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The Typhoon uses two ammo per shot once it ramps up, so the Revenant is still the best bullet hose, unless you want to slap a heat sink on the Tempest or the Geth SMG. I've actually switched from the Typhoon to the Revenant on my Destroyer. There's a bit of an accuracy hit, but for non-farming games I really appreciate the Revenant's lack of a spin-up time.
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# ? Aug 10, 2012 19:54 |
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# ? Apr 26, 2024 14:47 |
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I actually like using a Phaeston with my Destroyer now instead of the Harrier. With Piercing and either Extended Barrel or Extended Thermal Clip Capacity, it works decent enough with all the extra weapon damage from the passive and Devastator mode. Plus I don't have to run for an ammo box every 15 seconds.
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# ? Aug 10, 2012 20:15 |
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Vietnamwees posted:I actually like using a Phaeston with my Destroyer now instead of the Harrier. With Piercing and either Extended Barrel or Extended Thermal Clip Capacity, it works decent enough with all the extra weapon damage from the passive and Devastator mode. Plus I don't have to run for an ammo box every 15 seconds. Speaking of the grenades, I've noticed something weird. Normally when I kill someone with them, it says "Frag Grenade." But when I severely damaged a turret, then had to retreat and let it eventually blew up on its own, the notification said "Multi-frag Grenade."
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# ? Aug 10, 2012 20:35 |
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Going back to the "gently caress Pull, no Pull is awesome" debate, doesn't it prime BEs? I may be remembering this incorrectly, since I haven't played as a Drell since launch, but I swear I was doing BEs with Pull->Reave. Gonna go test this.
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# ? Aug 10, 2012 20:59 |
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Yes pull primes Biotic Combos but only when used on unshielded and unarmored enemies. Also I'm strongly in the pro-pull camp and I wouldn't call it awesome. It's situationally useful enough to be better than 10% weapon damage though.
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# ? Aug 10, 2012 21:06 |
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Lagomorphic posted:Yes pull primes Biotic Combos but only when used on unshielded and unarmored enemies. Also I'm strongly in the pro-pull camp and I wouldn't call it awesome. It's situationally useful enough to be better than 10% weapon damage though. I'm really honestly curious on that bit. I've never even played Drell Adept and I'm missing a few levels on that class.
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# ? Aug 10, 2012 21:10 |
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So I decided I wanted to try Vanguard out again for some biotic charging fun times. Then I remembered why I don't play that class anymore. https://www.youtube.com/watch?v=HuoMcs4AJzA How is this still not fixed after all this time?
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# ? Aug 10, 2012 21:33 |
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Even if you have a way to pierce their shields, Pull is usually gonna put those smug fucker Guardians in their place way quicker than 10% weapon damage. That in itself makes it worth it.
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# ? Aug 10, 2012 21:39 |
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Paracelsus posted:I've been using a Phaeston as my Destroyer's "not in Piranha range" weapon, and even at just rank 5 it's been working pretty well. I use a stabilizer and extended barrel, and leave armor to the Piranha and grenades. Nemeses that are close to you and constantly jumping around can be a little tricky, though, and you may need to just grenade them. Phaeston is really underrated, I think, because it does nothing spectacularly. It just happens to do everything relatively well for relatively little weight.
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# ? Aug 10, 2012 21:42 |
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Sighence posted:Do you really use pull more than you fire nine bullets? If you are doing it right, yes. Being able to set up your own biotic combos is invaluable.
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# ? Aug 10, 2012 21:44 |
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Hyperactive posted:Phaeston X and Piranha X are my go-to guns for Demolisher and Destroyer. And on some maps the Piranha gets used 0 - 3 times total. Weight doesn't really matter on a Demolisher or Destroyer, though. I use a Revenant personally and it's pretty good with lots of ammo to spare.
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# ? Aug 10, 2012 21:49 |
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Doflamingo posted:Weight doesn't really matter on a Demolisher or Destroyer, though. I use a Revenant personally and it's pretty good with lots of ammo to spare.
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# ? Aug 10, 2012 21:52 |
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Biotic Combos on trash don't do much damage though, since according to this thread a BC's damage is a function of the enemy's maximum health? If it's not trash you usually can't lift it. I keep Pull around for Guardians, and occasionally to fish some annoying fucker out of cover.
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# ? Aug 10, 2012 21:53 |
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Sighence posted:Do you really use pull more than you fire nine bullets?
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# ? Aug 10, 2012 22:02 |
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So, I'm trying to figure out good builds for the batsol and the vorcha soldier. Is Carnage worth going 6/6/6/4/4, or 6/6/3/5/6 better? And I have no idea about ballistic blades & blade armor for the batsol. I usually play vanguard, so this is weird.
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# ? Aug 10, 2012 22:17 |
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Finally got a Destroyer Don't have a Harrier or Typhoon
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# ? Aug 10, 2012 22:39 |
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KingShiro posted:Finally got a Destroyer I'd take a Revenant over a Harrier on the Destroyer anyway.
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# ? Aug 10, 2012 22:50 |
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KingShiro posted:Finally got a Destroyer I have both guns, but no Destroyer.
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# ? Aug 10, 2012 22:53 |
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KingShiro posted:Finally got a Destroyer If you've got a Revenant, spec Devastator mode for accuracy and ROF and slap piercing and damage mods on it. Put full weapon damage in the passive and now it lives up to its ME2 counterpart. UnknownMercenary fucked around with this message at 23:26 on Aug 10, 2012 |
# ? Aug 10, 2012 23:09 |
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I finally got an N7 Paladin, and am having loads of fun with being Mr. Freeze, but I also really need to promote my Sentinel class because my Batarian and Vorcha have dumb builds.
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# ? Aug 10, 2012 23:17 |
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VJeff posted:Even if you have a way to pierce their shields, Pull is usually gonna put those smug fucker Guardians in their place way quicker than 10% weapon damage. That in itself makes it worth it.
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# ? Aug 10, 2012 23:25 |
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Say, do you guys like the Engineer or the Infiltrator more for a Geth melee build? I would think the turret is really helpful, but the Tactical Cloak's damage boost would be too.SurreptitiousMuffin posted:Area reave hits guardians through their shields. Okay, but that doesn't stop them from shooting you, and Pull->Pull->Reave is universally quicker and safer than Reave->Get Shot->Warp Bubble.
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# ? Aug 10, 2012 23:33 |
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VJeff posted:Say, do you guys like the Engineer or the Infiltrator more for a Geth melee build? I would think the turret is really helpful, but the Tactical Cloak's damage boost would be too.
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# ? Aug 10, 2012 23:59 |
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Synastren posted:So, I'm trying to figure out good builds for the batsol and the vorcha soldier. Is Carnage worth going 6/6/6/4/4, or 6/6/3/5/6 better? And I have no idea about ballistic blades & blade armor for the batsol. I usually play vanguard, so this is weird. Carnage, unlike Pull, is almost worthless. I'd completely spec out of it, especially if you are playing a Vorcha. "Up-close-and-personal" is how you play the Vorcha, so you'll want that Fitness maxed and that 10% weapon damage. Edit: Ballistic Blades and Blade Armor are very useful powers--you can't go wrong with any of the evolutions, really. Edit 2: MrDude posted:I posted a bit ago about trying for a shotgun-based Human Sentinel. Results so far: Use the Eviscerator, no question. The quick reload is the big thing. The Eviscerator lets you do Warp->shoot->Throw and reload during Throw's itsy bitsy cooldown, so you can start staggering things again asap. The cooldown on Eviscerator X is beautifully low as well, so the armored-asari-adept approach is viable still. I think I should be tossing this thing on all my adepts, though HS's maxed fitness and TA definitely helps you feel like a gymnast Krogan. Ewww, Eviscerator? Doesn't that gun suck? Wouldn't the Piranha work better? kalel fucked around with this message at 00:29 on Aug 11, 2012 |
# ? Aug 11, 2012 00:25 |
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VJeff posted:Say, do you guys like the Engineer or the Infiltrator more for a Geth melee build? I would think the turret is really helpful, but the Tactical Cloak's damage boost would be too. Anyone been getting bugs out the rear end since the latest origin update? I had my first Blue Screen of Death today. At least it's not a disconnection. SciFiDownBeat posted:Ewww, Eviscerator? Doesn't that gun suck? Wouldn't the Piranha work better?
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# ? Aug 11, 2012 00:42 |
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Eviscerator, Disciple, Scimitar, Katana. Every shotgun works. It's really not fair to compare them to the Pirahna.
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# ? Aug 11, 2012 01:00 |
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SurreptitiousMuffin posted:Anyone been getting bugs out the rear end since the latest origin update? I had my first Blue Screen of Death today. At least it's not a disconnection. I wouldn't be surprised, but with the friends list seemingly permanently borked, the majority of my desire to play is gone with it. It's much more fun to coordinate with people you know than just hope that pubbies aren't morons.
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# ? Aug 11, 2012 01:02 |
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SurreptitiousMuffin posted:Why would you do that? Reave -- > run away and find something else to shoot while they die. Yeah, why kill them quickly when you can kill them slowly
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# ? Aug 11, 2012 01:03 |
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VJeff posted:Okay, but that doesn't stop them from shooting you, and Pull->Pull->Reave is universally quicker and safer than Reave->Get Shot->Warp Bubble. Unless your using a projectile weapon that doesn't have piercing, it'd be faster to just reave>headshot or headshot>headshot to kill an unshielded mob rather than waste points in Pull. This goes for even Guardians, just mailslot or using piercing rounds.
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# ? Aug 11, 2012 01:06 |
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Schubalts posted:Eviscerator, Disciple, Scimitar, Katana. Every shotgun works. It's really not fair to compare them to the Pirahna. It's not fair? I mean, I guess you could say that since the Katana, the Scimitar/Eviscerator, and the Disciple/Piranha are different tiers (common, uncommon and rare respectively) you can't really put them on the same level, but I know I'd pick the Piranha over the Eviscerator any day, any class, any map. I was playing with the Eviscerator today and I realized that (as a slow-firing, high-damage shotgun) it would synergize really well with a caster class. But I would still use a Piranha over it. It's just too good man!
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# ? Aug 11, 2012 01:23 |
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I like Pull on my Drellguard because you can find an unshielded enemy in a group fairly often, whether it's a Guardian you can troll or a mid-level enemy worn down by your teammates. I get double kills all the time and triple kills every once in a while from charging into self-combos, which is one of the few things more common Vanguards can't do.
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# ? Aug 11, 2012 01:23 |
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Synastren posted:So, I'm trying to figure out good builds for the batsol and the vorcha soldier. Is Carnage worth going 6/6/6/4/4, or 6/6/3/5/6 better? And I have no idea about ballistic blades & blade armor for the batsol. I usually play vanguard, so this is weird. I tend to ignore Blade Armor and go for full Blades and Grenades. I make clusters of enemies fall down.
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# ? Aug 11, 2012 01:26 |
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Sighence posted:Do you really use pull more than you fire nine bullets? a) 9 + 10% of 9 is not equal to 10. b) In a Bioware game it's not equal to 9.9 either because it's only 10% of your base damage. c) You get no points for over kill so the relevant question is how often do I use 9ish or more bullets on a single target. d) Automatic weapons tend to suck especially on casters so the answer is not often. e) So the real comparison how often is killing a heavy armor unit half a second earlier useful vs how often is pull useful. f) Pull is really useful a lot of the time. Have you ever tried to kill a nemesis at point blank range with a slow firing weapon? It's hell. Pull to stagger then blammo, ammunition saved. Mr Dog posted:Biotic Combos on trash don't do much damage though, since according to this thread a BC's damage is a function of the enemy's maximum health? If it's not trash you usually can't lift it. This is true but exploding trash does enough to take out other trash. You'll want to use Reave for bosses but pull does the job for trash at half the cooldown.
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# ? Aug 11, 2012 01:31 |
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London, wave 9, final scrambler disabled, host leaves/crashes and takes the game down with him. gently caress you Bioware.
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# ? Aug 11, 2012 01:40 |
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SciFiDownBeat posted:It's not fair? I mean, I guess you could say that since the Katana, the Scimitar/Eviscerator, and the Disciple/Piranha are different tiers (common, uncommon and rare respectively) you can't really put them on the same level, but I know I'd pick the Piranha over the Eviscerator any day, any class, any map. When I say fair I mean in the sense that the Pirahna was blatantly overpowered, to the point of replacing most weapons.
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# ? Aug 11, 2012 01:45 |
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I am so glad they made it so you can do London on any difficulty this weekend. gently caress that map on anything higher than Silver.
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# ? Aug 11, 2012 01:55 |
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Schubalts posted:When I say fair I mean in the sense that the Pirahna was blatantly overpowered, to the point of replacing most weapons. Yeah, you're right. I had an idea recently: On Gold or Platinum I'll use whatever gun I want, but I'm gonna experiment with guns I don't normally/ever play with on Silver and Bronze. I've been honestly having a blast with my 6/0/6/6/6 Human Soldier (max Frags, no Conc Shot) testing out some guns that I almost never use. His name is Darren Marshall, the shotgun-toting black-clad knight of the London city streets! Beware Reapers, for your reckoning is at hand.
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# ? Aug 11, 2012 02:01 |
SciFiDownBeat posted:Yeah, you're right. I had an idea recently: On Gold or Platinum I'll use whatever gun I want, but I'm gonna experiment with guns I don't normally/ever play with on Silver and Bronze. I've been honestly having a blast with my 6/0/6/6/6 Human Soldier (max Frags, no Conc Shot) testing out some guns that I almost never use. SciFiDownBeat was taken down by Banshee. SciFiDownBeat bled to death.
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# ? Aug 11, 2012 02:06 |
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Gordon Shumway posted:I am so glad they made it so you can do London on any difficulty this weekend. gently caress that map on anything higher than Silver. No, gently caress it on Silver too.
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# ? Aug 11, 2012 02:08 |
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# ? Apr 26, 2024 14:47 |
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Is it normal to feel selfish playing an infiltrator?
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# ? Aug 11, 2012 02:14 |