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Lucy Heartfilia posted:Crazy turn based shmup: Swooped in and got the second to last early bird package. The game looked like a right pain in the rear end at first, but I actually started to comprehend it about 3/4ths of the way through the pitch.
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# ? Jul 9, 2014 10:25 |
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# ? Jun 11, 2024 19:54 |
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I'd kind of forgotten about Mighty No. 9 since I turned off their emails after every single one just turned into Bad Fan Art: The Newsletter. I wasn't even aware there was any secondary Kickstarter. If you have a problem with it, I suggest doing the same and just turn off email notifications. You'll still get your game and you won't be angry about a dumb thing.
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# ? Jul 9, 2014 15:38 |
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senrath posted:I'm not seeing the problem with it. As far as I'm aware the game's still coming out with what was promised in the Kickstarter, this isn't changing that at all. And if people pledging now means that the game I pledged for previously has more polish than I expected, I have no problem with that. Yeah, I don't see the problem either. They're just putting out feelers and letting people who didn't have a chance to back their game after the KS. If it works, the game gets better, if it doesn't, people who wanted to back them get their shot. The game still comes out (at least, if they keep to their projected date) and besides another positive boost to the quality of the game, nothing changes about the promises made about the game in the initial funding period. Despite having backed this already, I backed at the lower level on behalf of a friend who missed out. I don't feel the least bit ripped off.
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# ? Jul 9, 2014 15:45 |
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E PLURIBUS ANUS posted:kickstarter is scummy as gently caress
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# ? Jul 9, 2014 17:01 |
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I backed Mighty No 9. at a level far beyond what I ever plan to spend on a videogame again, and I honestly don't really care? What they seem to be adding are things that are secondary to game itself, such as voice acting, which won't honestly impact development and can be done independently of the core game. The animated series is absolutely ridiculous but thankfully it's not a result of the kickstarter funds.
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# ? Jul 9, 2014 18:49 |
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Do you only get charged if they hit the full VA goal, like with KS?
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# ? Jul 9, 2014 19:06 |
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They're pre-orders. So you still get charged regardless, but the final game may or may not have the goals stated depending if they hit the mark. It's being handled through the humble store, not Kickstarter.
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# ? Jul 9, 2014 19:09 |
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Illessa posted:Also chatted to Alec Holowka and he mentioned that some students visited his house and the project they were doing at the time was designing a Kickstarter campaign. Not a Kickstarter for any particular game they were developing, just one for whatever concept they could pluck out of the air. Interesting that schools are picking up on the crowdfunding thing, and god knows marketing is an essential skill for those that are planning to go the indie route, but doing it that way seems... both far too specific and weirdly cynical? I dunno. Kickstarter's proven itself king of the roost, and it's existed long enough that there are both certain expectations people have of a pitch page and well known pitfalls like stacking tee-shirts on everything. Doesn't seem all that different from a systems analysis project where you plot out the needs of a hypothetical computer classroom.
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# ? Jul 9, 2014 19:25 |
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My problem with the MN9 thing is less that they're doing it and more that they're looking like they're over-reaching to me. I'd rather see them put out a solid, polished, well-made game over "gotta keep adding more features" after they already have a bunch of Stretch Goal things to hit as is, including additional characters and online play. I'd rather they make a really good game and then start updating for sequels and poo poo than keep trying to add more and more to their first game at the possible detriment to gameplay. Voice acting might not do that (although it might! BURNTOTHEGROUND) but just the fact they're still looking to add more and already looking towards TV shows and stuff just hurts my confidence in the project.
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# ? Jul 9, 2014 19:33 |
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ImpAtom posted:Voice acting might not do that (although it might! BURNTOTHEGROUND) https://www.youtube.com/watch?v=pmMispgpUs0
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# ? Jul 9, 2014 19:35 |
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Dr. Fudd is that you
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# ? Jul 9, 2014 19:49 |
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Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported.
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# ? Jul 9, 2014 23:26 |
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AlmightyBob posted:Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported. Kickstarter Gaming - Beep Boop and Shoot Shoot funds now go to lawyer fees. VVV Ahaha perfect. JossiRossi fucked around with this message at 23:45 on Jul 9, 2014 |
# ? Jul 9, 2014 23:31 |
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JossiRossi posted:Kickstarter Gaming - Beep Boop and Shoot Shoot funds now go to lawyer fees.
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# ? Jul 9, 2014 23:37 |
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AlmightyBob posted:Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported. I'm not 100% clear on immigration law, but unless somebody really hosed up, isn't it pretty hard to get deported while working as a skilled professional?
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# ? Jul 9, 2014 23:48 |
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Kenshin posted:Kickstarter Gaming - for $10,000 we can afford a green card for our artist This. But man that kinda sucks. That game looked cool.
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# ? Jul 10, 2014 00:44 |
AlmightyBob posted:Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported. Between this and Hex, I've now had more games I backed derailed by potential legal issues than by anything else.
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# ? Jul 10, 2014 00:53 |
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Hieronymous Alloy posted:Between this and Hex, I've now had more games I backed derailed by potential legal issues than by anything else. Hex is absolutely fine despite the lawsuit. Come play it is wicked fun.
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# ? Jul 10, 2014 00:58 |
Sigma-X posted:Hex is absolutely fine despite the lawsuit. Come play it is wicked fun. Oh I'm *playing* all the time (well, about once a week as I have time, to use my free draft). On the substantive merits of WotC's claim I agree with you, but I still think there's a real danger they're going to get derailed due to the legal costs anyway though. I hope they move into public open beta soon so they can start making $$$ to fight the suit.
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# ? Jul 10, 2014 01:02 |
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AlmightyBob posted:Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported. Aww man, what!? I didn't get a chance to Kickstart that game in time but I was so excited for it.
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# ? Jul 10, 2014 01:17 |
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JordanKai posted:Aww man, what!? According to the update the game will still be made, it'll just take longer since they have to pretty much completely change their workflow to compensate for having their main artist in Russia, away from the rest of the team. Whether or not they can pull it off remains to be seen, but I really hope they can.
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# ? Jul 10, 2014 01:24 |
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Megazver posted:TerraTech – physics-based vehicle construction & combat *cough* has a playable tech demo now. It's actually surprisingly fun. I definitely recommend loving around with it if "hey, you can build fight-cars from lego-like parts" sounds at all fun to you. Yeah, I've been having a great time with the demo. The studio live streams for an hour or so at 5pm London time, there's weekly challenges and a bunch of fun stuff going on. This week is land speed challenge: build the fastest ground vehicle from a specific set of parts, and there's another set of parts for sumo wrestling tractors. I don't know why more people aren't interested in this... it's lego with guns! Looks like they may not hit their funding goal at this rate, with less than 700 backers nearing the halfway point.
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# ? Jul 10, 2014 05:16 |
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Megazver posted:TerraTech – physics-based vehicle construction & combat *cough* has a playable tech demo now. It's actually surprisingly fun. I definitely recommend loving around with it if "hey, you can build fight-cars from lego-like parts" sounds at all fun to you. Isn't that one also goonmade, or am I getting it confused with another similar game.
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# ? Jul 10, 2014 05:39 |
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everythingWasBees posted:Isn't that one also goonmade, or am I getting it confused with another similar game. Don't know about TerraTech but Scraps https://www.kickstarter.com/projects/nition/scraps-customisable-vehicle-combat-for-windows-mac is definitively goon made.
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# ? Jul 10, 2014 09:35 |
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I didn't back it but the Kickstarted Quest for Infamy, Phoenix Studios' QFG-like, is apparently up on Steam and GOG today. With Heroine's Quest giving it some great free competition it'll be interesting to see how it stacks up. I'm not really fond of some of the art, but hey,
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# ? Jul 10, 2014 17:12 |
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Warmachine Tactics is in Early Access now. Anyone back it? How is it?
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# ? Jul 10, 2014 20:05 |
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Megazver posted:Warmachine Tactics is in Early Access now. Anyone back it? How is it? I'd hold off for a bit. It's very, very rough at the moment. Very definitely an early beta product. It has lots of promise though.
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# ? Jul 10, 2014 20:15 |
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Megazver posted:Warmachine Tactics is in Early Access now. Anyone back it? How is it? It shows a ton of promise, but it's incredibly rough; barely out of alpha. It's presently multiplayer-only, and finding matches is a crapshoot, plus you're likely to crash partway through the match. The gameplay is basically identical to playing WM tabletop, at the moment, except with movement limited to a square grid. (If you're a WM player: the only MP map atm, that I could see, is Cygnar vs Khador. Stryker with min-size Trenchers, an Ironclad, and some lights against Sorscha with some stuff I can't recall clearly -- I want to say a Jugg, Destroyer, and Pikemen.)
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# ? Jul 10, 2014 22:57 |
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Peas and Rice posted:I didn't back it but the Kickstarted Quest for Infamy, Phoenix Studios' QFG-like, is apparently up on Steam and GOG today. I've briefly played the first few minutes and it looks fun for adventure game enthusiasts, but it does have a fan game feel to it and Heroine's Quest looks like it beats it on the polish front. And there's also Himalaya Studio's kickstarted game Mage's Initiation coming along too, although I'm not sure how close it is to be released. It's the Cole's own kickstarter game Hero-U: Rogue to Redemption that I'm least excited for unfortunately. While there are occasionaly updates I've got no idea what stage that is in development and frankly the demo I saw suggested they aren't going to recapture the sense of adventure whimsy that made Quest for Glory so much fun.
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# ? Jul 11, 2014 09:50 |
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Trapezium Dave posted:I did back it because I loved Quest for Glory. But I also backed Divinity Original Sin so I won't have a chance to properly play it for a while. My kickstarted games are starting to create a backlog. I am more or less at the same page here about Mage's Initiation (I've been following their updates, but perhaps not too close, so I don't know if they have a release data in mind). And the Coles' post far fewer updates and their progress and regressions has failed to make me excited. Though, at the time of their kickstarter campaigns I was more excited about Hero-U (being a Coles' project) than the other two. I didn't back Quest for Infamy, due to my low budget at the time and the fact that I was not very happy with the art they had in their kickstarter page. I did play their King's Quest III remake (not all the wasy through) a while back, and it was quite a decent effort. I backed Mage's Initiation, mostly based on the fact that it seemed a better approach to cloning QFTG and because I had played all of the fan made remakes that the Himalaya Studio team has released. Their commercial "Al Emmo" title though failed to get my interest -possibly due to the narrator and the annoying Larry-like main character (who was equally annoyingly voiced over).
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# ? Jul 11, 2014 10:53 |
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Megazver posted:Warmachine Tactics is in Early Access now. Anyone back it? How is it? I haven't played it but there is a minor kerfuffle going on about their DLC plans, apparently each unit/Jack/etc will be a separate DLC purchase so as to "simulate the desktop experience": http://privateerpressforums.com/showthread.php?205115-Warmachine-tactics-on-steam-July-9&p=2736117&viewfull=1#post2736117 As long as the prices are low enough it should be fine but if they go for something close to the physical model prices it'll suck.
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# ? Jul 11, 2014 11:47 |
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Peas and Rice posted:I didn't back it but the Kickstarted Quest for Infamy, Phoenix Studios' QFG-like, is apparently up on Steam and GOG today. Oh God, the random pornstar and generic fat nerd tracings are incredibly bad.
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# ? Jul 11, 2014 13:04 |
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Wendell posted:Oh God, the random pornstar and generic fat nerd tracings are incredibly bad. Unsure if they're even tracings or if they just slapped a filter on a photograph.
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# ? Jul 11, 2014 13:07 |
Wendell posted:Oh God, the random pornstar and generic fat nerd tracings are incredibly bad. A soul in search of sumptin-sumptin' all right Searchin for a little brown chicken brown cow
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# ? Jul 11, 2014 13:24 |
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Wendell posted:Oh God, the random pornstar and generic fat nerd tracings are incredibly bad. I'm amused by how silky smooth the rendering of the porn star's breasts are, while the back edge of her hood is weirdly jaggy. And the generic fat, bald nerd needs to shave. That goatee does nothing for him. I don't like to say it, because I've heard they've been going through some seriously hard times because of the project, but Hero U is an extreme example of why I avoid Kickstarters from people whose games I played as a kid. I can't be sure if the spark is still there, or if they still know their way around a development process, and I'd rather not have a reason to get upset with my old heroes, or watch them flounder from the comfort of my inbox.
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# ? Jul 11, 2014 13:34 |
The saddest update from Hot Tin Roof. My sympathies BRB hugging my mother.
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# ? Jul 11, 2014 14:58 |
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Osmosisch posted:BRB hugging my mother. But, yeah. That aside, game's still progressing nicely. That texturing experiment was long overdo, and it's nice to have finally put it to bed.
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# ? Jul 11, 2014 17:08 |
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So my new Kickstarter just went live! I'm making a short adventure game that's about cyberpunk hellscapes and zine culture in the 1990s and how depressing contemporary life is! Whoa so exciting! https://www.kickstarter.com/projects/ckunzelman/epanalepsis-an-adventure-across-3-characters-and-6 It is basically an iteration on my last game, Catachresis, but made over a longer time frame (I cranked the last one out in a very fast month) and with a better understanding of scope and time commitments. I think the backer rewards are really neat, especially the postcard tier where I have commissioned some really beautiful art. In any case, please check it out! Also have a gif of some sad rain:
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# ? Jul 11, 2014 17:14 |
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Kunzelman posted:So my new Kickstarter just went live! I'm making a short adventure game that's about cyberpunk hellscapes and zine culture in the 1990s and how depressing contemporary life is! It turns out I really like narrative-focused point and click games, so I'll probably back this, the conceit sounds really cool. Also, how did you get the Paris Review to mention your videogame?
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# ? Jul 11, 2014 20:00 |
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# ? Jun 11, 2024 19:54 |
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foutre posted:It turns out I really like narrative-focused point and click games, so I'll probably back this, the conceit sounds really cool. Also, how did you get the Paris Review to mention your videogame? They didn't mention the game I kickstarted -- I once made a game about Foucault called "Oh No" and The Paris Review's blog picked it up (so not the proper publication but close enough if you squint!). The New Yorker and a few other "mainstream literary publications" picked it up, but mostly for the novelty of making a game about French theory stuffs. Also thanks for the kind words! The game really lives and dies on "the conceit sounds really cool" I think.
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# ? Jul 11, 2014 22:12 |