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Can you give more details on what it's like? I've read a lot about the campaign but there isn't much out there about the skirmish mode. Edit: sorry delayed phone post. Re IA obviously
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# ? Mar 17, 2015 03:48 |
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# ? May 2, 2024 02:16 |
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Taran_Wanderer posted:That was my thought. Makes me wonder how big they'll be when they're released.
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# ? Mar 17, 2015 04:38 |
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Blamestorm posted:Can you give more details on what it's like? I've read a lot about the campaign but there isn't much out there about the skirmish mode. It is objective based. You score victory points for killed units and scored objectives. You get a hand of "command cards" that you can play that change the way the game works. Those, combined with the special rules on each unit, make for an incredibly tactical game. The only thing that sucks is the setup. Takes awhile to build a map.
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# ? Mar 17, 2015 13:20 |
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FuSchnick posted:Someone on the FFG forums drew them based on the sizes in the rulebook. Nice. My wallet cries, but nice.
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# ? Mar 17, 2015 16:43 |
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Taran_Wanderer posted:Nice. My wallet cries, but nice. It also seems like the standard point values for matches will have to increase from 300 by the time the ISDs come out. The Victory II is 85 points already by itself, at 300 that only leaves you room for two of those if you want to use a decent amount of upgrades and fighters. If we can assume that an ISD is 130-150 points, seems like 600 point matches or at least 450 would need to start happening if anyone wanted to field more than one. poo poo there could be a fuckload of Rebel ships on the table at 600 points.
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# ? Mar 17, 2015 18:05 |
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Imagined posted:It also seems like the standard point values for matches will have to increase from 300 by the time the ISDs come out. The Victory II is 85 points already by itself, at 300 that only leaves you room for two of those if you want to use a decent amount of upgrades and fighters. If we can assume that an ISD is 130-150 points, seems like 600 point matches or at least 450 would need to start happening if anyone wanted to field more than one. poo poo there could be a fuckload of Rebel ships on the table at 600 points. Yeah. if we take the large ships as analogous to the large ships in X-Wing, there could just be a separate game mode for them. Still, I'd like it if we could use them in 300 point games too. I'm sure we'll see some cheaper Imperial ships at some point, like the Lancer or the new Raider, so an ISD plus one or two of those and then some TIEs would be a fun list. I'd be pretty happy with just using an ISD, a ton of upgrades, and a boatload of TIEs, too
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# ? Mar 17, 2015 18:19 |
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Yeah, one ship lists might actually be viable even in 300 point lists depending on ship costs.
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# ? Mar 17, 2015 18:20 |
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Have they said when they're expecting to release the Imperial Assault character expansions?
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# ? Mar 17, 2015 19:09 |
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Macdeo Lurjtux posted:Have they said when they're expecting to release the Imperial Assault character expansions? On Amazon they're estimating delivery by the 24th.
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# ? Mar 17, 2015 19:11 |
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Macdeo Lurjtux posted:Have they said when they're expecting to release the Imperial Assault character expansions? This week. 3/20
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# ? Mar 17, 2015 19:13 |
Thirsty Dog posted:I don't want to curse it, but this seems like the natural successor to battlefleet Gothic. Does that seem fair? Looking over the rules and having seen demo games, it's pretty much the same sort of feel; sail ship sort of maneuvering, lots of emphasis on positioning and such but Armada is a hell of a lot cleaner and simpler, rules-wise. Pick up and play simple. More or less plays the same, just trade out a focus on ordnance via torpedoes with fighters. It also looks extremely re-tool friendly, so maybe we'll see some rules for other settings, fan or otherwise. Anyone know how many degrees each click on the maneuver tool is, by the way?
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# ? Mar 17, 2015 19:33 |
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Does anyone have a good pie in the sky buy list for armada? I've got 250 bucks to burn on it.
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# ? Mar 17, 2015 20:08 |
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MadWOPR posted:Does anyone have a good pie in the sky buy list for armada? I've got 250 bucks to burn on it. The starter plus one of each of the launch expansions is $199 from miniature market, seems like a good start? Makes 2x Victory, 1x Gladiator, 13x TIE squadron, 1x Assault Frigate, 2x Nebulon, 2x Corvette and 13 fighter squadron. NTRabbit fucked around with this message at 20:39 on Mar 17, 2015 |
# ? Mar 17, 2015 20:34 |
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Gamerofthegame posted:Anyone know how many degrees each click on the maneuver tool is, by the way? I believe two clicks equals 45 degrees
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# ? Mar 17, 2015 20:36 |
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NTRabbit posted:The starter plus one of each of the launch expansions is $199 from miniature market, seems like a good start? Makes 2x Victory, 1x Gladiator, 13x TIE squadron, 1x Assault Frigate, 2x Nebulon, 2x Corvette and 13 fighter squadron. if you had to fill in at least fifty more than that, where would you go from there? Dice is a must, but what else?
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# ? Mar 17, 2015 20:56 |
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Macdeo Lurjtux posted:Have they said when they're expecting to release the Imperial Assault character expansions? My distributor just got them in and they are on the way to my store now. will have them by Friday.
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# ? Mar 17, 2015 21:50 |
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MadWOPR posted:if you had to fill in at least fifty more than that, where would you go from there? Dice is a must, but what else? Probably another Gladiator or Corvette, depending on which side you'd want to focus on. Extra fighter packs might also be helpful so you can run more then three of anything besides TIE Fighters and X-Wings.
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# ? Mar 17, 2015 21:57 |
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Twitter is blowing up about Impass and Armada. Wave 2 announced, along with a mini campaign for impass, boba fett, R2-D2 and C3P0. Phone posting, so no pics but check for @watchitplayed
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# ? Mar 17, 2015 22:09 |
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holy shitsters. ImpAss was their biggest launch ever. that mini expansion looks dope. so glad they are going big with it.
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# ? Mar 17, 2015 22:15 |
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# ? Mar 17, 2015 22:16 |
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quote:Tom Vasel @thedicetower
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# ? Mar 17, 2015 22:22 |
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Well let's hope that Episode 7 is good, then
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# ? Mar 17, 2015 22:23 |
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Hey look, there's the ISD, hopefully this game takes off!
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# ? Mar 17, 2015 22:40 |
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So who the hell is Kayn Somos?
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# ? Mar 17, 2015 22:47 |
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Sir DonkeyPunch posted:Hey look, there's the ISD, hopefully this game takes off! I didnt see this anywhere.
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# ? Mar 17, 2015 22:47 |
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LumberingTroll posted:I didnt see this anywhere. https://community.fantasyflightgames.com/index.php?/topic/138153-wave-2-announced/ sourced from various twitter feeds prices here https://twitter.com/gamergallant/status/577931053589012480
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# ? Mar 17, 2015 22:50 |
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Sir DonkeyPunch posted:https://community.fantasyflightgames.com/index.php?/topic/138153-wave-2-announced/ I like that they're bringing the Imperial Raider into other product lines. Can't wait to get RPG stats for it too.
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# ? Mar 17, 2015 22:51 |
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Sir DonkeyPunch posted:https://community.fantasyflightgames.com/index.php?/topic/138153-wave-2-announced/ Thanks I missed that one.
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# ? Mar 17, 2015 22:59 |
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Megaman's Jockstrap posted:Well let's hope that Episode 7 is good, then The movie may or may not be good, but it will almost definitely have some cool ship designs.
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# ? Mar 17, 2015 23:25 |
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So the big important question: how do I convince my wife that I need to spend $200 every three months on little plastic spaceships?
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# ? Mar 17, 2015 23:27 |
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Imagined posted:So the big important question: how do I convince my wife that I need to spend $200 every three months on little plastic starships? You don't tell her.
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# ? Mar 17, 2015 23:28 |
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Imagined posted:So the big important question: how do I convince my wife that I need to spend $200 every three months on little plastic spaceships? AndyElusive posted:You don't tell her.
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# ? Mar 17, 2015 23:33 |
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So, with S&V fighters, I am guessing it's a hint there will be S&V capital ships correct? What could they be?
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# ? Mar 17, 2015 23:34 |
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bunnyofdoom posted:So, with S&V fighters, I am guessing it's a hint there will be S&V capital ships correct? What could they be? I assumed they would be "mercenaries" usable for either fleet. You can't have a fleet without caps, so that would be crappy if they aren't usable out of the box... I can't really think of any big enough non aligned "scum" ships. The poor hapans aren't scum you dicks!!!!
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# ? Mar 17, 2015 23:38 |
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Sir DonkeyPunch posted:I assumed they would be "mercenaries" usable for either fleet. You can't have a fleet without caps, so that would be crappy if they aren't usable out of the box... Maybe the Errant Venture?
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# ? Mar 17, 2015 23:44 |
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bunnyofdoom posted:Maybe the Errant Venture? A palette swapped ISD... not exactly the most exciting thing in the world :-/
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# ? Mar 17, 2015 23:46 |
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AndyElusive posted:You don't tell her. I have a good wife. I asked her the same question and she said, "Will it make you happy?" I said, "Maybe," and she said, "Come on, you've got to sell it to me!"
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# ? Mar 17, 2015 23:48 |
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bunnyofdoom posted:So, with S&V fighters, I am guessing it's a hint there will be S&V capital ships correct? What could they be? The ghost fleet ships from Dark Forces Rising? That fleet was found and run by smugglers, right?
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# ? Mar 17, 2015 23:48 |
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Any of the Zann Consortium cap ships from Empire at war?
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# ? Mar 17, 2015 23:54 |
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# ? May 2, 2024 02:16 |
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Imagined posted:I have a good wife. I asked her the same question and she said, "Will it make you happy?" I said, "Maybe," and she said, "Come on, you've got to sell it to me!" Just tell her she can play as Imperial.
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# ? Mar 18, 2015 00:06 |