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kikkelivelho posted:Chris is specifically adding features because the community has asked for them. The backers want all these cool mechanics and are willing to pay for them. We all remember what happened to Freelancer when Chris was forced out of the development team and the game was turned into a casual space shooter. It's clear that publishers aren't willing to create the kind of experiences that more mature gamers want, so crowdfunding is the only option. How's that sunk cost fallacy working out? How much do you have 'invested' in this vapourware? e: fuctifino fucked around with this message at 22:14 on Jan 1, 2016 |
# ? Jan 1, 2016 22:12 |
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# ? Apr 30, 2024 09:24 |
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# ? Jan 1, 2016 22:15 |
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The best part of that game stream is all the work that went into the spaceship's retractable ladder animation. Yes that will be a great use of resources in online play, making the server keep track of who's ladder is in what position.
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# ? Jan 1, 2016 22:23 |
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This thread needs more Shitizens still believe Croberts coded this game despite him looking like he'd never seen it before a fortnight ago.
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# ? Jan 1, 2016 22:24 |
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I still can't believe Derek Smart is posting on SA. Like granted half of his posts seem to be him quoting other people who 100% agree with him and saying "I already said that months ago YOU loving IDIOT WHY DON'T YOU READ THE THREAD DIPSHIT YOU loving CRETIN" but still
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# ? Jan 1, 2016 22:47 |
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CharlestonJew posted:I still can't believe Derek Smart is posting on SA. Like granted half of his posts seem to be him quoting other people who 100% agree with him and saying "I already said that months ago YOU loving IDIOT WHY DON'T YOU READ THE THREAD DIPSHIT YOU loving CRETIN" but still And then every once in a while he pimps his own games and everyone gets kind of awkwardly quiet
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# ? Jan 1, 2016 23:11 |
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A Neurotic Jew posted:
Reminder, it took him 8 hours to write all of that ahead of a big presentation the day or two after he wrote it which was hilariously bad and awkward at times.
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# ? Jan 1, 2016 23:14 |
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For the past 4 years you've been asking yourselves "Who is Chris Roberts?"
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# ? Jan 1, 2016 23:31 |
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That's seriously Derek Smart posting on SA? Is his account here part of the settlement from the dozens of ferocious lawsuits he was going to file? Is GBS the place on the internet he can enjoy the highest amount of both relevance and respect?
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# ? Jan 2, 2016 00:26 |
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Gibberish posted:I'm eagerly awaiting the day when they just go "welp those alpha modules ARE star citizen! Thanks and goodnight!!!" and then they close the studio for lack of funds And the credits roll. Essentially this: http://www.onemorelevel.com/game/quest_for_the_crown
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# ? Jan 2, 2016 00:47 |
This could use a pentagram and a Dees watermark.
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# ? Jan 2, 2016 00:56 |
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Unfunny Poster posted:Reminder, it took him 8 hours to write all of that ahead of a big presentation the day or two after he wrote it which was hilariously bad and awkward at times. Also the Austin office was completely shut down in December, with all staff moved or laid off. Which makes this: quote:CR: This is completely false. We’ve actually made public statements to this fact. All Austin employees have been advised of a fairly minimal restructuring where some roles have been moved to LA or Europe for overall team efficiency. The majority of our Texas employees will remain in the Austin studio (indefinitely, by the way). As I’ve mentioned previously we are actually increasing our worldwide headcount in order to complete the game as effectively as possible. I would hope that the backers want us to be constantly trying to increase efficiency and making the hard choices that will benefit the game.
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# ? Jan 2, 2016 01:23 |
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what is it about space games that draws the biggest idiot fuckers in existence
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# ? Jan 2, 2016 01:29 |
Tujague posted:That's seriously Derek Smart posting on SA? Is his account here part of the settlement from the dozens of ferocious lawsuits he was going to file? Is GBS the place on the internet he can enjoy the highest amount of both relevance and respect? For a while he had his own sub forum under games https://www.youtube.com/watch?v=TdaM5Mv-TTo
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# ? Jan 2, 2016 01:30 |
Necros posted:what is it about space games that draws the biggest idiot fuckers in existence At some level they know they're idiot Fuckers who can't make it in society. No matter how much they make or how successful they get it's in the back of their minds. They want to slip the surly bonds of earth but never will. Next best thing is to pretend so hard it feels real https://www.youtube.com/watch?v=TdaM5Mv-TTo
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# ? Jan 2, 2016 01:34 |
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less words and more memes please
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# ? Jan 2, 2016 02:12 |
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https://www.youtube.com/watch?v=CXJZbPI5nKE
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# ? Jan 2, 2016 02:14 |
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# ? Jan 2, 2016 02:19 |
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lol
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# ? Jan 2, 2016 02:22 |
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# ? Jan 2, 2016 02:25 |
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literal rubes who own farms fall for star citizen
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# ? Jan 2, 2016 02:52 |
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Worst part is most farms get tons of money from the government just to stay afloat. Hes doing this on our money.
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# ? Jan 2, 2016 02:54 |
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They should add sexual defilement to all multiplayer games tbh. Hell, even the single player ones.
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# ? Jan 2, 2016 02:57 |
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2017? Maybe
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# ? Jan 2, 2016 02:58 |
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Also, what the gently caress are they "addicted" to, jpegs?
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# ? Jan 2, 2016 02:58 |
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Has SC resolved the question about if I can purposely suffocate my space-slaves so I can pay a smuggling tax for dead cargo rather than a slaved tax?
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# ? Jan 2, 2016 03:02 |
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Ilustforponydeath posted:Also, what the gently caress are they "addicted" to, jpegs?
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# ? Jan 2, 2016 03:03 |
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Judging by the promises, the budget... and then the Alpha, I'm finding it difficult to see how this game could possibly be released within a decade from now. A game called Star Citizen might actually get released at some point, but I'd be willing to bet my rolex that it won't be anything close to the game we were promised.
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# ? Jan 2, 2016 03:08 |
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Ilustforponydeath posted:Also, what the gently caress are they "addicted" to, jpegs? their lives are so pathetic and empty, their minds so small and mentally retarded, they are addicted to jpegs which give them the capacity to day dream about a very bad and generic space game. the above issues prevent them from doing this for free.
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# ? Jan 2, 2016 03:15 |
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Here's some cliff words : Chris Roberts Gained prominence in the 90's for being an upstart programmer who pestered Lord British for a chance to create a space based knock-off of LucasArt's "Battlehawks" - a WW2 flight sim set in the pacific theatre. The Japanese get turned into giant space-cats who kill with wrath; Kilrathi. He also borrows judiciously from ideas found in Larry Niven's novels. At the time Richard Garriot runs Origin Systems, a company developed with the intentions to self publish in the early days of computer gaming. Funded out of his own pocket by the success of the Ultima series. But during the late 80's the PC market is small and porting when not making sequels to Ultima doesn't pay the bills. Not helping is Chris Wing Commander's colossal budget of $500,000 at a time where a game could cost $250,000. Clever accounting at Origin is used to hide this blow out which isn't helped by Roberts freaking out LucasArt's lawyers by boasting at conventions that he reverse engineered Battle Hawks. Origins sees the writing on the wall and does a deal with "the enemy" and gets acquired by EA Games. Wing Commander becomes a must-have smash hit that only starts to break even after releasing mission and voice packs. Nevertheless EA sees that high end productions are the way to go and game budgets start becoming generous. Leap ahead to 1998 and Roberts is known as a task-master pushing his teams to fulfil his visions that are sorely hampered by the tech limitations of the day. Strike Commander took years to make and was compared to the making of apocalypse now, barely running on systems of the day. And the Wing Commander sequels (along with Privateer) cash in on the full motion video craze of the times and a then record budget of $12 million and development blowouts. Meanwhile Richard Garriott is forced to beg for around $250,000 to develop a proof of concept for Ultima Online, which turned out to be a major hit and a cool relief for EA's coffers. Robert's ambitious sequels and online games were put on hold, later cancelled, as they'd competed with EA's growing catalogue as the space sim genre wound down. Seeing he had little more to gain Roberts left Origin Systems in 1996 to create his own studio. Digital Anvil This was Chris's dream company with it's intentions to create the games EA didn't allow them and with no nagging publishers or due dates. The two key games were FreeLancer - basically Privateer Online and a space sim; StarLancer - headed by Chris' brother Erin at a subsidiary company in the UK, Warthog Games. Digital Anvil also covered production and visual effects for his attempted movie career. By 2003 Microsoft had gotten fed up with having a publishing deal that wasn't baring fruit and moved into acquire, kicked Roberts off the team and got the game out. Warthog games was also desperate for cash so they signed up for an offer they couldn't refuse from Tiger Telematics, developers of the Gizmondo. Little did they know that this UK startup had been acquired by Uppsala mafia figure Stefan Eriksson, who after crashing his Ferrari was arrested and linked to a whole chain of frauds and embezzlement, the Gizmondo being one. With another escape chute of cash Roberts founded Point of No Return Entertainment, a movie company that failed to make anything. Roberts stuck his name onto all sorts of incorporations during this time and eventually met Ortwin Freyermuth forming Ascendant Pictures. They had some successes before falling foul of Kevin Costner and loosing an expensive court case. It also has to be noted that other former investors of Ascendant are serving time for fraud. It was at Ascendant Pictures that Chris met an intern named Sandi Gardiner... Sandi Gardiner Deciding that a Marine Biology degree wasn't going to lead to a thrilling career Sandi decides that little Adelaide, South Australia is too small for her ambitions so heads off to L.A to try to achieve her dream of being a movie star. She hops back and forth between L.A and Sydney, mostly working as a model while stuffing her C.V with questionable bit-parts-in-crowd in notable films and TV shows. All of which appear and reappear over the years. She meets Chris by allegedly looking for work as an intern, flipping open a studio directory and finding "Ascendant" at the top of the list. If anything he gives her a chance to remain longer in America and to keep reaching for that brass ring. It's not really known what she did during the first decade of the 2000's as Ascendant burned, her only "major" film was a indie horror production that boasted that no actors had their SAG accreditation, did their own driving and the entire film was improvised on location. Jump to 2011 and she's somehow pulled a stunt that would make Cersi Lannister proud. Now the VP of marketing for Chris Robert's new game while denying that she's not the wife of the CEO and offering very little in the way of actual marketing qualifications. However unlike most VP's her role doesn't consist of working behind the scenes managing PR, but starring in online videos which pad her imdb profile. It's also alleged that she was the reason why the company moved to L.A at a great cost as it puts her in closer range to audition for roles and even use the company's offices as a place to hold script readings for films that may or not be funded with the company's dimes. This no-name actress soon found herself pressing shoulders against bigger names like Gary Oldman and Gillian Anderson while sharing top billing among a very expensive looking cast. Somehow this will be her breakout role into the industry. Even more bizarre was the allegations that the VP of marketing also took part in deciding who got hired or fired, judging people based purely on their looks with the infamous accusation that a woman wasn't hired as it looked like she didn't groom down there along with suspicions of anyone who is black, something she tried to plaster over by awkwardly dragging in one poor fellow into a stream. She really hit the spotlight after the Escapist magazine prompted fears that her hard working reputation would be destroyed in an instant and after scary lawsuits failed to emerge in her defence plead through some crocodile tears for people to stop being meanies at a live event. It is largely suspected that Sandi is wearing the pants in the relationship of the company and does her best to whip people into shape "for the greater good" while sending morale plummeting as the company engages in hunting down the mole who is destroying her reputation. Kickstart my heart After pissing off Kevin Costner and earning the right to never work in Hollywood again, the motley crew at Ascendant have no choice but to sell off the company to get rid of the $8 million court ordered debt. By then games development was lightyears ahead of when it was in 2003 and seeing how fantastic CryEngine looked Roberts and Ortwin gathered some cash, formed a ton of subsidiary companies to funnel it through, gave each other $100 of shares and knocked on the door of CryTek - then on the verge of going insolvent and barely able to pay wages. The result was a re-visioning of Wing Commander, packaged via a glossy video of a space carrier getting attacked. EA declined, likely on the fact that Roberts wanted complete control. Not to be undaunted Roberts Space Industries took to the skies of Kickstarter and jolted the wallets of nostalgic Wing Commander fans who saw through rose tinted glasses the promised land of PC gaming...all for $6 million...and more! However this became a case study of what not to do, which is over promise. Starting with realistic things like regular updates, early access and new ships soon started shifting into the absurd like tablet apps, building new studios for the dev team and vague "enhancements" and casually dropped complex game elements like "transport systems", "ground battles" "pets" "enhanced NPC AI" without any real indication to how they would fit - let alone any consideration to how long it would take to develop. The goal was to create several separate game modules that all would come together as a fantastic everything game. However the challenges of trying to force a FPS game engine to operate as a fully fledged flight simulator, even when you have the key devs of the engine, soon proved challenging and 2014 spun past faster than a glitching ship. Ben Lesnick Best described as that odd kid at school who really loves that one space game from 1991 that plays like rear end compared to everything else that came soon after and won't shut up about it in the hopes you too might play it and be the only other person to talk to him. Starting his humble career creating a Wing Commander encyclopaedia in 1998 this soon morphed into wcnews.com, a site that gleefully documented all Wing Commander happenings and potentials with a deep dose of kool aid. This is really where the Star Citizen cult mentality grew as Ben would write posts that viciously defend the Wing Commander movie against increasingly bad reviews and wear his official Pilgrim pendant. Ben's star moment was when he attended the grand premier of the Wing Commander movie and was given a tour of Digital Anvil, amusingly being told by the receptionist that Roberts usually came in at 2pm when he wasn't there to meet them. By 2011 wcnews.com had turned into a wasteland of sorts. Lesnick held court by deciding to be the arbiter of anything Wing Commander, such as source code, or struggling to recover anything from Origin's mainframes before they went dark. Discord was felt as Lesnick picked and chose which modding teams could use original assets to further their development in remaking Privateer and repeatedly stirred poo poo on IRC if he didn't like what was being made, such as a Wing Commander mod done in the Freespace 2 engine, a game which he personally blames for destroying the space sim genre. So I'm sure you could imagine his joy when he gets the call to be Chris Roberts's personal community manager for his new venture. It validated his entire existence of being the ultimate WC fan, much to the derision of many who knew how bad he was moderating the WCnews forums. Half a decade later and the strain shows in pounds. With the community propping up the coffers it's up to him to keep the knee-deep-in-dreams fans happy by creating convoluted moderation rules to keep things in order. He also acts as a cautious mouthpiece throwing out all sorts of word salads regarding possible gameplay elements that only confuse people more as they try and decide whether they are funding an expensive machinima project instead of a game. All the while being a fly on the wall to just how inept his idol is at developing a game after a decade long break in the wilderness and being blamed when his simple ideas, such as have Chris livestream the current build, falls to pieces in front of him. His seeming immunity to being fired for being the large face for the fans no doubt hasn't won him many friends as the revolving door of artists and developers worn out from multiple revisions of 4K shoelaces and janky mo-cap and head bobbing look at him with scorn as he does nothing but get paid to eat all day and watch Star Wars on $2000 couches as he tries to stay awake during his weekly videos. Jared 'Disco Lando' Huckaby After several people left the project owing to being unable to cope with increasingly moving goal posts, Jared was hired as the new community manager, who's goal apparently is to showcase the cool things the fanbase was making in admiration of Star Citizen. Even in his own "meet the devs" neither he or James Pugh have any idea what he is meant to be doing. He describes himself as a "job tourist" and boasts about constantly changing jobs whenever he gets bored, usually after a few months. He also alleges to have managed a baseball team at the age of 19. There's suggestions he was actually homeless at some point in his life, which isn't surprising giving his willingness to drop jobs. He gained notoriety for inadvertently leaking via screenshot 48GB of assets that were for some reason hosted on a public server. In most companies that's a pretty good reason to sack someone. I suspect the company's desperate nature to keep the good will with the whales is what kept him on-board. I suspect he doesn't give a stuff and is only around as it's an easy well paying job. Wulf Knight To get an idea of the madness of dreams you have to look at Wulf as a case study. Hitting the news for blowing $20,000 and more into virtual ships, going so far as to exploit the sales to get exclusive ships before others. As a result he sees himself as an important figure and supporter for the project posing with the CEO and sharks and trying to buddy up where possible. This has put him in hands of insider knowledge that really shouldn't be divulged in any situation. Such as spilling the beans that Illfronic (now dead) was doing the FPS module months before the official announcement. Which creates a very uncomfortable relationship as the devs are clearly creeped out by visits from their deep-pocketed admirer who sends pizza during live streams, admits to unsettling past-times on-line and infamously tried to hit up another member by showing them his member, earning him ridicule at the company and the nickname of "The Wulge". He really represents the worst of the community which are people who have more cash than common sense and push and twist their rationale into cult-like thinking that has rapidly degenerated into the sad idea that if you throw money at it, the game of dreams will come.
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# ? Jan 2, 2016 03:52 |
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Selling jpegs is the new bitcoin. up uP UP!
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# ? Jan 2, 2016 04:00 |
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WebDog posted:Here's some cliff words : This is amazing. You are amazing.
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# ? Jan 2, 2016 04:22 |
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Due to not knowing who the guy actually is, I put the quite ironic name of Derek Smart into Google as I was curious to enlighten myself. I have to say, I'm not impressed, all I see is a gaming industry reject who played a role in developing some dog poo poo games 15 years ago, and has suddenly piped up ranting and raving about how evidently jealous he is of Star Citizen, am I missing something? I bet my Rolex that Derek has a Chris Roberts portrait dartboard. It's literally as if Derek has looked at the SC funding campaign and thought "I develop games too!! Why can't I have $50 million? Waaaaaaaaa". Dickhead. Laserpig fucked around with this message at 04:29 on Jan 2, 2016 |
# ? Jan 2, 2016 04:25 |
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Laserpig posted:Due to not knowing who the guy actually is, I put the quite ironic name of Derek Smart into Google as I was curious to enlighten myself. greetings Citizen, see you in the 'verse!
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# ? Jan 2, 2016 04:26 |
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That's a really great post. And is also a scary post. There was this dude I used to work with at a call center who told the whole break room one day about how he had spent upwards on 10 grand on this game. Everyone just turned and looked at him like, wtf dude? He just kept going gleefully on and on because he's a huge sperg who can't understand humans. He also regged here for LP and the SC thread in games and kept trying to get me to tell him my forums name, and I was like lol, nope!
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# ? Jan 2, 2016 04:26 |
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Laserpig posted:Due to not knowing who the guy actually is, I put the quite ironic name of Derek Smart into Google as I was curious to enlighten myself. He's basically saying, I tried to make this several times and no one is ever going to be able to do it
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# ? Jan 2, 2016 04:27 |
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Laserpig posted:Due to not knowing who the guy actually is, I put the quite ironic name of Derek Smart into Google as I was curious to enlighten myself. Way I see it, Derek's just that kind of guy who will start a blood feud against you if you snub him and this is him trying to "get even". At the very least, he seems more capable at making video games than Chris. More entertaining too (when he isn't holding a skype convo with a neo-nazi).
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# ? Jan 2, 2016 04:31 |
Laserpig posted:Due to not knowing who the guy actually is, I put the quite ironic name of Derek Smart into Google as I was curious to enlighten myself. https://www.youtube.com/watch?v=tIn1_9YvGds
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# ? Jan 2, 2016 04:43 |
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this just reminds me that I have several hundred pages of the star citizen thread in games to read.
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# ? Jan 2, 2016 04:44 |
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# ? Apr 30, 2024 09:24 |
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TheShazbot posted:this just reminds me that I have several hundred pages of the star citizen thread in games to read. Best posts are on pages 990-1000.
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# ? Jan 2, 2016 04:48 |