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While I love this game, this is probably my least favourite level, mainly because of the tunnel vision your SCUBA visor gives you. The sharks and pain in the rear end movement controls also did not help. But one thing I did notice for the first time is that the seriel number on the hull of the HARM submarine starts off as 8675 then another number on one of the fins is 309... Psychotic Weasel fucked around with this message at 01:30 on Dec 18, 2015 |
# ? Dec 18, 2015 01:06 |
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# ? May 22, 2024 01:27 |
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Psychotic Weasel posted:But one thing I did notice for the first time is that the seriel number on the hull of the HARM submarine starts off as 6475 then another number on one of the fins is 309... You mean "8675", right?
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# ? Dec 18, 2015 01:24 |
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berryjon posted:You mean "8675", right? Yes. That is what I get for trying to touch type on an angle...
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# ? Dec 18, 2015 01:31 |
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Samovar posted:"Wee little" is a superfluous phrase, Kate. For shame. I'm kinda sad that retrieving the Laphroaig wasn't a bonus objective.
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# ? Dec 18, 2015 07:57 |
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Well, Archer didn't know it was there.
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# ? Dec 18, 2015 08:00 |
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Tuxedo Ted posted:I'm kinda sad that retrieving the Laphroaig wasn't a bonus objective. At least Armstrong will get it back now, assuming Archer didn't kill every single HARM diver.
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# ? Dec 18, 2015 08:01 |
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-Well done lads, the mission was a great success! -How can you say that you creetin? They didn't bring back the captain's log or the manifest. -No but they brought back my whiskey.
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# ? Dec 18, 2015 13:38 |
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Regarding the impaling guys: this is the same company that made F.E.A.R., right? I think someone on the development team just likes impaling guys.
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# ? Dec 18, 2015 17:06 |
Speedball posted:Regarding the impaling guys: this is the same company that made F.E.A.R., right? I think someone on the development team just likes impaling guys.
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# ? Dec 18, 2015 17:10 |
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Alexeythegreat posted:I am willing to bet 5 Euros to say that someone somewhere drew some Inge/Armstrong porn Rule 34: if you can think of it, someone has already made a porn of it… no exceptions. Poil posted:-Well done lads, the mission was a great success! Marvellous!
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# ? Dec 18, 2015 20:18 |
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Speedball posted:Regarding the impaling guys: this is the same company that made F.E.A.R., right? I think someone on the development team just likes impaling guys. I think there's a law that if the game has at least rudimentary physics and something like a bow, you have to be able to stick enemies to the wall. This game actually models every flying bullet, though you normally can't tell. Get in a multiplayer match where the netcode has taken a dump, and every bullet and spear fired will actually hang in the air, spinning and whistling quietly until you walk into it and it "hits" you.
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# ? Dec 18, 2015 21:02 |
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Let's get started on the next chapter. This is one I'd call one of the lower points. Hope you enjoy awkward mandatory stealth segments! If Our Demands Are Not Met Scene 1/Polsy A Man Of Influence Scene 1/Polsy
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# ? Dec 19, 2015 18:38 |
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Holy poo poo that puppet is hilarious. Also the Cate and Bold Eagle interactions continue to get better and better, I love how he actually kind of respects Cate now.
Evil Kit fucked around with this message at 19:07 on Dec 19, 2015 |
# ? Dec 19, 2015 18:55 |
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Everyone in this level is the world's most British person. What-what and all that palaver.
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# ? Dec 19, 2015 19:30 |
I'd celebrate the Praise Be The H.A.R.M. Day. Anyway, gotta love the Eagle not taking any of Smiíthy's poo poo either. And hooray, we finally got the robo-poodle! anilEhilated fucked around with this message at 19:43 on Dec 19, 2015 |
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# ? Dec 19, 2015 19:39 |
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SaffronKit posted:Holy poo poo that puppet is hilarious. Also the Cate and Bold Eagle interactions continue to get better and better, I love how he actually kind of respects Cate now.
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# ? Dec 19, 2015 19:40 |
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No "mouth off to Smithy" option this time?
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# ? Dec 19, 2015 19:51 |
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I really hope that was only a urban legend, but I remember the first time I've heard of this game, before the official release, was in an article from a computer magazine. In the article there were references about the Gadgets the protagonist would use in the game, and one of them was a robotic poodle able to attack the most ferocious guard dogs with its mechanic jaws, forcing them to escape. Luckily, when I played the game, I found the realty was much less gruesome.
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# ? Dec 19, 2015 20:06 |
Guy Fawkes posted:I really hope that was only a urban legend, but I remember the first time I've heard of this game, before the official release, was in an article from a computer magazine. In the article there were references about the Gadgets the protagonist would use in the game, and one of them was a robotic poodle able to attack the most ferocious guard dogs with its mechanic jaws, forcing them to escape. Luckily, when I played the game, I found the realty was much less gruesome. Just like how you get points for running over pedestrians in GTA 3?
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# ? Dec 19, 2015 20:44 |
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I think what makes NOLF work is it's not so much parody as homage. The situations are no less ridiculous than anything any other spy might face in a sixties spy show, but the protagonist and Mr. Jones are totally serious at all times. Kicking the legs out from under the basic Bond movie sexism is a bonus.
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# ? Dec 19, 2015 20:48 |
I vaguely recall reading somewhere that the best parodies are the ones made with love for whatever they happen to make fun of.
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# ? Dec 19, 2015 20:49 |
anilEhilated posted:I vaguely recall reading somewhere that the best parodies are the ones made with love for whatever they happen to make fun of. Accurate. A parody that doesn't like what it's parodying is just pointing and laughing. The Seltzer and Friedberg films are the worst examples.
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# ? Dec 19, 2015 21:13 |
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See also: the second and third Austin Powers movies.
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# ? Dec 19, 2015 21:20 |
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Speaking of Austin Powers, I suspect the delivery of 'One Million People' by the H.A.R.M. Puppet was meant to evoke Doctor Evil's 'one million dollars'.
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# ? Dec 19, 2015 21:50 |
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Does something actually happen if you don't put the office back how it was? I've played through the game a few times a few years ago, but I don't remember if that really had any effect on the mission. Could be that I just put everything back in its place every time out of habit, though
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# ? Dec 19, 2015 22:01 |
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Yvonmukluk posted:Speaking of Austin Powers, I suspect the delivery of 'One Million People' by the H.A.R.M. Puppet was meant to evoke Doctor Evil's 'one million dollars'. They've also riffed on Austin Powers earlier when Cate Archer interrogates that one Moroccan goon about where Volkov is, three times. "What kind of two-dimensional halfwit do you take me for!? You think by asking me something three times I'll give in?!"
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# ? Dec 19, 2015 22:43 |
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Makes me wonder if Archer is exceptionally skilled at coin flipping or if it was a trick coin.
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# ? Dec 20, 2015 03:55 |
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Both. It was a double-tailed coin.
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# ? Dec 20, 2015 04:01 |
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chitoryu12 posted:Accurate. A parody that doesn't like what it's parodying is just pointing and laughing. The Seltzer and Friedberg films are the worst examples. And on the flipside, Hot Fuzz.
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# ? Dec 20, 2015 08:46 |
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Alas, every game has that one level. This is no exception. But it's relatively painless as long as you keep up with your quicksaves. A Man Of Influence Scene 2/Polsy
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# ? Dec 21, 2015 18:06 |
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Wonky camera positioning aside, that didn't look like it was too bad. Add in having to answer guard pagers and it would've been a standard Payday 2 map, really.
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# ? Dec 21, 2015 18:24 |
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Speedball posted:No "mouth off to Smithy" option this time? This time around he didn't have a chance to blow his gasket. I'm as surprised as you are.
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# ? Dec 21, 2015 18:35 |
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The guards having an Avengers reference, considering Cate, is almost too many levels of meta stacked on top of each other. If you google Diana Rigg and/or Emma Peel, you'll see why in about ... oh, instantly. I believe they're specifically referring to the episode From Venus With Love but I'm not positive. Watch and find out? http://www.hulu.com/watch/710515 e: earplugs reduce explosion damage, I believe. Your train of thought got derailed there Psion fucked around with this message at 18:51 on Dec 21, 2015 |
# ? Dec 21, 2015 18:43 |
This isn't that level. That one's a bit later on. Still, coming right up is one of my favorite bits in the game and something no modern shooter would dare put in for fear of pissing off the FPS audience.
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# ? Dec 21, 2015 18:43 |
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Y'know, it's an odd worry, but I sometimes worry that, after all this wonderful "...IN HELL!", we're going to fire up an episode, Scruffy starts talking, and then someone interrupts with "...IN HELL! [phut!]" That warehouse camera does seem... Well, oddly nitpicky, and it kinda makes me sad to see that. But still, love the poor attempt at looking inconspicuous at the end here, and... Could it be we'll finally get a chance to deal with one of those goshdarn H.A.R.M agents? Oh, somewhat relevant aside, the Humble Book Bundle this fortnight has some Steed and Mrs. Peel, the Boom! comic series that tries to capture just how odd The Avengers really was. They're... Not bad, actually, I like some of the designs... ...Certainly better than Frank Miller Robocop, which, sadly, is also in the bundle.
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# ? Dec 21, 2015 18:48 |
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Bold Eagle's list of files, dossiers, ... Kate was to steal made me visualize how she'd move carrying all of those folders and assorted junk. And that made me think of this https://www.youtube.com/watch?v=EEUKUvEU1N8
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# ? Dec 21, 2015 19:56 |
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I'm sure I saw one of those Codebreaker slots in the first part of A Man of Influence in the offices, too. This game was meant for replayability, wasn't it? If I recall correctly, next part of the game is one of my most favorites ever.
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# ? Dec 21, 2015 20:09 |
Not the whole game as such since there's no NG+ option but you can (and are supposed to) replay earlier missions for intel and/or special items.
anilEhilated fucked around with this message at 20:19 on Dec 21, 2015 |
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# ? Dec 21, 2015 20:13 |
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Speedball posted:I'm sure I saw one of those Codebreaker slots in the first part of A Man of Influence in the offices, too. This game was meant for replayability, wasn't it? You may recall there was a belt buckle hook in the first mission of the game. If not, you may recall that there was a minefield and I still haven't received the mine detector.
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# ? Dec 21, 2015 20:53 |
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# ? May 22, 2024 01:27 |
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dscruffy1 posted:You may recall there was a belt buckle hook in the first mission of the game. Yeah! I remember that from way back when I originally played this game! With a note next to the minefield by Bruno saying, "Sometimes you need to wait for the right equipment to go everywhere."
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# ? Dec 21, 2015 20:55 |