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Quadradextrous posted:Looks like after some discussion the UK studio responsible for Carmageddon (the original, before Square Enix ran off with it and caused a big ol' fight to get the IP back) is going to kickstart the new game in lieu of publishing. I'm pretty interested! Yeah, I saw Notch tweet about this, I've got to back this. I absolutely loved the original Carmageddon and Carmageddon 2.
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# ¿ May 8, 2012 16:37 |
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# ¿ Apr 28, 2024 22:56 |
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I know all the prediction modeling and what have you has Carmageddon making it, but... I still can't help being nervous.
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# ¿ May 22, 2012 07:59 |
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Carmageddon: Reincarnation is 8k shy of meeting its goal! Still needs 200k if people want Mac/Linux ports, though.
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# ¿ May 27, 2012 08:28 |
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Al! posted:Forget the business model. The Old Republic is desperate to hold onto a million subscribers despite being the biggest nerd property ever. Kingdoms of Amalur failed spectacularly recently taking tens of millions of taxpayer dollars with it and they didn't have much more to show than a handful of empty maps. Who is going to give this inexperienced team the millions upon millions of dollars it takes to make an MMO in this day and age? Rift is doing fantastic, but everyone always forgets Rift.
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# ¿ Jun 11, 2012 16:50 |
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Occupation posted:I wonder why he went with the altogether lovely and unreliable alternative to KS instead of...you know...KS. Isn't the guy behind The Oatmeal Canadian? Or am I out of my mind? If he is, that's why. Same reason projects like EXP Bar went with IndieGoGo instead of KS.
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# ¿ Jun 12, 2012 02:42 |
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No, but you see, it's ~*~sandbox PVP~*~. It totally has a huge silent majority audience just teeming under the surface, waiting for the Right MMO.
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# ¿ Jun 18, 2012 13:02 |
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Le0 posted:Believe it or not but there are people, not necessarily UO vets, that love sandbox MMO. Clearly. No one is discounting this. People are discounting the insinuation that there are enough to maintain an subscription-based MMO, especially when it is postulated as basically a griefer's playground and not anything of merit.
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# ¿ Jun 19, 2012 12:08 |
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On the other hand, if "innovation" and "pushing gaming forward" means GENERIC_SOCIOPATH_SIMULATOR instead of what we have now, then I'd rather not endorse either.
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# ¿ Jun 21, 2012 10:03 |
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Urdnot Fire posted:Why can't that money be funneled into something like Retrovirus I refuse to support something with so much influence from TotalBiscuit, for what it's worth.
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# ¿ Jun 30, 2012 22:39 |
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Beanpants posted:$7500 dollars to be an intern for a day. That's not too unusual in some industries, as sad as it sounds. That said, don't they make enough money off their rape apologism shirts as-is?
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# ¿ Jul 10, 2012 17:57 |
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Verdugo posted:Cydereal, for what it's worth, Likewise. Which was kind of a tear for me, because Retrovirus seemed really neat.
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# ¿ Jul 11, 2012 02:41 |
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Achmed Jones posted:Wait, so anything the guy reviews you automatically won't buy? Anything that he actively pimps, I won't buy, yes, which is pretty much what Cydereal said he was doing (actively promoting the game and driving coverage of it).
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# ¿ Jul 11, 2012 02:53 |
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lordfrikk posted:This is the stupidest thing I've read whole week, bravo. What if he starts to cover every game that comes out, you won't play anything until the rest of your life? I think people are missing - intentionally or not, I don't know - the difference between stuff he reviews (which, as you say, is a lot of stuff) and stuff he is actively asked to promote and rally support for (which, among other things, includes Retrovirus). That said, I do not harbor any delusions about this position not being petty - I just wish TB had no relevance whatsoever. Edit: I do see that Verdugo uses the term "covers", but I think that was poor word choice. I could be wrong though!
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# ¿ Jul 11, 2012 13:08 |
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Azure_Horizon posted:On top of that, 250k only gets rid of ONE ad. They need a cool million for all the ads. For one year, at that. They've also explicitly said that they will be doing another Kickstarter in 2013 (and presumably every year after that, assuming it continues to succeed?).
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# ¿ Jul 12, 2012 02:45 |
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The original, without all the gameplay modifications added to the DS version that were sometimes worse than they were before? Color me interested.
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# ¿ Jul 31, 2012 15:14 |
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Not really, to be quite honest. I check maybe once every couple of weeks and nothing interesting has been posted yet.
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# ¿ Aug 1, 2012 13:41 |
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Republicans posted:The time for a new Descent is NOW. Yes. Hell, some F-Zero AX cabinets have moving seats. Descent with a seat setup like that and the goggles would be a hell of an experience.
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# ¿ Aug 3, 2012 02:51 |
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I didn't really need that 15 bucks anyways.
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# ¿ Aug 15, 2012 03:00 |
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Cloud Potato posted:Are we allowed to talk about projects related to gaming in this thread? Dreamcast worlds: a design history will hopefully be a book looking at the history of the Dreamcast through three of its games: Skies of Arcadia being one, with the other two likely to be Shenmue and Phantasy Star Online. It's 73% towards its $5k total with 36 hours left to go. $10 gets the book as a .pdf, $25 gets a paperback. That's really awesome. I think I will kick in $25. I really hope he addresses PSO, I spent way too much time playing it on the Dreamcast.
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# ¿ Aug 30, 2012 04:22 |
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I'm just sad there's no comments on the Kickstarter to that effect, though I imagine he's deleting all of them.
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# ¿ Sep 25, 2012 10:35 |
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Fergus Mac Roich posted:I feel like I'm not as down on the Ouya as most people. I have no doubt that they'll miss their Spring release because man that is a tight schedule to keep but I can see it being a real thing and kind of cool. Ditto. I mean, sure, it may turn out to be a dud, but I'd like to hope it won't. Silly naive optimism, I guess.
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# ¿ Nov 5, 2012 10:04 |
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Midrena posted:I normally don't look at MMO Kickstarters due to the risks inherent in a 2-man (or 5-man) MMO show, but I saw this and I can't help but feel this teeny tiny desire to back it: This basically sounds no different than that Your World garbage, but with slightly more meat on the skeleton.
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# ¿ Nov 7, 2012 14:36 |
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100 HOGS AGREE posted:I can't wait until the Barkley, Shut Up and Jam: Gaiden 2 kickstarter comes out. If the pitch doesn't start with "Warning: The Kickstarter you are about to back is canon." then I will be upset.
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# ¿ Nov 24, 2012 00:46 |
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Philip Rivers posted:Grindier MMOs aren't necessarily more fun by virtue, but they are more memorable, since the longer the grind, the sweeter the end result is. This is how I know I'm not the target market for this sort of dredge, because I'm the exact opposite.
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# ¿ Nov 26, 2012 08:14 |
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Dr. Video Games 0031 posted:But on the other hand, they're now seriously giving away their equivalent of crate keys in SMNC if people mine bitcoins for them. So yeah, things aren't looking great for Uber. Please tell me you're kidding.
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# ¿ Dec 20, 2012 12:07 |
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Dr. Video Games 0031 posted:http://forums.uberent.com/forums/viewtopic.php?f=39&t=41898 Holy poo poo. Yeah, hilarity is about the only thing I can muster. Wow.
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# ¿ Dec 20, 2012 12:17 |
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Okay, the first question: What the hell is defined as "revive" in that post from the tester about the F2P implementation? Is it like Torchlight's where you restart at the start of an area (or where you died) if you pay but go back to $HUB_CITY if you don't? Or is it basically Pseudo-Hardcore where if you don't have enough Karma, it's whip out the credit card or re-roll? Beyond that, what is Karma pricing like on unlocking new areas? Is it going to be a hellish grind to progress at all if you don't pay, especially if you don't play well and have to revive a lot (contingent upon the above question's answer, obviously)?
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# ¿ Jan 17, 2013 06:54 |
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Personally I'm inclined to give him at least a small bit of benefit of the doubt, given that he had the class to do what he did and not pull a 38 Studios. I don't think he should continue the Kickstarter if his expectations/requirements are so much higher than the goal and the current projections pan out to, but at least he took care of his people first instead of unceremoniously dumping them in the cold.
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# ¿ Jan 21, 2013 02:20 |
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miguelito posted:http://www.kickstarter.com/projects/sleepninja/monsters-ate-my-birthday-cake?ref=category I... I can empathize with insatiable cakelust. Am I the monsters?
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# ¿ Jan 23, 2013 02:48 |
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I'm actually moderately surprised that it's Fixed Funding. I was so certain it was gonna be Flexible before it loaded.
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# ¿ Feb 5, 2013 13:15 |
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epitasis posted:but if it isn't I'm gonna be pretty annoyed that my money went to develop their Zynga pyramid scheme, first. Their Kickstarter updates repeatedly stated that Factions was meant to be the production base for their combat and unit framework and that the single player game would be strapped onto the work that Factions produced. I'm not sure how you think this is somehow detracting from the single-player game.
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# ¿ Feb 19, 2013 06:39 |
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Orzo posted:Except you can usually differentiate the intended usage of a homonym from the context. With 'mob', you can't. Is it a mob of enemies? Or is it a 'mobile' unit? The confusion doesn't exist with 'bow', since you would never equip a motion where you bend over. Dragon Quest IX.
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# ¿ Feb 22, 2013 19:50 |
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Neurolimal posted:I am surprised that they needed to crowdsource their DLC, considering all the attention their (very nice quality-wise) character animation garnered. They posted about that on NeoGAF and the tl,dr is that their publisher's money is tied up in legal hell, so they really can't do this without crowdsourcing.
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# ¿ Feb 26, 2013 03:08 |
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Fintilgin posted:They just don't want to sound like they're unreasonable or not willing to license their old properties, just in case EA wants to come along with their bags of money and make Battlefield: Planescape or The Sims: Ravenloft, or something. ...How sacrilegious would it be to state that both of those sound morbidly intriguing?
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# ¿ Mar 7, 2013 06:45 |
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Drifter posted:Micro transactions for additional conversation trees. ...Okay, I'm over the idea now, thank you.
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# ¿ Mar 7, 2013 07:18 |
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Off topic, but Rev Vadaul and miguelito should be forbidden from posting after one another, it looked like three posts by the same person at first glance.
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# ¿ Mar 25, 2013 13:54 |
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Banner Saga: Factions kinda counts, right? I'm kinda 1/4, then.
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# ¿ Apr 16, 2013 06:07 |
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I dunno, the number of people who seem to have a raging nostalgia hard-on for DAoC is kinda ridiculous, and baffling to me, but I think MMO PVP is unilaterally awful, so I'm not the target audience by any measure.
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# ¿ May 2, 2013 06:24 |
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ReV VAdAUL posted:Neverwinter's current problems show that even experienced MMO devs can run into significant trouble after all. That's a pretty strict definition of "experienced".
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# ¿ May 21, 2013 09:40 |
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# ¿ Apr 28, 2024 22:56 |
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FunkyAl posted:Dude's got a lot of fake and bad ideas about homosexuality, among other things, but the $20 I gave to him to make the game isn't going to get donated to an organization that's actively trying to keep LGBT from getting rights or anything. You don't know that. Who's to say he won't use profits from said game to do just that? One only needs to look as far as Orson Scott Card to see that idea in practice. Given that TenPatel is practically as bad as OSC, I have no problem swearing off anything he does for the same reason.
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# ¿ May 29, 2013 01:54 |