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Do the designers explain anywhere in the text why they did that? Does it contribute to some notions of realism, like in Phoenix Command, or is it something they did to get the exact probability curve they want? (JAGS has you roll 4d6-4, or 4d6 drop 6s, which I believe they did to add a bell curve to a D20 roll.)
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# ? Dec 30, 2014 01:00 |
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# ? May 10, 2024 15:14 |
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Ewen Cluney posted:This hobby definitely needed someone like Mikan who would get ideas for games from Kanye West songs. I do what I can to help make RPGs weird though. Please explain. What song and what game idea?
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# ? Dec 30, 2014 01:03 |
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Halloween Jack posted:Do the designers explain anywhere in the text why they did that? Does it contribute to some notions of realism, like in Phoenix Command, or is it something they did to get the exact probability curve they want? (JAGS has you roll 4d6-4, or 4d6 drop 6s, which I believe they did to add a bell curve to a D20 roll.) Lord no. The book just sells itself as an "interactive storytelling experience" and so on. Clearly a freshman effort at game design. That ruleset sure has stuck in my brain though, I'll give them that.
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# ? Dec 30, 2014 01:06 |
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I am sorry to be always the guy asking for info, but what happened to Mikan exactly?
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# ? Dec 30, 2014 01:31 |
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Tollymain posted:she's retiring from the business after meeting obligations on her last kickstarter. as for what she's doing now, i'm not too clear on it and if i were i probably wouldn't share it anyway literally the post after your last post
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# ? Dec 30, 2014 01:33 |
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Antivehicular posted:I own GURPS Vampire and GURPS Mage, and they are fantastically, transcendently ill-advised products. I almost want to create GURPS Fate D20 in their honor, maybe with a fourth system thrown in for actual world flavor (GURPS Fate D20 Monsterhearts, anybody?). GURPS Mage, for all its mechanical and tonal shortcomings, at least does a better job of actually explaining the setting and its core concepts than the actual MtAs rulebooks bothered doing.
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# ? Dec 30, 2014 01:41 |
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Tollymain posted:literally the post after your last post I understood that part; I wanted to know what caused her to do that.
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# ? Dec 30, 2014 01:44 |
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paradoxGentleman posted:I understood that part; I wanted to know what caused her to do that. You're unlikely to get an informative answer, because (as I understand things) that would run into the kind of privacy issues that are part and parcel of why Mikan left the hobby.
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# ? Dec 30, 2014 02:06 |
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theironjef posted:You ever want to get into the real poo poo of math guys designing games, find yourself a copy of Don't Look Back. It's some lovely horror genre book from the 90s, and it has weapon damage represented as multiplying the result of your skill check by the weapon's modifier, which is a decimal. So like you get 4 on your roll and multiply that by a pistol's damage of .6 to get how much you deal. Not going to lie, I'm tempted to steal this for any horror games I run in the future. Except it'll just be Dread-style. You have 10 seconds to do all the math and roll all the dice. In the end, everybody audits the numbers you came up with. If you did everything right, you succeed. If you hosed up anywhere, you fail. It's meant to emulate the feeling of being a character in a horror movie desperately trying to start a stalling-out car before the killer breaks through your window.
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# ? Dec 30, 2014 05:14 |
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OtspIII posted:Not going to lie, I'm tempted to steal this for any horror games I run in the future. C-can I just play Jenga instead?
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# ? Dec 30, 2014 05:30 |
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BatteredFeltFedora posted:You're unlikely to get an informative answer, because (as I understand things) that would run into the kind of privacy issues that are part and parcel of why Mikan left the hobby. Yeah, that's about right. I only saw a little bit of the issue, but it seemed like it was the same kind of stuff we saw later with gamergate (i.e. a bunch of semi-organized harassment of a woman, including attacks on her personal life) a few months ahead of time. Nobody deserves to have that kind of harassment over being a minority making an elfgame. It's why Dann Thomas (in comics), D.C. Fontana (in sci-fi) or R. Sean Borgstrom (in gaming) went by more male sounding names-- going under the radar means you can avoid a bunch of the fanbase harassing you for not conforming to the expectations about the kind of people who should create the media they consume.
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# ? Dec 30, 2014 05:45 |
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gtrmp posted:GURPS Mage, for all its mechanical and tonal shortcomings, at least does a better job of actually explaining the setting and its core concepts than the actual MtAs rulebooks bothered doing. Yeah, as ill-advised as the projects are, I will say that GURPS Vampire and GURPS Mage shine as no-bullshit primers about the game setting. I can't in good faith recommend that anyone play them (although I can't in good faith recommend that anyone play MtAs either), but if you just want to learn what's up without blocks of interminable prose in awful typefaces, GURPS WoD will set you up.
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# ? Dec 30, 2014 05:58 |
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OtspIII posted:Not going to lie, I'm tempted to steal this for any horror games I run in the future. Is it bad that I think this is kind of brilliant? Or is this just a reflex of me being good at math but having shaky hands?
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# ? Dec 30, 2014 06:05 |
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Gamergate keeps coming up, so pre-empting this just in case: GG chat has to go in the GBS Hellthread.
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# ? Dec 30, 2014 08:14 |
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How to deal with pervy players?quote:We had a situation like that once. Had to stop by an apothecary for some medicines and there was an attractive female elf assistant and this old elf guy. A buddy and I decided to woo the female elf. I rolled pretty well on a charisma check, while my buddy rolled a one I think. GM decided I won the girl while my buddy passed out from some "mysterious substances" and woke up the next morning naked next to the old man doctor. Had a great time laughing at him and then we moved on. quote:The biggest minefield I've had to deal with as far as sex in a role-playing game? I run a father/son game, and one of the teenage boys is gay, but his conservative religious father doesn't know it. The boy's trick? He plays female characters, and then asks about "hot guys in town." I guess the father glosses over it because on the surface it's just role-playing a straight relationship. Still, try being a man in your 40s, as a homosexual teenage boy passes you a sexual note, right in front of his homophobic father. It doesn't matter that the note is intended for an NPC of the appropriate gender -- that can be a tense moment. It can be difficult to ensure that the kid has fun and the father doesn't murder me. quote:As a rule, any seriously disturbing, antisocial habits or personality traits require DM approval at character creation. Is your character a psychopath or pedophile? Do they habitually sexually harass/assault people? Are they a kleptomaniac or a pathological liar? quote:The druid in my campaign made innuendo after innuendo. Eventually, circumstances such as they were, he had access to a slave girl for his pleasure. He chose to rape her in honeybadger form. Needless to say his deity abandoned him after that escapade. quote:Free reign. One of my players has a half orc who derives sexual pleasure from defiling (that is the safest way I can describe it) corpses after cutting them open and climbing inside. There's lots of eye-rolling from the group but nobody complained about it. quote:Fertility rolls quote:Well... in the games I play, a friend and myself usually end up playing somewhat sexualized characters (Currently two games: Modest yet flirty lesbian monk/Former prostitute, transfixed lesbian leaning wizard; and Dominant, sadistic, noble-brothel mistress/Her flirty and forward male bartender). I imagine that if my girlfriend were to play, she would also manage to end up with a very open character as well. Much of how we choose to play off the sexuality, however, is somewhat in the background. In the first case, it shows up as quips and mild banter with some actions in game acknowledging the attractions (my monk undressing to her skivvies to wade through some water to inspect bodies; other character cat called her, which resulted in a mutually accepted non-lethal punch to the face). quote:Man, screw STDs. It's one thing if I have a player who OCCASIONALLY wants to gently caress around in-game; that's fine and totally role-playable. The minute they turn into a total perv or ruin the experience for everyone else, or creep on another character, I will gently caress them. Literally. quote:I'm about to start dming a an evil game for a bunch of new players and one of them already told me he wants to be a rapist. Its going to be a cluster gently caress but this thread is giving me some good ideas on how to deal with it.
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# ? Dec 30, 2014 21:48 |
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JcDent posted:The opposite would be a dude joining a book club or something (I'm not very good at stereotyping female social activities) to pick up chicks and skipping on reading books, analysis and talking about books. Well, that's what the author has in mind... and that would lead to sorority members joining in to make fun of the other women and to pick up dudes. Of course, that doesn't happen and women definitely don't join games for attention. They also want some bit of that 'a small team of enlightened heroes violently overcome The Enemy and assert the correctness of their world-view by use of force', 'cos it's fun. I don't understand. Obviously RPGs and D&D in particular are not generally thoughtful compositions created to elicit legitimate reflection upon the world as it actually exists. If Gygax met met me in the real world, threw dice in my face and called me "A natural human being" I would not be shocked. The people who made this stuff up are not role models. They are painfully inarticulate introverts. Nobody is, nor should be, deifying them. But it's fun to play pretend in a pretend world. Those worlds will reflect the players/dms is all. Most people are lovely, ergo, most D&D games are lovely. I wish I had a solution, but until a wizard makes an anti-racism potion I can put in the water supply, we're just stuck with it.
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# ? Dec 31, 2014 03:27 |
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quote:No surprise here, there simply weren’t too many games willing to go up against the 500 pound gorilla of tabletop gaming, the venerable Dungeons & Dragons. Besmirched in the minds of many gamers by a divisive Fourth Edition, the Fifth Edition has won back hearts and minds by sticking to the well-trod basics of what D&D is while innovating just enough to please the new generation of gamers. The new D&D focuses on cutting away the cruft of extra rules that the game had accumulated in favor of playing as fast as older editions of the game. With a focus on readable, clear rules and easily understood character options, this might be the fastest playing edition of D&D since 1981, and certainly has as much depth as anything published in between.
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# ? Dec 31, 2014 03:32 |
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gradenko_2000 posted:Nothing has been left out, nothing forgotten, and tradition respected. Except maybe for Warlords, of course, but gently caress those guys because god forbid we should actually criticize the game we're supposed to review.
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# ? Dec 31, 2014 04:11 |
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Covok posted:If you want an anime game that is better than BESM in everyway, try OVA. Better than BESM is not exactly difficult. I had a look at one of the sample characters. It uses an advantage/disadvantage system and apparently powering up from solar energy is exactly as much a hinderance to your character as a megacorporation trying to hunt you down and dismantle you. Are there any games worth using for a generic anime-themed thing (not GSS, for example) that don't have a weakness/disadvantage system like that?
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# ? Dec 31, 2014 04:20 |
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inklesspen posted:Better than BESM is not exactly difficult. I had a look at one of the sample characters. It uses an advantage/disadvantage system and apparently powering up from solar energy is exactly as much a hinderance to your character as a megacorporation trying to hunt you down and dismantle you. That's because you don't know the rules. It's not advantage/disadvantage - those are your abilities overall. Dependency -3 means that, without her dependency, she takes -3 to all dice rolls. The whole point is that your abilities and weaknesses have to mostly be numerically the same - if you made some superhuman with +abilities everywhere, you need an equal number of weaknesses. There's a little leeway but not much.
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# ? Dec 31, 2014 04:51 |
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Too much yap, not enough grog.comments slap fight in the November 2014 preorder for Far West posted:How very disappointing that the attitude of entitlement so prevalent in online and console gaming has filtered down into tabletop roleplaying...anyone who's been a roleplayer for a while knows that a certain degree of patience is required when waiting for a particular product. Lest we forget, Far West has been a long time in development, but not due to a cynical desire to rip off gamers, as seems to be implied by the posters below. There have been setbacks of both a personal and business-related nature, but the process would take as long even without those setbacks. This is a roleplaying game. A written medium developed by creators. And the creative process is a slow one. I for one will be giving the game a chance before I demonise GMS, having already pre-ordered it, and am choosing to believe that the delays mean a better product will be the outcome. The rest of you can treat it like you're being denied something you have a right to if you want, but you are going to be disappointed with the rest of your lives, believe me. When my wife was pregnant, I didn't stand over her swelling tummy every day, bemoaning the fact that my son 'wasn't ready fast enough'. Anything worthwhile takes time, and I believe Far West is one of those things. You can vote with your wallets, but keep the character-assassinations to yourselves. Sense of entitlement you say? loving typical. A blogger decides to paint FAR WEST as racist, doesn't ask me for comment, absolutely misrepresents my position. Lovely. posted:Since the character assassination by pffft no didn't allow me to defend myself in comments, I'll respond here: Ahahahahahaha it loving never gets old (even tho these posts are from *two years ago*) posted:Funny thing: My lawyer is actually seriously suggesting a libel suit. quote:Sorry -- that was a response to someone else. I've deleted it (and the snarky comment I was responding to) PS I guess there's some Cubicle 7/Paizo partnership that put Far West up for preorder on Paizo's site. You can still give them (who? all three?) $35 for it! PPS Here look at some poo poo: I think that's a backer reward? That Old Tree fucked around with this message at 10:37 on Dec 31, 2014 |
# ? Dec 31, 2014 10:32 |
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Man, that looks like the artistic equivalent of pasting someone's face over a photo. The arms and face even have drastically different skin tone.
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# ? Dec 31, 2014 10:42 |
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Mors Rattus posted:Man, that looks like the artistic equivalent of pasting someone's face over a photo. The arms and face even have drastically different skin tone. I could believe some sort of "painted geisha make-up" excuse, but her head is also loving huge compared to the rest of That is a piece of the promotional "art" from the Far West website that's meant to entice consumers and
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# ? Dec 31, 2014 10:59 |
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Mors Rattus posted:Man, that looks like the artistic equivalent of pasting someone's face over a photo. The arms and face even have drastically different skin tone. I'm pretty sure that's literally what it is.
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# ? Dec 31, 2014 11:20 |
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Oh poo poo!The enemy within posted:I usually keep away from commenting on the whole gamergate issue unless it is something that warrants highlighting as is the case of this article brought to light to me by +Tracy Hurley last week. The article titled "Misogyny and the Female Body in Dungeons & Dragons" develops some points by misquoting the original articles. Tracy's response to me highlighting those points was, should I say, less than professional, and eventually led to a blocking (apparently a common habit of hers). Now if the whole gamergate issue arose from questioning journalistic ethics it is simply unacceptable to support the cause of women through the same unethical journalistic practices. This leads me to believe that Tracy isn't interested in the well being of women, she's interested in the well being of the fight. The fight gives her purpose and to perpetuate the fight women can never be seen as equal, she is the enemy within. Oh, oh, oh, no. Oh shiiiiiiiit! quote:I don't really see why someone would dig up decades-old documents when trying to argue about sexism in D&D; there are plenty of contemporary examples of sexism (and racism) in roleplaying games. The enemy within posted:Actually it doesn't. The careful observer will note that such modifiers allow for values such as 20 CON and 19 DEX for women, but don't allow 19 STR for men. This centers the game's balance so to speak on another range of values. The thing Tracy calls "default male" is something else now. This is like floating in space. When you push something both you and what you push move not just what you push. When these modifiers get added to the women, the reference (what you call men and claim is doing the pushing) get's moved too. The game has changed. quote:You're still talking about numbers to the exclusion of their connotations. This is not about power level or statistics. It's about portraying women as "others" rather than putting them on symmetrical footing to men. The enemy within posted:So multiply all by minus one and add that to men or write the rules as plus one str for men and plus two con and one dex for women. A plus one never stopped me from creating an elf it won't stop me from creating a male character. quote:Sure, there are a bunch of ways that you could solve this problem. The fix would take 10 seconds. The point of bringing it up is as an example of sexism in the RPG industry -- to the writers, it wasn't a problem that humans and men were defaults and women and elves were fantastical spin-offs, so they didn't bother to fix it. The enemy within posted:How do you come about saying that humans and men are the default? You mean to say the rules as published is the default for men (without considering these to Dragon articles)? So when you quote AD&D and mention + 1 DEX and - 1 CON for elves you're talking about male elves? quote:When you roll up stats, they are the stats for a male human. If you want to be an elf, you have to apply changes (per AD&D). If you want to be female, you also have to apply changes (per the Dragon article). The enemy within posted:So what you're saying is that without taking into consideration the Dragon article you, Nah, can only play male characters in D&D? Am I understanding you correctly? quote:You are not understanding me correctly. The enemy within posted:Right, the original rules are gender neutral and thus can't be "the male default" you claim them to be. When the Dragon article authors add the modifiers there's a new middle ground, a new "center of gravity" for humanity. If women have +2 CON then on the average they have one hit point more than men. The average first level human fighter has 4.5 HP instead of 4. The average human has slightly better defense due to the + 1 DEX and is slightly weaker with the -1 STR. The center of power for mankind has shifted. The game has changed. This of course if you play a fair amount of female characters in your party. quote:I understand your physics analogy perfectly; the problem is that your analogy doesn't capture the important part of Tracy's point about the Dragon article. Let me try something more direct. The enemy within posted:Your argument is totally off the mark as there is no evidence that there's a distinction in race that gives + 1 STR and + 1 CHA. There is though evidence for the differences mentioned about men and women. I can vouch for that in two ways. Oh poo poo.
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# ? Dec 31, 2014 11:55 |
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Wow. That's some amazing digging yourself deeper.
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# ? Dec 31, 2014 15:25 |
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Missing-the-point.txt
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# ? Dec 31, 2014 18:02 |
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New rule since I'm the OP: No more asking about Mikan. She was harassed out of the hobby by Zak S and his cronies. Feel free to talk about Zak S and his abusive bullshit, just leave her alone.
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# ? Dec 31, 2014 18:24 |
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Plague of Hats posted:That is a piece of the promotional "art" from the Far West website that's meant to entice consumers and Some kinda trans enthusiast anyway. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Dec 31, 2014 18:47 |
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Arivia posted:New rule since I'm the OP: No more asking about Mikan. She was harassed out of the hobby by Zak S and his cronies. Feel free to talk about Zak S and his abusive bullshit, just leave her alone. Noted. If well-wishes can be conveyed, though, let her know she was a good poster and will be missed.
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# ? Dec 31, 2014 19:08 |
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I was not around when she was a regular poster, but no one should be harrassed out of something they love, so she has my well wishes as well. I hope the new year brings her as much happiness as is humanly possible.
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# ? Dec 31, 2014 19:12 |
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Plague of Hats posted:Oh poo poo! Reading these threads always makes me become that annoying person who talks to movies, yelling at posts 'That's not how that works!' How do you not get it so badly?
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# ? Dec 31, 2014 19:27 |
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Plague of Hats posted:Oh poo poo! Everytime I read bullshit justifications for making women "weaker, because I'm stronger than MY GIRLFRIEND," I just think back to my brief stint as a wholesale animal feed delivery driver, and all the nice women, some just "little old ladies", who could tear down that truck faster than I could ever hope to. Yeah, sorry, lifestyle dictates your "stats" not whats between your legs. There was also a 13 year old Amish girl who could handle a skid-steer better than I could, but I won't get into that.
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# ? Jan 1, 2015 05:00 |
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YF19pilot posted:Everytime I read bullshit justifications for making women "weaker, because I'm stronger than MY GIRLFRIEND," I just think back to my brief stint as a wholesale animal feed delivery driver, and all the nice women, some just "little old ladies", who could tear down that truck faster than I could ever hope to. Yeah, sorry, lifestyle dictates your "stats" not whats between your legs. As much as I hate how much the Glorantha guy spergs about poo poo, I do support his position on women in his setting. A long time ago on either usenet or RPGnet I read a post by him that was basically: "Look, Glorantha sucks if you're a lady, like, a lot. It's based on the Iron Age, I am very knowledgeable about history, those were a lovely time to be a lady. You can be a lady with exceptional stats and combat prowess, I just didn't write it in the base book because 99% of women in this setting are hella oppressed and kept down by the man, it's how it goes. But on the other hand I am not in your game group dictating what you do so feel free to change or break things if it means you get to tell the story you want to tell." And I respect that idea for something like Glorantha that is so steeped in real world historical analogue and myths, I never got it in D&D which in my mind has always been less based on real myth and much more flexible and egalitarian for the most part than things with a heavily enforced setting like Glorantha or Tekumel.
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# ? Jan 1, 2015 09:51 |
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El Estrago Bonito posted:As much as I hate how much the Glorantha guy spergs about poo poo, I do support his position on women in his setting. A long time ago on either usenet or RPGnet I read a post by him that was basically: "Look, Glorantha sucks if you're a lady, like, a lot. It's based on the Iron Age, I am very knowledgeable about history, those were a lovely time to be a lady. You can be a lady with exceptional stats and combat prowess, I just didn't write it in the base book because 99% of women in this setting are hella oppressed and kept down by the man, it's how it goes. But on the other hand I am not in your game group dictating what you do so feel free to change or break things if it means you get to tell the story you want to tell." And I respect that idea for something like Glorantha that is so steeped in real world historical analogue and myths, I never got it in D&D which in my mind has always been less based on real myth and much more flexible and egalitarian for the most part than things with a heavily enforced setting like Glorantha or Tekumel. That's not even true because the Orlanthi culture in Glorantha, which is most of the focus of the published Glorantha/Runequest material specifically accept and have places for women who don't adhere to our culture's stereotypes of what Iron Age women were like, so it's not like it's "women suck and have low STR the setting" Just to be clear, by "The Glorantha guy" do you mean Greg Stafford? Also cut the "sperg" poo poo, tia. I know it's enshrined in internet culture but c'mon son. Lightning Lord fucked around with this message at 10:00 on Jan 1, 2015 |
# ? Jan 1, 2015 09:55 |
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El Estrago Bonito posted:As much as I hate how much the Glorantha guy spergs about poo poo, I do support his position on women in his setting. A long time ago on either usenet or RPGnet I read a post by him that was basically: "Look, Glorantha sucks if you're a lady, like, a lot. It's based on the Iron Age, I am very knowledgeable about history, those were a lovely time to be a lady. You can be a lady with exceptional stats and combat prowess, I just didn't write it in the base book because 99% of women in this setting are hella oppressed and kept down by the man, it's how it goes. But on the other hand I am not in your game group dictating what you do so feel free to change or break things if it means you get to tell the story you want to tell." And I respect that idea for something like Glorantha that is so steeped in real world historical analogue and myths, I never got it in D&D which in my mind has always been less based on real myth and much more flexible and egalitarian for the most part than things with a heavily enforced setting like Glorantha or Tekumel. I get the whole thing that a lot of fantasy is based on middle ages, and even in our modern age, there's still a lot of pressure towards strict gender roles (men are strong, women are weak), and sometimes that could be fun to play through. But, I guess the point is, at least for me, when you play a game like D&D, where you get to be magical murder hobos for hire, you're not the 99%. You're a "hero", an exception to the rules of society, and it's lovely if some game or sperglord GM tried to force arbitrary penalties on you based on what stereotypes they buy into about the "99% of everyone else". Also, lower class women in oppressive societies where they're forced to do manual labor as a means to get by, will probably still be just as strong, if not stronger, than most middle/upper class men. They might not be as strong as their male contemporaries, but that's a matter of occupation, not genetics. Arbitrary modifiers are just that.
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# ? Jan 1, 2015 10:39 |
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It goes back to a defining moment for genre women in The Lord of the Rings, when Éowyn fails to slay the Witch-king of Angmar due to her low STR modifier. This is not actually what happened, she killed the poo poo out of him.
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# ? Jan 1, 2015 14:50 |
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Whenever someone suggests strength penalties to female characters in games (and it's always penalties) and argues for their inclusion on account of real-world male/female physiology, I'm always curious as to just how arbitrary their numbers are. I suspect that in most cases, the authors simply decided that women were to be weaker and just chose some number to represent this, rather than doing rigorous research into the discrepancies[1]. In any case, a penalty is simply the wrong way to go on about it. If you really want your game to note that it's not realistic for men to be as strong as women for whatever reason, the best way to go on about it would be to have a STR scale averaged between the genders, and make a small note that, the average male character would have a STR score higher than average, and the average female character would have a STR score lower than average. Then if you want to play a man of average strength, you pay the points (or however chargen works) to gain that advantage. [1] I've looked for bench press/weight-lifting percentiles since they're useful for simulation-heavy RPGs, and since they're usually divided into male and female categories, I've had the chance to compare. The most striking thing is that different studies give different results; where one study says college-age women in the US can only lift 40% their own body weight in dead lift while college-age men can lift 100% on average, a different study says female USAF recruits lift 50% of what their male counterparts can in raw mass, and when parametrized for average male and female body weights, have an average capacity 61% that of men. One study gives men a standard deviation of lifting strength twice that of women, another says they're pretty much identical. One meta-analysis noted that the upper 5 percentiles tended to have individuals who were exceptional in such a way that they wouldn't usually fit on a normal scale anyway. Then add to this the issues of biases; sure, the college age men are stronger than women... but college age men have spent 18 years of their lives being bombarded culturally with the idea that boys should practice sports with noteworthy components of raw strength far moreso than women. And that's before we start accounting for socio-economic biases that separates collage-students a researcher can do a study on from the population at large. Looking at such a study and claiming, then, that women have to be significantly weaker than men in Generic Fantasy Europe ca. 1134 is a flagrant misuse of statistics. Oh, and it's also pretty dickish to say to every woman entering the hobby that they're not allowed to play physically strong female characters. We're all going to sit around and engage in escapist fantasies, but your escapist fantasy of playing an amazon is simply not acceptable. Instead, you can compensate for your lack of raw skills with these bonuses for non-combat attributes and the ability to bend men to your will with your physical appearance.
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# ? Jan 1, 2015 15:57 |
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LatwPIAT posted:Oh, and it's also pretty dickish to say to every woman entering the hobby that they're not allowed to play physically strong female characters. We're all going to sit around and engage in escapist fantasies, but your escapist fantasy of playing an amazon is simply not acceptable. Instead, you can compensate for your lack of raw skills with these bonuses for non-combat attributes and the ability to bend men to your will with your physical appearance. I guess that's the crux of it, this is a fantasy game, but women should be weaker because it's "realistic". Also, yeah, it's always bonuses to Charisma because Charisma means personality if you're a man; bust size if you're a woman. Do you have links to those studies? Generally top 1 to 5% of the population will show people who weight train on a regular basis, and it would be interesting to see how the top female weight lifters compare to male weight lifters. Then again, in top 5% you get into professional level stuff (probably more male pro-lifters than female) and steroids (at which point you could just throw the whole study out the window because it's that useless).
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# ? Jan 1, 2015 16:07 |
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# ? May 10, 2024 15:14 |
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Just use Olympic numbers, no?
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# ? Jan 1, 2015 16:36 |