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survive 30 minutes in green acres never activated for me, anybody else? I've done it many times and i don't have the bone zone because it says i haven't gotten 'unlock hyper for 3 normal stages' even tho i've unlocked all 4 Mescal fucked around with this message at 06:03 on Apr 25, 2022 |
# ¿ Apr 25, 2022 06:00 |
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# ¿ May 16, 2024 09:04 |
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Ms Adequate posted:Yeah green reaper on Bone Zone can be a fucker if he wants to be Well, the speed buffs remain and operate independently of the speed arcanum. (Does it drive anybody else nuts them saying "arcanas?")
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# ¿ Apr 25, 2022 23:35 |
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I got the evolved lancet and laurel and killed red death. Am I missing something? I was expecting a character unlock or a bonus stage or cutscene or something.
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# ¿ Jun 15, 2022 07:01 |
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Drewjitsu posted:ASJSS (rear end-jizz): automated single joystick survivor shooter I vote for this one
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# ¿ Jun 24, 2022 04:33 |
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20mtd is good, a little hard for an ASJSS, i don't like that aiming is slow, so for not aiming get the bat gun and the "empty entire clip" character and try to get fusillade
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# ¿ Jun 26, 2022 20:53 |
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Captain Foo posted:Yeah i did this and got killed by Uber Death at 30:58 once the only time i felt frustrated in the game
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# ¿ Jun 27, 2022 23:44 |
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20mtd did somebody say you shouldn't clear the game with the same character and weapon repeatedly?
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# ¿ Jun 28, 2022 17:01 |
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20mtd I don't see how anything is viable from the getgo other than fire-all-ammo character with batgun or maybe grenades with the high HP character or phantom summoner. With controller, that is. Idk why they'd cripple aim speed on controllers.
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# ¿ Jun 28, 2022 19:08 |
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DACK FAYDEN posted:Shotgun+highHP character/reroll character was my go to, did they nerf the shotty? Or is it just the aim speed on controller making it unplayable? i hope they're not nerfing anything, that's the last thing this game needs. but yeah, it's just aim speed on controller. it's so weird i want to assume it was somehow a mistake.
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# ¿ Jun 28, 2022 20:21 |
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20mtd i was this close to a bat dragon build where everything synergized with itself basically and would steamroll the second half, but the tradeoffs getting there led to my ignoble death. bats are bullet and summon... what's the math? what happens when you get plus summon damage and minus bullet damage? magnetism isn't so good. the starting magnetism is high, and the maximized magnetism isn't great. move speed is good until you get surrounded. the only great combos i see so far are abby plus a big fast firing magazine plus lightning, and grenade launcher with light/heavy weaponry. i could see xbow being good with fan fire and shatter, but i tried it and it didn't do much.
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# ¿ Jun 28, 2022 21:55 |
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this is the only genre of games where 'the best defense is good offense' is just transparently not true
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# ¿ Jun 29, 2022 03:39 |
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why's dragon suboptimal? tip: there's almost no cooldown on the shadow summon... took me like five runs to realize that. the dash alone is worth a lot
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# ¿ Jun 29, 2022 19:40 |
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earlier i said that defense matters because the truism is meant for a battle where there's two parties and one party gets killed and the battle is over. also, if you can just walk into enemies your dps will skyrocket.
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# ¿ Jun 30, 2022 00:09 |
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20mtd: on the new patch you can "stack upgrades," so i guess leveling up the same upgrades. that will probably improve the game a lot. only on endless mode
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# ¿ Jul 8, 2022 20:00 |
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check out necro smith it's pretty slick! build little monsters, they do stuff, you can control them if you want but that's not the focus, it's not quite an ASJSS because you have your fingers in the details but there's not much to it. i got it like 15 minutes ago and i'm enjoying it, it's three bucks https://store.steampowered.com/app/1949190/Necrosmith/ maybe y'all have talked about it already idk
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# ¿ Jul 16, 2022 02:35 |
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Third World Reagan posted:trip report they just released a patch and said "the character AI sucks, we're completely overhauling it" and some other stuff that makes it clear they're detail-oriented. That give me confidence in their dedication to it, in contrast with 20mtd where the bones are good but I don't have much confidence in the development.
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# ¿ Jul 16, 2022 18:30 |
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did i already ask this? i can't access endless mode in 20mtd, does it unlock somehow
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# ¿ Jul 17, 2022 00:34 |
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Emong posted:You just can't select it with a controller. Weird. Also, you can't use Abby?
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# ¿ Jul 18, 2022 20:11 |
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necrosmith: i tried a run where i micromanaged everything, and was massively successful. but that's not what i want from this kind of game... you're better off just killing your dead if they're not doing what you want the game will be 2x as good if they make ranged characters not walk into melee range there should be a 'random monster' button or a 'random (armored/unarmored) (character type)' button inventory sorting is needed large fonts i'm enjoying it but if i know what's good for me i should uninstall it until they make those AI changes they announced
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# ¿ Jul 20, 2022 04:45 |
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there was AI overhaul on necrosmith and it plays v different now
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# ¿ Jul 24, 2022 23:01 |
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the genre needs elementals so you can get those sweet oneshots instead of all your projectiles being a fungible mush where you can't perceive what any one thing is doing and overall they collectively do the job but it feels kind of whatever
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# ¿ Dec 23, 2022 19:26 |
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what's the appeal of brotato? i don't see how this is any better than the other games, it's worse unless i'm missing something?
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# ¿ Mar 5, 2023 16:59 |
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Spermanent Record posted:It's an actual game with, depth, challenge and a learning curve, rather than a semi-idle large number generator with unlocks. huh. i found unchallenging enough that it seemed like my choices didn't matter.
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# ¿ Mar 5, 2023 18:35 |
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rogue genesia! now that's a vampire survivor! i just did a run, halfway through i was dashing 100% of the time wheeee
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# ¿ Mar 6, 2023 18:39 |
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what's busted in boneraiser? flag wavers + calf donors relic works great, since monsters generally have short range and short cooldowns.
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# ¿ Mar 16, 2023 17:54 |
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music was off for some reason in boneraiser minions, but drat turns out it has some tight tracks (depending on the level)
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# ¿ Mar 30, 2023 18:28 |
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some of these games give difficulty options that are granular, arbitrary, and inscrutable. it's like dr mario, the difficulty could be anything, but with a number you know where you're at. it's like they said "balance is out the window anyway, so... gently caress it. let the user tweak these difficulty options at random if something's not their favorite." i need to be able to evaluate how well my little zombies did on a past run, and there's no way to do this with all the knobs. i know it sounds like a nitpick, but you can't fall apart at that point of analyzing your performance, otherwise there's nothing for your adult brain to do while your child brain is enjoying the playing with action figures element.
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# ¿ Apr 4, 2023 05:24 |
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Swilo posted:+The game is coded entirely in javascript and runs inside a chrome browser, this is why they're trying to switch to a new engine powered by Unity. lol
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# ¿ Apr 23, 2023 14:32 |
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you know the Foscari are the natural enemies of vampires
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# ¿ Apr 24, 2023 00:56 |
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they should make a vampire survivors movie. it's like hitchcocks the birds except instead of birds there are monsters from castlevania ZepiaEltnamOberon posted:Man among the VS-likes I've played, Scarlet Tower (so far) seems to be the one that seems to blatantly copy it the most in terms of the basic stuff. thats fine except they copied the six weapon limit which just isn't needed. the weapon limit works for vs but there's no reason to have that the default way for games of the genre. also the weapons are hard to tell apart
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# ¿ Apr 24, 2023 15:40 |
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i called it! bonus points if the show has the phrase "foscari are the natural enemies of vampires you know." the last dlc, especially the name, was a tipoff they were trying to inject some lore in there in anticipation of diversifying the property.
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# ¿ May 2, 2023 17:28 |
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Good tip on the 99c Touhou game, but how do I take my first levelup item and continue? I smashed the steam deck controls and the keyboard, I think something in there is not displaying right. I'm sorry I'm not so smart
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# ¿ May 15, 2023 16:25 |
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ExiledTinkerer posted:Said dev is also now on cloud 9 having sold more than 1,000 copies Doesn't it just warm your heart? dis astranagant posted:Drag items to open inventory slots, press r to rotate them if needed. They're all yours if you can make them fit. Right click the red junk in your inventory to turn them into open slots at the cost of crystals. The big sign that says "close gap" exits the inventory. Thanks!
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# ¿ May 16, 2023 03:04 |
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Captain France posted:It doesn't have it's own built-in controller support, so you'll probably want to remap menu stuff for your Steam Deck. I think mine had left click on R3 for some reason? Let's help them reach their $100 goal!
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# ¿ May 17, 2023 16:04 |
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Being under $5 is part of the definition of the genre. A $10 game is not in the genre.
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# ¿ Jun 4, 2023 17:05 |
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ExiledTinkerer posted:...Remember when it was a thing in a latter day'ish Final Fantasy that they suddenly had Shiva turn into a motorcycle? Well...Champion Shift: i gotta say the turning into a car thing adds coherence to the format. great idea.
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# ¿ Nov 2, 2023 00:31 |
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Tactical Nexus
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# ¿ Dec 22, 2023 05:28 |
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ImpAtom posted:DRG:S locking "make your weapons not suck" behind having to level them up to 12 without any bonuses that run is such a bafflingly bad idea I have no idea how it got past any level of design. you should use the /feedback feature in their discord!
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# ¿ Feb 27, 2024 01:45 |
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Jedit posted:I used the /refund feature on Steam instead. They managed to successfully identify every feature that made Vampire Survivors fun and remove it. I don't trust them to listen to feedback. Yes well, that's the difference between a raucous game and a fastidious one. The professionalism and polish mindset. I agree that mechanically it's conservative-to-stingy for no reason and to ill effect.
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# ¿ Feb 27, 2024 17:09 |
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# ¿ May 16, 2024 09:04 |
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I'm loling about the way this genre is turning out after a year or two. It's such an easy format. Anybody could make one of these games, and add their twist, any twist, mechanically, visually with handmade outsider art like Hylics, rhythm elements, it's so easy to make a standard one of these and then vary it. But look at these games. It really lays bare the creative nothing behind most wannabe devs' wherewithal. And now it looks like instead of a "survivors" being a format for untapped creativity, by democratizing-simplifying the central mechanic, it'll be another thing sucked into the third person action RPG genre. It shows you how many people who wanna make a game have no other goal than that in itself, and no reason to do it. These are the same people who'd have been saying "I wanna be a guitar player in a rock band" 50-30 years ago. "Oh yeah, what kind of rock songs?" "I don't care, guitar players get laid!" But game devs don't. Just say "What crazy thing would I have wanted to center a video game around when I was nine years old?" and it'll be more worthwhile than the default. Go ask someone who's nine years old if you can't remember.
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# ¿ Mar 4, 2024 03:56 |