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hailthefish posted:Maybe try putting the following after player addItem "FirstAidKit";
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# ? Mar 22, 2013 03:51 |
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# ? May 28, 2024 19:48 |
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... there is something deeply hilarious about how had things gone differently, the entire Operation Flashpoint/Arma franchise could have ended at Resistance and Bohemia Interactive would have then moved on to making "an RPG Wild West game" because "we didn't want to create a sequel at all back then." Still, while the article was very early on in Arma 3's public life, it's an interesting retrospective from the CEO who outright admits that "the Arma 1 release was not in any way smooth and the game was somewhat uninspired in various ways" because of how bad of a situation BI was in around that time. (In talking up Arma 2 in 2008 to VideoGamer.com he further admitted that "with ArmA 1 it was just random, really. We made some units because we had to. There wasn't much passion from our side with the first ArmA, to be honest.")
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# ? Mar 22, 2013 05:53 |
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Well now I want a huge open world cowboy game with realistic ballistics. Modders, make it so.
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# ? Mar 22, 2013 12:17 |
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^^^ Same, galloping around with goons and a Sharp's Carbine? Give me. There was actually a pretty dece American Civil War mod for OFP. Chortles posted:... there is something deeply hilarious about how had things gone differently, the entire Operation Flashpoint/Arma franchise could have ended at Resistance and Bohemia Interactive would have then moved on to making "an RPG Wild West game" because "we didn't want to create a sequel at all back then." I could believe that. ArmA was originally supposed to be a second expansion pack to OFP, then Codemasters was Codemasters and poo poo got hilarious. In their defense, I really liked the sides (the RACS and the SLA looked cool) and to this day I wish I could get the CAA mod to work because I loved Sahrani.
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# ? Mar 22, 2013 12:20 |
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Can we have a signup sheet so we know how many people we can expect on Saturday? The Germans have 20 people showing up and it would be kinda dumb if we're just with 10 guys.
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# ? Mar 22, 2013 13:27 |
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I'll sign up for that, should be on a decent euro time/server for the germans sake right?
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# ? Mar 22, 2013 13:52 |
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Okay, here is the condensed version that should answer all questions. When will this begin? 1900 UTC on 23 March 2013. Where do I go to find my team? The Camping the Stairs mumble. IP: 76.72.167.240 Port: 64738 Pass: You should know What if the teams are unbalanced? We'll either send our best German speakers to their team or they will send their best English speakers to ours. Dev build or Standard Build? Standard. What are the missions like? Custom designed by their mission creators. Apparently objective based with no respawns. Hopefully they will have English briefings, if not someone can translate. Who will host the server? We are figuring that out just before the event, at 1830 UTC.
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# ? Mar 22, 2013 14:35 |
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Unfortunately, I can't make it to the event tomorrow. But if this were to become a regular thing (and next term's schedule permitting), I wouldn't mind helping out with the organisation - I'm German and I speak ze English gud, ja.
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# ? Mar 22, 2013 14:44 |
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I'll be around. Hopefully we can muster enough people to have balanced teams, would hate to have to drag some poor Germans with us who can barely understand our neckbeard lingo.
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# ? Mar 22, 2013 15:05 |
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I'd love to come, if that's ok. I have 1000+ hours of Arma-related sperg activities to my name.
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# ? Mar 22, 2013 15:19 |
DrAlexanderTobacco posted:I'd love to come, if that's ok. I have 1000+ hours of Arma-related sperg activities to my name. That's a lot of sperg activities, how much of that was in combat? Anyways I probably will show up but my archaic internet and laptop would make me glide around. Disclaimer: This post has been made to pad my post count
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# ? Mar 22, 2013 17:05 |
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Conot posted:I'll be around. Pfft. We all speak the language of glorious combat. Words are for nerds and women.
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# ? Mar 22, 2013 17:51 |
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I'll be there if I don't sleep through it. It'd be nice if we could all have a look at the mission beforehand, though, since they'll have an advantage from having been he ones who made it otherwise.
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# ? Mar 22, 2013 19:04 |
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I WILL JOIN THIS GLORIOUS BATTLE
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# ? Mar 22, 2013 19:07 |
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This is going to get recorded by one or more of you, right?
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# ? Mar 22, 2013 19:10 |
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If I am awake for this (someone convert to CST plz) then I will be recording the whole match.
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# ? Mar 22, 2013 19:15 |
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Hey, I've got a couple of small 4-man missions almost ready, they just require a bit of polish but are otherwise playable. Not Your Job A quick fireteam assault into some buildings, some defending, an ambush, and a fast extraction. Should be pretty fast-paced and action-packed. Get the Stable-release version here, and the dev-build version here. The stable one is better tested and it seems the latest dev build dicked around with the terrain around the mission a bit, so I have no idea how that affects the gameplay. Hillbilly Heroes This is a longer mission, with a large variety of different ways to finish it. It involves making your way into Agia Marina, while BLUFOR forces are advancing towards the city, which is being defended by OPFOR. Both sides are hostile to the players, who need to get in the city through both the attacking and the defending forces to kill their targets, and then get away again. Get the stable-release version here. The dev-build version has a weird but consistent crash at some point, which I haven't been able to fix.
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# ? Mar 22, 2013 19:29 |
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There's a 50% chance that I'm playing. So count be as half there.
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# ? Mar 22, 2013 21:38 |
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Rent-A-Cop posted:More dumb mission making questions! I'd go as far as to suggest that you should probably break that out into a script called equip.sqf or something, a little structure in the init.sqf goes a long way to delaying the possible insanity you may otherwise encounter. After that just running execVM on that script from the init.sqf. code:
code:
For example it could look like this: code:
code:
code:
code:
Not the prettiest solution, but it'll be more efficient most likely Also if you don't already have it, add this to the launch parameters for ArmA3: code:
If a variable looks like this: _car = 15; You'll only reach it from within the scope it was defined, if you already get this I'm sorry ..in the EU so going to sleep now, will help tomorrow. Profan fucked around with this message at 16:17 on Mar 23, 2013 |
# ? Mar 22, 2013 22:46 |
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Currently cracking the enigma that is the unpacked mission the germans handed us. Please join the mumble for plans on how to break this mission horribly and win.
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# ? Mar 23, 2013 00:43 |
http://forums.bistudio.com/showthread.php?149231-F3-Mission-Development-Framework-(F2-for-ArmA-3) F3 might be a good resource for aspiring goon missionmakers to use. I tinkered with the Arma2 version (F2) for a while. It provides a lot of the framework for things like briefings and equipment scripts so you don't have to re-invent the wheel yourself. It also includes a lot of crap you may not need or want, but at least you can look at the scripts for inspiration.
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# ? Mar 23, 2013 01:50 |
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Is there a sign-up for the Great German Goon party? It should be fun even if I can't talk german.
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# ? Mar 23, 2013 02:58 |
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I got a dedicated server through betaforce and can't get past the Steam 'no saved credentials to run offline mode' error. If that resolves I should have something fairly permanent to play on. I've even made a second Steam account and am trying to trade for a title so I don't have to pay for a second one and then the server should be good then too. Even tried using alpha lite on second account then firing off the console mode, didn't expect it to work but it was a free option, and that didn't work either. Thanks again Haygen for the lite alpha gift. Server name is WeeCeeBees
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# ? Mar 23, 2013 10:48 |
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http://youtu.be/l-PqJovIeOA Suiting, since we essentially snuck all the way to the airfield from that point on.
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# ? Mar 23, 2013 11:51 |
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I'll be most likely showing up. Can we show a bit earlier for some pointers on the mission ?
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# ? Mar 23, 2013 14:02 |
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I have three gift copies, post your steam names and I'll send away! i'll check in 24 hours time on the 1st three people!
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# ? Mar 23, 2013 14:24 |
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mmtt posted:I'll be most likely showing up. Current plan is to get together at 18:30 UTC and work on some strategy then, I'll probably be hopping on to mumble about 18:00 UTC just to be around, so if you like I can give you pointers on what we saw yesterday while testing the map. For reference, 18:00 UTC is exactly 4 hours from this post! Arianya fucked around with this message at 15:05 on Mar 23, 2013 |
# ? Mar 23, 2013 15:00 |
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Bitter Beard posted:I got a dedicated server through betaforce and can't get past the Steam 'no saved credentials to run offline mode' error. If that resolves I should have something fairly permanent to play on. I've even made a second Steam account and am trying to trade for a title so I don't have to pay for a second one and then the server should be good then too. Even tried using alpha lite on second account then firing off the console mode, didn't expect it to work but it was a free option, and that didn't work either. Thanks again Haygen for the lite alpha gift. I rented a server as well and ran into this same issue. I spent an hour with support yesterday listening to some guy on the phone be convinced I didn't know how to operate offline mode. Finally he realized the poo poo is loving broken and gave me hosting credit on their platform at least
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# ? Mar 23, 2013 17:38 |
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Hybridfusion posted:I rented a server as well and ran into this same issue. I spent an hour with support yesterday listening to some guy on the phone be convinced I didn't know how to operate offline mode. Finally he realized the poo poo is loving broken and gave me hosting credit on their platform at least I'm not playing right now so it is up, just using my Steam account and letting it roll. Curious how it is going to run with 30 people.
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# ? Mar 23, 2013 17:45 |
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Turns out it was actually 1900 UTC because I converted Time Zones wrong. So about 2 hours after this post we will start.
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# ? Mar 23, 2013 17:57 |
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So far playing the alpha... ARMA 3 is a lot of fun. I think the graphics are great and hopefully the game gets tweaked even a little bit better. One thing i noticed that i REALLY love, is the new voices they used rather than the little robotic, different toned voice.
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# ? Mar 23, 2013 18:05 |
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Raneman posted:Turns out it was actually 1900 UTC because I converted Time Zones wrong. So about 2 hours after this post we will start. Profan fucked around with this message at 19:06 on Mar 23, 2013 |
# ? Mar 23, 2013 18:39 |
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Quick tip for those who are fancying themselves as gunship jockeys, cause I see quite a few people in games that do this. This is coming from someone who prefers Hind over Apache/Cobra/Ka-52 in ArmA 2. Don't try pop up attacks in the AH-9. Just don't. You really lack the armor to do so. You should hug tree tops and use terrain to mask your approach. The lower you are, the smaller window an enemy gunner has to lead you and pump you full of bullets. Shriek in over the tree tops, unload rockets or take you accurate shots on the fly, then zoom back on out, dipping behind trees and hills to cover your exit.
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# ? Mar 23, 2013 19:08 |
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In 20 minutes I want as many people in mumble as possible, so we can start gathering for the match in 50 minutes. Raneman fucked around with this message at 19:14 on Mar 23, 2013 |
# ? Mar 23, 2013 19:11 |
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I should dig out my old Sidewinder joystick. Helicopter attack runs were always fun. That is whenever you managed to get one.
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# ? Mar 23, 2013 19:14 |
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Combat Pretzel posted:I should dig out my old Sidewinder joystick. Helicopter attack runs were always fun. That is whenever you managed to get one. It's a bit unwieldy, but it's really fun to use my X-52pro for that.
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# ? Mar 23, 2013 19:19 |
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Not sure about the password. Guess I'll give this a miss.
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# ? Mar 23, 2013 19:46 |
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In as JustinTyme (Sta1ker ingame)
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# ? Mar 23, 2013 19:53 |
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DrAlexanderTobacco posted:Not sure about the password. Guess I'll give this a miss. The password is lljk, as it is with every goon thing ever.
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# ? Mar 23, 2013 19:57 |
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# ? May 28, 2024 19:48 |
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So did you goons emerge triumphant against the Germans?
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# ? Mar 23, 2013 21:53 |