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Maleketh posted:What is that lovely armor? It's a combination of armors. I don't mind sharing: Elite Suit chest, Hero Suit pants, Elite Suit hands, Ultimate F Suit feet... and the colors I matched up to what I think is his skin and what is like a body suit and stuff. There's two other suits I haven't bought yet, but probably will get tonight. I know one of them is Cyber Armor.
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# ? Mar 3, 2015 21:53 |
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# ? May 10, 2024 01:47 |
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cams posted:Continuing my spergy analysis of this game, I found something that I absolutely cannot explain.
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# ? Mar 3, 2015 21:54 |
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cams posted:Continuing my spergy analysis of this game, I found something that I absolutely cannot explain. your armor and zsouls should change it those >>> and <<< actually mean things
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# ? Mar 3, 2015 21:55 |
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Third World Reggin posted:your armor should change it come on man look at how spergy i am about this poo poo gimme some credit
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# ? Mar 3, 2015 21:55 |
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Hmm no idea then I know you can get as much as +25/-25 in a stat due to armor and z souls. Level should be the only other part.
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# ? Mar 3, 2015 21:57 |
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cams posted:no armor. nothing different between the characters, i made them, ran the dragon ball broly mission, that's it. they are identical except the one on the left has points in HP. I don't think blast moved at all. The graph thing is just weird. Your blast stat is where it is on the line. The shaded in area between stats is just "hey graph" edit: I could be blind though. I just can't tell a difference on the two blast stats.
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# ? Mar 3, 2015 21:57 |
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cams posted:It is important for me that someone help me figure this poo poo out so I'm putting it on this page. Honestly it's probably a display thing, where it's a "rounded" pixel on the chart due to the shifting angle of the diagonal line to HEA. The stats are likely the same -- see what happens when instead of putting 15 points into HEA you put something more noticeable like 50.
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# ? Mar 3, 2015 21:57 |
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I think the stats for everything except health look the same, though? I'd overlay the pictures and see what turns up, but your stats look identical except for Health, maybe you just have trouble reading the lovely graph by eye. Blast looks a little bigger, but I don't know, maybe that's just how the graph is charted.
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# ? Mar 3, 2015 21:58 |
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There's a really stupid thing I hope can be changed with a MOD or maybe in the sequel, but I'd like to be able to change the color of my character's aura and Ki shots. Just a simple little cosmetic change, but let me make my guy more unique.
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# ? Mar 3, 2015 21:59 |
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Firstborn posted:I think the stats for everything except health look the same, though? I'd overlay the pictures and see what turns up, but your stats look identical except for Health, maybe you just have trouble reading the lovely graph by eye. Nah, the line between Blast and Strike is clearly angled differently in the two pictures, something's happening but who knows what exactly.
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# ? Mar 3, 2015 22:01 |
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Mechafunkzilla posted:If you're taking requests, can you measure the difference in buff duration between Male Saiyan and the other races, for different buffs (since they have differing base durations). I'm wondering how much extra it is and if it's a flat extra few seconds or a %-based increase. I can give that a try later sure. Also man Frieza people can look cool as poo poo, here is my new duder.
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# ? Mar 3, 2015 22:03 |
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Did you make the heights of the 2 characters different? maybe that has something to do with stat spread
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# ? Mar 3, 2015 22:03 |
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Mechafunkzilla posted:Honestly it's probably a display thing, where it's a "rounded" pixel on the chart due to the shifting angle of the diagonal line to HEA. The stats are likely the same -- see what happens when instead of putting 15 points into HEA you put something more noticeable like 50. Seconding this theory. It's likely something regarding how the game displays points on the charts rather than it reducing your statistics.
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# ? Mar 3, 2015 22:04 |
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cams posted:Continuing my spergy analysis of this game, I found something that I absolutely cannot explain. I think those graphs are just a really bad indicator. They need to tell us more. CzarChasm posted:There's a really stupid thing I hope can be changed with a MOD or maybe in the sequel, but I'd like to be able to change the color of my character's aura and Ki shots. Just a simple little cosmetic change, but let me make my guy more unique. At first I thought it was based on your shirt main color, but nope I agree entirely, that's a simple palette swap. But then again I think Freezers should have multiple forms.
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# ? Mar 3, 2015 22:04 |
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Zaphod42 posted:I think those graphs are just a really bad indicator. Japan, or at least the Japanese anime and video games industries, is obsessed with those kinds of graphs. I have no idea why. They are so loving vague.
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# ? Mar 3, 2015 22:05 |
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Firstborn posted:I think the stats for everything except health look the same, though? I'd overlay the pictures and see what turns up, but your stats look identical except for Health, maybe you just have trouble reading the lovely graph by eye. Blast looks a little bigger, but I don't know, maybe that's just how the graph is charted. havenwaters posted:I don't think blast moved at all. The graph thing is just weird. Your blast stat is where it is on the line. The shaded in area between stats is just "hey graph"
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# ? Mar 3, 2015 22:05 |
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Mechafunkzilla posted:Honestly it's probably a display thing, where it's a "rounded" pixel on the chart due to the shifting angle of the diagonal line to HEA. The stats are likely the same -- see what happens when instead of putting 15 points into HEA you put something more noticeable like 50.
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# ? Mar 3, 2015 22:06 |
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cams posted:It's really hard to tell from those images, so here's a gif. ATK and STR are definitely both being tugged towards HEA, but the question is are the stats really changing or is that just the lovely graph? We have no idea.
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# ? Mar 3, 2015 22:06 |
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cams posted:Continuing my spergy analysis of this game, I found something that I absolutely cannot explain. Here's a better look of it The blue part on top is the graph from the left. The blue from the bottom is the graph from the right. The black is overlap
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# ? Mar 3, 2015 22:06 |
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If you want to go hog wild on the spergin', I'd now take those two characters and use your scouter to view just how much damage some simple stuff does to different characters. Just go use like max charge Kamehameha and min charge Kamehameha and see if there's a difference. Maybe your stats scale in some small way for every stat you add, like for every 5 of anything you get .02 everything so that you cannot completely gently caress yourself.
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# ? Mar 3, 2015 22:07 |
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Mechafunkzilla posted:Honestly it's probably a display thing, where it's a "rounded" pixel on the chart due to the shifting angle of the diagonal line to HEA. The stats are likely the same -- see what happens when instead of putting 15 points into HEA you put something more noticeable like 50. The Green Calx posted:Here's a better look of it Yeah its way more than a single pixel. Its either a bad display bug on the chart code, or the chart is just useless by design. Either way we need some real stats and explanation.
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# ? Mar 3, 2015 22:07 |
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cams posted:It's really hard to tell from those images, so here's a gif. Yeah this legit looks like the result of something where like, the diagonal lines only exist in 10 degree increments or something and it just rounds the actual numbers to the graph to make it work. In any case it's super small and I wouldn't worry about it.
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# ? Mar 3, 2015 22:08 |
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Looking at the .gif the two characters have different height. Maybe that is the cause?
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# ? Mar 3, 2015 22:08 |
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Mechafunkzilla posted:Yeah this legit looks like the result of something where like, the diagonal lines only exist in 10 degree increments or something and it just rounds the actual numbers to the graph to make it work. There's no logical reason that's how it has to be, though. Why would the diagonals have to exist in 10 degree increments? Again: Zaphod42 posted:Its either a bad display bug on the chart code, or the chart is just useless by design. Either way we need some real stats and explanation.
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# ? Mar 3, 2015 22:09 |
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Zaphod42 posted:Yeah its way more than a single pixel. I think this is the real issue. The graph is just lovely and we should have numbers instead.
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# ? Mar 3, 2015 22:09 |
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Rurea posted:Looking at the .gif the two characters have different height. Maybe that is the cause? They do look like different heights..
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# ? Mar 3, 2015 22:10 |
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Rurea posted:Looking at the .gif the two characters have different height. Maybe that is the cause? Oh that totally is it. cams posted:no armor. nothing different between the characters, i made them, ran the dragon ball broly mission, that's it. they are identical except the one on the left has points in HP. Not enough apparently. Height and weight both effect your speed and attack and other things.
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# ? Mar 3, 2015 22:10 |
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Rurea posted:Looking at the .gif the two characters have different height. Maybe that is the cause? This is what I was thinking. Height/weight definitely impacts your stats, movement speed, etc. If they're different heights or weights then that could be it.
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# ? Mar 3, 2015 22:10 |
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Does height/weight affect attack speed or just move speed?
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# ? Mar 3, 2015 22:11 |
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The taller character is less physically strong, though. E: Nevermind, I'm dumb.
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# ? Mar 3, 2015 22:11 |
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I think the sharper angles of the one stat graph is making it look different to compensate.
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# ? Mar 3, 2015 22:12 |
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Firstborn posted:The taller character is less physically strong, though.
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# ? Mar 3, 2015 22:13 |
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I guess they gave the taller characters lower stats to make up for their greater reach. Prepare to see ranked battles populated with extremely powerful midgets.
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# ? Mar 3, 2015 22:14 |
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The overlap says that the blue part on top is from the smaller one (more Blast), and the blue part on the bottom is from the taller one (more ATK and STR). gently caress, I have it backwards again. I think we'd also need to determine the weight. Is the tall one skinny?
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# ? Mar 3, 2015 22:14 |
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okay yeah i had no loving idea that height and weight mattered for character stats... that is loving bananas. gonna go run it on identical height/weight ones to confirm edit: yeah good call. thanks for solving that, that drove me crazy. so, taller = better ki, shorter = better strikes, thinner = more hp (huh?), fatter = better basic atk cams fucked around with this message at 22:24 on Mar 3, 2015 |
# ? Mar 3, 2015 22:15 |
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I really wish the PS4 servers were more stable, because whenever they hold up for more than five minutes, people start posing like cool guys: And look who I found trying to hide from the crowds: Dragonball: Xenoverse -- Celebrity Sighting Simulator
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# ? Mar 3, 2015 22:15 |
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Kylra posted:Does height/weight affect attack speed or just move speed? Attack speed is never affected. Short/Tall is Move Speed vs. Health, and Light/Heavy is Blast vs. Attack & Strike.
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# ? Mar 3, 2015 22:16 |
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cams posted:so, taller = better ki, shorter = better strikes, thinner = more hp (huh?), fatter = better basic atk Mechafunkzilla posted:Attack speed is never affected. Short/Tall is Move Speed vs. Health, and Light/Heavy is Blast vs. Attack & Strike.
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# ? Mar 3, 2015 22:25 |
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I wish we could get some more info about how they're fixing the server issues. We're more than a week out now and the servers are still just as bad as they were on day 1.
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# ? Mar 3, 2015 22:26 |
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# ? May 10, 2024 01:47 |
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Yorkshire Tea posted:What are you talking about, Death Beam is incredible! It's basically the only super fast enough to follow up a knockback (even an air to ground one) without giving them the chance to dodge away AND can be used to extend combos. See I find that I like perfect shot a lot more for that, but to each their own. There's no wrong way to be a goku.
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# ? Mar 3, 2015 22:27 |