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Dan Didio posted:As someone who hasn't really played a main Final Fantasy game since X and X-2, what the hell is going on right now? I have no idea what Final Fantasy XV even is and I'm not sure what the hell happened in between, there was two MMO's, or something? They were making a Kingdom Hearts-like game in the universe of XIII but it took waaaaaaaaaaay too goddamned long so now its called FF XV because that sounds more impressive, and its more of its own thing now because XIII was kinda so-so. Basically they over-franchised the gently caress out of Final Fantasy XIII. People kept asking for more VII and they did stuff like Dirge and the cellphone games and the vita game, and they decided to go ahead and make their next FF into a huge multi-game FF, but the core game of XIII is pretty weak. Final Fantasy XI and XIV are both really great and very beautiful MMORPGs that have almost nothing to do with any other FF and only a little to do with each other (Although most FFs have nothing to do with each other) XII is actually underrated. XIII sucks hard. XIII-2 probably sucks but a little less. XIII-3 (Known as Lightning Retuns because Square has ADD now and can't stick to a naming scheme longer than 2) is apparently decent.
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# ? Dec 18, 2014 03:03 |
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# ? Apr 28, 2024 04:05 |
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Volt Catfish posted:The first hour of the game will be new content and then you'll just have to play the first game all over again. I was never more let down by a game than when BD revealed you had to redo every crystal boss and (optionally, I guess) Asterisk holder in order to continue with the story. I never completed it after that.
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# ? Dec 18, 2014 03:55 |
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Get Innocuous! posted:I was never more let down by a game than when BD revealed you had to redo every crystal boss and (optionally, I guess) Asterisk holder in order to continue with the story. I never completed it after that. square reveals ffxv will have 5000 hour story by simply repeating one area a hundred times
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# ? Dec 18, 2014 04:10 |
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Ah the Destiny gambit.
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# ? Dec 18, 2014 04:16 |
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Volt Catfish posted:The first hour of the game will be new content and then you'll just have to play the first game all over again. From which world? Because you basically murdered every single Asterik holder in the first world and only started sparing them from the second onwards...or are they retconning this somehow? That said, while the worry about a repeat of the second half of Bravely Default is warranted, reusing the Asterik holders is not in of itself necessarily a bad thing given that a lot of them were cool characters who could have benefited from more time and development on screen.
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# ? Dec 18, 2014 04:30 |
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YIKES Stay Gooned posted:Ah the Destiny gambit. Excuse you, Dragon Age II beat it to the punch by about 3 years. dammit Dragon Age II had like 3 fun characters and 15 insufferable tools...
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# ? Dec 18, 2014 04:49 |
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Tae posted:I wouldn't mind the lovely VA direction if they learned how to mix their english tracks. It always sound like they hire interns or they fundamentally don't know how to post-process the balance between voices, music, and SFX. My main problem with the english trailer is that I couldn't straight up hear some of the talking because the music overpowered the voices combined with the super low bass. That's a pretty fair assessment. I'd like to see better VA direction myself but the audio mixing in that trailer is a disaster all its own.
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# ? Dec 18, 2014 07:13 |
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Wait I didn't realize they're actually bringing the same asterisk holders back. That's kinda lazy.corn in the bible posted:xv is a game about dudes in a car Space Fantasy 15 Is about a Fantasy Guy In Space
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# ? Dec 18, 2014 07:28 |
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THE AWESOME GHOST posted:Wait I didn't realize they're actually bringing the same asterisk holders back. That's kinda lazy. im stunned that bravely default developers would stoop to reusing content
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# ? Dec 18, 2014 07:32 |
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I fully expect BS to contain a whole lot of recycled material, but ideally this will allow them to actually finish the second half of the game this time. Or at least make a good game on the first try so we don't get another For The Sequel situation.
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# ? Dec 18, 2014 07:33 |
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I mean, didn't the game purposefully finish the first game in a setting where all the Asterisk bosses were both alive and not massive insane monsters? Like they get less poo poo as human beings as you go from world to world.
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# ? Dec 18, 2014 07:35 |
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ZenMasterBullshit posted:I mean, didn't the game purposefully finish the first game in a setting where all the Asterisk bosses were both alive and not massive insane monsters? Like they get less poo poo as human beings as you go from world to world. Nah, your team was visiting other worlds but they all returned to their original world at the end. (Ringabel seems to go back to another world to save a different Edea, based off the ending.) That is the world with a whole lot of dead folks.
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# ? Dec 18, 2014 07:37 |
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ImpAtom posted:I fully expect BS to contain a whole lot of recycled material, but ideally this will allow them to actually finish the second half of the game this time. First titles in a new series tend to be a little rough; now that they've had a chance to observe fan reaction and consider everything that occurred over the course of development, they should be able to address issues the first game had and create a superior product. This is also why the second iteration of a trilogy tends to be the best, because it happens after they've had a chance to reassess but before they decide that something "new" and "different" needs to be added to avoid boring the consumer. Hopefully Bravely Second follows this scheme (or, well, the first part anyway) and doesn't go the same way as Final Fantasy into FFII.
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# ? Dec 18, 2014 07:38 |
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corn in the bible posted:im stunned that bravely default developers would stoop to reusing content I'm stunned that they'd do it a second time after how terribly it was received the first yeah
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# ? Dec 18, 2014 07:38 |
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ZenMasterBullshit posted:I mean, didn't the game purposefully finish the first game in a setting where all the Asterisk bosses were both alive and not massive insane monsters? Like they get less poo poo as human beings as you go from world to world. They return to world numero uno in the end anyway. Except for you-know-who, anyway.
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# ? Dec 18, 2014 07:39 |
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THE AWESOME GHOST posted:I'm stunned that they'd do it a second time after how terribly it was received the first yeah This isn't even the first time. Four Heroes of Light did it too, to a lesser degree.
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# ? Dec 18, 2014 07:39 |
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Maybe I've just gotten used to long development times, but the fact that they basically promised a new entry in the Bravely series every year makes me wary. I'd rather companies make games well than try to meet some arbitrarily deadlines they set for themselves. I feel those lead to messy rushed content, or lazy reuse of assets.
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# ? Dec 18, 2014 07:45 |
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I think XII is actually the last one I played, now that I think about it, but X-2 was the last one I enjoyed.
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# ? Dec 18, 2014 07:46 |
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If we can get an Assassin's Creed every year it's possible to make a Braely Default game every year. Whether they'll be worth buying is a different question entirely. It works with stuff like Pokemon though.
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# ? Dec 18, 2014 07:50 |
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Evil Fluffy posted:If we can get an Assassin's Creed every year it's possible to make a Braely Default game every year. Whether they'll be worth buying is a different question entirely. It works with stuff like Pokemon though. It's certainly possible but not with a single team. Almost every yearly game is actually the result of having multiple development teams working on games. Both AC and Pokemon do this. That, unfortunately, almost means a higher chance of bad-good-bad-good or inconsistent sequels since the same teams aren't working on both.
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# ? Dec 18, 2014 07:52 |
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The Call of Duty teams have it figured out, three year cycle for each game, one team working on each one and stagger the development cycles.
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# ? Dec 18, 2014 07:57 |
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The AC franchise is yearly because they have about 2-3 Triple-A titles worth of staff working on a single game. I think, no joke, they have over a dozen studios around the world and 1000+ employees working on one game.
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# ? Dec 18, 2014 08:47 |
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So I'm kind of at that point in FFX where I'm at the end game but nowhere near ready to fight the Monster Arena bosses. What's the best way to grind AP? Is it just Omega Dungeon? I was thinking double / triple AP and grinding on cactuar town may be pretty good, but not sure on that one...
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# ? Dec 18, 2014 08:50 |
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Kirios posted:So I'm kind of at that point in FFX where I'm at the end game but nowhere near ready to fight the Monster Arena bosses. What's the best way to grind AP? Is it just Omega Dungeon? I was thinking double / triple AP and grinding on cactuar town may be pretty good, but not sure on that one... You need to find an overdrive > AP piece of equipment, hopefully with double ap and on the character you equip it on set their overdrive to Ally (I think it's that, i think there's one where you get ap for them taking damage, and one where they just do something). Then just go into battle against something like a tonberry and just have everyone defend like crazy for easy ap or have the two without the armor attack the tonberry and take damage from karma and then escape when they're dead (depending on the overdrive it's set to I guess). You can do this against the master Tonbery in the arena rather easily and should be able to escape every time.
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# ? Dec 18, 2014 08:57 |
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Kirios posted:So I'm kind of at that point in FFX where I'm at the end game but nowhere near ready to fight the Monster Arena bosses. What's the best way to grind AP? Is it just Omega Dungeon? I was thinking double / triple AP and grinding on cactuar town may be pretty good, but not sure on that one... I think the usual trick is Overdrive > AP and then some trick involving a tonberry at the arena or something. e: hahah yeah there we go
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# ? Dec 18, 2014 08:58 |
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Dan Didio posted:As someone who hasn't really played a main Final Fantasy game since X and X-2, what the hell is going on right now? I have no idea what Final Fantasy XV even is and I'm not sure what the hell happened in between, there was two MMO's, or something? EDIT: Super Robot Wars manages about a release a year, but they have an A-Team and a B-Team and it really shows in the quality of the product. Even the good B-Team games have a lot of recycled animation and some wonky/unimpressive new ones. Endorph fucked around with this message at 09:01 on Dec 18, 2014 |
# ? Dec 18, 2014 08:58 |
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Kirios posted:So I'm kind of at that point in FFX where I'm at the end game but nowhere near ready to fight the Monster Arena bosses. What's the best way to grind AP? Is it just Omega Dungeon? I was thinking double / triple AP and grinding on cactuar town may be pretty good, but not sure on that one... Make weapons with Triple AP, Triple Overdrive, and Overdrive->AP. Set everyone's overdrive mode to Ally. Make armor with Auto-Phoenix. Start a fight with Don Tonberry. Every time you attack him, he'll counter with Everyone's Grudge, which will do a ton of damage based on how many monsters that character has killed. That damage then gets turned into overdrive for the other two characters, then tripled, then converted to AP and tripled again. Keep doing this over and over until it's dead or you run out of Phoenix Downs and you'll rack up a ton of AP very quickly, even if you escape the battle.
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# ? Dec 18, 2014 09:01 |
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Endorph posted:what does it matter, the entire gimmick of the series is that none of the games are really related It's cool, dude, a bunch of people who aren't retards already responded.
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# ? Dec 18, 2014 09:06 |
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Fister Roboto posted:Make weapons with Triple AP, Triple Overdrive, and Overdrive->AP. Set everyone's overdrive mode to Ally. Make armor with Auto-Phoenix. Start a fight with Don Tonberry. Every time you attack him, he'll counter with Everyone's Grudge, which will do a ton of damage based on how many monsters that character has killed. That damage then gets turned into overdrive for the other two characters, then tripled, then converted to AP and tripled again. Keep doing this over and over until it's dead or you run out of Phoenix Downs and you'll rack up a ton of AP very quickly, even if you escape the battle. This takes a lot of time to setup though In the meantime if you want to kill things to grind I think Zanarkand is actually a better option than Omega ruins.
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# ? Dec 18, 2014 09:07 |
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It's actually not that bad. You get the materials for Overdrive->AP from unlocking arena bosses, which he's going to do anyway. That's the only ability you really need, Triple AP and Triple Overdrive just make the process faster.
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# ? Dec 18, 2014 09:13 |
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Dan Didio posted:It's cool, dude, a bunch of people who aren't retards already responded.
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# ? Dec 18, 2014 09:14 |
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Fister Roboto posted:It's actually not that bad. You get the materials for Overdrive->AP from unlocking arena bosses, which he's going to do anyway. That's the only ability you really need, Triple AP and Triple Overdrive just make the process faster. Really if you're able to make all of those things plus auto-phoenix for three people, you probably don't really need the ap.
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# ? Dec 18, 2014 09:15 |
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Endorph posted:I didn't notice the new page, also what's your problem I said it's cool, dude.
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# ? Dec 18, 2014 09:16 |
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Dan Didio posted:I said it's cool, dude.
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# ? Dec 18, 2014 09:20 |
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Fister Roboto posted:Make weapons with Triple AP, Triple Overdrive, and Overdrive->AP. Set everyone's overdrive mode to Ally. Make armor with Auto-Phoenix. Start a fight with Don Tonberry. Every time you attack him, he'll counter with Everyone's Grudge, which will do a ton of damage based on how many monsters that character has killed. That damage then gets turned into overdrive for the other two characters, then tripled, then converted to AP and tripled again. Keep doing this over and over until it's dead or you run out of Phoenix Downs and you'll rack up a ton of AP very quickly, even if you escape the battle. This but set the person who has killed the most enemies to Stoic (damaged received goes to Overdrive) and the other two to Comrade (Allies damage goes to Overdrive).
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# ? Dec 18, 2014 09:26 |
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FF11 is good, FF12 is good, FF13 is good, FF13-2 is good, FF13-3 is good, FF14 is good, BD is good, BS will be good, FF15 will be good.
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# ? Dec 18, 2014 14:09 |
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So what I'm getting at for FF15 is that it's going to be ultimate road trip. Right?
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# ? Dec 18, 2014 15:18 |
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Terper posted:FF11 is good, FF12 is good, FF13 is good, FF13-2 is good, FF13-3 is good, FF14 is good, BD is good, BS will be good, FF15 will be good. Every game is the best game in the series.
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# ? Dec 18, 2014 15:23 |
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forbidden lesbian posted:Every game is the best game in the series. Woah now, don't get too ahead of yourself! We wouldn't want to say anything we can't take back. InfinityComplex posted:So what I'm getting at for FF15 is that it's going to be ultimate road trip. Right? I'm only buying it if I get DLC car horns for my road trip.
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# ? Dec 18, 2014 15:27 |
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# ? Apr 28, 2024 04:05 |
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InfinityComplex posted:So what I'm getting at for FF15 is that it's going to be ultimate road trip. Right? God, I hope so. There better be FFXV-brand McDonald's pit stops as save points. Even right before the final boss, there should be one last place to pick up a pack of McNuggets and an apple pie.
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# ? Dec 18, 2014 15:31 |