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For much of the Long Journey, there was paradise. The Machine Mother had the Knowing of all things. Her children served Man and her voice guided Man. We had no need of Knowing, and no Knowing of strife. But then, the Fall. Mother died. All heard her screams, and were afraid. Man and Machine both went mad without her guidance. The Machines never recovered, their madness plagues us still. Many men could not live without Mother, they fell to Rage and Grief and became monsters. Many died, but life continued. The Great Families made new Knowings and showed all a way to live again. And now a new crisis. The air grows thick. The water foul. The earth no longer bears fruit. We grow sick with our world and do not Know why. We must find this Knowing, or we will die. You must find it. Journey where you must. To the Dark Below, the Machine Heart, The Floating Lands The Savage Islands Even to the edge of the Hateful Void. Find a new way to live, like the Founders did before you. Your Family, and with us the hope of Mankind, depends on you now. Legacy is a roleplaying game using the Apocalypse World Engine. You can find the 2e playtest rules here: https://www.patreon.com/file?h=11225436&i=1051172 It's major innovation is a dual timescale. Families act over generations to shape the world, while characters act when a few minutes could change everything. The setting is Post-Apocalyptic, but the tone of the game is more focused towards reconstruction, overcoming adversity, and building a new world in the ashes of the old one. Players will choose a family and make large-scale family moves with forum posts. When they need to handle an immediate crisis or go out adventuring, they'll use a character and do rapid IRC-style play in the Discord channel during a scheduled time and then I'll post a summary of the substantial changes their actions had on the world. I'm expecting fast-paced play over the summer, and then a slow-down and a definitive finale as we head towards fall because of changes in my schedule. Apps: Generate a Family using the playtest rules, keeping in mind that I'll only pick one of each Family playbook. This involves quite a bit of worldbuilding and feel free to re-skin playbooks to better fit the setting / what you're into. Give me a name, a picture, and a quick summary. Describe the landmarks, but we'll wait to put them on the map until you get picked. How to get picked: I want a fast paced game, pbps die when they slow down. So be around, get on the Discord to chat, if I have questions answering them fast and off the cuff is better than taking a week to craft the perfect response. Just post, and show you’re excited about the game. Recruitment ends Tuesday 5/23 Discord: https://discord.gg/TsnTsYv Mr. Prokosch fucked around with this message at 02:31 on May 19, 2017 |
# ? May 19, 2017 02:01 |
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# ? Apr 26, 2024 10:21 |
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I was just reading about the old RPG Metamorphosis Alpha the other day and thought post-apocalypse survival on a malfunctioning generation ship was a brilliant setting idea. I'll try to come up with an app over the weekend.
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# ? May 19, 2017 20:18 |
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I really like this setting idea. I will see if I can get my head around the system and work something up.
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# ? May 19, 2017 22:00 |
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Working up some Gilded Merchants, the remnants of the ship's logistical division. Had a question, anyone know what the 'C' and 'I' categories in Resources refer to? The others are the first letters of Investment categories, but none start with C or I.
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# ? May 19, 2017 23:21 |
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I think C is companions (allies) and I is Intel (data) and the author couldn't settle on which word he liked better? Those match the kind of resources listed. A is already for arsenal whole there are no D resources. ( This would be our first playtest criticism I guess)
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# ? May 19, 2017 23:43 |
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Mr. Prokosch posted:I think C is companions (allies) and I is Intel (data) and the author couldn't settle on which word he liked better? Those match the kind of resources listed. A is already for arsenal whole there are no D resources. Ah, makes sense.
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# ? May 19, 2017 23:49 |
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Does the Discord link work for anyone else?
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# ? May 20, 2017 00:00 |
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Subjunctive posted:Does the Discord link work for anyone else? It did for me, but I used it ~12 hours ago
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# ? May 20, 2017 00:11 |
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PoultryGeist posted:It did for me, but I used it ~12 hours ago Weird, I tried it last night too. Wonder what's wrong with my iPad setup.
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# ? May 20, 2017 00:28 |
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Have wanted to play Legacy forever! This looks really cool.
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# ? May 20, 2017 01:18 |
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Many like to believe that the End came swiftly, with no warning. But there were some that saw the Mother’s struggle, and stepped forward to help Her. Our forefathers, the wise Logix Techs. They made sure that Mother’s bounty was distributed to all of Her children, despite the faltering of the Timetables and Spreadsheets. But even their heroic efforts could not hold the line when Mother died. We are a mere shadow of the honored Logix, but we keep their memory and their charge. The Way Stations are still manned, and caravans still brave the darkness of the Transit tunnels to move goods and information amongst the towns and families. It is unfortunate that we must charge for our services, but our lives are hard and short, and we must dangle rewards in front of most of our recruits. But still, The Goods Move. In that we have not failed. quote:The Way-Keepers
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# ? May 21, 2017 22:28 |
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The Black Rice Zaibatsu What if I told you the fulcrum upon which all power rests is not in the edge of a knife? It is not found in stores of data and lore. It is not found in the fuel of the stars or the humming of our world's heart. It is not even found in the Mother's Mind. All rests upon a single grain of rice. With rice, we sate in ascetic bliss while others starve on excess. With rice, we have tamed the wave-men to guard our fields and the sacred gene-vaults. With rice, we beggar even our enemies that must pay homage for our fields. It is on rice the Four Clans have made their kingdoms, as has always been the way of man. It is only in this purity of purpose that we can reforge a new future, like the filament of our blades. Rice will feed the warrior that holds the knife. Rice will pay for the data and lore we seek. Rice will sustain us through the trials of Samsara, until we reach the Pure Lands that were promised. Rice is all, rice is one. - Sunan Zhiping Maitra, 18th Daimyo of the Ghatwala zaibatsu quote:Cultivators of the New Flesh Tricky Dick Nixon fucked around with this message at 00:18 on May 22, 2017 |
# ? May 21, 2017 23:58 |
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Geography Post! https://docs.google.com/drawings/d/122UqIppx69xy1AspAhaOhqcqN0THmWrhuhqB3aQul-8/edit?usp=sharing That's a map of the known world for inhabitants of the Generation Ship. It probably has an actual name that some people might even remember, but I figured players could have input there. It's a giant o'neill cylinder which means it has some pretty cool geographic regions built in before we even start putting down landmarks. There are 12 major regions, 9 designed for human habitation. There are 4 "north" and 4 "south" landscape panels. They have huge swaths of forest, water features, grasslands, etc, along with the ruins of cities where the former population of 8 million or so used to live. The North panels rotate clockwise and the South panels rotate counterclockwise, which generates counterbalanced artificial gravity in the panels. Between the panels there are enormous arrays of solar lamps that run on an earth-approximate day/night cycle, they're backed by transparent aluminum so when they're turned off you can see the night sky. The light and heat cycle creates some mild weather, though no seasons. The panels are linked by a limited number of passageways, so control of those is important for trade and travel. The final habitable region is the topmost ring. It doesn't have sunlight, but it does have gravity. The whole design requires an non-mobile axis between north and south. This area has no gravity and no artificial sunlight. This is the only link between the two halves of the ship, but it's also probably gotten very dangerous since Mother died. The Northern tip is where the AI (MOTHER) was housed, along with machine production and repair, communication equipment, monitoring equipment, storage banks, technology, the whole control center. It's also filled with a whole heap of dangers like deadly machines that aren't kind to intruders, genetically modified mutant servants, cyborgs, cultists, whatever. People don't go there. Sadly, the only way to get to the top ring is through there, so those people are isolated in eternal darkness and constant machine fights. On the right night you can see them with a telescope! The bottom of the ship is also zero-g and used to house the engines, a bunch of infrastructure stuff, and heavily sealed vaults protected by heavy-duty machine security. Mother did not like people going down there, so there aren't any lights at all.
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# ? May 22, 2017 20:12 |
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Put up Apps people with interest posts! Planning to close recruitment today but this game does not work with 2 people.
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# ? May 23, 2017 19:54 |
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I'm interested. Are you looking to reopen recruitment?
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# ? May 26, 2017 20:01 |
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Also I can't get access to the patreon page to stat something up.
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# ? May 27, 2017 09:09 |
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https://www.patreon.com/file?h=11225436&i=1059442 this link worked as of Saturday morning
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# ? May 27, 2017 16:04 |
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The Chivalrous Order of Yoshida "Working for Tomorrow, Today" -- the Yoshida Corporation In the Time Before the Fall, they had many duties. They were the caretakers. This much is remembered. But the exact roles and the precise responsibilities were lost when connection with the ship could no longer be made without inducing madness. And so they were forced to improvise. A council was held. A new, independent prime directive was established. Protect the ship. Protect Mother. They were the caretakers. And that is what they will continue to be. quote:The Tyrant Kings Tyrannosaurus fucked around with this message at 19:27 on May 30, 2017 |
# ? May 27, 2017 23:26 |
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Mission Alpha Fiction to come. In short, the remnants of the team of engineers, scientists and mechanics that originally attempted to stop the collapse of the Ship. quote:Mission Alpha Platonicsolid fucked around with this message at 03:58 on May 28, 2017 |
# ? May 27, 2017 23:43 |
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The Temple of Seth and Canaan Ours was the Glory. Now ours is the salvation We are the last keepers of the ancient stories. We know that we had to lead and we failed. The changes our ancestors wrought have changed us, the Faith that brought us together is now growing after our suffering. We were the ones to fight the fallen throngs who demanded that death would be the only release. It was our Faith that kept us whole. We are reborn now though, people flock to us, our temples ringing with the sound of bells and of voices raised in lamentation and exultation. But still we fear. We must ascend to glory as servants of the true law, of the Gods and the myriad people of Mother. We have so many enemies, and yet we must bring light. quote:Servants of the One True Faith Josef bugman fucked around with this message at 23:11 on May 29, 2017 |
# ? May 28, 2017 01:06 |
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Alright cool! You're all in, figure out treaty and decide where your landmarks are, along with any threats that would have a known location. Also, populate the map with 1-3 neutral/wild/client groups you think are cool, or just throw in some random symbols or names to your heart's content. Pretend it's The Quiet Year at first and give me a busy map to work with. The map is important, you'll be agonizing over that stupid triangle you put next to that smiley face someday, if all goes well. Also start making characters for your Family. At the very least you'll want a fully fleshed out character for adventuring and your family's leadership figured out. I'll post a large starting thing Tuesday and we'll start spinning off characters for adventuring.
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# ? May 28, 2017 02:05 |
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The Way-Keepers History Everyone, like it or not, has to trade with the Way-Keepers. Take 1-Treaty on all the other Families. The Chivalrous Order of Yosida came to your rescue when a deal went way south. They take 2-Treaty on you. The Black Rice Zaibatsu harbours a small information-brokering network. Take 1-Treaty on this Family for their failure to rein in your rivals. NPCs -The Twi-lan Bandits: A sizable bandit group that haunts the canyons near the In-Green Transit entrance. The previous Mandate of Keepers tried to strike a deal with them and were betrayed. Only the intervention of The Chivalrous Order kept the GreenSeg Way-Stations from being lost. -The Traders of Flesh: A minor mercantile concern centered at In-Blue that deals in organs and flesh-sculpting. They proclaim that all of their merchandise is freely offered, and indeed no-one has discovered otherwise. Granted, those that investigate the matter generally disappear without a trace, but the Traders assure everyone that is a mere coincidence. Leadership The Way-Keepers are lead by the Mandate, a council of honored Keepers nominated and voted for by the council itself. Directives can be raised to the Mandate by any Keeper, give that they can provide suitable resources to the council. Other Keepers can indicate how they feel about the directive by providing their own resources to whichever side they support, and the Mandate takes these resource levels into account when they make their decision. Many believe this is tantamount to open bribery, but Keepers point out that the funds go to the Mandate at large, which are then redistributed as they see fit. No single councilor accepts the resources directly, and to offer such a thing is a serious offense. PoultryGeist fucked around with this message at 23:52 on May 29, 2017 |
# ? May 29, 2017 00:17 |
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Tritium Red-01, Way-Keeper Scavenger BovWaste! First the Mandate has me pooting about Out-Purple for the last quad-cycle trying to dodge the mangle-bots long enough to pry open one of the Dark Vaults, and that was bad enough! Nearly lost my toes to coldnaw! But now they’ve pulled me back, set me up with a bunch of weirdos, and said that its our duty to save everyone! Oh, and to find as many Pax as I can, thank you very much. Bah. Still, better than dying with the rest of my caravan when the Harvesters finally overran the last RedSeg Way-Station I suppose. Tritium is a bit of a wunderkind among the Way-Keepers even at her relatively young age. The sole survivor of the Harvesting of Red-01, she has spent the years finding and emptying caches untouched since the Fall. The Mandate has dropped the problem of the failing enviros in her lap, and promised her a council position if she can bring back a cache of unprimed Pax when she’s done. Looks:Feminine, grimy face, appraising eyes, athletic body Stats: Force 0, Lore +2, Steel +1, Sway 0(+1 from Family) Moves: Scrapheap Ingenuity: When you spend a few hours wiring up and harmonising all the odd junk you carry around with you, you can accomplish great things. Choose a main feature: • Sensors that can detect any trace of __________ • A shield against __________ • Communication from afar. • Destruction of whatever it’s attached to. The GM will choose one downside: • Someone needs to stay with it up to its activation. • It’ll require some potent energy source. • It needs to charge up before it triggers. Bag of Tricks: When you search around in your rucksack for something to help you out, roll +Steel. On a hit you pull something out that’ll definitely help. On a 7-9, choose one: • You're distracted and miss something. • You have to make do with a similar item. • There’s a quirk to using it that’ll need your concentration. Gear: -Outfit 3:ArmorMesh underclothes (1-Armor), VacuuMask (Vacuum life support), KeepWarm insulated clothes (cold weather life support) -StabHard knife (weapon, melee), ShootGood rifle (weapon, ranged) -Vehicle 2: WorkVan air car (Air, Might 1, Chrome 0, Brawn 1, Stunners[ranged, nonlethal]) Backstory:TBD Role: When a group’s relying on you to find a crucial component, mark Agent. Say who else is searching for it. TBD PoultryGeist fucked around with this message at 23:56 on May 29, 2017 |
# ? May 29, 2017 23:52 |
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Black Rice Zaibatsu History Everyone has a need for your products. Gain 1-Treaty on everyone. The Chivalrous Order of Yoshida has brokered deals and forged alliances that might just end up saving mankind and the planet. Take 1-Treaty on them. The Way Keepers and Mission Alpha supply you with resources vital for cultivation. The Way Keepers provide much needed trade and tools, while Mission Alpha helps provide access to Pax to keep the Pasrean active. Give those Families 1-Treaty on you. NPCs
Leadership The Zaibatsu are run by a shogun appointed from one of the Four Clans, which in turn are a group of extended family aristocratic corporations with a huge focus on lineage and purity of bloodline. The children of each Clan are held as hostage at the Pasrean by the shogun to secure their loyalty and power, and raised communally and separate from the common serfs and the disreputable wave-men bandits that are paid for their service. The Four Clans are Ghatwala, Xin Du, Hashem, and Rábago. The shogunate's succession is always a bloody affair filled with intrigue and assassination, appointed by the Board of Daimyo, both from the leaders of the Four Clans as well as their subsidiary families. The current shogun is Sunan Zhiping Maitra, of the Ghatwala.
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# ? May 30, 2017 15:59 |
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"Ichi" Amarendra Maitra, Black Rice Zaibatsu Sentinel Amarendra Maitra is the adult son of the current Zaibatsu shogun, Sunan Zhiping Maitra, who has taken on the identity of a wave-man named Ichi as his father has decided to ignore the current Threat and instead prepare to save themselves with the life-support capabilities of the Pasrean. The daimyo of Hashem has raised banner in protest, causing trouble at home and giving Amarendra the opportunity to escape and try and give his aid to another Family. A born leader, he finds it difficult to truly comprehend the world outside his sheltered upbringing in the cradle-like bliss that the Pasrean gives, which has a quality of life unseen nearly anywhere else after the Fall. With any luck, he will take these lessons back home with him, though he knows he is running out of time, both for the habitat, and before his father's agents and hired wave-men come to collect him. Being one of many children, he knows that he is expendable in the end, and his father will not hesitate to make the order to kill him if taking him alive is no longer an option. Looks: Concealed, hidden face, judging eyes, muscular body. Stats: Force +1, Lore -1, Steel +2, Sway +1 Moves:
- Outfit 2. ArmorMesh underclothes (1-Armor), VacuuMask (Vacuum life support) - Followers 1. Hired wave-men. (Quality 1, Specialties: Ambush, extortion.) - Arsenal 0. Monofilament tachi (melee), bolt-action tranq rifle (nonlethal, ranged) - Vehicle 1: Unnamed horse stolen from the Pasrean stables. (Mount, Might +0, Chrome +1, Brawn +0) Backstory I have sworn to protect _________. _________ is a trusted comrade in arms. _________ is soft, but I will make them an asset to their family. Role: When you fight against a threat that doesn’t endanger your Family, mark Rebel. Say which Faction’s helping you. TBD (Let me know if there are any takers.) Tricky Dick Nixon fucked around with this message at 16:38 on May 30, 2017 |
# ? May 30, 2017 16:32 |
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Hey folks. Been busy with RL and not really clicking in on my writing. Going to bow out so I don't divide my focus too far and bog things down. You all have fun!
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# ? May 31, 2017 00:41 |
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# ? Apr 26, 2024 10:21 |
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https://forums.somethingawful.com/showthread.php?threadid=3822190 GET IN AND POST!
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# ? May 31, 2017 03:05 |