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I'm not all that broken up over the lack of a lock-on, because honestly it was such a poorly implemented mechanic in the all previous games. You have to have it on to pull off most moves, but nearly all the time you just pressed the button without caring what it locked on to. In the rare case you actually need to target a high priority enemy (like the bomb guys in DMC3) it's such an awkward button to cycle targets, plus you have no way of really which enemy it's going to toggle to. If they just implement a smart lock-on that prioritizes enemies I would be happy with that. It works pretty well in Bayonetta, so at least they have something to copy (and yes I know that game had a manual lock-on I don't think I used it even once on the first play-through.)
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# ? Jul 19, 2012 12:06 |
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# ? Apr 26, 2024 14:55 |
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Double tapping lock-on lets you Umbran Spear (bird form teleport). I use it quite a bit. That's about it.
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# ? Jul 19, 2012 20:34 |
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Way to be relevant IGN DMC: In Defense of Emo Dante - A demon killer not unlike the original. posted:
Source: http://uk.ign.com/articles/2012/07/20/dmc-in-defense-of-emo-dante How is it possible to write so many words, and have it all be meaningless sycophantic waffle? Pesky Splinter fucked around with this message at 17:42 on Jul 21, 2012 |
# ? Jul 21, 2012 17:37 |
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Oh wait, what? He gets his white hair when he Devil Triggers? I guess this game will be okay then! Thank gently caress for that, eh?
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# ? Jul 21, 2012 17:43 |
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Holy poo poo that is absolutely terrible. It sounds like a press release from Ninja Theory god drat. "Ninja Theory, those titans of industry, innovators of the field, artists of the craft, have graciously given us the honor to watch their stunning, magnificent, thrilling, and emotive take on the Devil May Cry franchise."
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# ? Jul 21, 2012 17:55 |
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Pesky Splinter posted:How is it possible to write so many words, and have it all be meaningless sycophantic waffle? quote:http://uk.ign.com/articles/2012/07/20/dmc-in-defense-of-emo-dante quote:http://uk.ign.com/articles/2012/07/20/dmc-in-defense-of-emo-dante quote:http://uk.ign.com quote:IGN
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# ? Jul 21, 2012 18:38 |
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IGN posted:Meanwhile, j1spen summarizes the totality of this DMC debacle with this final pearl: "if this game was a cat, it'd be a very nice cat." Holy poo poo, seriously? I mean, I know the previous was quote before this was really nondescript, but then they go with this one that has absolutely no relevance to DMC. You could attach this quote to loving anything and it would still be just as worthless and silly as it already is. Also, I feel this is the only article on this game so far that feels like it's fellating the game in word form. I know other ones have been dumb, but not this fanatical. Oh my god, that article is so bad. Captain Baal fucked around with this message at 02:34 on Jul 22, 2012 |
# ? Jul 21, 2012 19:29 |
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It astounds me that someone got paid to write that drivel, I mean we've all read fluff pieces before but that is just flat out fellatio, gently caress the games journalism industry. Are people's lives at stake here? Is someone going to die if DmC sells like poo poo? What is every website and magazine masturbating over it? All it does is tell me that the game is gonna be terrible so people are doing damage control before its even out.
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# ? Jul 21, 2012 21:39 |
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Alteisen posted:It astounds me that someone got paid to write that drivel, I mean we've all read fluff pieces before but that is just flat out fellatio, gently caress the games journalism industry. A lot of websites still seem to be bitter over ME3's ending and the fact that fans got it changed.
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# ? Jul 21, 2012 21:58 |
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Huh? Is that actually a real thing? The ending of ME3 was completely terrible.
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# ? Jul 21, 2012 22:21 |
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The only thing this shows is that capcom is going to be bankrolling a huge marketing campaign. A Kane and Lynch-ian level of bombardment with site backgrounds being replaced by DMC advertisements.ImpAtom posted:A lot of websites still seem to be bitter over ME3's ending and the fact that fans got it changed. and by websites he means publishers that are mad for making them spend money to fix poo poo. The boss says be pissy so be pissy. SirDan3k fucked around with this message at 22:40 on Jul 21, 2012 |
# ? Jul 21, 2012 22:38 |
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ThePhenomenalBaby posted:Huh? Is that actually a real thing? The ending of ME3 was completely terrible. They weren't changed, so much as an actual epilogue was added in free DLC.
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# ? Jul 21, 2012 22:46 |
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Which provided a little closure which is all fans really wanted. But just so you would know its from Bioware, the rejection ending is basically haha, gently caress you, accept our artistic vision or get the worst ending possible.
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# ? Jul 21, 2012 22:54 |
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Newly released interview from E3 with Alex Jones, the producer;quote:Interviewer: What is it about DMC bosses that you feel are quintessentially "DMC"? What makes it a proper Dante boss fight? Source: http://www.gamereactor.eu/grtv/?id=48801 He is full of so much poo poo. Add another "loving" to the list, by the way. Mundus: "Just like your father, too big for your loving boots." Pesky Splinter fucked around with this message at 22:52 on Jul 24, 2012 |
# ? Jul 24, 2012 22:40 |
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If I keep seeing them harp about "Rebellion and Ebony & Ivory" my eyeballs are going to roll out of my skull. Yes please reassure me that you are focusing on the most vanilla and standard DMC weapons.
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# ? Jul 25, 2012 00:08 |
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Or being told that the instant weapon change (DMC2), allowing variable and complex combos (DMC3), and angel/demon grappel (DMC4) are new things to the series. Yes, those things have never been seen before in a DMC. On a different topic, I found the two DMC novels in the bottom of a box in my garage. They're just as terrible as all the other DMC spin-off stuff. The first is a prelude to the first DMC game. The only interesting thing is them stuffing Vergil in there and sticking him in blue and giving him Yamato, many years prior to them reusing him in DMC3. The big difference is that he goes by a nom de guerre, "Gilver", and uses guns. Well, a gun, at one point. The second novel is a prequel to DMC2. And is just plain boring. It involves an item which can posses people, and somehow makes a portal which transports Dante to a parallel universe, where he was captured by Mundus as a child, while Vergil (as Nero Angelo) and Eva led a rebellion against Mundus, aided by the bosses from DMC1 in human form (Phantom, Nightmare, Griffin, a Shadow and a Frost), who can all trigger to their demon selves. They have a big fight against an army of Trish clones, and kill parallel Trish. And then Dante has an off-screen fight with Mundus. Comes back to the real world and kills the item-thing. And then it sets up the worst game in the series. It reads less interestingly than it sounds. Why does all the spin-off stuff have to suck? Pesky Splinter fucked around with this message at 01:20 on Jul 25, 2012 |
# ? Jul 25, 2012 01:11 |
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I would be stoked for Keith Szarabajka's rendition of Vergil as an angry but redemption-seeking missionary in
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# ? Jul 25, 2012 10:01 |
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Capcom's Japanese website has updated with some new images and info:DEVIL posted:All activities in the real world has been manipulated by the Demons So yeah. Some new shots of a factory, or something. Apparently some new stuff is coming around the end of this month. May be even something to do with Vergil...possibly. If the 4-chan guy can be trusted.
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# ? Jul 26, 2012 13:25 |
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So when will they show off Slurms McKenzie's gameplay?
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# ? Jul 26, 2012 13:32 |
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Ein Bear posted:So when will they show off Slurms McKenzie's gameplay? They did already back at E3. It looked... pretty boring really.
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# ? Jul 26, 2012 13:35 |
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Okay, now this game is just annoying me by liberally using terms that it doesn't seem to have a grasp on. I know people are allowed to take their own interpretations with things, but Succubi are demons who take the form of human women to seduce men, the male counterpart being an incubus. Unless they show the Slurm Queen show herself transform into a woman to get some f- I'm gonna stop right there before that gets any more creepy than it already is. It's not like Beowulf or Geryon, those are names which can just be attached to things if you so wish, but Poison's name is not Succubus. Although it's very possible I'm just not anticipating this game so much I'm letting even the mythology part of it piss me off when that stuff can be interpreted in any way.
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# ? Jul 26, 2012 13:41 |
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Well that's the Japanese copy writer's description, I'm sure they have a much more liberal interpretation of those terms. For example in the Japanese comic Berserk they frequently use the term 'incubus' to refer to little octopus shaped demons that feed on terror.
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# ? Jul 26, 2012 14:00 |
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Ein Bear posted:So when will they show off Slurms McKenzie's gameplay? Imagine the Savior battle from DMC4, but really loving boring. And with more "FUCCCCCCKKKKKKK YOOOOOOU!" It's basically, hit with heavy attacks, angel-lift to another platform to avoid vomit, rinse and repeat. Sex_Ferguson posted:Okay, now this game is just annoying me by liberally using terms that it doesn't seem to have a grasp on. It's not saying that her name is "Succubus", that she is a succubus. The devs her called her a succubus, And DMC not using proper terms for things doesn't really bother me, personally. I mean, Nelo Angelo. Or any of the Divine Comedy references. And Beowulf is pretty much Pazuzu. But Beowulf sounds more hardcore
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# ? Jul 26, 2012 14:12 |
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I was acknowledging they were calling her a succubus in my post, I even acknowledged her name is Poison. Although, I am definitely just being about this because I am not excited for the game, I'll stop that now.Pesky Splinter posted:Imagine the Savior battle from DMC4, but really loving boring. And with more "FUCCCCCCKKKKKKK YOOOOOOU!" I've never seen this fight until now and hearing that it's the first time their tester beat it live sounds like a load of crap. I mean the boss didn't do anything in that fight that could be remotely considered "thoughtprovoking". I have to admit though I do like the scenery a lot.
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# ? Jul 26, 2012 14:36 |
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Sex_Ferguson posted:I've never seen this fight until now and hearing that it's the first time their tester beat it live sounds like a load of crap. I mean the boss didn't do anything in that fight that could be remotely considered "thoughtprovoking". I have to admit though I do like the scenery a lot. I've been through about a half-dozen of those videos, trying to find stuff for this thread, watching people of various levels of skill, and at no point does the boss do anything other than pathetically swipe at Dante, vomit slurm, and smash one of the platforms when you take down one of its - way too long- health bars. Oh, with occasional preset taunts from Dante along the lines of "I'll clip your nails" or "I'm your prom-date, ugly!" (I think he says the last one ). [e]: Yeah, agreed 100%. The big bosses are okay for the spectacle of it. But the best fights in the series (and Bayonetta) have always been against the human-sized foes (or just slightly bigger than). VVV Pesky Splinter fucked around with this message at 14:59 on Jul 26, 2012 |
# ? Jul 26, 2012 14:48 |
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The giant immobile boss with Tons o' Health (aka The Savior) is the worst kind of fight for DMC. The best bosses in theses games are the smaller quick ones, like Vergil, Agni&Rudra, or Beowulf.
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# ? Jul 26, 2012 14:52 |
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Pesky Splinter posted:Newly released interview from E3 with Alex Jones, the producer; quote:Interviewer: What is it about DMC bosses that you feel are quintessentially "DMC"? What makes it a proper Dante boss fight? quote:AJ: One of the things is more depth than is apparent on the surface - more there than meets the eye, initially, so skilled players can find ways of shortcutting or "golden-pathing" in ways that aren't obvious. And incentivise casual users to do the same. That's... not actually an answer?
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# ? Jul 26, 2012 16:06 |
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Remember that "Project X Zone" beat-em-up thing that Classic Dante is starring in? Well, Lady is in it as a support character.
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# ? Jul 26, 2012 17:03 |
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Scrap this DMC, scrap Ninja Theory, make a spinoff featuring Lady instead.
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# ? Jul 26, 2012 21:38 |
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Pesky Splinter posted:
Sega may not actually have the rights to Bayonetta. They may belong to the actual developer, Platinum Studios. Which is good, because Sega is loving terrible. vv I like to lean on the positive side of things, however unlikely. I have no problem with them taking out the Sega related things either. I truly hate Sega is what I'm getting at. ThePhenomenalBaby fucked around with this message at 23:09 on Jul 26, 2012 |
# ? Jul 26, 2012 22:53 |
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ThePhenomenalBaby posted:Sega may not actually have the rights to Bayonetta. They may belong to the actual developer, Platinum Studios. Which is good, because Sega is loving terrible. There's no way SEGA would sign that kind of contract. Even if that was the case, the game itself could never be published by anybody else unless they take out half the sound tracks and all the Sonic rings.
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# ? Jul 26, 2012 23:06 |
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I hate to take this thread off track but has a Bayonetta 2 been confirmed? I actually found Bayonetta to be more of a spiritual successor to DMC 3 than DMC 4 did
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# ? Jul 27, 2012 01:50 |
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Looks confirmed to me (no, and probably never)
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# ? Jul 27, 2012 02:03 |
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While the recent dearth of substantial and credible news on DmC is discouraging, it looks like Darksiders 2's team stepped up the combat system in the game because it looks fast and pretty intense compared to DS1: http://www.giantbomb.com/quick-look-ex-darksiders-ii/17-6376/. I liked the first one, even if it didn't inspire me to 100% completion, but at this point I'll take any good action brawler I can get since I've played DMC4 to death.
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# ? Jul 27, 2012 09:36 |
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The Miracle posted:I hate to take this thread off track but has a Bayonetta 2 been confirmed? I actually found Bayonetta to be more of a spiritual successor to DMC 3 than DMC 4 did Pesky Splinter posted:There was an uncomfirmed rumour (as far as I know) that SEGA had cancelled it, even though Bayonetta 2 has never been offically announced. They did cancel some other known games in development though. I don't think it would have been the same if that rumour was true. Part of the fun of Bayonetta, was playing as Bayonetta.
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# ? Jul 27, 2012 21:49 |
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Pesky Splinter posted:I don't think it would have been the same if that rumour was true. Part of the fun of Bayonetta, was playing as Bayonetta. You'd play as Sgt. Rick McComb, acting military adviser to Bayonetta's hair against the forces of eternity.
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# ? Jul 27, 2012 23:57 |
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Pesky Splinter posted:I don't think it would have been the same if that rumour was true. Part of the fun of Bayonetta, was playing as Bayonetta. They never said he was a playable character. Anyways Platinum has got their hands full, but you'll certainly never hear me complain about Bayonetta 2.
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# ? Jul 28, 2012 00:09 |
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notZaar posted:They never said he was a playable character. Anyways Platinum has got their hands full, but you'll certainly never hear me complain about Bayonetta 2. That's true. If Bayo 2 does ever come out, I'd be as pleased as punch. Hey! Once DmC comes out, and Ninja Theory has some free time on their hands, do you SEGA will ask them to make Bayonet- The Trailer would be "A blonde haired woman walks through a dirty city street, while a gritty narrator who sounds like he gargles rocks, says "This place - they called it paradise. It ain't for no angels." Cut to some shots of the blonde haired woman fighting things, and then her atop a building smoking. "My name is Cereza. gently caress. You." and then she jumps off the building. And the words "BayoNetta" appear. Tameem would then say something over the next months along the lines of; "Well, it was too Japanese, and her character design was ridiculous. And we made her blonde to try to break with the traditional witch look of black. She's also a half-angel and fights her own kind for added pathos, and she hates angels because she was molested as a child in an abusive orpanage, and now she's out to get her revenge against the angels becuase of this. A turning point in the character designs, was her looking into a mirror and twisting her hair slightly into a halo. And that's when I knew we got it. They didn't intentially design her as a female version of me, it's just a coincidence. We expected the backlash but all they complain about is her hair - don't worry, when she enters witch-time it changes to black! And she's joined forces with a resistance group called "L'ordre", lead by the mysterious "D'Arc" who try to stop angels bombing abortion clinics because we need some kind of social commentary in this game." Pesky Splinter fucked around with this message at 01:03 on Jul 28, 2012 |
# ? Jul 28, 2012 00:29 |
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Azubah posted:You'd play as Sgt. Rick McComb, acting military adviser to Bayonetta's hair against the forces of eternity. Bayonetta can't use any of her hair magic till he says so.
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# ? Jul 28, 2012 00:53 |
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# ? Apr 26, 2024 14:55 |
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Alteisen posted:Bayonetta can't use any of her hair magic till he says so. Well, the first game about about Father, so clearly the sequel needs to be about The Baby.
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# ? Jul 28, 2012 00:54 |