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But we need to form the Kidō Butai too!
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# ? Aug 5, 2014 01:52 |
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# ? Apr 29, 2024 07:29 |
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And the Maru Maru.
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# ? Aug 5, 2014 01:58 |
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I say we shoot for the heaviest tanks we can get and call them Zakus.
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# ? Aug 5, 2014 02:43 |
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Please rename the city of Asaka to Asuka. Also please name a ship the
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# ? Aug 5, 2014 02:54 |
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Part of me wants to re-name Chanel Cove to something eye-rollingly nerdy like Treasure Trove Cove.
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# ? Aug 5, 2014 03:00 |
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moosecow333 posted:Part of me wants to re-name Chanel Cove to something eye-rollingly nerdy like Treasure Trove Cove. Like Candle Cove?
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# ? Aug 5, 2014 03:20 |
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moosecow333 posted:Part of me wants to re-name Chanel Cove to something eye-rollingly nerdy like Treasure Trove Cove. Axe Body Spray Cove
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# ? Aug 5, 2014 03:21 |
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Ratoslov posted:If there's some kind of 'ridiculous capital ship' naval design philosophy tech tree, we should go down that with all haste. Some people say that the days of massive naval artillery guns are behind us, gentlemen. They are honorless cowards and should be demoted to the rank of assistant deck-scrubber. BIG loving GUNS. This man knows whats up. Some people say that airplanes outrange naval guns. I say we just need to make our guns even bigger to compensate.
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# ? Aug 5, 2014 03:45 |
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Pvt.Scott posted:I say we shoot for the heaviest tanks we can get and call them Zakus. There are mods. You can put in the graphics pixels... http://www.advancedtactics.org/scenario.php?nr=76&tpage=10&tplayer=0&ttag=11&tai=0&tdeleted=0&tengine=0
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# ? Aug 5, 2014 04:10 |
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One of our cities should be named Nazgulsaki.
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# ? Aug 5, 2014 04:40 |
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If there's a Chinese city called Singyang, let's not try for a land invasion.
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# ? Aug 5, 2014 05:10 |
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I've got a list of around 100+ ship names I can toss out but I doubt we'll get that many. We definitely need something like "Unsinkable III" or "Invincible IV". The White Flag squadron/group, Zealot Squadron (Only Kamikaze pilots), The Arbitrary Squadron (Rag-tag bunch of misfits who never follow the rules).
Experiencing A Significant Gravitas Shortfall Zero Gravitas Really, Where Did They Hide All The Gravitas? I Swear I Left My Gravitas Right Here Can't Get Ye Gravitas Microgravitas Environment Can't Afford Gravitas In This Economy What Has Gravitas Ever Done For Us Anyways? Still No Sign Of Gravitas Send Your Gravitas Out With Its Hands Up Or We Will Fire Hey Guys, Don't Tell Me All The Gravitas Is Gone Already... Don't Tell Me I Don't Have Gravitas - I Listen To Jazz Anti-Gravitas System Jobbo_Fett fucked around with this message at 05:34 on Aug 5, 2014 |
# ? Aug 5, 2014 05:27 |
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Veloxyll posted:We can have both the Yamato AND the Gravitasless Dog
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# ? Aug 5, 2014 07:18 |
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If there is still room I would love to be a commanding officer.
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# ? Aug 5, 2014 07:30 |
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Is it too late to suggest that we name a key terrain feature "Summary"? Summary Ridge, Mt. Summary, something like that.
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# ? Aug 5, 2014 07:41 |
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Frog Pond should also get renammed to Frag Pond. Mostly because we should try our hardest to get our largest battleship in there.
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# ? Aug 5, 2014 07:52 |
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One of the Soviet features should have the name Jakmeov. Like Jakmeov Bay, or Jackmeov Island. Also, if you're still looking for generals, you can use me as one.
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# ? Aug 5, 2014 11:02 |
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I really hope the commander of Kent State is just named Kent.
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# ? Aug 5, 2014 18:54 |
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I would rather it be "University" University's Kent State!
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# ? Aug 5, 2014 19:27 |
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Here are the names we have so far. We can add to them as we go. The first thing I need to do now that I have taken control of Pacom is to sort out the production. There is no way that the 27 Garrison units are going to be able to protect the nation. From Tokyo Bay Fortress I plot. While I have enough men to create a number of units, I only have ten people working for me. Maybe I was a little overenthusiastic with the purges. I am going to be forced to throw the officers club open to any old goon. The nine cities of Pacom are currently producing 3,070 supplies a month, 84 political points, 348 Riflemen and 6 trains. All our cities except Tokyo have the same production capability. I mess with the numbers, we need engineers to build up our material production, staff to command the soldiers, and we cannot drop our supply or political point production to much. That said, I am able to reduce the number of riflemen being produced and order the manufacturing of Mortars and Machine guns. I do not create any units at this time, as we do not have the ability to command them properly. I leave on garrison unit and the engineer brigades in each city, the other units fan out to the borders to give us eyes and ears out there. Here is the turn start menu, We have no losses and have burned no supply, but it seems that the Guangzhou Fiefdom is now at war with both the Domain of Orleans and The Soviets! That means that most of the potential threats along our borders have already started a war, leaving only our target, the Sultanate, without an enemy. The Sultanate has moved units onto the border, but we don't know how powerful they are. The number under our own units is the combat score – the higher, the better! This is an aggregate of the units contained in the container, and therefore is only useful to a point – a unit with a high combat score will still lose if its made up of tanks attacking an anti-tank division! The Dominon to has put troops on our border, we can see ones of these, it is part of the 6th HQ unit, and is a garrison unit, the fog of war says it is less powerful than our own units, with one less MG, but in reality it is most likely to be the same composition. The Fiefdom has also put troops on the border, but this is not to be seen as a hostile move as yet – they are doing as we are, putting men near the borders to prevent a sneak attack. Another look at TBF shows we now have 500 companies of riflemen, but are only at 54% staffing. I tweek the numbers a little more. I do send the engineers out to some units, as I want them working as soon as possible. The garrison units move to their final positions, spaced out enough that we don't have any real blind spots. Unsurprisingly, Kent state attacks the Soviets. We now have the manpower to begin constructing units. I begin by making five HQ units. One for the two “quiet” fronts and three for the Sultanate Front. I do this and create a leader at the same time. General Sniper4625 is in command of 1st HQ in Kuii. He and his 25 staff members are responisble for the Guangzhou front. His units are the ones with the side bar that matches the one shown on the HQ. Sorry that these colours are not going to be super-easy to read. Also with 25 staff members is General Lotish, of the 2nd HQ on the Dominion Front. General Pakled's 3rd HQ controls the troops in and around Tokyo. General HiHo ChiRho Controls the Central Sultanate front. Finally, General Soylent Pudding controls the Western Sultinate Front. He has the least number of troops at this point, but lets do something about that! Lets explain this a bit more, using the same button as before I create an empty unit container. After that I use the transfer button to move troops into it. This allows me to move anything from the containter selected (TBF in this case) to another unit. If they are not in the same hex, they have to use other modes of transport – hence the fact I've been building so many trains. I have 600 infantry and 12 MG/Mortars. So I decide to make six equal sized divisions. 100 infantry, 2 MG, 2 Mortars – this is light on the specialized equipment, but I want to put units onto the field for now! I then use the strategic transfer button to rail the 1st Division up towards the front. This uses the same pool as the normal transfers, so you need a good number of trains if you want to rail stuff around in large numbers. As moving this unit takes up all of our cap, the other five divisions, making two each for the Sultanate commands, will have to remain in Tokyo for now. I change production once more, less political points, staff and engineers, but more machine guns, infantry and mortars. I also start building trucks. As these will be needed to transfer supply and units over shorter distances, so while they are of no use to TBF, the sub commands will need them. No new wars this month, fuel stockpiles are increasing. On that front, its time to start using these engineers. Here I have to play 40 EP (engineering points), which come, surprisingly, from Engineering units, I also have to find 40 Political points and 167 supply. What his will do it boost the amount of oil this well produces from 250 to 1000! Our monthly income goes from 1250 to 2000. I go on an upgrading spree, burning most of my political points but nearly doubling our income of supplies and oil. I create a 7th Division and assign it to 3rd HQ. This and all the other divisions in Tokyo get more MG's and mortars. I strategic transfer out what I can, then set the other units to marching. I change my production orders a little, Artillery is going to be needed to break up the enemy units before we attack. I'll also want some tanks before we go, but I want to build up some more oil before then. These artillery units can be towed using the trucks we are producing. I'm going to keep this reletivly short, but lets have a look at how those other wars are going. The Orleans Dominion is not doing well against the Guangzou Fiefdom, they have units cut off and are losing ground. On the soviet front, things are more stable. This is probably because its the secondary front for both sides. The soviets are hammering deep into Kentian Sovietland. Next time, I attack the Sultinate. Commanders, if you want to rename your HQ's, go ahead!
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# ? Aug 6, 2014 06:23 |
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Grey Hunter posted:Next time, I attack the Sultinate.
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# ? Aug 6, 2014 06:42 |
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Grey Hunter posted:This is probably because its the secondary front for both sides. The soviets are hammering deep into Kentian Sovietland. Correct me if I am wrong but going from the large map at the start, this looks like its the Soviets that are getting hammered. Engels was theirs when the game started.
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# ? Aug 6, 2014 08:26 |
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Grey Hunter posted:General Pakled's 3rd HQ controls the troops in and around Tokyo. Hell yeah, front lines.
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# ? Aug 6, 2014 08:38 |
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LokAmir posted:Correct me if I am wrong but going from the large map at the start, this looks like its the Soviets that are getting hammered. ~Your right, I thought that they had made a push into Kent lands, but no, Kent State has joined their two bits of land and taken a Russian city!
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# ? Aug 6, 2014 09:17 |
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Can you remove me from the command waiting list? Not sure I'll have the time to participate.
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# ? Aug 6, 2014 13:37 |
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Grey Hunter posted:General HiHo ChiRho Controls the Central Sultanate front. Hell yes I am a central front! GH please change my HQ name to the following: That or "Mo' Sultans, Mo' Problems
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# ? Aug 6, 2014 13:44 |
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Pierzak posted:Can you remove me from the command waiting list? Not sure I'll have the time to participate. Commanders don't "do" anything, they are just there to have no game generated names, and so we can all blame people when things go wrong.
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# ? Aug 6, 2014 14:50 |
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You are awesome Grey Hunter! That's a huge update. Are new units always created at the capitol city? If you pulled your units on the Dominion front back until they're just out of sight from the border, do you think the AI is smart enough to move most of those units to the fighting? Ideally our enemies would be locked in stalemate while we, hopefully, grow. Right now.it looks like the Dominion is losing.
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# ? Aug 6, 2014 15:02 |
Grey Hunter posted:Commanders don't "do" anything, they are just there to have no game generated names, and so we That sounds more like the Grey Hunter LP's we know and love.
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# ? Aug 6, 2014 15:02 |
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Just to make it clear: Captain Pacom is the officer, His Screaming Operatives are his command. If he makes it into the game.
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# ? Aug 6, 2014 15:18 |
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Grey Hunter posted:Commanders don't "do" anything, In other words, full realism! Jobbo_Fett posted:List of Gravitas names. I Can't Believe It's Not Gravitas.
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# ? Aug 6, 2014 16:47 |
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My command, the First Imperial Shock Terror Army, and I, are ready to serve! (FIST for short.)
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# ? Aug 6, 2014 16:51 |
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http://lparchive.org/War-in-the-Pacific/ Finally.....
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# ? Aug 6, 2014 18:11 |
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quote:Began on Dec 07, 2009
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# ? Aug 6, 2014 18:14 |
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That's... did it actually take a year to archive it?
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# ? Aug 6, 2014 18:15 |
I'm getting a tablet next week and will celebrate by rereading this amazing LP in bed.
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# ? Aug 6, 2014 18:29 |
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The Mechanized Kawaii Commandotroepen awaits reinforcement on the West Sultanate Front. Honor and glory to the Emperor!
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# ? Aug 6, 2014 18:31 |
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Would it be possible for units made in/stationed in Miyazaki to be named things like The Fighting Totoros or the Catbus Brigade?
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# ? Aug 6, 2014 21:06 |
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If we're wanting ship names I generally go for 'words beginning with In-', the method which has given us such proud names as Invincible, Indestructible, Insolent, Inspiration, etc. Of course if you're fielding a lot of ships you may need to move onto Indolent, Insufferable, Incommunicado, Inexact, Insolvent, Institutionalized, Innagaddadavida and so on.
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# ? Aug 6, 2014 21:40 |
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# ? Apr 29, 2024 07:29 |
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OwlFancier posted:If we're wanting ship names I generally go for 'words beginning with In-', the method which has given us such proud names as Invincible, Indestructible, Insolent, Inspiration, etc. Indubitably!
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# ? Aug 6, 2014 21:43 |