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Intel&Sebastian posted:When the people who clutch pearls know that much they don't explain, they scaremonger. If there wasn't more actual Obama-outrage to be chewed on right now I have absolutely no doubt at least one FOX show would be all over "Major videogame franchise features players breaking into Guantanamo, releasing prisoners and killing US marines". I'm still waiting for O'Reilly to drop it any day now. I'm, uh... going to go watch a few videos of puppies being cute to offset that realization now. Generic American fucked around with this message at 22:36 on Mar 25, 2014 |
# ? Mar 25, 2014 22:32 |
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# ? May 15, 2024 00:33 |
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Intel&Sebastian posted:I'm still waiting for O'Reilly to drop it any day now. I would pay a lot to see Bill try to parse the MGS1-5+PW plot summaries. "What does that mean, 'La-Li-Lu-Le-Lo' ?? Fuckin' thing sucks !!"
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# ? Mar 25, 2014 22:34 |
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I hope they hired Sean Connery as Big Boss's voice actor when he starts getting older. I don't care how little sense it makes. (I want to see a redub of MGS1 with Connery as Snake and Morgan Freeman as Roy Campbell.) Gooch181 fucked around with this message at 22:43 on Mar 25, 2014 |
# ? Mar 25, 2014 22:41 |
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Gooch181 posted:I hope they hired Sean Connery as Big Boss's voice actor when he starts getting older. I don't care how little sense it makes. He's already played a Scottish Russian submarine commander. I wouldn't be surprised if they found a way for him to play an American spy. It would probably be better than Kiefer Sutherland.
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# ? Mar 25, 2014 22:52 |
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Gooch181 posted:I hope they hired Sean Connery as Big Boss's voice actor when he starts getting older. I don't care how little sense it makes. Would be a nice to have, but they already retconned his face out of Metal Gear 2: Solid Snake port on MGS3.
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# ? Mar 25, 2014 22:52 |
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Ha, I forgot about that.
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# ? Mar 25, 2014 23:02 |
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nippon nifties posted:I would pay a lot to see Bill try to parse the MGS1-5+PW plot summaries. The "patriots" have a gazillion dollars and are in charge of a world of neverending war for profit? Sounds good to me
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# ? Mar 25, 2014 23:04 |
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Generic American posted:Man, when you phrase it like that, I was completely off the mark. For some reason, the idea that the player is breaking into Guantanamo and extracting prisoners didn't even pop into my head in that negative context. I was entirely focused on how they would be able to twist around the morality of the base personnel to something sympathetic, but they could easily just go full-bore on keeping a straight face about cheering on the guys who are literally putting bolts through a boy's Achilles tendon. That's kind of the beauty of Kojima's critique I think, especially in relation to how MGS has played before where wandering gaurds are usually some varying degree of innocent to encourage you not to feel like killing them all the time. In GZ there's a short explanation that Skullface and crew are the ones actually doing the truly terrible stuff in Camp Omega, but at the same time the US Marines on base are reduced from the heroic RAH RAH US MARINES image down to MGS wandering guard status BECAUSE they are there to guard and run this US facility where this stuff is happening. A lot of people in the USA right now would tell you they have no problem with Guantanamo, Kojima made a game almost exclusively out of exposing what's wrong about the site and how it's used and he sells it to the point where it takes some thought to realize "oh poo poo I'm playing a game where I sneak into Guantanamo Bay and free prisoners from U.S. custody". If you're not really reading into it all you really feel is that you're saving a friend from a secret illegal prison where they're being tortured by assholes. tl;dr version - Kojima pretty much says "Well what if someone you give a poo poo about was given the usual guantanamo treatment?"
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# ? Mar 25, 2014 23:17 |
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Intel&Sebastian posted:That's kind of the beauty of Kojima's critique I think, especially in relation to how MGS has played before where wandering gaurds are usually some varying degree of innocent to encourage you not to feel like killing them all the time. In GZ there's a short explanation that Skullface and crew are the ones actually doing the truly terrible stuff in Camp Omega, but at the same time the US Marines on base are reduced from the heroic RAH RAH US MARINES image down to MGS wandering guard status BECAUSE they are there to guard and run this US facility where this stuff is happening. The usual Guantamano Treatment has yet to include cutting open prisoners, sticking bombs inside them, and releasing them to their comrades after prolonged rape sessions. I'm not finding anything regarding shoving bolts through the Achilles tendon (though that's probably a lot more likely in reality than the Paz stuff we saw at the end of GZ). Don't get me wrong, Guantanamo Bay is a horrible thing, it should be looked at and critiqued. And maybe, Kojima thinks this is a good way to do it. Ground Zeroes still reeks of lovely writing done purely for shock value. The way it's set up now, the "common soldier" is innocent, it's really these (badly written) Marvel supervillains who are responsible for the evil stuff. What makes Camp X-Ray so horrifying is that the people committing the violent acts AREN'T supervillains with absurd facial deformities or convoluted pasts. They're regular people who have bought into the "necessity" of doing things based on their own logic. Kojima once again has something to say about a subject of interest, but he completely misses the mark while using it for the background of a game where we ultimately are going to kidnap dudes and tie balloons to their asses for fun.
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# ? Mar 25, 2014 23:59 |
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Aurain posted:What does the thread reckon about that scene from the Red Band trailer for The Phantom Pain which uses a scene based in the prison Chico is in at Camp Omega, but isn't present in Ground Zeroes. I was just wondering about that. Kojima was asked during the live Twitch interview if Camp Omega would be accessible in the Phantom Pain, and he shrewdly said that they have very tentative plans to have extra missions there in TPP. Whether it's DLC or you'll actually go there as Punished Snake, who knows.
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# ? Mar 26, 2014 00:12 |
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fivegears4reverse posted:...What makes Camp X-Ray so horrifying is that the people committing the violent acts AREN'T supervillains with absurd facial deformities or convoluted pasts. They're regular people ... I think Kojima at least tries to touch on this during the post mission briefing after you extract both the targets on the assassination side-op.
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# ? Mar 26, 2014 00:19 |
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fivegears4reverse posted:The usual Guantamano Treatment has yet to include cutting open prisoners, sticking bombs inside them, and releasing them to their comrades after prolonged rape sessions. Well of course not, that's what our european black sites are for.
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# ? Mar 26, 2014 00:24 |
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Stairmaster posted:Well of course not, that's what our european black sites are for. I'm pretty sure they'd have depicted a human pyramid if they thought they could get away with it.
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# ? Mar 26, 2014 00:38 |
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fivegears4reverse posted:I'm not finding anything regarding shoving bolts through the Achilles tendon (though that's probably a lot more likely in reality than the Paz stuff we saw at the end of GZ). ShineDog posted:He means he can't find an example of that happening in reality. Generic American fucked around with this message at 01:16 on Mar 26, 2014 |
# ? Mar 26, 2014 00:43 |
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He means he can't find an example of that happening in reality.
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# ? Mar 26, 2014 01:01 |
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ShineDog posted:He means he can't find an example of that happening in reality. Though it's one of those things that, while unbelievable cruel, I wouldn't be surprised if it WAS done, by the US or anyone else. If you absolutely don't want someone to literally walk away... ugh.
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# ? Mar 26, 2014 01:19 |
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RageBeef posted:Hate to break it to you but that's still Skullface, Tape 6 has the full conversation that is played during the credits and afterwards. Haven't picked up tape 6 yet, but I definitely hear Troy Baker. Unless Troy Baker is doing two different characters, that's Ocelot in disguise. Is it just me, or does someone else hear it? Gooch181 posted:Edit: I was psyching myself up for Snake's new voice actor, and I'm sure it will grow on me. Honestly though, he just sounds like Sam Fisher. Standing by my initial critique that the new Big Boss sounds like he un-smoked 70 motherfucking cigars
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# ? Mar 26, 2014 02:30 |
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Mistle posted:Haven't picked up tape 6 yet, but I definitely hear Troy Baker. Unless Troy Baker is doing two different characters, that's Ocelot in disguise. Is it just me, or does someone else hear it? Firstly, it's not Troy Baker. Secondly, if it is, Troy Baker has been playing a very long con. http://en.wikipedia.org/wiki/James_Horan_(actor)
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# ? Mar 26, 2014 03:24 |
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I just wanna know if the weapon development thing is going to be a thing in Phantom Pain. Anything to make those suppressors last more than a few bursts on the assault rifles. I like how the map marks your own personal MSF weapons on the map if you leave them behind, though.
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# ? Mar 26, 2014 03:28 |
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Speedball posted:I like how the map marks your own personal MSF weapons on the map if you leave them behind, though.
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# ? Mar 26, 2014 04:16 |
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CharlieWhiskey posted:I hope this is a plot device for PP. Maybe being forced to switch weapons and locations during the mission and then having to remember to cover your tracks before leaving or failing the mission. "Make sure you leave no evidence behind," huh? Probably going to be reaaaally important if Big Boss is pulling highly illegal stuff in PP, but I don't know if this'll translate over to gameplay.
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# ? Mar 26, 2014 04:23 |
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"World's greatest soldier's greatest secrets! BIG BOSS Exposed!" All the guards start talking about BB's antics while reading the latest gossip magazine in the lounge.
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# ? Mar 26, 2014 04:30 |
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Lunethex posted:"World's greatest soldier's greatest secrets! BIG BOSS Exposed!" This would set up an amazing Batman esq moment. "Says here in this article he took out 12 guys with nothing but his bare hands. Got shot in the eye, electrocuted, fell from a 200 foot drop and was unscathed." "That's impossible, nobody is that badass." Then you show up and chain CQC their parade while smoking a cigar. If moments like this are in Phantom Pain and there isn't a "One-liner" button, I will be very sad indeed.
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# ? Mar 26, 2014 04:39 |
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MrJacobs posted:This would set up an amazing Batman esq moment. No "one liner" button, just a grunt button.
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# ? Mar 26, 2014 04:45 |
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Mistle posted:Standing by my initial critique that the new Big Boss sounds like he un-smoked 70 motherfucking cigars Well, He is supposed to be in a coma for 9 years after GZ. He has a lot of cigars to catch up to. Unless, though, I'm pretty sure that in his absence the lack of funding has sunk the Cigar industry.
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# ? Mar 26, 2014 04:45 |
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Intel&Sebastian posted:Regardless of anything else, I think it's pretty goddamn impressive that Kojima and co. went full bore with an anti-guantanamo message. We've only just started to see COD style games confront the current US sentiment with war, torture and how the geneva convention is now optional. Kojima just literally went there and filled a few tapes with Kaz dropping knowledge on black sites, renditions, the legal status of Guantanamo prisoners, etc.
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# ? Mar 26, 2014 04:53 |
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The "Destroy the Wooden Watchtowers" trial in "Destroy the Anti-Air Emplacements" (Hard mode) is a lot of fun. I've gotten my time down to 0:45.562, which is currently ranked 4th on the PS4 leaderboard. Here's my run, although the top guy can apparently do this three seconds faster. It's important to note you have to finish the mission for the time to count, so you can't die right after you blow them all up. https://www.youtube.com/watch?v=d2as5dTmp0I Cybershell fucked around with this message at 05:02 on Mar 26, 2014 |
# ? Mar 26, 2014 04:54 |
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Cybershell posted:The "Destroy the Wooden Watchtowers" trial in "Destroy the Anti-Air Emplacements" (Hard mode) is a lot of fun. I've gotten my time down to 0:45.562, which is currently ranked 4th on the PS4 leaderboard. Here's my run, although the top guy can apparently do this three seconds faster. It's important to note you have to finish the mission for the time to count, so you can't die right after you blow them all up. Maybe grenades can kill one of them while you're reloading?
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# ? Mar 26, 2014 05:07 |
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Well you don't start with grenades... But you can spawn near a machine gun with grenade launcher attachment actually, I'll have to give that a try. Also one of the trials for that mission is beating it with no weapons, and I'm pretty sure c4 counts as a weapon. I also noticed the leaderboard displays the top 28 times instead of top 30, presumably because only 28 people have completed the trial. Anyone have any ideas?
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# ? Mar 26, 2014 08:43 |
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J Bjelke-Postersen posted:Not that they'd care, but those marines had gone full Heart of Darkness. The GZ marines on the other hand are still on payroll.
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# ? Mar 26, 2014 09:01 |
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Butt Ghost posted:Everything about the site in GZ seems pretty objectively evil to me. The base itself is a black site avoiding US and Cuban law so POWs can be tortured without restrictions. And of course, Skull Face is a scumbag, but it's hard to justify the marines actions as "just doing their job" when some of them have been raping Paz, and probably plenty of other prisoners they've gotten a hole of. That is the second most unfortunate typo in this thread.
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# ? Mar 26, 2014 09:05 |
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Butt Ghost posted:Everything about the site in GZ seems pretty objectively evil to me. The base itself is a black site avoiding US and Cuban law so POWs can be tortured without restrictions. And of course, Skull Face is a scumbag, but it's hard to justify the marines actions as "just doing their job" when some of them have been raping Paz, and probably plenty of other prisoners they've gotten a hole of. The marines are essentially evil (they can see the bolts and horror poo poo) plus they're still employed by the US government. You subsequently kill them. That's why Fox would be mad. It's like a triple whammy vs Spec Ops being a renegade platoon that has gone nuts. Omega is manned by guys who still stand tall as True American Heroes.
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# ? Mar 26, 2014 09:18 |
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Unreal_One posted:Maybe grenades can kill one of them while you're reloading? Thanks again for the advice bud, was just able to snag a world record on this trial (according to the PS4 leaderboards at least) https://www.youtube.com/watch?v=-PhYWfg54uY
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# ? Mar 26, 2014 09:50 |
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Cybershell posted:Well you don't start with grenades... But you can spawn near a machine gun with grenade launcher attachment actually, I'll have to give that a try. Also one of the trials for that mission is beating it with no weapons, and I'm pretty sure c4 counts as a weapon. I also noticed the leaderboard displays the top 28 times instead of top 30, presumably because only 28 people have completed the trial. Anyone have any ideas? I noticed that myself, and the only thing I can think of is triggering an alert and then tricking enemies with rocket launchers into shooting them. Maybe calling helicopters could work, but I'm pretty sure it would just get mowed down since that's the point of the AA guns. At the very least when if it crashed into one of the guns after being shot down it would probably take it out. TechnoSyndrome fucked around with this message at 10:04 on Mar 26, 2014 |
# ? Mar 26, 2014 10:01 |
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Cybershell posted:Thanks again for the advice bud, was just able to snag a world record on this trial (according to the PS4 leaderboards at least) Haha that makes a huge difference.
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# ? Mar 26, 2014 10:41 |
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I just finished Ground Zeroes, I am blown away by how smooth the gameplay is (I havent tried it with Reflex on yet), but the thing that impressed me most is how drat useful the magazine is now. I am so loving pumped for The Phantom Pain now jesus.
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# ? Mar 26, 2014 10:45 |
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"What took you so long?" Going from the final GZ cutscene to that… Just feels really weird.
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# ? Mar 26, 2014 11:02 |
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I liked the reflex feature, really streamlined the gameplay, aspecially for the first run of PP aswell if i have more than one. Cuts down on reloads since previously i would have just restarted if i got spotted. Second run tho will probably be going after whatever unlocks there are, and there's usually one for being supersneaky.
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# ? Mar 26, 2014 11:08 |
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Am I missing something, or did they completely remove the knock on cover/whisper at soldiers option to get them to walk to your position. I've had a lot of moments where it would've been really useful.
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# ? Mar 26, 2014 11:16 |
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# ? May 15, 2024 00:33 |
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Sprat Sandwich posted:"What took you so long?" That was the best thing. THE BEST THING.
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# ? Mar 26, 2014 11:17 |