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fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


Raldan posted:

Yes, all unit upgrades carry over to the mercenaries. For example, our War Pigs, the marine mercenary has an additional 10 hp and stim from the upgrades we bought. That means upgraded siege breakers will be even more absurdly powerful than normal.

Welp, I should've voted for shaped blast instead, but what's done is done. Let's hope you can keep your marines out of their firing range.

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kvx687
Dec 29, 2009

Soiled Meat

Jade Star posted:

I had a nice post about the comments on the adjunct design... but gently caress it. Not the time and place. I'll just sum it up like so - Uncanny valley. We'd all feel there was something really out of place if we heard a feminine voice, saw a feminine face, and saw a masculine/neutral body.


Right. That done. How far into the campaign are we? I have no way of telling, but with all the different plot strings everywhere it seems like the campaign could actually be really, really long. And do the multiple choice missions like Tosh/Nova and Haven really have a significant impact on things beside particular mission rewards?

The campaign is 26 missions long, assuming you play all the optional missions. The Haven missions give different research but grant the same unit, while the Tosh/Nova missions have the same bonus rewards but grant slightly different units. Also, Tosh only stays on the ship if you pick his mission.

Jade Star
Jul 15, 2002

It burns when I LP
And guessing that it doesn't follow the old SC1 style of doing a campaign as one race before cycling you to the next. Or is that what heart of the swarm is?

Kith
Sep 17, 2009

You never learn anything
by doing it right.


Synastren posted:

Something like half of all people who have played SC2 have never touched multiplayer.

Ladder, you mean. There's a huge amount of people who bought/play Starcraft II solely for the custom maps and the Arcade.

Also, I vote Help Tosh. I personally prefer the Ghost to the Specter, but Tosh is awesome.

GhostBoy
Aug 7, 2010

Jade Star posted:

And guessing that it doesn't follow the old SC1 style of doing a campaign as one race before cycling you to the next. Or is that what heart of the swarm is?

That is what HoTS is, the zerg campaign. The next expansion "something something void" will be the Protoss one, and wrap up the storyline.

Votes:
Upgrades: Maelstrom Rounds, Kinetic Foam
Research: Predator because I've never used them myself.
Mission: Breakout, help Nova. This is one of the few things that actually changes some things in HoTS. Very minor things, but still.

Poil
Mar 17, 2007

Breakout Tosh. Trust someone who's loyal to Mensk over someone with a sweet troll accent? No way!
Hercules. Air transports open up a lot of fun options.
Uh... Maelstrom Rounds. Tanks are pretty sweet.

Kite Pride Worldwide
Apr 20, 2009


Maelstrom Rounds because if you don't upgrade tanks you're an idiot,
Hercules because it's actually useful in a couple missions unlike the Predator,
Purify the Colony because Protoss buddies > some losers you just met.

biscuits and crazy
Oct 10, 2012
Do Breakout and Help Tosh. Buy Maelstrom Rounds and get the Hercules.

Veloxyll
May 3, 2011

Fuck you say?!

Breakout and Help Nova because I may have forgotten about her )admittedly minor) role in the story.
Also she gets the better cutscene.

SoggyBobcat
Oct 2, 2013

Does anyone ever actually pick the Predator? Is it ever useful?

Laughing Zealot
Oct 10, 2012


Upgrades: Maelstrom Rounds.

Research: ehhhhh... (tosses a coin) Hercules.

Mission: Breakout (help Tosh)

The Nova ending is kinda funny, but I think that Tosh's ending is one of the better scenes in the game. He also has a few interesting things to say about later missions.

Feinne
Oct 9, 2007

When you fall, get right back up again.

Laughing Zealot posted:

Upgrades: Maelstrom Rounds.

Research: ehhhhh... (tosses a coin) Hercules.

Mission: Breakout (help Tosh)

The Nova ending is kinda funny, but I think that Tosh's ending is one of the better scenes in the game. He also has a few interesting things to say about later missions.

Yeah, I'm half convinced some of the people have the two scenes mixed up because A Better Tomorrow owns.

Samuel
Nov 5, 2011
Tosh is our pirate friend who helps us get the money, and snitches on the crew with his psychic power, he also has access to crazy drugs.
Nova is a fast woman who just came into our life at a Vegas Casino, and wants us to give up our buddies so we can walk away with the prize.

I think we know what an honorable spacecowboy would choose for!
Tosh:clint:

Veloxyll posted:

Oh man! I forgot about the Adjutant.
WHY DOES SHE HAVE BOOBS. WHAT MECHANICAL FUNCTION DO THEY SERVE.

It amused me when your co-comentator talked about you getting your hands on her. It was


It's shown pilots respond better to a womans voice when using AI on board jets, so maybe a few carbon compound boob shapes helps people not feel terrible in the depth's of space while they only talk to an AI and the MULE's ceaselessly do their work. Frankly I got so tired of female computers that CABAL and the Nano suit from Crysis were a breath of fresh air.

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.

SoggyBobcat posted:

Does anyone ever actually pick the Predator? Is it ever useful?

Yes, because a big dropship is kinda boring but watching a mecha-kitty wiping out waves of zerglings never gets old. I found them very useful towards the end of the game, since two or three of them are an excellent rapid-response to a horde of light lights. I never did try them against Protoss zealots...something to think about.

I vote we take the Predator!

apostateCourier
Oct 9, 2012


Oh, right, research: Herc shall have his day.

Poil
Mar 17, 2007

Loxbourne posted:

Yes, because a big dropship is kinda boring but watching a mecha-kitty wiping out waves of zerglings never gets old. I found them very useful towards the end of the game, since two or three of them are an excellent rapid-response to a horde of light lights. I never did try them against Protoss zealots...something to think about.

Isn't kinda unnecessary when we already have flamebats and hellions?

Synastren
Nov 8, 2005

Bad at Starcraft 2.
Better at psychology.
Psychology Megathread




Poil posted:

Isn't kinda unnecessary when we already have flamebats and hellions?

Predators are mech units, so depending on the composition we choose for a given map, predators may be more synergetic.

Hellions do not fulfill the same role as hellbats or predators; while they are fantastic at killing zerglings, they take damage like a paper bag, and their damage output is subpar. Firebats can be healed by medics or medivacs which greatly increases their durability, plus their weapons deal damage in a more localized area instead of a long, thin line. Predators are quite tanky on their own, and deal damage in a wide area... plus we might get a unit which allows us to heal mech units analogous to a medic healing biological units.

Drakyn
Dec 26, 2012

Hercules! We need the hugest ships for our massive squads of enormous men so we can make the biggest drops.
Maelstrom Rounds! Broken is not broken enough.
Breakout! Tosh! Because his voice is much more attractive than Nova's and why are we listening to a professional spy and assassin who works for our Worst Possible Enemy Ever and then giving her anything more than a moment's doubt before laughing our asses off? She's nothing more than a cut-rate Kerrigan, and Jimmy ain't THAT shameless.
Yet.
Probably.

Drakyn fucked around with this message at 16:32 on May 16, 2014

SgtSteel91
Oct 21, 2010

Hercules
Maelstrom Rounds
Breakout with Tosh

Vander
Aug 16, 2004

I am my own hero.
All I really care to vote for is to Help Nova, since I helped Tosh in my own playthrough and I want to see what the other side is like.

Feinne
Oct 9, 2007

When you fall, get right back up again.

Vander posted:

All I really care to vote for is to Help Nova, since I helped Tosh in my own playthrough and I want to see what the other side is like.

If you go back into the Mission Archives you can play the alternate versions of the missions with options and see the cutscenes that are different.

Double Rabite
Mar 30, 2010

Typical Saturday night dance party.

Jade Star posted:

I had a nice post about the comments on the adjunct design... but gently caress it. Not the time and place. I'll just sum it up like so - Uncanny valley. We'd all feel there was something really out of place if we heard a feminine voice, saw a feminine face, and saw a masculine/neutral body.


Right. That done. How far into the campaign are we? I have no way of telling, but with all the different plot strings everywhere it seems like the campaign could actually be really, really long. And do the multiple choice missions like Tosh/Nova and Haven really have a significant impact on things beside particular mission rewards?

There are about 30ish missions in total. Besides the rewards, the effects of the mission choices are small and mostly amount to a different cut scenes at the beginning and end of the mission. However choosing Tosh means he stays on the ship and allows you to listen to his post mission dialog.

Feinne
Oct 9, 2007

When you fall, get right back up again.

Double Rabite posted:

There are about 30ish missions in total. Besides the rewards, the effects of the mission choices are small and mostly amount to a different cut scenes at the beginning and end of the mission. However choosing Tosh means he stays on the ship and allows you to listen to his post mission dialog.

This specific choice also changes a piece of dialog in HotS slightly.

Green Intern posted:

Nova's game was canceled, Blizzard. Stop trying to make us like her.

They even made her really fuckin' good in heroes of the storm to do the same. Though amusingly one of her skins in Heroes is her as a Spectre, which looks super badass.

Feinne fucked around with this message at 18:19 on May 16, 2014

Green Intern
Dec 29, 2008

Loon, Crazy and Laughable

Nova's game was canceled, Blizzard. Stop trying to make us like her.

Breakout with Tosh.

GenHavoc
Jul 19, 2006

Vive L'Empreur!
Vive La Surcouf!
The first time I went through the game I helped Nova, because it was the obvious good guy answer. But on my second time through I helped Tosh, which causes you to have a couple of shipboard conversations that cast a considerably different light on the whole affair.

In consequence, Do Breakout. Help Tosh.

Star Man
Jun 1, 2008

There's a star maaaaaan
Over the rainbow
The Predator/Hercules upgrade choice is the worst. I've used both of them exactly once just to see what the unit quotes are. In a map I made for that very purpose.

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender
The Moebius Factor, Hercules Dropships, Twin-linked Flamethrowers, Advanced Construction

Stabbey_the_Clown fucked around with this message at 20:33 on May 16, 2014

Sojenus
Dec 28, 2008

GenHavoc posted:

The first time I went through the game I helped Nova, because it was the obvious good guy answer.

I though Tosh was the obvious good guy answer.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Helping Tosh is the Canon answer because Jimmy's still operating in "Do whatever I have to to gently caress over Mengsk the most" mode. Even if helping Nova makes more sense.

apostateCourier
Oct 9, 2012


Kurieg posted:

Helping Tosh is the Canon answer because Jimmy's still operating in "Do whatever I have to to gently caress over Mengsk the most" mode. Even if helping Nova makes more sense.

It makes more sense if you assume that a covert operative under the employ of your enemy isn't lying to you.

So it doesn't make sense.

Feinne
Oct 9, 2007

When you fall, get right back up again.
It's kind of ambiguous because on one hand Tosh wants to break a bunch of crazies out of prison and re-arm them, on the other hand there are also a bunch of political prisoners and such in New Folsom that we also rescue by breaking Tosh's friends out.

And yes it makes absolute zero sense for Raynor to side with Nova given she doesn't even pretend she's not working for Mengsk. I think this choice would have been more compelling if Nova was more obviously in this for personal reasons and wasn't really working for anyone anymore, because then they could have had her come aboard the Hyperion for the rest of the campaign and make up for all the awesome dialog we miss if we lose Tosh.

Feinne fucked around with this message at 21:26 on May 16, 2014

Synastren
Nov 8, 2005

Bad at Starcraft 2.
Better at psychology.
Psychology Megathread




apostateCourier posted:

It makes more sense if you assume that a covert operative under the employ of your enemy isn't lying to you.

So it doesn't make sense.

You have officially now put more thought into the story than Blizzard has. :v:

Lustful Man Hugs
Jul 18, 2010

GenHavoc posted:

The first time I went through the game I helped Nova, because it was the obvious good guy answer. But on my second time through I helped Tosh, which causes you to have a couple of shipboard conversations that cast a considerably different light on the whole affair.

I'm pretty sure any time you make a choice between two missions, it retroactively makes the decision Jim made become the right one.

Spudd
Nov 27, 2007

Protect children from "Safe Schools" social engineering. Shame!

Here are all the Diamondback quotes, I do laugh that he is an armless dude. Makes more sense that the Marines are just waking up a machine. :v:

https://www.youtube.com/watch?v=bmhi9iX4uV8

ponzicar
Mar 17, 2008

Spudd posted:

Here are all the Diamondback quotes, I do laugh that he is an armless dude. Makes more sense that the Marines are just waking up a machine. :v:

https://www.youtube.com/watch?v=bmhi9iX4uV8

Is he supposed to have no arms, or are they just not modelled because they don't show up on his in game portrait?

InfinityComplex
Feb 5, 2011

Nothing better than swinging around a little girl like a flail.

Feinne posted:

If you go back into the Mission Archives you can play the alternate versions of the missions with options and see the cutscenes that are different.

On that note: I change my vote to: show off Nova's side but clear it with Tosh first. Tosh still a bro, Nova can go to hell.

Spudd
Nov 27, 2007

Protect children from "Safe Schools" social engineering. Shame!

ponzicar posted:

Is he supposed to have no arms, or are they just not modelled because they don't show up on his in game portrait?

They aren't modeled because you're not meant to see them. Still funny though.

The_Frag_Man
Mar 26, 2005

Side with Tosh and pick the Hercules dropship.

Penakoto
Aug 21, 2013

Tosh really doesn't do a good job of arguing for why you should trust him.

"Hey, Spectres are mass murdering psychopaths and Tosh wants to drug them up so they're crazy and better at murder."

"Yeah, but, they'll be mass murdering crazed psychopaths on drugs fighting for you! (you being a guy who is generally anti-mass-murder)"

Even if you assume Nova is probably bullshitting you, siding with Tosh still doesn't seem like a smart or moral choice, based on that bit of introductory dialog.

Anyways, no mission preference, but I vote for Predators and saving our minerals. The former because I've never seen them used and used well before, the latter because I want to see some of the later units get their upgrades.

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The Door Frame
Dec 5, 2011

I don't know man everytime I go to the gym here there are like two huge dudes with raging high and tights snorting Nitro-tech off of each other's rock hard abs.

Penakoto posted:

Tosh really doesn't do a good job of arguing for why you should trust him.

"Hey, Spectres are mass murdering psychopaths and Tosh wants to drug them up so they're crazy and better at murder."

"Yeah, but, they'll be mass murdering crazed psychopaths on drugs fighting for you! (you being a guy who is generally anti-mass-murder)"

Even if you assume Nova is probably bullshitting you, siding with Tosh still doesn't seem like a smart or moral choice, based on that bit of introductory dialog.

Anyways, no mission preference, but I vote for Predators and saving our minerals. The former because I've never seen them used and used well before, the latter because I want to see some of the later units get their upgrades.

Yeah, but look at your source. Secret Black Ops Assassin for your sworn enemy comes in and bad mouths your Ultra Secret Black Ops team mate and his Ultra Secret Black Ops friends who are stuck in what has been described as a political prison. No matter how vague and creepy Tosh is on the subject, he's clearly the one in the right on this one

Also, Herc. Dropping a poo poo ton of mechs on an enemy's head will never not be funny

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