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evilspacehopper posted:That made me laugh too much not to use it. I saw it and was sorely tempted to take it instead of the newbie avatar. I would've just gone with "gulp"
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# ? Sep 1, 2014 11:01 |
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# ? Apr 29, 2024 02:20 |
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The Mother series has been something I've been meaning to check out for a while, but this game has impressed me a lot so far. All the little touches are really neat, and the reactions are fantastic. I like that the game went with Claus being missing, rather than them finding him dead. I'm eagerly anticipating the rest.
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# ? Sep 2, 2014 15:45 |
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evilspacehopper posted:FFFFFFFFFFFFFFFFFFFFFFFFffffff..... Oh well, I'll fix it later. Also that should be a full colon, not a semicolon.
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# ? Sep 2, 2014 16:32 |
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GoatLord posted:Also that should be a full colon, not a semicolon. You should have waited until he changed it.
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# ? Sep 2, 2014 17:08 |
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Completely forgot about spoiler policy, ignore me Kemix fucked around with this message at 06:53 on Sep 3, 2014 |
# ? Sep 3, 2014 05:04 |
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Mega64 posted:NO SPOILERS WHATSOEVER. NO TAGS, NOTHING.
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# ? Sep 3, 2014 05:06 |
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This is Osohe Castle. The castle's deserted except for ghosts and various other foes. And frogs, of course. The left room has a chest, but there's a ghost in the way. Stinky Ghosts are the most common enemies, and also one of the most annoying ones. They can spend turns summoning friends, which is annoying. They can also breath stinky breath to make you sick. I beat the ghosts here but then died right at the end. The way to go is Wall Staples and hope you don't get screwed over by turn order. Anyway, our reward is Rotten Milk. Yay? Otherwise, there's no other entrances, though there is this statue with a giant stone sphere next to a cracked floor. Hm, that gives me an idea! ...Maybe I'll try it from the other side. Much better. You can Wall Staple back up, but it's not necessary. This gift is a nasty surprise. Duster's now nauseous. Nausea prevents a character from eating or drinking items, which is where a lot of HP recovery comes from. How to cure it? When that happens, a Fresh Mint will freshen you right up! Fresh Mints cure it. Luckily there's a lot around, since nausea's kinda easy to get here. Keep going and you reach this hallway. We came from the east side, so going clockwise... ...leads us outside, which is convenient. It's just an old, crumbling castle now. 'Bout the only things in there are ghosts and spooks. Ain't no point in climbing the wall to get inside, if you ask me. Too bad we've got a mission to do! West has a Fresh Mint and another frog. There's also a hot spring under the castle because why not. Nice place to recover if the enemies get you down. The north path is how we progress. There's a pathway to the west that leads us upstairs that we need to continue, but let's explore the rooms first. Stinky Ghosts have a 50% chance of dropping Rotten Eclairs, so chances are good you have at least one by now. While all the ghosts so far have been hostile to us, there are also some friendly ghosts to talk to and even barter with. Of course, most of them you have to walk near for them to appear. There's something charming about him. Like his length. And his jaw. He makes for a good pet, and he can even change into a jump-rope or a clothesline at the drop of a hat! He's a very handy and hard-working snake! Hm, maybe we should get the Rope Snake. I'll trade him for one Rotten Eclair! What do you say? Do we have a deal? We'll need the Rope Snake later to progress, so might as well get it now! so even if they seem expensive, it's smart to buy as many as you can. Thanks! It looks like we both profited! Treasure it for the rest of your life! We can also trade eclairs for Beef Jerky and Fresh Mints. Mints aren't a bad idea, but Jerky's kind of a ripoff since you can do a one-for-one trade a little later. But I've got so much crap in my inventory that I do it anyway. Rope Snake is a key item and will chill with our other thief tools. Next is the left room. A lot of books and spiders. Arachnid!s are pretty fragile and suspectible to sleep. Duster gets a critical and kills it in one hit. They're not very threatening. Our reward is the Battle Memory, a nifty little tool. This lets you battle any enemy in the game, though the enemy does nothing and you just wail on it as much as you can. This is hugely useful though if you're trying to learn music combos, as you get unlimited practice with no threat of attacks. You also get a star on your file at the end if you encounter every enemy in the game, and the translation adds a gold star if you see every possible enemy from the back as well. Right door has this pantry. Nothing too exciting here but another exit down. Good time for a Thunder Bomb! There's actually nothing down here besides some new enemies. Big Bros are a weird enemy. All they do is cast PSI. Except their PSI never works, so they end up doing absolutely nothing against you. They do drop Nut Cookies, but big deal at this point. Not worth much EXP either. Barrel Men aren't too exciting other than being men of barrels. In fact, they're so dull that they'll put Duster to sleep, which is annoying. I don't think they get to hear our heartbeat though. At the bottom is a dead end. Duster has no dance moves so the translation is lost on him. Alright, let's make some progress already. JUST KIDDING HERE'S ANOTHER OPTIONAL ROOM Keep it a squeekret from the ghosts, though. It looks like the mouse actually talks to you rather than you hearing its thoughts. Don't ask me, I didn't know mice could talk. +5 defense boost to the head. Not shabby. Too bad we got attacked by a painting. The Artsy Ghost is kind of a pain. First of all, he's incredibly pretentious. And when we fail to appreciate art, his demeanour turns rather cold. After that room, moving right will lead to some of the suits of armor attacking you if you're not careful. These guys are pretty sturdy with high defenses. Not impossible, but kind of a pain to fight. As the mouse said, fireplaces will lead to the one with the hot spring, though it's a one-way trip. Still very nice if you need some healing. Alright, now for more actual progress. Looks like a mess, don't it? Turns out it's actually a party! All sorts of eating, drinking, and dancing to the music! You can't see it, but you have to trust me on this! We sure are! No, you're not normal. You appear to be a thief-person! Yikes! Uh, no, we aren't normal. Yeah, right! You are SUCH an ordinary person! No pleasing the guy! In this castle, I'm the ghost who knows the most. Wine... It's my burning passion. Try to understand me more here! I think I understand you enough. Moving on... Please don't do that in the party area, thank you. Uh, sure. Here you go. Uh, thanks. I'll never forget you In my lonely room, your wig weeps Baby, believe me when I say don't attach anything to the walls of this room Like moles or wigs or wall staples It's kinda catchy, I guess. Next is the nasty pantry. These roaches aren't as violent as Duster. Easy prey. Hmm~ hmmm~ hmm-hmmm~ Like coals or pigs or tall maples Boo~ boo~ booooo~ No~ tall~ maples~ It'd be useful to remember that. That's nifty! Here's a Violent Roach from the front, in case you reall cared. On the table is another tough enemy fight. This stuff has a nice chunk of HP and some beefy defenses. So it's a good idea to start things off by forcing the strawberry slime to cry. The slime has a regular attack and a more damaging digestive fluid attack. It can also put you to sleep with its putrid odor. Just keep plinking away until you finish it. It's guaranteed to drop a more powerful bomb item, which is nifty. (Many of the ghosts here are actuall pretty friendly, huh? That's not something you'd normally expect.) Wait, why did the first mouse talk but not this mouse? Alright, enough partying. We've got some thieving to do! Yes~ Wall~ Staples~ Up top is another ghost. Please! Trade it to me for this Beef Jerky! This ghost gives you Beef Jerky on a one-to-one rate, a much better deal than the earlier merchant. If you find any more Rotten Eclairs, just bring them here anytime. I look forward to having some more! If you don't have rotten eclairs, instead the ghost will hint towards how to proceed. Don't ask where "over there" is. There's only one "over there" here. Going down lets us access some more gifts. First is an Aquarius bracelet, giving two extra defense (boosting five total). The other is another jerk ghost. Hook me right onto that candlestick. Go ahead! Don't worry about me! Good job, Rope Snake! We then meet yet another enemy. Sometimes Duster will randomly get a free hit in at the start of battle due to his thief prowess. Carpet Monster's pretty average besides being able to boost his offense. Otherwise, staple him to the ground and he won't be able to move for a bit. This has Duster lose a turn, which is always annoying. If it misses, you get a nice little translation thing here (though it's probably a programming thing that was too much of a pain in the rear end to fix more than anything else). But the suit of armor inside here is definitely no pushover, either. I'm talking INCREDIBLY strong, here. If you think you're up to the challenge, I'll move out of the way. Regular ol' items, Mystical Thief Tools... Another optional fight that's pretty much for bragging rights. Though you still want to come in anyway just to grab a weapon upgrade for Duster, even if you've no intention of fighting the thing. There's three ways to tackle this guy. First is to fight the sword and shield first. The sword isn't anything special, just highish offense. Likewise, the shield just has high defense. Doing this, and you'll just fight regular Ghost Armor, nothing special. The second method is to fight one of the sword and shield, then attack the armor. The other artifact will join the armor in battle, nothing special. The third way is to just go for the armor first. The sword and shield will combine with the armor to make a Ghost Knight, a tough foe with 200HP and high offense and defense. A pretty fearsome foe. To make things worse, it will boost its offense and defense during battle, so be prepared to lower them again or else risk a lot of pain. Putting it to sleep helps tremendously, since wall staples don't work well on it. 70% of dropping Yogurt, which heals 80HP. Of course, I end up eating the yogurt after beating the knight, so it was a wash. So much so that I'd like to thank you for beating him. Thanks! Let that word of appreciation express my gratitude. It feels good to do something nice, especially with violence! How mysterious! Next time, we'll finish up the castle and catch up with the townspeople some more.
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# ? Sep 4, 2014 01:18 |
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I like that smug laugh the ghost gives. This game has really good animation.
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# ? Sep 4, 2014 01:44 |
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...The ghost knight is optional? I ragequit this game years ago because I couldn't beat the drat thing. Man, do I feel stupid.
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# ? Sep 4, 2014 02:56 |
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Edit: this might be a spoiler so nevermind.
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# ? Sep 4, 2014 03:06 |
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aidoru posted:...The ghost knight is optional? This whole dungeon is actually kind of hard, since it's your first time playing with status effects and almost all the enemies have them as well. Add to it that there are several unexpectedly strong enemies here (Ghost Knight, Strawberry Slime) and you may very well find yourself getting a few game-overs. Good thing there's free healing in the basement. Course, another dungeon coming up has an even bigger gently caress-you...
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# ? Sep 4, 2014 03:43 |
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Mega64 posted:My god, it's Caspar all over again.
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# ? Sep 4, 2014 03:47 |
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Mega 64 posted:Wine snob ghost is the smuggest thing I've ever seen, it's amazing.
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# ? Sep 4, 2014 04:22 |
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Mega64 posted:Hm, that gives me an idea! I had no idea you could do this. Poor Duster.
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# ? Sep 4, 2014 04:49 |
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Hedera Helix posted:I had no idea you could do this. Poor Duster. ...there are people who don't immediately see if you can kill yourself with the giant iron ball...?
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# ? Sep 4, 2014 06:54 |
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Einander posted:...there are people who don't immediately see if you can kill yourself with the giant iron ball...? ...yes...? I guess people do exist that don't want to make the poor little people on the screen find creative ways to kill themselves over and over again?
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# ? Sep 4, 2014 07:20 |
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SorataYuy posted:...yes...? I guess people do exist that don't want to make the poor little people on the screen find creative ways to kill themselves over and over again? I pity those imaginationless fools.
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# ? Sep 4, 2014 07:54 |
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Bellmaker posted:Wine snob ghost is the smuggest thing I've ever seen, it's amazing. He could make a great smug emote. Because we don't have enough smug faces yet, well at least this one is sophisticated.
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# ? Sep 4, 2014 08:04 |
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Bellmaker posted:
Can someone make that av sized please, that's pretty great and I need a new one. flerp fucked around with this message at 08:27 on Sep 4, 2014 |
# ? Sep 4, 2014 08:18 |
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There you go. e: Might be a bit until the next update between moving and work. Mega64 fucked around with this message at 09:22 on Sep 4, 2014 |
# ? Sep 4, 2014 09:16 |
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I love how you can even see the silhouette of the wine and food as it's falling down behind their sheets.
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# ? Sep 4, 2014 09:19 |
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That version of Back Beat Battle just sort of boggles the mind. Everything seems hella misaligned which is not at all helped by the fact that the beat skips but the rhythm continues and it's super strange. That said I can't even find a difference between Fate and Serious so I am not the most musical person.
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# ? Sep 4, 2014 11:42 |
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Bifauxnen posted:I love how you can even see the silhouette of the wine and food as it's falling down behind their sheets. If you aren't close enough to see the ghost, you can still see the wine/food falling through thin air, too. It's another nice touch.
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# ? Sep 4, 2014 15:13 |
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I like to think that the ghost is staring in awe at a man using a snake in that fashion. Really great sprite animation, in any case.
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# ? Sep 4, 2014 16:47 |
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Rope Snake is my favorite character in Mother 3, bar none. He's just so happy to be used and wants to help out as much as he can! What a wonderful rope who is also a snake~
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# ? Sep 4, 2014 17:49 |
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I think that's supposed to be "Chic Bandana" but it could also just be a silly pun.
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# ? Sep 4, 2014 18:34 |
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Gyra_Solune posted:That version of Back Beat Battle just sort of boggles the mind. Everything seems hella misaligned which is not at all helped by the fact that the beat skips but the rhythm continues and it's super strange. That version has a couple bars of 5/4 placed in between regular 4/4 meter to throw you off, it's really quite ingenious. It kind of makes you think of what progressive reggae music might sound like. But yeah, it also confuses me to no end. Osohe Castle is an awesome part of the game, by the way, I really like the mood this chapter sets.
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# ? Sep 4, 2014 20:08 |
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Fister Roboto posted:
Nah, the Bandanas have a bird theme to their names. The only one that doesn't seem to fit is the Manly Bandana, though I'm no bird expert so there could be a manly bird. So right now Duster is wearing a chick patterned bandana. Also that ghost looks super excited about Duster opening the present.
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# ? Sep 4, 2014 20:54 |
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evilspacehopper posted:Also that ghost looks super excited about Duster opening the present. He's just happy that Duster liked it.
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# ? Sep 5, 2014 03:30 |
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Charlett posted:Rope Snake is my favorite character in Mother 3, bar none. He's just so happy to be used and wants to help out as much as he can! What a wonderful rope who is also a snake~ I'm scared of snakes. I don't like them and think they're creepy and weird. Rope Snake is the exception. He's just so nice and friendly.
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# ? Sep 5, 2014 10:35 |
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Gyra_Solune posted:That said I can't even find a difference between Fate and Serious so I am not the most musical person.
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# ? Sep 5, 2014 17:54 |
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Man, the sprite work and the variety of enemies is really awesome in this game. Also we need a :wineghost: emote!
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# ? Sep 6, 2014 01:44 |
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Almost.
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# ? Sep 6, 2014 22:52 |
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Main PC I do the LP on will be without internet for at least several days, so there may be a delay on top of my sheer business/laziness for the next update.
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# ? Sep 7, 2014 18:35 |
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Mega64 posted:Main PC I do the LP on will be without internet for at least several days, so there may be a delay on top of my sheer business/laziness for the next update. Why don't you just wall staple that wifi signal onto your computer?
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# ? Sep 7, 2014 19:53 |
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Lord_Ventnor posted:Why don't you just wall staple that wifi signal onto your computer? It would stun the router for 4-5 days so the result would be the same thing.
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# ? Sep 8, 2014 04:59 |
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I like that this game is exploring the kind of funny side of ghosts. Singing and remembering stupid songs, just kind of letting food pass through them...
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# ? Sep 9, 2014 00:14 |
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The food ghost looks really gross, though.
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# ? Sep 9, 2014 06:56 |
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Glazius posted:I like that this game is exploring the kind of funny side of ghosts. Singing and remembering stupid songs, just kind of letting food pass through them... I love how much it plays around with cliche. You'd expect the old abandoned castle to be haunted by evil ghosts you have to fight your way through, or something like that. Instead it's haunted by ghosts who just want to kick back and party. And because this is Mother, they're all doing something different and all have unique sprites for it all. My favorite is chef ghost who's cooking for the party, because it makes no goddamn sense and I love it.
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# ? Sep 9, 2014 08:34 |
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# ? Apr 29, 2024 02:20 |
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Sydin posted:I love how much it plays around with cliche. You'd expect the old abandoned castle to be haunted by evil ghosts you have to fight your way through, or something like that. Instead it's haunted by ghosts who just want to kick back and party. And because this is Mother, they're all doing something different and all have unique sprites for it all. My favorite is chef ghost who's cooking for the party, because it makes no goddamn sense and I love it. I like the ghost curled up in the corner, I can relate to him.
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# ? Sep 9, 2014 22:46 |