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Lonely Rolling Star
Mar 20, 2009

Better than a crowbar.

Lucy Heartfilia posted:

Crazy turn based shmup:
Mighty Tactical Shooter
https://www.kickstarter.com/projects/themightygit/mighty-tactical-shooter-a-turn-based-shoot-em-up

All the projected trajectories are really complex and you can plan how your missiles should and stuff. Looks fun.

Swooped in and got the second to last early bird package. The game looked like a right pain in the rear end at first, but I actually started to comprehend it about 3/4ths of the way through the pitch.

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feedmyleg
Dec 25, 2004
I'd kind of forgotten about Mighty No. 9 since I turned off their emails after every single one just turned into Bad Fan Art: The Newsletter. I wasn't even aware there was any secondary Kickstarter. If you have a problem with it, I suggest doing the same and just turn off email notifications. You'll still get your game and you won't be angry about a dumb thing.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

senrath posted:

I'm not seeing the problem with it. As far as I'm aware the game's still coming out with what was promised in the Kickstarter, this isn't changing that at all. And if people pledging now means that the game I pledged for previously has more polish than I expected, I have no problem with that.

Now, if it somehow turns out that they've actually squandered all of their money (which I highly doubt) and they need more to finish the game, then yes, I'll agree that this is scummy.

Yeah, I don't see the problem either. They're just putting out feelers and letting people who didn't have a chance to back their game after the KS. If it works, the game gets better, if it doesn't, people who wanted to back them get their shot. The game still comes out (at least, if they keep to their projected date) and besides another positive boost to the quality of the game, nothing changes about the promises made about the game in the initial funding period.

Despite having backed this already, I backed at the lower level on behalf of a friend who missed out. I don't feel the least bit ripped off.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

E PLURIBUS ANUS posted:

kickstarter is scummy as gently caress

everythingWasBees
Jan 9, 2013




I backed Mighty No 9. at a level far beyond what I ever plan to spend on a videogame again, and I honestly don't really care? What they seem to be adding are things that are secondary to game itself, such as voice acting, which won't honestly impact development and can be done independently of the core game.

The animated series is absolutely ridiculous but thankfully it's not a result of the kickstarter funds.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
Do you only get charged if they hit the full VA goal, like with KS?

Harlock
Jan 15, 2006

Tap "A" to drink!!!

They're pre-orders. So you still get charged regardless, but the final game may or may not have the goals stated depending if they hit the mark.

It's being handled through the humble store, not Kickstarter.

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

Illessa posted:

Also chatted to Alec Holowka and he mentioned that some students visited his house and the project they were doing at the time was designing a Kickstarter campaign. Not a Kickstarter for any particular game they were developing, just one for whatever concept they could pluck out of the air. Interesting that schools are picking up on the crowdfunding thing, and god knows marketing is an essential skill for those that are planning to go the indie route, but doing it that way seems... both far too specific and weirdly cynical?

I dunno. Kickstarter's proven itself king of the roost, and it's existed long enough that there are both certain expectations people have of a pitch page and well known pitfalls like stacking tee-shirts on everything. Doesn't seem all that different from a systems analysis project where you plot out the needs of a hypothetical computer classroom.

ImpAtom
May 24, 2007

My problem with the MN9 thing is less that they're doing it and more that they're looking like they're over-reaching to me. I'd rather see them put out a solid, polished, well-made game over "gotta keep adding more features" after they already have a bunch of Stretch Goal things to hit as is, including additional characters and online play. I'd rather they make a really good game and then start updating for sequels and poo poo than keep trying to add more and more to their first game at the possible detriment to gameplay. Voice acting might not do that (although it might! BURNTOTHEGROUND) but just the fact they're still looking to add more and already looking towards TV shows and stuff just hurts my confidence in the project.

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch

ImpAtom posted:

Voice acting might not do that (although it might! BURNTOTHEGROUND)

https://www.youtube.com/watch?v=pmMispgpUs0

Genocyber
Jun 4, 2012


Dr. Fudd is that you

AlmightyBob
Sep 8, 2003

Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported.

JossiRossi
Jul 28, 2008

A little EQ, a touch of reverb, slap on some compression and there. That'll get your dickbutt jiggling.

AlmightyBob posted:

Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported.

Kickstarter Gaming - Beep Boop and Shoot Shoot funds now go to lawyer fees.


VVV
Ahaha perfect.

JossiRossi fucked around with this message at 23:45 on Jul 9, 2014

Kenshin
Jan 10, 2007

JossiRossi posted:

Kickstarter Gaming - Beep Boop and Shoot Shoot funds now go to lawyer fees.
Kickstarter Gaming - for $10,000 we can afford a green card for our artist

IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

AlmightyBob posted:

Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported.

I'm not 100% clear on immigration law, but unless somebody really hosed up, isn't it pretty hard to get deported while working as a skilled professional?

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch

Kenshin posted:

Kickstarter Gaming - for $10,000 we can afford a green card for our artist

This.

But man that kinda sucks. That game looked cool.

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

AlmightyBob posted:

Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported.

Between this and Hex, I've now had more games I backed derailed by potential legal issues than by anything else.

Sigma-X
Jun 17, 2005

Hieronymous Alloy posted:

Between this and Hex, I've now had more games I backed derailed by potential legal issues than by anything else.

Hex is absolutely fine despite the lawsuit. Come play it is wicked fun.

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

Sigma-X posted:

Hex is absolutely fine despite the lawsuit. Come play it is wicked fun.

Oh I'm *playing* all the time (well, about once a week as I have time, to use my free draft). On the substantive merits of WotC's claim I agree with you, but I still think there's a real danger they're going to get derailed due to the legal costs anyway though. I hope they move into public open beta soon so they can start making $$$ to fight the suit.

JordanKai
Aug 19, 2011

Get high and think of me.


AlmightyBob posted:

Just got an email from Kickstarter about Knite and the Ghost Lights saying the reason they haven't had any updates in a long time is because their main artist got deported.

Aww man, what!?

I didn't get a chance to Kickstart that game in time but I was so excited for it. :(

senrath
Nov 4, 2009

Look Professor, a destruct switch!


JordanKai posted:

Aww man, what!?

I didn't get a chance to Kickstart that game in time but I was so excited for it. :(

According to the update the game will still be made, it'll just take longer since they have to pretty much completely change their workflow to compensate for having their main artist in Russia, away from the rest of the team.

Whether or not they can pull it off remains to be seen, but I really hope they can.

monkey
Jan 20, 2004

by zen death robot
Yams Fan

Megazver posted:

TerraTech – physics-based vehicle construction & combat *cough* has a playable tech demo now. It's actually surprisingly fun. I definitely recommend loving around with it if "hey, you can build fight-cars from lego-like parts" sounds at all fun to you.

There's no potato salad, though.

Yeah, I've been having a great time with the demo. The studio live streams for an hour or so at 5pm London time, there's weekly challenges and a bunch of fun stuff going on. This week is land speed challenge: build the fastest ground vehicle from a specific set of parts, and there's another set of parts for sumo wrestling tractors. I don't know why more people aren't interested in this... it's lego with guns! Looks like they may not hit their funding goal at this rate, with less than 700 backers nearing the halfway point. :(

everythingWasBees
Jan 9, 2013




Megazver posted:

TerraTech – physics-based vehicle construction & combat *cough* has a playable tech demo now. It's actually surprisingly fun. I definitely recommend loving around with it if "hey, you can build fight-cars from lego-like parts" sounds at all fun to you.

There's no potato salad, though.

Isn't that one also goonmade, or am I getting it confused with another similar game.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

everythingWasBees posted:

Isn't that one also goonmade, or am I getting it confused with another similar game.

Don't know about TerraTech but Scraps https://www.kickstarter.com/projects/nition/scraps-customisable-vehicle-combat-for-windows-mac is definitively goon made.

Peas and Rice
Jul 14, 2004

Honor and profit.
I didn't back it but the Kickstarted Quest for Infamy, Phoenix Studios' QFG-like, is apparently up on Steam and GOG today.

With Heroine's Quest giving it some great free competition it'll be interesting to see how it stacks up. I'm not really fond of some of the art, but hey, :qfg:

Megazver
Jan 13, 2006
Warmachine Tactics is in Early Access now. Anyone back it? How is it?

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Megazver posted:

Warmachine Tactics is in Early Access now. Anyone back it? How is it?

I'd hold off for a bit. It's very, very rough at the moment. Very definitely an early beta product.

It has lots of promise though.

ullerrm
Dec 31, 2012

Oh, the network slogan is true -- "watch FOX and be damned for all eternity!"

Megazver posted:

Warmachine Tactics is in Early Access now. Anyone back it? How is it?

It shows a ton of promise, but it's incredibly rough; barely out of alpha. It's presently multiplayer-only, and finding matches is a crapshoot, plus you're likely to crash partway through the match. The gameplay is basically identical to playing WM tabletop, at the moment, except with movement limited to a square grid.

(If you're a WM player: the only MP map atm, that I could see, is Cygnar vs Khador. Stryker with min-size Trenchers, an Ironclad, and some lights against Sorscha with some stuff I can't recall clearly -- I want to say a Jugg, Destroyer, and Pikemen.)

Trapezium Dave
Oct 22, 2012

Peas and Rice posted:

I didn't back it but the Kickstarted Quest for Infamy, Phoenix Studios' QFG-like, is apparently up on Steam and GOG today.

With Heroine's Quest giving it some great free competition it'll be interesting to see how it stacks up. I'm not really fond of some of the art, but hey, :qfg:
I did back it because I loved Quest for Glory. But I also backed Divinity Original Sin so I won't have a chance to properly play it for a while. My kickstarted games are starting to create a backlog.

I've briefly played the first few minutes and it looks fun for adventure game enthusiasts, but it does have a fan game feel to it and Heroine's Quest looks like it beats it on the polish front. And there's also Himalaya Studio's kickstarted game Mage's Initiation coming along too, although I'm not sure how close it is to be released.

It's the Cole's own kickstarter game Hero-U: Rogue to Redemption that I'm least excited for unfortunately. While there are occasionaly updates I've got no idea what stage that is in development and frankly the demo I saw suggested they aren't going to recapture the sense of adventure whimsy that made Quest for Glory so much fun.

AbstractNapper
Jun 5, 2011

I can help

Trapezium Dave posted:

I did back it because I loved Quest for Glory. But I also backed Divinity Original Sin so I won't have a chance to properly play it for a while. My kickstarted games are starting to create a backlog.

I've briefly played the first few minutes and it looks fun for adventure game enthusiasts, but it does have a fan game feel to it and Heroine's Quest looks like it beats it on the polish front. And there's also Himalaya Studio's kickstarted game Mage's Initiation coming along too, although I'm not sure how close it is to be released.

It's the Cole's own kickstarter game Hero-U: Rogue to Redemption that I'm least excited for unfortunately. While there are occasionaly updates I've got no idea what stage that is in development and frankly the demo I saw suggested they aren't going to recapture the sense of adventure whimsy that made Quest for Glory so much fun.

I am more or less at the same page here about Mage's Initiation (I've been following their updates, but perhaps not too close, so I don't know if they have a release data in mind). And the Coles' post far fewer updates and their progress and regressions has failed to make me excited. Though, at the time of their kickstarter campaigns I was more excited about Hero-U (being a Coles' project) than the other two.

I didn't back Quest for Infamy, due to my low budget at the time and the fact that I was not very happy with the art they had in their kickstarter page. I did play their King's Quest III remake (not all the wasy through) a while back, and it was quite a decent effort.
I backed Mage's Initiation, mostly based on the fact that it seemed a better approach to cloning QFTG and because I had played all of the fan made remakes that the Himalaya Studio team has released. Their commercial "Al Emmo" title though failed to get my interest -possibly due to the narrator and the annoying Larry-like main character (who was equally annoyingly voiced over).

ReV VAdAUL
Oct 3, 2004

I'm WILD about
WILDMAN

Megazver posted:

Warmachine Tactics is in Early Access now. Anyone back it? How is it?

I haven't played it but there is a minor kerfuffle going on about their DLC plans, apparently each unit/Jack/etc will be a separate DLC purchase so as to "simulate the desktop experience":
http://privateerpressforums.com/showthread.php?205115-Warmachine-tactics-on-steam-July-9&p=2736117&viewfull=1#post2736117

As long as the prices are low enough it should be fine but if they go for something close to the physical model prices it'll suck.

Wendell
May 11, 2003

Peas and Rice posted:

I didn't back it but the Kickstarted Quest for Infamy, Phoenix Studios' QFG-like, is apparently up on Steam and GOG today.

With Heroine's Quest giving it some great free competition it'll be interesting to see how it stacks up. I'm not really fond of some of the art, but hey, :qfg:

Oh God, the random pornstar and generic fat nerd tracings are incredibly bad.

MikeJF
Dec 20, 2003




Wendell posted:

Oh God, the random pornstar and generic fat nerd tracings are incredibly bad.

Unsure if they're even tracings or if they just slapped a filter on a photograph.

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

Wendell posted:

Oh God, the random pornstar and generic fat nerd tracings are incredibly bad.

A soul in search of sumptin-sumptin' all right

Searchin for a little brown chicken brown cow

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

Wendell posted:

Oh God, the random pornstar and generic fat nerd tracings are incredibly bad.

I'm amused by how silky smooth the rendering of the porn star's breasts are, while the back edge of her hood is weirdly jaggy. And the generic fat, bald nerd needs to shave. That goatee does nothing for him.

I don't like to say it, because I've heard they've been going through some seriously hard times because of the project, but Hero U is an extreme example of why I avoid Kickstarters from people whose games I played as a kid. I can't be sure if the spark is still there, or if they still know their way around a development process, and I'd rather not have a reason to get upset with my old heroes, or watch them flounder from the comfort of my inbox.

Osmosisch
Sep 9, 2007

I shall make everyone look like me! Then when they trick each other, they will say "oh that Coyote, he is the smartest one, he can even trick the great Coyote."



Grimey Drawer
The saddest update from Hot Tin Roof. My sympathies :(

BRB hugging my mother.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Osmosisch posted:

BRB hugging my mother.
:love:

But, yeah. That aside, game's still progressing nicely. That texturing experiment was long overdo, and it's nice to have finally put it to bed.

Kunzelman
Dec 26, 2007

Lord Shaper
So my new Kickstarter just went live! I'm making a short adventure game that's about cyberpunk hellscapes and zine culture in the 1990s and how depressing contemporary life is! Whoa so exciting!

https://www.kickstarter.com/projects/ckunzelman/epanalepsis-an-adventure-across-3-characters-and-6

It is basically an iteration on my last game, Catachresis, but made over a longer time frame (I cranked the last one out in a very fast month) and with a better understanding of scope and time commitments. I think the backer rewards are really neat, especially the postcard tier where I have commissioned some really beautiful art.

In any case, please check it out! Also have a gif of some sad rain:

foutre
Sep 4, 2011

:toot: RIP ZEEZ :toot:

Kunzelman posted:

So my new Kickstarter just went live! I'm making a short adventure game that's about cyberpunk hellscapes and zine culture in the 1990s and how depressing contemporary life is!

It turns out I really like narrative-focused point and click games, so I'll probably back this, the conceit sounds really cool. Also, how did you get the Paris Review to mention your videogame?

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Kunzelman
Dec 26, 2007

Lord Shaper

foutre posted:

It turns out I really like narrative-focused point and click games, so I'll probably back this, the conceit sounds really cool. Also, how did you get the Paris Review to mention your videogame?

They didn't mention the game I kickstarted -- I once made a game about Foucault called "Oh No" and The Paris Review's blog picked it up (so not the proper publication but close enough if you squint!). The New Yorker and a few other "mainstream literary publications" picked it up, but mostly for the novelty of making a game about French theory stuffs.

Also thanks for the kind words! The game really lives and dies on "the conceit sounds really cool" I think.

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