build? I'm looking at the low life one myself (I play default). This one: http://www.pathofexile.com/forum/view-thread/182886 Are there better choices?
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# ? Mar 2, 2013 01:34 |
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Would this be a good ranger build for the three hour race coming up: http://www.pathofexile.com/passive-...5Ga8QiJkyVdaIw2 I have a feeling it's crap because I never made a build before.
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# ? Mar 2, 2013 01:47 |
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limbohead posted:Would this be a good ranger build for the three hour race coming up: http://www.pathofexile.com/passive-...5Ga8QiJkyVdaIw2 That is the shell to my ranger race build. I haven't raced as a ranger in a while, and I likely won't grab the 30 int node once fire trap is nerfed in a few days.
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# ? Mar 2, 2013 01:49 |
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Gerdalti posted:What's everyone's favorite Shadow Ethereal Knives build? I'm looking at the low life one myself (I play default). This one: http://www.pathofexile.com/forum/view-thread/182886 I haven't tried this build but if you're at 35% HP at all times with no +HP you're going to get your poo poo kicked in by chaos damage mobs.
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# ? Mar 2, 2013 02:02 |
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So I just had a "The Magnate" drop. Feeling pretty good about myself.
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# ? Mar 2, 2013 02:06 |
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Anyone else noticed fps drops since either the last patch or the one just before it? Especially around auras, totems and such. I used to get pretty much flat 60fps the whole time, but now I frequently drop to 40 or so in places like the vaal ruins where there's lot of totems.
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# ? Mar 2, 2013 03:01 |
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Gerdalti posted:What's everyone's favorite Shadow Ethereal Knives build? I'm looking at the low life one myself (I play default). This one: http://www.pathofexile.com/forum/view-thread/182886 Yeah that build is extremely glass cannon. Reflect Physical and chaos damage will kill you countless times. Not to mention he's using low level uniques for everything. You're much better off with one of the eldritch battery/armor/life builds. Reflect physical is your number one worst enemy using EK, so high life + armor is extremely important. The only problem I have with the EB builds is you have to roll a bunch of green sockets on an armor chest, but it's doable.
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# ? Mar 2, 2013 03:30 |
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Forgive me if this is a really overdone question, but are there plans to eventually implement some sort of semi-automated trading system? The only real concrete thing I've found is that GGG is decidedly *not* going to make an in-game auction house, but have they stated a desire to do anything else in that realm? Alternately: I like playing these games without human interaction because I am a sperglord, and that includes having to find people in tradechat, PLEASE CATER TO ME GAME
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# ? Mar 2, 2013 04:06 |
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Mo0 posted:Forgive me if this is a really overdone question, but are there plans to eventually implement some sort of semi-automated trading system? The only real concrete thing I've found is that GGG is decidedly *not* going to make an in-game auction house, but have they stated a desire to do anything else in that realm? There's gonna be storefronts or something that you can trade with on the site, so yeah.
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# ? Mar 2, 2013 04:07 |
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10bux posted:The only problem I have with the EB builds is you have to roll a bunch of green sockets on an armor chest, but it's doable. You go Iron Reflexes and run all evasion gear except one or two beefy ES or EV/ES hybrids. Running grace and determination and having some armor nodes will give you a ton of armor and then it's just a matter of getting as much HP as possible.
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# ? Mar 2, 2013 04:09 |
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sentrygun posted:There's gonna be storefronts or something that you can trade with on the site, so yeah. Awesome, that sounds fine. I just get overwhelmed looking at tons of people spamming items, I'd much rather be able to search for what I'm looking for.
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# ? Mar 2, 2013 04:19 |
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Do all of the projectile support gems modify the projectiles cause by Lightning Strike?
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# ? Mar 2, 2013 05:24 |
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NecroMonster posted:Do all of the projectile support gems modify the projectiles cause by Lightning Strike? Yes. They use the projectile keyword, while the actual hit uses the melee keyword.
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# ? Mar 2, 2013 05:37 |
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NecroMonster posted:Do all of the projectile support gems modify the projectiles cause by Lightning Strike? Yes. The projectiles from Lightning Strike are effectively a separate (except for the shared hit/crit roll) ranged attack made with your melee weapon. You 'shoot' your sword/staff/whatever at them. Lots of people slap chain/fork onto it because of this.
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# ? Mar 2, 2013 05:37 |
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Is this worth anything besides 7 jeweler's orbs?
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# ? Mar 2, 2013 06:18 |
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It's probably the 100th post to mention this, but why even have elemental resist nodes when there's a wildcard damage type that ignores anything but special gear and special nodes? Holy gently caress Chaos Damage just stinks of a bad game design band aid. That Vaal fight that kept spawning chaos turret minions
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# ? Mar 2, 2013 07:04 |
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Bartering is awful with most people in this game, 99% of the time they refuse to counteroffer and just keep saying "offer" over and over. I've noticed this across the board whether I'm trying to buy a mediocre item or high-end item.
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# ? Mar 2, 2013 07:07 |
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Rogue posted:Is this worth anything besides 7 jeweler's orbs? Depending on the ilvl, it could be. If it's on HC, I'd be willing to buy it off you whatever ilvl it is, I need a thicket to roll for my new bow build.
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# ? Mar 2, 2013 07:17 |
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Khorne posted:fire trap is [going to be] nerfed in a few days. Uh oh. My already ambitious and over-extended shadow is screwed, unless there's a decent fire damage replacement that is cast-and-forget. Agreeing that bartering is insane. I generally start low but generous and just shake my head when sellers raise prices out of nowhere. On the other hand, sometimes I'm too impatient to track down a good seller and, eh, can always farm somewhere or start a new character (new character drops can get crazy). I would love it if a good underground trade network took me in or developed at some point. Pubbies are brutal, so I think my new approach should be to just offer full stacks of wisdom scrolls and work up slowly from there. Or... go self-found even though that's even more brutal than trading.
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# ? Mar 2, 2013 07:19 |
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Economy Clown Car posted:It's probably the 100th post to mention this, but why even have elemental resist nodes when there's a wildcard damage type that ignores anything but special gear and special nodes? Holy gently caress Chaos Damage just stinks of a bad game design band aid. Chaos damage is supposed to always be dangerous, and the damage it deals is balanced around the fact that most people will not have much resistance to it. I don't really see how it's bad game design.
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# ? Mar 2, 2013 07:23 |
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Economy Clown Car posted:It's probably the 100th post to mention this, but why even have elemental resist nodes when there's a wildcard damage type that ignores anything but special gear and special nodes? Holy gently caress Chaos Damage just stinks of a bad game design band aid. I'm not sure what you mean, elemental resist is still very useful since a lot of mobs use elemental damage, just because it doesn't help with everything in the game doesn't make it useless or something. Eggs posted:Bartering is awful with most people in this game, 99% of the time they refuse to counteroffer and just keep saying "offer" over and over. I've noticed this across the board whether I'm trying to buy a mediocre item or high-end item. I think the problem is that most people don't want to actually sell things, they just want to try and rip each other off as much as possible, hopefully as the game settles and prices are more widely known this won't be as big of a problem.
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# ? Mar 2, 2013 07:25 |
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http://www.pathofexile.com/forum/view-thread/213675Chris posted:As soon as the initial rush of Open Beta was out of the way, we settled into a schedule that will produce a new content patch for Path of Exile every week. We're aiming for these patches to include one new skill, at least three new Unique items designed by Diamond Supporters, new microtransactions and any other features or content that were finalised that week. 0.10.2 is the first of these patches and is expected to be deployed to the Open Beta servers on Wednesday or Thursday NZ time. Read on for more information about this patch!
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# ? Mar 2, 2013 08:59 |
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# ? Apr 29, 2024 05:06 |
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I just need to repeat how great this game is. There are just so many ways to play it, and they keep adding more.
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# ? Mar 2, 2013 09:58 |