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Is it just me or is the soundtrack really reminiscent of the music in TES.
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# ? Apr 5, 2015 00:15 |
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# ? May 16, 2024 20:20 |
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Gridlocked posted:Why is it so hard to choose between Kolsc and Raedric?
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# ? Apr 5, 2015 00:16 |
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Tabletops posted:I'm not sure how anyone can read / see Raedric's actions and deem him anything but a paranoid bloodthirsty tyrant. Yeah, he's loving bonkers. Is there any way to kill Raedric's ghost/zombie/whatever and put another new guy in his place? The ending slides made it sound like I could've maybe found a successor.
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# ? Apr 5, 2015 00:17 |
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Gridlocked posted:Why is it so hard to choose between Kolsc and Raedric? Gilded Vale's hanging tree is pretty much all the argument you need, IMO. Tabletops posted:I'm not sure how anyone can read / see Raedric's actions and deem him anything but a paranoid bloodthirsty tyrant. Yup, exactly.
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# ? Apr 5, 2015 00:18 |
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Gridlocked posted:Why is it so hard to choose between Kolsc and Raedric? I found the choice to be pretty easy since one slit his wife's throat and sits on his throne clutching the bloody dagger while leaving her in his bed because he's loving crazy and paranoid. Edit: Wow, that's a lot of people with well developed decision making skills.
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# ? Apr 5, 2015 00:18 |
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Raedric: Not that it matters in the end, seeing as they both end up dead (UNDEAD UNDEAD UNDEAD)
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# ? Apr 5, 2015 00:20 |
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Twin Elms, Berath quest, is there any way to kill the Dwarf without aggroing all of Blood Sands? From the options available I'm guessing no.
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# ? Apr 5, 2015 00:21 |
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Davoren posted:Twin Elms, Berath quest, is there any way to kill the Dwarf without aggroing all of Blood Sands? From the options available I'm guessing no. Nah, not that I could find. It won't piss off the rest of the Elms, though, they're a separate reputation faction.
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# ? Apr 5, 2015 00:22 |
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Mr.Pibbleton posted:I found the choice to be pretty easy since one slit his wife's throat and sits on his throne clutching the bloody dagger while leaving her in his bed because he's loving crazy and paranoid.
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# ? Apr 5, 2015 00:26 |
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Are paladins okay for trying that solo achievement or is the damage output going to be too low?
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# ? Apr 5, 2015 00:29 |
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Wizard Styles posted:A look at Gilded Vale's prominent hanging tree should probably be enough to convince anyone that Raedric is not a cool guy, but then he just piles on more. Religious zealotry, employing the really bad kind of animancer that has mercenaries snatch people off the road to experiment on (partly redeemed by zombie cat), murdering his own wife and newborn child, overall insanity, employing that rear end in a top hat that welcomes you to Gilded Vale... Kolsc can't be any worse than this.
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# ? Apr 5, 2015 00:33 |
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Vehementi posted:Depends on the context really. "I won't let you help me because you helped those other guys with an unrelated non conflicting thing already" is lazy. Branching content like "you nuked this city so you can't go there" would be in line with what you're saying though. Lmfao. No.
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# ? Apr 5, 2015 00:35 |
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LibbyM posted:Are paladins okay for trying that solo achievement or is the damage output going to be too low? early on someone said they managed to get to the last boss doing triple crown with a paladin. I don't know if it was true, but the relative invulnerability of a paladin with a shield and high defenses from close alignment with his order seems reasonable.
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# ? Apr 5, 2015 00:37 |
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Why is it lazy. If they already wrote the quest, and something organically prevents you from doing it then that's not lazy at all. Nuking a city is a funny example because it's like shallow bioware moustache twirling evil crap that made Fallout 3 the Definitive Fallout 3D experience.
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# ? Apr 5, 2015 00:38 |
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What's the best way to build an offensive paladin?
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# ? Apr 5, 2015 00:39 |
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So, Twin Elms, Sacrificial Legacy Is there a way to complete this quest and get it out of my quest log without doing what this guy wants? Because gently caress him.
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# ? Apr 5, 2015 00:39 |
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So I got a thing happening in my keep on turn 13. How do you advance turns in your keep? Spent plenty of time
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# ? Apr 5, 2015 00:39 |
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Captain Oblivious posted:So, Twin Elms, Sacrificial Legacy Try walking out of the tent and his son should offer you an alternative. lalaland posted:So I got a thing happening in my keep on turn 13. How do you advance turns in your keep? Spent plenty of time Do quests. Each stage in a quest advances you a turn.
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# ? Apr 5, 2015 00:43 |
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lalaland posted:So I got a thing happening in my keep on turn 13. How do you advance turns in your keep? Spent plenty of time I'm not 100% sure of this myself but other people have mentioned that getting quest progress advances the turn counter. I'm not sure if it matters what quest, but try advancing something in that way.
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# ? Apr 5, 2015 00:44 |
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Rookersh posted:The difficulty feels uneven, and it's really bugging me. I'm on level 10 of the paths on my easy mode save. I started the paths right after they opened and I only have 5 in my squad. Tanking as a barb. The difference between easy and normal is huge btw. Between being able to solo the bear and wolf encounters have like 4 less wolves max. That said, I feel like act 1 is not balanced around having a full party. I believe different classes and class combinations make the game way easier too. Even just switching the ranger dwarf with the chanter was a huge difference. Also, why are people arguing about how a game makes numbers go up? You know they're going up regardless.
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# ? Apr 5, 2015 00:44 |
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Here are all the prisoners I know about. Locations before the dash, specifics afterward. In Copperlane - Nyrid the mage, who is impersonating Purnisc, some jackass drug dealer. In the Defiance Bay Catacombs - Eorn, a fugitive from the law who killed a Crucible Knight in self-defense. You can imprison him instead of turning him over or giving him money to leave town. In Ondra's Gift - Aefre, the woman who's trying to squeeze the Salty Mast brothel. Fight her instead of negotiating and you can take her prisoner. In Magran's Fork - Gramrfel, the leader of a group of bandits. In Stormwall Gorge in Act 3 - Naelde, the leader of the Leaden Key assassins that try to take you out. In Twin Elms - Captain Esmer, if you choose not to have him killed you can keep him prisoner yourself. I haven't finished the game yet, so there might be more. In most cases, the money you get from capturing and ransoming them off seems to be more than you'd get by selling the stuff they had on them, so the loot is only a concern if you have low security or if they're carrying something you want to keep instead of selling. (Or, in at least two cases, you could not take them prisoner because you aren't an INHUMAN MONSTER.) lalaland posted:So I got a thing happening in my keep on turn 13. How do you advance turns in your keep? Spent plenty of time Turns advance as you complete quests, because you get tax money on the turn timer and they want to make sure you can't get infinite money by just bouncing around the map using up time all day.
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# ? Apr 5, 2015 00:47 |
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Wait, people are complaining that doing quests for the mafia means that the police and the vigilantes don't want to do business with you? Jesus christ. The game shouldn't have to tell you that, it's common sense.
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# ? Apr 5, 2015 00:51 |
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I cannot get over the realization that Durance is literally D&D Daniel Plainview
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# ? Apr 5, 2015 00:53 |
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Basic Chunnel posted:I cannot get over the realization that Durance is literally D&D Daniel Plainview Well poo poo now I wish he simply had a kicking rad moustache.
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# ? Apr 5, 2015 00:55 |
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idonotlikepeas posted:Here are all the prisoners I know about. Locations before the dash, specifics afterward.
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# ? Apr 5, 2015 00:55 |
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There's at least one NPC on that list that I haven't been able to take prisoner. Does anyone know what factors into a successful imprisonment?
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# ? Apr 5, 2015 00:58 |
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french lies posted:Sorry for the digression, but has anyone here played Age of Decadence and how does it compare to PoE? I am done with this game until the DLC comes out and need something to tide me over in the meantime. Certainly not perfect, or even feature complete yet, and yeah, the hard gated skill checks are annoying. As a positive the setting is super cool and the quests are solvable in a bunch of different ways, usually non-violent. The game plays against crpg tropes pretty hard. If your bookish trader with a trick knee gives a highwayman lip instead of money, you will quickly end up with a gutted trader. Combat is its own path in the game and even then you have to be very careful about choosing your fights.
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# ? Apr 5, 2015 01:02 |
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Basic Chunnel posted:I cannot get over the realization that Durance is literally D&D Daniel Plainview Someone posted this word for word earlier, was that you?
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# ? Apr 5, 2015 01:07 |
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If I put a fine enchantment on a weapon would it be possible to remove it later and put a better enchantment on it or is it stuck there forever?
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# ? Apr 5, 2015 01:11 |
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TWIST FIST posted:If I put a fine enchantment on a weapon would it be possible to remove it later and put a better enchantment on it or is it stuck there forever? You can enchant over it, provide you have the materials and enchantment space.
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# ? Apr 5, 2015 01:12 |
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Drifter posted:Someone posted this word for word earlier, was that you? Yep. Although, in fairness, he did say he couldn't get over it.
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# ? Apr 5, 2015 01:12 |
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Kanfy posted:It's the only district I've explored but Copperlane alone had at least two people you can throw in jail, the wizard guy impersonating as the drug dealer and the orlan hiding in the catacombs. Why would you imprison the first guy instead of killing him for loot?
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# ? Apr 5, 2015 01:13 |
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Drifter posted:You can enchant over it, provide you have the materials and enchantment space. Really in dire need of at least some goddamn Unity engine unpacking tools that work with this game
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# ? Apr 5, 2015 01:15 |
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Also the thread moves at a breakneck pace so even if he posted that 12 hours ago there's likely 500+ posts between now and then.
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# ? Apr 5, 2015 01:16 |
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Vehementi posted:What's the best way to build an offensive paladin? Have him write limericks, apparently.
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# ? Apr 5, 2015 01:17 |
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Hard Mode: Standing in doorways the game.
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# ? Apr 5, 2015 01:18 |
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Anime Schoolgirl posted:Unfortunately, every category has exactly one enchantment slot But it'll still let you override what's already there if it's better. You just can't downgrade or have more than one enchantment of the same type at the same time.
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# ? Apr 5, 2015 01:19 |
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Emong posted:But it'll still let you override what's already there if it's better. You just can't downgrade or have more than one enchantment of the same type at the same time. Now I just need to find out how to unlock all enchantments for the players to use, or at least make recipes for ones that aren't already there.
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# ? Apr 5, 2015 01:21 |
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Pvt.Scott posted:Also the thread moves at a breakneck pace so even if he posted that 12 hours ago there's likely 500+ posts between now and then. You gotta cater to the morning afternoon AND night crew in this thread, I suppose. No shame, fam. Anime Schoolgirl posted:Unfortunately, every category has exactly one enchantment slot You can still override it.
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# ? Apr 5, 2015 01:23 |
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# ? May 16, 2024 20:20 |
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I'm vaguely disappointed at the evil/self-interested ending choice. Particularly when it's already established that you can use those machines to funnel souls to yourself, it seems fairly straightforward that there could be a "consume all the souls, mua ha ha ha" choice. Instead it's just "give them to whatsherface and she'll probably reward you or something I guess," with no actual suggestion of any such reward mentioned in the epilogue. Weak.
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# ? Apr 5, 2015 01:27 |