Who should win the Gamer's Choice award? This poll is closed. |
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Spiritual Seth | 0 | 0% | |
Take Two Treehouse | 2 | 2.35% | |
Public Access TV: Superstar | 6 | 7.06% | |
The Rage of Painting | 0 | 0% | |
Jeremy's Dance Magic | 11 | 12.94% | |
You Have To Do Everything | 5 | 5.88% | |
#YesCallMen | 33 | 38.82% | |
Kooking With Krugg | 3 | 3.53% | |
Night Vision TV | 8 | 9.41% | |
Hypnovision | 4 | 4.71% | |
Public Access Wars | 3 | 3.53% | |
Sink | 5 | 5.88% | |
2:22 AM | 3 | 3.53% | |
Public Axes | 1 | 1.18% | |
Wizard Broadcast Special | 1 | 1.18% | |
Total: | 85 votes |
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The main part of SA GameDev 9 has completed, the games are made and judged, but now... we need YOU to play them! What is this? Every year, we run a month-long game dev competition, where developers make games from scratch to a particular theme. This year's theme was Public Access TV, and that resulted in some... weird... entries. Awesome! But weird. Now we serve that weirdness up to you, and your fickle tastes, and we ask only that you pick your favorite. Easy, right? To See The Full Grid Of Entries Go Here What do I do? The games up there in the poll are the ones that were judged to be the cream of the crop. All you need to do is play those, and pick your favorite. We'd be SUPER appreciative if you also left some feedback for the developers in the thread, but beyond that, just, have fun! How do I play this online game? Public Access Wars requires other players, so organize groups in here. If you want to play it and no one is around, post in here, and maybe one of the developers will hop on to play with you! If Night Vision TV isn't working for you, post in here. It's Twitter-driven, and there's lag on the commands, but it's also been tricky for some people. It is VERY worth fiddling with, though - super unique concept. How were these games picked? The full list of games was quite large, 40 to be exact, and the entries were judged on the following metrics: Visuals (10 points) - How attractive is your game? Is it pleasant to look at, or does it make eyeballs bleed (in a bad way)? Audio (10 points) - Does the game's sound pull you into the game? Is it whatever the game feels like it needs? Fun (20 points) - Is the game entertaining/engaging? Does it draw players in, and make them want to complete the game? Polish (10 points) - Is the game well put-together? Is it stable, and juicy? Does it feel "complete"? Innovation (10 points) - Is it a generic corridor shooter/platformer/whatever, or does it really try to do something original with the theme? Theme Adherence (30 points) - Does this feel like a game that makes good use of the theme? Or does it feel like the theming was sticky-taped on top of a game made for another purpose? Story (10 points) - Does the game tell the story it sets out to tell? Is it well-executed/engaging? ... we then skimmed the top judged results off, and that's what populates the voting for Gamer's Choice! Please, DO try the other games though - many in there are quite good, they just didn't quite make the Gamer's Choice cutoff. What were the full judged results? The final judged scores looked like this: #YesCallMen 88 Sink 86 Public Access TV: Superstar 80 You Have To Do Everything 80 Kooking With Krugg 79 Take Two Treehouse 79 Night Vision TV 79 Hypnovision 78 .2:22 AM 76 Public Axes 76 Jeremy's Dance Magic 75 Spiritual Seth 75 Public Access Wars 74 The Rage of Painting 73 Probing Nature 72 TV Tycoon 70 Spook Manor 70 Monday Afternoon Quizzlers 68 Wizard Broadcast Special 65 Public Access News 61 The Angry Atheist Gamer 54 Let's Be Heroes 53 Dog Time 53 Turtle Derby 53 Grublands 52 Bob Ross's Puzzle Painter 51 CulTV: Fhtagn with Mr. Cthulhu 51 SWAT: Freedom of Breach 50 Dinosaur P.I. 49 The Contract 48 The Game Knight 47 Breakfast with Agatha 46 555-Skeleton 43 Public Assets 43 Ham Strife 37 Anime Club Text Quest 32 Lovely Day for a Parade 25 I Don't Care Anymore 18 Tubulargame 9 Assault on PA13 0 What's the point of Gamer's Choice? The game you pick ends up winning a bunch of prizes (seen below), and also gets mega super bragging points. So pick well! Known Prizes:
Ulta posted:So I to clarify, half of the the games I have offered to will go to the best Twine game (as determined by the judges). The winner will get to chose what games they want. Then the best game made by someone who has not made a game before (as determined by the judges) will get the half of the rest. The second place game made by someone who has not made a game before (as determined by the judges) will get the remaining games. In the event that no one makes a Twine game, then the pool transfers to the no game before winnings. If for some reason, neither of these conditions are met, I'll just post the codes in the thread and hang my head in shame. Ulta posted:Ok I have a TON of unused Steam keys from various bundles. If it's cool I'd like to offer up the following as prizes. poemdexter posted:Along with throwing my hat in to judge, I mentioned that I would be hosting a #SAGameDev Choice award. One winner will get $200 from yours truly as a way to spread some of the indie wealth around after Western Complete FPS did so well during the Unity sale. Shalinor fucked around with this message at 20:46 on Sep 11, 2014 |
# ? Sep 11, 2014 20:36 |
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# ? Apr 26, 2024 18:54 |
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Shalinor posted:How do I play this online game? Yeah I'm very happy to set up some playtimes. What works best for people? I'm British so sometime between 21:00-24:00GMT (I think that's 17:00-20:00 EST) would probably be best for me. Let me know and we'll get it set up! Otherwise just post when you feel like playing and if I'm available I'll get people to hop on. I know it's annoying to have to arrange a time to play it but do try it out - it's a lot of fun (check out a video of it being played here) - Download it here.
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# ? Sep 11, 2014 23:26 |
Heisenberg1276 posted:I know it's annoying to have to arrange a time to play it but do try it out - it's a lot of fun Public Access Wars is pretty cool and well worth trying out. I had to sing a bunch for Dance Magic so enjoy my velvety auto-tuned tones.
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# ? Sep 11, 2014 23:34 |
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The Rage of Painting sounded the most interesting, but it's a .jar, which I assume means it wants a Java runtime, which I no longer have because I became enraged one time when it kept having updates and, each time, trying to install bullshitware with a pre-checked "yes I totally want this crap this time even though I've unchecked it for every other goddamn update you fuckers release every few hours" checkbox. (So that's positive and negative feedback; yay good description, boo using java.) I played "You Have To Do Everything", which felt like Dragon's Lair only much easier. Enjoyed the insane ranting at least. Bit weird that the end/victory screen says "press any key" but doesn't respond when you press a key. I suppose it doesn't say it will do anything, maybe it's just fun to press keys.
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# ? Sep 12, 2014 07:15 |
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If anyone wants to play around with the in game cheats for Public Access Superstar just let me know in the thread. I'll post the list.
SystemLogoff fucked around with this message at 16:21 on Sep 12, 2014 |
# ? Sep 12, 2014 16:13 |
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roomforthetuna posted:I played "You Have To Do Everything", which felt like Dragon's Lair only much easier. Enjoyed the insane ranting at least. Bit weird that the end/victory screen says "press any key" but doesn't respond when you press a key. I suppose it doesn't say it will do anything, maybe it's just fun to press keys. Well that is weird. I'm pretty sure I tested all that and it should be working. You didn't miss much, though - it's just credits after that. Which OS and browser are you running? Oh and thanks for playing my dumb little game
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# ? Sep 12, 2014 18:18 |
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thehoax posted:Well that is weird. I'm pretty sure I tested all that and it should be working. You didn't miss much, though - it's just credits after that. I might have done something with changing the focus away and back too, but I clicked in the canvas and pressed a key again too just in case. Sorry, I should've checked the console to see if there was an error. Didn't think of it / thought the end screen might just be the point where you stopped making the game.
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# ? Sep 13, 2014 00:07 |
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Oh god does #YesCallMen ever end? I was expecting the exponential increasing number to go to "a planet worth" and end the game but (spoiler alert) it doesn't. Seems like it would be pretty confusing to people not familiar with Dominion (as the description suggests too, with the "Oh and “Trashing” removes a card from your deck permanently how many times do I have to say this god") Nice polish, probably the winner for me of those I've played so far. Also just played through the dance thing, which I enjoyed the hypnoticness of, but the actual game aspect was ... not good.
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# ? Sep 13, 2014 06:15 |
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Kooking with Krugg was quite fun, but the right hand kept freaking out and refusing to let go of things (pressing E would make it let go then it would immediately grab again so the object would remain held). If I got the left hand to try to steal the held item it would freak out even worse, vibrating violently back and forth between the two hands, and everything would leap off the table. A shame, because apart from glitching out the interface was surprisingly comfortable for one of these "control things way too specifically" genre of games. I succeeded at surviving all three levels (? is there more to it than that ?) Also, no middle mouse button on a laptop, so looking around involved leading with an arm.
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# ? Sep 13, 2014 07:18 |
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#YesCallMen doesn't ACTUALLY end, but you do eventually stop converting new people. But up until then, you get a unique message after every show, plus obviously the ridiculous arguments keep getting crazier up to a point. In my opinion, the "new feminists converted" messages just keep getting better and better until it levels off after 50ish shows. Glad you are enjoying it, thanks for playing!
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# ? Sep 14, 2014 02:43 |
These threads are always cool even if I have nothing resembling talent relating to game development. Out of curiosity, is there anywhere where all the old entries for previous contests are hosted? The Death and Taxes contest had some pretty fun ones. Mountain of Debt in particular was cool.
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# ? Sep 14, 2014 07:33 |
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I think this year we found out that the wiki had been wiped out... so I think the links to those previous entries are gone, unfortunately All those ball games... lost in time... like dick jokes... in rain...
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# ? Sep 14, 2014 15:40 |
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So far I've only played #YesCallMen, which is oddly compelling despite the annoying premise! I really dig the card game behind it - I want to play it with people but I cannot imagine being able to explain why its funny to people without the internet-crazy background! Either way, it's great. I'm still playing it!
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# ? Sep 15, 2014 01:39 |
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Haha, well you will be happy to hear that I plan on expanding the premise into a larger game with a more approachable theme and hopefully a more robust campaign mode. The plan is to start work on it in October, and I would like to have at least a very basic alpha available by the end of the year. Glad you're liking it, let me know if you have any questions or other comments!
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# ? Sep 15, 2014 03:33 |
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TV Tycoon should not go unnoticed, it's an idle clicker done in the style of a website in '95. I already have Saturday morning cartoons set up and no more televangelism.
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# ? Sep 15, 2014 08:54 |
This thread's too quiet. Play games, goons. I'm just over halfway done with the Player's Choice games and have been writing down little thoughts about them I'll post when I've finished. Most of them are overly nitpicky, but don't mind me. I also saw that one judge's stream; shame it was only half of them, though. Hoping I can catch a game of Public Access Wars this weekend! Doom Goon fucked around with this message at 15:18 on Sep 18, 2014 |
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# ? Sep 18, 2014 15:10 |
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Doom Goon posted:Hoping I can catch a game of Public Access Wars this weekend! What time is good for you? I'm very happy to arrange a game and can gather up some players
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# ? Sep 18, 2014 15:20 |
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People generally only play the games with the highest votes - this is understandable since there are so many!! Here are some games without a lot of votes that lots of people should definitely be checking out! Kooking With Krugg - basically Surgeon Simulator except about cooking. Amazing graphics considering it's a 30-day game. I couldn't get a handle of the controls and am curious to see how other goons do. 2:22AM - freaky art game with spooky impressive visuals. The creator insists you play it in the dark alone.' Sink - I couldn't get this to run since I have a poo poo laptop and it's UE4, but it looks incredible, it's a physics-based game show thing where you throw stuff into a pool and see what floats. The graphics and sound are amazing. Public Access TV Superstar - It's a REALLY WELL MADE, extremely technically adept sim game like the Kairosoft games. If you've ever enjoyed a Kairosoft game, give this a shot. Grublands - this game didn't score highly because it didn't have anything to do with the theme ("public access tv") but it's a really well made, black and white, surreal RPG that reminds me of saladfingers. It looks really cool and is well written! Polo-Rican fucked around with this message at 19:39 on Sep 18, 2014 |
# ? Sep 18, 2014 17:31 |
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(if competitors would please check the main SA GameDev thread, I need to hand out the Unity/Stencyl licenses to whichever winner wants them)
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# ? Sep 18, 2014 18:48 |
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Thanks Polo-Rican for putting that together, I wanted to put together a short summary of all the games with a screenshot embedded in the actual thread but got sidetracked by other stuff. A lot of great games this year, Public Axes, Hypnovision, and Take Two Treehouse being some of my favorites.
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# ? Sep 18, 2014 19:42 |
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Hi all! I encourage you to revisit Take Two Treehouse a few times in the coming days. I finally found some free time 2 months after the challenge ended and I'm working to improve the game ever so slightly! Today, I made some changes that will ensure you spend less time on the black screen with the day of the week on it. I won't be posting every time I make a change, but please know that the game will be undergoing some improvements! I hope you all enjoy it, as it was mine and Dodgeball's first completed project.
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# ? Sep 18, 2014 21:25 |
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This contest was a lot of fun, even if my team bailed on me and I barely avoided a failure. I liked 2:22 AM, and it indeed really is fun if you play it at night, in the dark, alone. I liked that it could be considered a horror game, but any "scary" or "creepy" elements are mostly ideas that the player is reading into the game, instead of the usual cheap tactics like a monster jumping out to surprise you, or a bunch of blood and gore. If you've ever had an night where you couldn't sleep at all, and ended up watching TV or looking outside while you half-dozed but couldn't quite fully get to sleeping, this game will seem very familiar.
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# ? Sep 18, 2014 21:39 |
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I wouldn't describe 2:22 AM as scary; I would use the words "haunting" or "eerie." It definitely gets the mind racing, and I'm sad it scored as low as it did (which isn't bad, of course!). Conceptually it's one of my favorites.
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# ? Sep 18, 2014 22:24 |
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Polo-Rican posted:
Hey, thank you!
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# ? Sep 19, 2014 08:57 |
Heisenberg1276 posted:What time is good for you? I'm very happy to arrange a game and can gather up some players
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# ? Sep 19, 2014 09:29 |
I'm getting some pretty serious bugs in Wizard Broadcast Special. The controls seem to always pull to the left, I constantly fall through the ground, and on my second run I even got permanently stuck in the puzzle block room (I half-fell through probably during pushing, and even with time over nothing happened). I think over my two playthroughs I got enough of a feel for it, though, just wanted to give a heads up.
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# ? Sep 19, 2014 11:53 |
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As a reminder, if anyone's unable to play Night Vision TV please do let me know either by posting in the thread or PMing me! There's a lot of issues with the streaming setup, and it has a nasty tendency to break when I'm not paying attention to it. (It should be working now, by the way.)
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# ? Sep 19, 2014 16:56 |
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I'm really loving the music in Public Access TV Superstar!
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# ? Sep 19, 2014 20:16 |
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Night Vision TV is a very cool idea but I am super digging Kooking with Krugg which is like Cooking Mama meets QWOP. Hilarious. EDIT for Night Vision: I'm tweeting at it from a protected account, does that matter? It didn't process my input Atma McCuddles fucked around with this message at 20:28 on Sep 19, 2014 |
# ? Sep 19, 2014 20:22 |
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Atma McCuddles posted:Night Vision TV is a very cool idea but I am super digging Kooking with Krugg which is like Cooking Mama meets QWOP. Hilarious. "@NightVisionTV open door", "@NightVisionTV use door", "@NightVisionTV go to door", nada.
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# ? Sep 19, 2014 20:39 |
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Shalinor posted:I'm tweeting from a non-protected account, and it isn't doing anything either.
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# ? Sep 19, 2014 20:43 |
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Working now! Awesome AWESOME!
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# ? Sep 19, 2014 20:44 |
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Yyyep it looks like there's a really deep bug that causes the tweet detection to stop working after a while, but rebooting fixes it. I don't have a Unity license anymore so I can't investigate, but if you let me know when it happens I can restart it.
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# ? Sep 19, 2014 20:45 |
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This is SO COOL. You guys HAVE to keep working on this. This is Kickstartable. This is ALREADY Kickstartable. EDIT: I am also really loving the dialog. No idea if you just had a solid recording environment / good actors or what, but it works well. The lag's annoying, but - still. So freaking cool. EDIT: Oh dear now it's getting actually creepy. Shalinor fucked around with this message at 20:57 on Sep 19, 2014 |
# ? Sep 19, 2014 20:51 |
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Absolutely agreed, this is so impressive - it's not picking up my command (protected twitter whatev), but it seems fairly linear anyway. The idle dialogue is a really nice touch.
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# ? Sep 19, 2014 20:53 |
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I think I killed the hosts. Not sure if it was because I wasn't entering commands fast enough, or just because they were a pair of bumbling idiots playing with an extremely large generator. Either way, I am satisfied with that outcome. EDIT: please please please keep working on this, it's one of the most original concepts to come out of this year's event, and not something I've really seen, well, anywhere else. Shalinor fucked around with this message at 21:11 on Sep 19, 2014 |
# ? Sep 19, 2014 21:05 |
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Shalinor posted:I think I killed the hosts. Not sure if it was because I wasn't entering commands fast enough, or just because they were a pair of bumbling idiots playing with an extremely large generator. Either way, I am satisfied with that outcome. It's actually both! You have to be pretty quick recognizing the colors, otherwise the generator blows up because they're pretty incompetent.
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# ? Sep 19, 2014 21:08 |
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Dr. Arbitrary posted:I'm really loving the music in Public Access TV Superstar! Aw shuckens, thanks. For more, check out the music to Psychopimps from 2 years ago.
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# ? Sep 20, 2014 06:14 |
blastron posted:It's actually both! You have to be pretty quick recognizing the colors, otherwise the generator blows up because they're pretty incompetent. If you can get it to work quicker could you update this thread? I really liked what I saw, though!
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# ? Sep 20, 2014 14:39 |
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# ? Apr 26, 2024 18:54 |
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Like I said before, Take Two Treehouse has gone through some new updates tonight! Big features include:
This is a shameless plug - it would make me really happy if people played it and posted their thoughts and things that can improve. I know this thread isn't for solely my updates, but is it obvious I'm anxious to get people to actually play the game and give some feedback?
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# ? Sep 21, 2014 08:39 |