|
That day transition is pretty drat cool, too bad about PJ64 being garbage.
|
# ? Jun 7, 2016 10:35 |
|
|
# ? Apr 28, 2024 13:19 |
|
I'm basically going into this blind as well, and my anticipation is building as I see the one thing I do know about the game approaching. It's going to be fantastic hearing what you think of it.
|
# ? Jun 7, 2016 10:42 |
|
tiistai posted:That day transition is pretty drat cool, too bad about PJ64 being garbage. That's ok because we got it working starting with the next session!
|
# ? Jun 7, 2016 10:54 |
|
Majora's Mask is actually Tingle's debut game. North Clock Town is the first place he has ever appeared.
|
# ? Jun 7, 2016 12:00 |
|
I remember not long after Ocarina came out, a website found "beta" pics from that game and posted it. The one that stuck out the most was Tingle and the clock at the bottom of the screen. I can't remember any others, but now I assume they were all just pics from this game.
|
# ? Jun 7, 2016 14:43 |
|
The one thing I really want in life right now is a real wall clock that looks like the Majora's Mask clocks. Does that exist? Could that exist? They move so strangely.
|
# ? Jun 7, 2016 14:54 |
|
YggiDee posted:The one thing I really want in life right now is a real wall clock that looks like the Majora's Mask clocks. Does that exist? Could that exist? They move so strangely. Sure, just write the numbers on the outer ring but do so counterclockwise. That way as the ring moves clockwise, it "drags" the numbers past that top arrow, telling you the time. I have no idea how you'd make it work at the speed of the in-game clocks, but in real life the ring would have to move at the same speed as an egg timer.
|
# ? Jun 7, 2016 15:03 |
|
Rabbi Raccoon posted:I remember not long after Ocarina came out, a website found "beta" pics from that game and posted it. The one that stuck out the most was Tingle and the clock at the bottom of the screen. I can't remember any others, but now I assume they were all just pics from this game. I remember being so fascinated by the clock on the bottom of the screen when I first saw screenshots for this in Nintendo Power when I was but a wee lad. It's such a unique UI element that I've never really seen successfully duplicated so well. Also, ChaosArgate, your smoke detector is still going off in this video, right? Because I just changed the one in my family room yesterday, and then I heard the beeping again and I swear I started twitching.
|
# ? Jun 7, 2016 15:14 |
|
With everyone talking about that there are differences between Majora's Mask VC and Majora's Mask 3DS... I'm just kinda sitting here going They're both great in their own rights.
|
# ? Jun 7, 2016 15:18 |
|
Rogue 7 posted:Also, ChaosArgate, your smoke detector is still going off in this video, right? Because I just changed the one in my family room yesterday, and then I heard the beeping again and I swear I started twitching. I'm sorry! This goes on for another two episodes and we were out of 9V batteries that day! Also you'd think that taking the battery out of a smoke detector and unplugging it would do something about the constant beeping, but nope.
|
# ? Jun 7, 2016 15:33 |
|
ChaosArgate posted:Also you'd think that taking the battery out of a smoke detector and unplugging it would do something about the constant beeping, but nope.
|
# ? Jun 7, 2016 15:55 |
|
The Something Awful Forums > Discussion > Games > Let's Play! > Let's Help ChaosArgate Get His poo poo Together and Play Majora's Mask
Rabbi Raccoon fucked around with this message at 15:59 on Jun 7, 2016 |
# ? Jun 7, 2016 15:57 |
|
ChaosArgate posted:I'm sorry! This goes on for another two episodes and we were out of 9V batteries that day! Also you'd think that taking the battery out of a smoke detector and unplugging it would do something about the constant beeping, but nope. Throw it into a bucket of water, or a furnace.
|
# ? Jun 8, 2016 03:57 |
|
Nidoking posted:The non-animation between poses has been done before - a few examples I can think of include Hexadecimal from Reboot, the Weeping Angels from Doctor Who, and the father from Strangers With Candy. It tends to make a character seem creepier when you don't see them move. KieranWalker posted:Hyrule Warriors was also not developed by Nintendo.
|
# ? Jun 8, 2016 17:02 |
|
Oh, this is excellent, Faerie Fortune By the way, a few days back I found this rather lovely piano arrangement of the Clock Town theme: https://polsy.org.uk/play/yt/?vurl=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DKZRnNGKbFdA I think I prefer it to the original to be honest. Very chill Longhouse fucked around with this message at 20:08 on Jun 8, 2016 |
# ? Jun 8, 2016 18:22 |
|
Longhouse posted:Oh, this is excellent, Faerie Fortune This is a really nice rendition of Clock Town! I like it! Though, in the interest of spoilers, can I ask that future video links be posted via Polsy? That goes for everyone!
|
# ? Jun 8, 2016 19:14 |
|
ChaosArgate posted:This is a really nice rendition of Clock Town! I like it! Though, in the interest of spoilers, can I ask that future video links be posted via Polsy? That goes for everyone!
|
# ? Jun 8, 2016 20:09 |
Do Deku people even have bones? When they get hurt do they go to the tree doctor?
|
|
# ? Jun 8, 2016 23:34 |
|
Neurion posted:Do Deku people even have bones? When they get hurt do they go to the tree doctor? They just have to cut some non-sapient grass...unless...oh crap, are all the grasses in the Zelda games baby dekus? Is that where the hearts come from?!
|
# ? Jun 9, 2016 01:04 |
|
Neurion posted:Do Deku people even have bones? When they get hurt do they go to the tree doctor? Don't ask me, I'm stumped.
|
# ? Jun 9, 2016 03:36 |
|
Neurion posted:Do Deku people even have bones? When they get hurt do they go to the tree doctor? They go to Arbor Drugs. They don't get Band-Aids though, they get Chloroplasters. Yeah I'm old and its CVS now but since when does logic get in the way?
|
# ? Jun 9, 2016 03:40 |
|
Faylone posted:They just have to cut some non-sapient grass...unless...oh crap, are all the grasses in the Zelda games baby dekus? Is that where the hearts come from?!
|
# ? Jun 9, 2016 05:28 |
|
Faylone posted:They just have to cut some non-sapient grass...unless...oh crap, are all the grasses in the Zelda games baby dekus? Is that where the hearts come from?! Well, in every Zelda game you start with tree hearts...
|
# ? Jun 9, 2016 08:44 |
|
I gotta say, the time mechanic in this game was never that stressful, but it stresses me out watching someone else play it. Not a dig on Fae, just saying. So glad you guys started this though. PS look up the commercial for this game, weird stuff.
|
# ? Jun 9, 2016 13:47 |
|
Aithon posted:Well, in every Zelda game you start with tree hearts... I know it's a joke but it made me think of something I genuinely don't like about this game. 52 heart pieces is way too many. This exact Link has already had an adventure and in the interest of sanity, they should have started him with something six, like in Skyward Sword.
|
# ? Jun 9, 2016 14:05 |
|
This is going to be so interesting, since I've never seen someone play this blind. Closest I've gotten was when me and my twin brother copiloted through this game way back then. And it's been so long too since I played this that I remember the big things, but the smaller things have just blurred together. Like the fact how unsettling Tingles face is.
|
# ? Jun 9, 2016 20:40 |
|
YggiDee posted:The one thing I really want in life right now is a real wall clock that looks like the Majora's Mask clocks. Does that exist? Could that exist? They move so strangely. Like the clock town clock or the UI clock? The clocktown clock has the cooler background, but there doesn't seem to be an easy way of recreating it with a standard quartz clock mechanism. You'd need a mechanism with both a stepped hour hand and minute hand, which I have never seen for a wall clock. A flip clock mechanism, would work perfectly but would need a lot of mechanical adaptation. Hmmm... i81icu812 fucked around with this message at 23:22 on Jun 9, 2016 |
# ? Jun 9, 2016 21:55 |
|
i81icu812 posted:Like the clock town clock or the UI clock? The clocktown clock has the cooler background, but there doesn't seem to be any way of telling time from it. Actually there is! The outer ring moves for each minute and has the same amount of markings for minutes as a normal clock with indicators for each 15 minutes. The inside of the clock has the hour marks which rotates slowly. Then on the 6 mark on the hour face the small circle with the sun or moon is to display if it's day or night much like AM/PM, this changes at 6am (day) and 6pm (night). The clock's hands are replaced by a single arrow at the top and whatever minute and hour line up with it would tell the time. Basically the clock face moves rather than the hands and AM/PM is split at the 6s rather then the 12s. It's odd but it totally works as a real 24 hour clock. If you look at the second video where the cutscene plays upon entering Clock town you can see the clock displaying 6:00am before it starts to tick away.
|
# ? Jun 9, 2016 23:31 |
|
evilspacehopper posted:Actually there is! Not quite! Looking at this video: https://www.youtube.com/watch?v=90x0EQqrkls it appears the clock town clock is a 12 hour clock and not a 24 hour clock. Also, the central hour indicator does not move slowly but rather moves once per hour. The bigger problem remains finding a mechanism that has a stepped hour and minute hands. If you don't care about replicating the stepped hour/minute behavior it should be completely doable. If you do, an arduinio and a motor might be the best option. i81icu812 fucked around with this message at 00:14 on Jun 10, 2016 |
# ? Jun 9, 2016 23:50 |
JT Jag posted:Don't be such a sap about this. Please leaf
|
|
# ? Jun 10, 2016 00:21 |
|
i81icu812 posted:Not quite! Faerie Fortune don't watch this because it does show the sword and some items from endgame on the C-Buttons! FPzero fucked around with this message at 02:21 on Jun 10, 2016 |
# ? Jun 10, 2016 00:27 |
|
FPzero posted:Faerie Fortune don't watch this because it does show the sword and some items from endgame on the C-Buttons! OOps. Yeah, don't watch that, let me know if you want it removed. This is the closest clock I've seen so far: http://www.wayfair.com/Kikkerland-O...im6FhoCCwfw_wcB
|
# ? Jun 10, 2016 02:48 |
|
I'd say remove it to be safe.
|
# ? Jun 10, 2016 02:50 |
|
Neurion posted:Please leaf This derail is blooming.
|
# ? Jun 10, 2016 12:38 |
|
People posted:CLOCKS Aw, I was late on the draw. Well, one more neat thing is that not only can you actually read the in-game time off the clock tower in Majora's Mask, but any clock you see anywhere will tell you the current time. Every clock in the game is functional and synchronized with the clock on the HUD.
|
# ? Jun 10, 2016 13:00 |
|
Update Time! Episode 3 - Weird Kid Cult I hope you like watching me struggle with simple tasks!
|
# ? Jun 10, 2016 13:20 |
|
Faerie Fortune posted:I hope you like watching me struggle with simple tasks! We wouldn't be here if we didn't! I love the astronomer's theme, it's one of the best the game.
|
# ? Jun 10, 2016 13:51 |
|
Oh man I almost missed this! I've been looking forward to this since OoT.
|
# ? Jun 10, 2016 14:13 |
|
Loved your OoT LP, I've been looking forward to seeing you play this since. The best part of these videos so far is ChaosArgate getting increasingly concerned about the time while you are enjoying the scenery and playing around. It's everything I wanted from this LP.
|
# ? Jun 10, 2016 14:55 |
|
|
# ? Apr 28, 2024 13:19 |
|
Oh man, is the game almost over already? I forgot how fast this Zelda is.
|
# ? Jun 10, 2016 15:34 |