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Yakuza Ishin time The Vita companion app is now live on the Japanese PSN, weighing it at 2648 megs! I don't think it's Vita TV compatible. Also, the Hong Kong PSN has a free PS3 demo of the game. I'll be trying this tonight.
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# ? Feb 13, 2014 14:48 |
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# ? Jun 13, 2024 04:39 |
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I had forgotten how much I actually like Skullgirls. There's a limit to how much I can get out of it because I'm kind of intimidated by the online community of a game like this but fanservice aside, the game really has a great sense of style and a smooth fighting system. Also, I know PC people have had Squigly for months now this is the first time I've been able to play as her and she seems to be a pretty great character.
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# ? Feb 13, 2014 15:39 |
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Just a curious queery here: Is curvy bodied women in revealing clothing what you mean when you say "Fanservice" or is it something else? I don't really understand that term, I guess, but Skullgirls style is super unique and definitely one of the reasons I love the game (I main as Painwheel though, so its not the boobs etc. that grabbed me). People threw that term around for Bayonetta a lot also and I never understood that either. In general the idea that anyone would ever judge me based on how curvy my video game heroins are seems outrageous, but reading these forums tells me it happens all the time.
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# ? Feb 13, 2014 15:44 |
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Bust Rodd posted:Just a curious queery here: Is curvy bodied women in revealing clothing what you mean when you say "Fanservice" or is it something else? I don't really understand that term, I guess, but Skullgirls style is super unique and definitely one of the reasons I love the game (I main as Painwheel though, so its not the boobs etc. that grabbed me). I think with Skullgirls it's the cleavage for some characters and panty shots. Skeezy fucked around with this message at 15:49 on Feb 13, 2014 |
# ? Feb 13, 2014 15:47 |
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Bust Rodd posted:Just a curious queery here: Is curvy bodied women in revealing clothing what you mean when you say "Fanservice" or is it something else? I don't really understand that term, I guess, but Skullgirls style is super unique and definitely one of the reasons I love the game (I main as Painwheel though, so its not the boobs etc. that grabbed me). "fanservice" generally refers to gratuitous cleavage/panty/suggested nudity, usually in situations with a terrible attempt at an explanation. If you're familiar with the Japanese heroine Cutie Honey, she has a lot of it with exact level depending on which specific series you're watching (e.g. in some of them she changes outfits with a nudity-free glowing transition, and in some her old clothing explodes off her body and the pieces reform into the new clothes, with a few seconds of nudity in between). You also notice it in spoofs of Sailor Moon transformation sequences if the camera does a chest/panty closeup. Bayonetta is often cited because of the whole "supermove where she turns naked because reasons" thing. It's also applicable for things like Tera where the "better" armor is basically a stripper outfit when that makes no goddamn sense given what swords/axes usually do to areas without armor, or fighting games where the outfits would be terrible to fight in (e.g. corset)/the fighters are wearing tons of makeup. univbee fucked around with this message at 15:52 on Feb 13, 2014 |
# ? Feb 13, 2014 15:50 |
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Fanservice is I think a term that derives from anime, and it's intended to cover anything that panders to the fans. Usually that's with boobs and panty shots (it did derive from anime, after all) but it could just as easily be Vinnie Jones saying "I'm the Juggernaut, bitch!" in that awful, awful X-Men movie. That said, Bayonetta and Skullgirls have a lot of T&A but it's all very tongue-in-cheek. I wouldn't call those games fanservice-y, but a lot of people do. It's kind of a meaningless term at this point, honestly.
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# ? Feb 13, 2014 15:52 |
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Tough trying to break headset chat in the PS4 thread so I figured I'd ask here. I just got my PS4 and it allowed me to download Don't Starve, Resogun, Contrast and the update for NBA2k14 fine, but it can't download Outlast or AC4...anyone else have this issue? Resetted both PS4 and router. Just keeps giving me a "Cannot Download' message
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# ? Feb 13, 2014 15:54 |
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There's a line between "artistic nudity/situation" where, say, a character has a sex scene in a meaningful way, and "fanservice," where you're seeing a character naked/exploited because the creator thought you wanted to see it. Like Heavy Rain. It's up to you to decide which one that falls under. John Romero - call Sony support?
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# ? Feb 13, 2014 16:01 |
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Fanservice is a conjugate word which basically means "fellating fans who give you money so they can give you more money (maybe later)".
So any insincerity in the creative process where one starts thinking about "what the fans want" rather than what the creative team envisioned. Very few media products are devoid of fan service except auteur productions like Miasmata or Cart Life, naming 2 games. Franchise games generally have high fanservice content depending on the developers and often the creative lead's ability to push back against the money providing publishers. RE4 vs RE5 is a great example. This definition sometimes clashes with the general perception of fanservice, which people conflate with any kind of nudity. The silly Senran Kaguya ninja girls games is lead by a guy who just really really likes boobs, arguing heavily for the 3ds for the sake of the 3d. Worthwhile endeavor or not, that kind of conviction makes it less fanservice than the last few helpings of 2d Mario. MeruFM fucked around with this message at 22:11 on Feb 13, 2014 |
# ? Feb 13, 2014 22:06 |
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While I'm still fairly confident "fan-service" was a legti term to use in reference to some of Skullgirls' character designs, I'll rephrase what I said earlier: I had forgotten how much I actually like Skullgirls. There's a limit to how much I can get out of it because I'm kind of intimidated by the online community of a game like this but embarrassing character designs elements aside, the game really has a great sense of style and a smooth fighting system. Also, I know PC people have had Squigly for months now this is the first time I've been able to play as her and she seems to be a pretty great character.
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# ? Feb 13, 2014 23:54 |
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axleblaze posted:I had forgotten how much I actually like Skullgirls. There's a limit to how much I can get out of it because I'm kind of intimidated by the online community of a game like this but embarrassing character designs elements aside, the game really has a great sense of style and a smooth fighting system. Also, I know PC people have had Squigly for months now this is the first time I've been able to play as her and she seems to be a pretty great character. I really wish I could appreciate everything that goes into a modern fighting game, especially since I'm such a big fan of all types of animation, but I've never really gotten further than being decent at Ken in Street Fighter II HD, and some characters in Smash Bros. Maybe once the new version of Skullgirls comes out in Europe I'll just pick a character, print out their movelist, and just keep playing people online until I'm alright with them.
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# ? Feb 14, 2014 00:37 |
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That loving Sned posted:I really wish I could appreciate everything that goes into a modern fighting game, especially since I'm such a big fan of all types of animation, but I've never really gotten further than being decent at Ken in Street Fighter II HD, and some characters in Smash Bros. Honestly, if you like animation, Skullgirls is worth picking up for that alone. Some of the characters (especially Peacock and Double) are among the best, most fun creative sprites I've ever seen. Edit: I mean look at this: axelblaze fucked around with this message at 00:42 on Feb 14, 2014 |
# ? Feb 14, 2014 00:40 |
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Good thing she still has mondo hooters as a vaguely formed monster blob.
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# ? Feb 14, 2014 00:45 |
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FishBulb posted:Good thing she still has mondo hooters as a vaguely formed monster blob. Oh you should have a look at other work by that same artist then: NSFW http://kinucakes.tumblr.com/
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# ? Feb 14, 2014 01:23 |
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FishBulb posted:Good thing she still has mondo hooters as a vaguely formed monster blob. See, I think that's pretty funny. I think a lot about the Skullgirls aesthetic is pretty funny. They take a lot of awful design tropes and put them on a skewer, but I can see how "boobs on a blob ewww!" would make some people uncomfortable. It's a good game anyway, even if you disagree with my read of the aesthetics. And here I'll use the chance to repeat my offer of trading my Skullgirls Encore voucher for the Steam version of Skullgirls. Send me a PM!
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# ? Feb 14, 2014 01:23 |
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axleblaze posted:Honestly, if you like animation, Skullgirls is worth picking up for that alone. Some of the characters (especially Peacock and Double) are among the best, most fun creative sprites I've ever seen. I've had the PSN version since launch, but I've only really tried with the cartoon girl since her little friends are awesome. Double looks pretty advanced to play, since she's got moves from all the other characters, like Seth from Street Fighter IV, I think. I should try my PS4 controller with it, since that d-pad is sublime.
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# ? Feb 14, 2014 01:24 |
Friday EU store update: Link to new releases in webstore Links go to UK store. Log in with your EU PSN account to switch to your local region and currency. quote:PS4 Game update: The Last of Us: Left Behind is still listed as a pre-order. A PS Blog post says it will be available at 6am GMT, which would be 1am Eastern / 10pm Pacific / 5pm Sydney. The Lego Movie Videogames are not out in Australia and other regions yet. Although the PS Blog store update post claims they should have been out this week in Australia, they will most likely come out on the launch of the movie, which would be 3 April. New Zealand won't see them until 17 April. Yechezkel fucked around with this message at 06:14 on Feb 14, 2014 |
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# ? Feb 14, 2014 03:33 |
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Yechezkel posted:The Last of Us: Left Behind is still listed as a pre-order. Maybe it will unlock at midnight Eastern / Pacific US time?
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# ? Feb 14, 2014 03:36 |
I found it. The post says it will be availalbe at 6am GMT, which would be 1am Eastern / 10pm Pacific / 5pm Sydney.
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# ? Feb 14, 2014 03:42 |
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NISA event summary: The Witch & 100 Knights gets a Western release date (25th March). Demon Gaze also gets dates (April 22nd in NA, 25th in EU) and a new trailer. Neptunia PP also gets a trailer. Mugen Souls Z gets a month (May) and a trailer. Battle Princess of Arcadias gets picked up for Western release this year. Disgaea 4: A Promise Unforgotten is also heading West this summer. Fairy Fencer F is also heading West this year thanks to them. And finally, yes, NISA's picked up Danganronpa 2 for a Autumn release. orenronen has about six months to finish up unless we'd wind up with an... interesting situation. Delusibeta fucked around with this message at 04:01 on Feb 14, 2014 |
# ? Feb 14, 2014 03:54 |
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I actually splurged and picked up Battle Princess of Arcadis as an import last year because I didn't think it would get localized. Oh well. Great news about DR2!
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# ? Feb 14, 2014 06:59 |
Thursday night NA / Friday EU stores update: The Last of Us: Left Behind is now available in both regions. You will have to download a game update before accessing the add-on. NA region $14.99 / free with season pass, 5.2 GB EU region £11.99/€14.99/AU$21.95 / free with season pass, 5.2 GB
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# ? Feb 14, 2014 07:51 |
EU region: A few more things not mentioned here about this week's update: If you can't find the demo of Castlevania: Lords of Shadow 2 in the new releases section, that is because it was previously released last October as an exclusive bonus to those that bought Castlevania: Lords of Shadow: Mirrors of Fate HD. It can be found here in the webstore, now available for everyone. Speaking of Castlevania: Lords of Shadow 2, it now has a pre-order available, which wasn't listed in the Coming Soon section. Prices are £39.99/€49.99/AU$69.95, and it will be available on 28 February. The pre-order comes with a free copy of Castlevania: Lords of Shadow: Mirrors of Fate HD. NHL 14 is on sale as part of February Price Cuts for £21.59/€25.19/AU$35.98, no PS+ discount. There is a free static theme for Dark Souls II. As with all free static themes, it is only available through the PS3 store app. I don't see the free LBP Cupid costumes anywhere. Yechezkel fucked around with this message at 11:40 on Feb 14, 2014 |
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# ? Feb 14, 2014 10:56 |
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I didn't even buy the PS3 version of Disgaea D2 because I expect it to get an "enhanced" portable version. I feel like predictably doing that with every release after only a year or two is kind of punishing to your early adopters.
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# ? Feb 14, 2014 15:07 |
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A bit of grit from the rumour mill: GamePointsNow, who was spot on last month, has posted next month's EU PS+ lineup. Consider this rumours until told otherwise (probably early next week). PS4: Dead Nation PS3: Tomb Raider, Brothers: A Tale of Two Sons Vita: Smart As, Pixeljunk Monsters HD
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# ? Feb 14, 2014 15:56 |
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PS4 version of Dead Nation? That is odd. Well, I sort of hope we don't get that here in NA since I already own that game on PS3 and would love to actually just put more time in on that version.
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# ? Feb 14, 2014 16:11 |
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Steamworld Dig will be coming to PS4 and Vita.
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# ? Feb 14, 2014 16:12 |
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The Dead Nation/Resogun devs did a 2014 preview where they hinted at a new Dead Nation, but I'd be shocked if it's already ready for release.
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# ? Feb 14, 2014 17:15 |
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Tomb Raider and Brothers both fall square into my "maybe if I got it as a gift" range so that'd be nice.
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# ? Feb 14, 2014 18:54 |
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Tomb Raider falls squarely into the "an actually excellent game" range, so it's doubly awesome that it's going on Plus.
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# ? Feb 14, 2014 19:01 |
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Yeah, Brothers is a great game at the price of free but Tomb Raider is a game that's worth the original retail price so getting it for free is awesome.
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# ? Feb 14, 2014 19:07 |
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Delusibeta posted:
If this comes out I will buy the gently caress out of it, just to have better framerate and graphics and have one less reason to use my ps3.
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# ? Feb 14, 2014 19:13 |
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axleblaze posted:Yeah, Brothers is a great game at the price of free but Tomb Raider is a game that's worth the original retail price so getting it for free is awesome. Tomb Raider is an extraordinary game with a terrible, tone-deaf script and an ending so bad that it can peel the paint from your walls. "I can't wait to go on my next adventure!" Lara muses as she stares into the sunset, mere hours after killing a thousand people and watching her friends die and narrowly avoiding being raped and murdered herself. Do yourself a favor and skip as many cutscenes as you can.
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# ? Feb 14, 2014 19:17 |
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Sarchasm posted:Tomb Raider is an extraordinary game with a terrible, tone-deaf script and an ending so bad that it can peel the paint from your walls. Eh maybe tone down the flippant attitude but this didn't really bother me. The whole point of the game was to demonstrate that she grows from a feeble, naive girl who thinks she's invulnerable to a badass, bitch-rear end-trick-killing, "the worlds got nothing on me" who just saved as many of her friends as she could (after being betrayed, I might add) and proved that she's invulnerable. Yeah maybe she could show a little more remorse, but she's well within her rights to say "gently caress you" to that island and everyone left on it. e: and the cut scenes are badass for the most part. don't forget its a "vidja game" and not a documentary and you should be OK. The likelihood of the plane crashing right there and other things that are just too "made for tv" are pretty obviously parts of video games. It stands to reason that her attitude might be too. :myimmersion:
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# ? Feb 14, 2014 19:30 |
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Sarchasm posted:Tomb Raider is an extraordinary game with a terrible, tone-deaf script and an ending so bad that it can peel the paint from your walls. Yeah she should have started crying or licking a lollypop or whatever video game girl stereotypes are these days. In reality she was a fairly strong character so I give the writing serious props for that.
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# ? Feb 14, 2014 19:38 |
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I thought the writing in Tomb Raider was fine. It wasn't incredible but it has it moments and does alot of what it sets out to do. It has it's missteps too, but overall I think it sets out to show how a relatively normal girl can basically be pushed into becoming an action hero and it intergrated the massive amount of killing your character does much better into the story then, let's say, Uncharted.
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# ? Feb 14, 2014 19:57 |
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superh posted:Yeah she should have started crying or licking a lollypop or whatever video game girl stereotypes are these days. ...I'm going to give you the benefit of the doubt and say that I don't think you understand my criticism. It has nothing to do with portrayals of women and everything to do with the fact that Lara makes the jump from "quivering human Jell-O" to "bloodthirsty sociopath" with little to no repercussions. Killing a person is presented as a huge trauma to her in a cutscene, but then you immediately ice ten more guys in a gameplay sequence and she never even flinches. Her ability to forget the island in a flash and be gung ho about doing the whole thing again further trivializes all that prior handwringing. The game is fun, the writing is bad. Really, really bad. Uncharted makes no bones about Drake being a murder machine, and it works. He's a fun caricature. Lara frets and navel-gazes about being a murderer and then saws someone in half with point blank assault rifle fire as an up-close kill animation. And yeah, that's awesome, but it's unearned. It's like her character arc is missing all the middle bits where she reconciles her transformation, and instead she just keeps vacillating between "helpless waif" and "ice cold killer" depending on whether or not she's under your control.
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# ? Feb 14, 2014 20:19 |
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https://www.youtube.com/watch?v=HNvzNWuzI9Y&t=241s
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# ? Feb 14, 2014 20:23 |
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Sarchasm posted:...I'm going to give you the benefit of the doubt and say that I don't think you understand my criticism. It has nothing to do with portrayals of women and everything to do with the fact that Lara makes the jump from "quivering human Jell-O" to "bloodthirsty sociopath" with little to no repercussions. Killing a person is presented as a huge trauma to her in a cutscene, but then you immediately ice ten more guys in a gameplay sequence and she never even flinches. Her ability to forget the island in a flash and be gung ho about doing the whole thing again further trivializes all that prior handwringing. This is definitely not the thread for this discussion, but did you actually skip all the cutscenes like you suggested? That would really gut the "missing middle bits" huh.
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# ? Feb 14, 2014 20:29 |
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# ? Jun 13, 2024 04:39 |
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I've been thinking recently about how the Tomb Raider reboot's biggest problem is that they've basically painted themselves into a corner for the next game. They chose to make it a third-person cover shooter, which it does competently. Trouble is, when you make the decision in your "fresh start" game that the lead character is going to murder over 500 people then that sets the tone for every games that comes after. The people that like this game, will want more of this game. I'm betting the next game has Lara either facing treasure hunters, mercenaries or an actual army that are all in search of ancient [thing] that has great power that mustn't fall into the wrong hands. It'll be something generic and overplayed like that, because they need to find a way to put another 500 mooks in front of her. The next game will take place in at least three settings, will have more of the actual tomb raiding aspect, but will once again be just a grimdark murderfest because that's the gameplay route they have chosen.
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# ? Feb 14, 2014 20:30 |