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mgreen42 posted:I know, I know - like I'm sure Notch didn't even blink dumping 10k into this thing. VC firms will throw money at almost anything. If you dump money into ten things and nine of them are abysmal failures, but that one success turns into a giant and you're lined up for a huge payday as a result, who gives a gently caress? So, the original Kickstarter was what, $1m USD? They received just under $9m, and yet they've had to secure another $15m by giving up who knows how much of their stake in the company. It's almost like there were zero planning done for any stage other than making crazy eyes at fanboys or something, weird.
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# ? May 9, 2013 11:55 |
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# ? Jun 6, 2024 16:53 |
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OUYA, the open console by gamers, for game-oh wait sorry we just got bought out so yeah gently caress you guys. Welcome our new corporate overlords!
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# ? May 9, 2013 11:56 |
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O Hanraha-hanrahan posted:Does someone want to break out a calculator and figure out how many games they need to sell with their 30% cut just to pay back that $15 million investment? What does the average game sell for on the EDMONTON-OILA?
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# ? May 9, 2013 11:56 |
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Taciturn Tactician posted:Not to be too cynical, but I bet there's plenty of much better gaming related kickstarters that notch dropped 10k on that you've never heard of. As much of a flop as MEJAISSOULSTEALER is compared to the big 3 as far as media coverage, for a kickstarter project it's pretty well known. Putting money into SWORDOFTHEOCCULT may be a black hole, but people will notice if you put money into LEVIATHAN a lot more than if you dump it into a random kickstarter that might never get any attention. Even if it's not a useful way of supporting indie gaming, it's a very visible way of doing it. Yeah, that's true. I guess it's probably as much a publicity pitch for Notch than anything else. I guess this touched a nerve more than usual, due to working at a (finally) successful startup with a bunch of excellent people and a great leader with a really innovative idea - who didn't gently caress up constantly and somehow end up with 24 million like they did. But I'll take my grumblings offline.
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# ? May 9, 2013 11:58 |
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kirbysuperstar posted:
"Exactly how much are larger are the wider button holes?" "A little bit wider. A LITTLE BIT."
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# ? May 9, 2013 12:04 |
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I can't believe they're honestly dumping the original backers with garbage beta units. They absolutely need to put that money towards sending out replacements for the few backers who got their consoles, and immediately stop sending out any more until they have actual fully-functioning units for everyone else. There's no doubt at this point that the people who backed this are going to be 90% of the thing's actual demographic, so screwing them over like that is just an unfathomably-bad PR decision.
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# ? May 9, 2013 12:05 |
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JaysonAych posted:"Exactly how much are larger are the wider button holes?" We've discussed the problem with our factory and they have changed the tooling setting from A LOT to MAXIMUM. Feet are literally on the ground here.
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# ? May 9, 2013 12:08 |
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miscellaneous14 posted:I can't believe they're honestly dumping the original backers with garbage beta units. They absolutely need to put that money towards sending out replacements for the few backers who got their consoles, and immediately stop sending out any more until they have actual fully-functioning units for everyone else. That sounds hard. Not lots hard, but definitely more than a little bit hard. What's that on the Uhrman scale?
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# ? May 9, 2013 12:08 |
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Disappointing egg posted:I just saw this and thought of you guys: Putting two and two together would make it seem like Ouya definately has some serious cashflow problems which is why they've trickled out of the factory at a snails paces while they've been trying to get this extra VC boost.
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# ? May 9, 2013 12:12 |
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Dex posted:That sounds hard. Not lots hard, but definitely more than a little bit hard. What's that on the Uhrman scale? Somewhere between "sending your main consumer base a shipping progress chart you drew in MS Paint" and "not announcing that you're going to release new models every year".
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# ? May 9, 2013 12:12 |
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O Hanraha-hanrahan posted:We've discussed the problem with our factory and they have changed the tooling setting from A LOT to MAXIMUM. Feet are literally on the ground here. "Our controller guy has been sent to the factory and he is under strict orders not to return until he can get a camel through that button hole!"
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# ? May 9, 2013 12:19 |
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Der Shovel posted:"Our controller guy has been sent to the factory and he is under strict orders not to return until he can get a camel through that button hole!" As Jesus wrote, "It is easier for a camel to go through the hole of a button than for Uhrman to enter the business of retail."
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# ? May 9, 2013 12:23 |
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Der Shovel posted:"Our controller guy has been sent to the factory and he is under strict orders not to return until he can get a battle camel through that button hole!" Clarified. I had a pretty good idea for Markov4 this week, so I might start on that shortly.
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# ? May 9, 2013 12:24 |
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http://www.ouya.tv/ouya-is-f-f-funded/ "Ouya is f-f-funded" Wasn't it "f-f-funded" when the Kickstarter f-f-finished? They're f-f-hosed. The bum-lickers are out in force, patting Uhrman on the back for the great news. They've basically 'fessed up to lying to everyone about the shipping and retail launch and said the backers are a "preview period" and yet most still aren't calling them out on it. She could leave a flaming bag full of poo poo on their doorsteps and they'd still hail it as a great move from a gaming visionary.
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# ? May 9, 2013 12:28 |
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miscellaneous14 posted:Somewhere between "sending your main consumer base a shipping progress chart you drew in MS Paint" and "not announcing that you're going to release new models every year".
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# ? May 9, 2013 12:33 |
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Careful now, I think that's the slide they used to get the VC funding. You should be careful posting sensitive internal material like that.
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# ? May 9, 2013 12:37 |
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Tyrant King Ouya increases taxes for war against THE BIG THREE. Xboxpants still court jester, dancing around a set of routers and modems randomly resetting them to entertain King Ouya. More news at MAXIMUM.
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# ? May 9, 2013 12:49 |
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quote:Before joining KPCB where Gordon is focused on digital investments, he was a long-time executive at Electronic Arts, beginning with EA's founding in 1982 which had initial funding from KPCB. As an OUYA board member, Gordon will advise the company as it scales its development community and executes its retail strategy and product development plans. Gordon also serves on the board of directors of Amazon, Klout, Lockerz, MEVIO, Zazzle and Zynga. quote:Gordon also serves on the board of directors of Amazon, Klout, Lockerz, MEVIO, Zazzle and Zynga. quote:Gordon also serves on the board of directors of Zynga. quote:Zynga. Meet the new boss, just like the old boss. Hope you like micro-transactionful
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# ? May 9, 2013 13:06 |
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Ring-a-ring o' techies, "The Ouyas' all bloody Phonies", A-tishoo! A-tishoo! And the plates fall down.
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# ? May 9, 2013 13:14 |
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Jerk McJerkface posted:Meet the new boss, just like the old boss. Well, they surely gave the SHITLORD 15 million of good reasons to scramble and fix the faceplate.
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# ? May 9, 2013 13:18 |
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quote:Amazon, Klout, Lockerz, MEVIO, Zazzle and Zynga.
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# ? May 9, 2013 13:24 |
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limaCAT posted:Well, they surely gave the SHITLORD 15 million of good reasons to scramble and fix the faceplate. Zynga did not give them $15,000,000.
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# ? May 9, 2013 13:25 |
pentyne posted:What the gently caress does that even mean? It means Half-Life 3 confirmed for the ELIJAH!
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# ? May 9, 2013 13:27 |
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Jerk McJerkface posted:Hope you like micro-transactionful She's a PR drone and spews only catchphrases that were used at meetings: micro-transactions and subscription-based had to be used quite a lot so welp.
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# ? May 9, 2013 13:32 |
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Ahhhhhhhh funding guarantees the trainwreck continues. How can you NOT be excited about it?!
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# ? May 9, 2013 13:33 |
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It's so awesome that the speculation they were scrambling to get a few units out the door while they secured funding turned out to be true. I couldn't be happier.
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# ? May 9, 2013 13:52 |
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Jerk McJerkface posted:Zynga did not give them $15,000,000. And Zynga did not invent cow clicking games either. Louisgod posted:Ahhhhhhhh funding guarantees the trainwreck continues. How can you NOT be excited about it?! How can we be? The Silicon Valley Investors Circlejerk is building loving Games By Apollo 2.0. https://www.youtube.com/watch?v=_UWJFOUBxTo
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# ? May 9, 2013 13:53 |
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They pushed the June 4th release date back? Thank god. Let the LULU stain someone else's birthday.
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# ? May 9, 2013 14:00 |
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Louisgod posted:Ahhhhhhhh funding guarantees the trainwreck continues. How can you NOT be excited about it?!
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# ? May 9, 2013 14:01 |
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Trapezium Dave posted:$50 million, assuming it all goes to the investors and don't want any return in investment (i.e. actual figure much higher). Someone was using $5 as an average. Even if the game sells for a buck, there could be some IAPs. So 10 million games. And they have to break that to get money for future units or even making a profit.
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# ? May 9, 2013 14:05 |
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I have this weird feeling that Julie will use this latest investment as a way to quietly reboot the whole project in an attempt to recover from losses and write off the kickstarter campaign as a proof of concept experiment. I sense the device will get an internal upgrade under the logic of "well we've done the bodywork, we just need a new engine" and subsequently the OUYA 2 will be announced. They've already stated there will be new devices yearly so I can see the Osborne effect kicking in as they struggle to clear any first run stock while dealing with early adopters who feel ripped off and future consumers who want value for money. In my wildest dreams posted:"We also do an OUYA presented on a silver-plated tray that your mother can serve you drinks on, all for $99. People say, "How can you sell this for such a low price?", I say, "because it's total crap." BogDew fucked around with this message at 14:12 on May 9, 2013 |
# ? May 9, 2013 14:10 |
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To be serious for a minute, there's basically four kinds of games around right now:
The Ouya is attemping to bring number 1 on a platform based on number 2 monetized with number 3 in a medium typically dominated by number 4. It's an awful idea. They assume people want to play casual phone games on their huge TV and keep feeding a bit-transaction meter. How does this make sense? I'm going to install a toilet in my living room so I can play ENDL3SS RUN4R ZUMBBABIES while I defecate on my HICKORYDICKORYDOCK. This whole list was a joke to get to say that the OMBUDSMAN is poop EDIT: limaCAT posted:And Zynga did not invent cow clicking games either. They didn't invent them but they sure rode that train right off a cliff.
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# ? May 9, 2013 14:14 |
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Jerk McJerkface posted:To be serious for a minute, there's basically four kinds of games around right now: It would make sense and you would have an hardon too if you were a Techcrunch pundit. Jerk McJerkface posted:They didn't invent them but they sure rode that train right off a cliff. But that only because they had million of friends clicking on their spam messages and sending them the coal they needed.
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# ? May 9, 2013 14:27 |
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limaCAT posted:But that only because they had million of friends clicking on their spam messages and sending them the coal they needed.
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# ? May 9, 2013 14:41 |
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We need a "it's a cityville analogy" emoticon. In any case yes.
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# ? May 9, 2013 14:52 |
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That graph is waaaaaay too complicated for this thread. What does it mean? What are the numbers? I am scared!
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# ? May 9, 2013 15:04 |
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peter gabriel posted:That graph is waaaaaay too complicated for this thread. It means not a lot. not a lot.
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# ? May 9, 2013 15:13 |
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trunkwontopen posted:It means not a lot. not a lot. The technical term is antimaximum.
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# ? May 9, 2013 15:16 |
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isOuyaShipping posted:Responses: 2402 Total Preshipping: 311 Total Shipped: 238 Total Received: 55 Percent Shipped: 9.91% Percent Received: 2.29% Percent Responded: 4.19% Chart time again. In recognition of the fact that OUYA the company stated they would only have 100% "Shipped" by 5/25/13 I have added an additional chart of the % "Shipped" estimate to 5/25/13. The linear progression suggests that 14.21% of 100% will be "shipped" and 3.26% will be delivered by 5/25/13. A refresher for those new to the thread: the definition of something "shipped" is completly ambigious and a company can declare something shipped and never send it, or delay forever, it's not uncommon for an Ebay order to be "shipped" for a day or 2 before it's even put in the mail. <shipping talk> "Shipped" is often defined by when the vendor buys the shipping label (pays a shipping company) for the right to ship the product. In most businesses this occurs shortly before shipping but is not uncommon for it to be a couple days before actually sticking the label on a box and putting it in the mail. This also explains why you will often get a notice "Your product has shipped" within a couple minutes of finishing an ebay transaction. It means the seller paid for the shipping label but hasn't even started printing it to put on a box with your product before dropping it off at the mailbox. This also explains why you often can't see your tracking number for a day or two after your product has been "shipped" it means it hasn't been delivered or checked in at the initial facility. OUYA the company has been sending "shipping" emails without tracking numbers sometimes which means they are not even purchasing the shipping labels. Even worse they have been sending "pre-shipping" emails which are about as good as, hey we promise we're working on it. As the end user you can't tell your product has been shipped until you have a tracking number and you see movement from the first location, at that point you can be sure the shipping company is attempting fulfillment, before then who knows. </shipping talk> Stick100 fucked around with this message at 15:25 on May 9, 2013 |
# ? May 9, 2013 15:17 |
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# ? Jun 6, 2024 16:53 |
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The one time she uses a real number, and it's the most blatant lie imaginable. 12,000 developers? That sure is a lot. A LOT. For hilarity's sake, let's assume that's a true number. But let's be realistic and also assume most of those are one guy who has an idea and no experience. So, let's say only 10% of them make a game at all. That's 1,200 games on the OUYA store. How would anyone ever find the good games (assuming for hilarity's sake that there will even be good games)? This scenario would be pretty much exactly why the Videogame Crash of 1983 happened - too many people making too many games. Man, this just keeps getting better.
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# ? May 9, 2013 15:22 |