Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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DoctorWhat posted:As many have said, Lives persist in Mario games to preserve the iconography of the one-up mushroom and the life-every-100-coins schtick. They're as much a part of Mario games as thematic worlds, bottomless pits, and floating blocks that contain things. Removing them would be stranger than taking them out just because some folks don't think they're relevant anymore. Conversely, I wonder how people felt when FPS titles started phasing out medkits for regenerating health.
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# ? Dec 7, 2012 01:31 |
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# ? Apr 27, 2024 15:27 |
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Mercury Crusader posted:They're as much a part of Mario games as thematic worlds, bottomless pits, and floating blocks that contain things. Removing them would be stranger than taking them out just because some folks don't think they're relevant anymore. It stinks. Medkits forever.
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# ? Dec 7, 2012 01:33 |
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Coins and lives stick around because they still work - coins are still effective as a means of guiding players through a level, and 1ups are still an effective incentive for exploring or successfully negotiating difficult obstacles, even in spite of how unimportant they are functionally.
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# ? Dec 7, 2012 01:34 |
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The current solution of having lives but having so many of them that it doesn't matter seems to me to be kind of like having medkits in an FPS, but putting one behind every single piece of cover and having it respawn after a few seconds. Basically it would be like regenerating health, but dumber. I guess I should be super clear in case this conversation goes any further that I'm not really invested either way. Modern Mario would make a little more sense to me if they just had no lives and an instant checkpoint respawn similar to Super Meat Boy but I don't think the current system is fundamentally broken or anything. Fergus Mac Roich fucked around with this message at 01:37 on Dec 7, 2012 |
# ? Dec 7, 2012 01:34 |
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The only way I can see people that are decent at platformers care about 1-Ups and all would be if they just made another Mario game like Lost Levels. I'd play it.
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# ? Dec 7, 2012 01:36 |
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PaletteSwappedNinja posted:1ups are still an effective incentive for exploring or successfully negotiating difficult obstacles, even in spite of how unimportant they are functionally. This is arguable. If you aren't concerned with lives because you have so damned many of them, why bother exploring for more of them? At least Star Coins in SMB3DL act as a sort of barrier that you must surpass to access more content, until you reach the extra levels, lives are effectively meaningless, especially if they're being passed out like candy or can be easily acquired during the course of regular gameplay. At some point, I'd take a random route in 3D Land and be disappointed by finding a 1-up. I stopped caring about them. I only gave a poo poo about the star coins. 1-ups stopped being meaningful as early as Mario 3, when Nintendo started introducing so many additional ways to get more of them.
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# ? Dec 7, 2012 01:46 |
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Mercury Crusader posted:They're as much a part of Mario games as thematic worlds, bottomless pits, and floating blocks that contain things. Removing them would be stranger than taking them out just because some folks don't think they're relevant anymore. The medkit thing is a pretty good comparison to make to the endless stream of 1up in current Mario games. In both cases, developers took something that wasn't ideal and replaced it with something much shittier, in the interest of eliminating anything that remotely resembles a failure condition.
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# ? Dec 7, 2012 01:48 |
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If you think it's bad in NSMBU, you should play NSMB2. The metagame is to collect 1 million coins and you still get a 1-up every 100. By the end of the first world I had something like 120 lives saved up and that's without any sort of effort at all towards getting coins.
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# ? Dec 7, 2012 01:52 |
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fivegears4reverse posted:This is arguable. If you aren't concerned with lives because you have so damned many of them, why bother exploring for more of them? I dunno, I think that it's just human nature to go for them. Just having it be there is enough of an incentive for plenty of people. Also, you have to consider that the 1-ups might not be necessary for everyone, but for a kid who's playing his first platformer? They're probably going to die and use continues often.
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# ? Dec 7, 2012 02:14 |
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So, a lot of people might not know about Gameloft, but they make pretty neat games for mobile devices and sometimes consoles. https://www.youtube.com/watch?v=8TlMpi5_-6I They pulled this off on mobile devices. On the PS3, they released Modern Combat - Domination, it was a very fun cheap game and it was basically a seven dollar counter-strike for PS3 owners. I really hope they develop stuff for WiiU, it'd be neat to have a cheap FPS game everyone's on since a lot of people have this hatred of CoD, or just can't shell out sixty bucks for another FPS while people are still online. EDIT: Mario Lives talk: Yeah they keep the lives system around just because it's tradition. It does nothing anymore since game-overs no longer erase your progress, and I don't want to meet the person who wants it to be that way again. extremebuff fucked around with this message at 02:31 on Dec 7, 2012 |
# ? Dec 7, 2012 02:26 |
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DoctorWhat posted:As many have said, Lives persist in Mario games to preserve the iconography of the one-up mushroom and the life-every-100-coins schtick. From a gameplay standpoint they don't really add anything anymore though. Except on that coin boost mode.
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# ? Dec 7, 2012 02:27 |
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Bobnumerotres posted:I really hope they develop stuff for WiiU, it'd be neat to have a cheap FPS game everyone's on since a lot of people have this hatred of CoD, or just can't shell out sixty bucks for another FPS while people are still online. I don't like Gameloft too much but I'd probably at least keep something f2p like Blacklight: Retribution on my hard drive if it were ported to Wii U. I still load up that game once in a blue moon and play for a round, and I don't like the type of shooter it is(MW2-esque) much at all typically.
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# ? Dec 7, 2012 02:30 |
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Fergus Mac Roich posted:I don't like Gameloft too much but I'd probably at least keep something f2p like Blacklight: Retribution on my hard drive if it were ported to Wii U. I still load up that game once in a blue moon and play for a round, and I don't like the type of shooter it is(MW2-esque) much at all typically. I was really hoping to get Ghost Recon Online on the Wu but no one even plays it on the PC for some reason, so, either Ubi is going to make a big push for it to grab more people (highly unlikely) or they're just gonna say "loving waste of money" and let it die. It'd be awesome if the WiiU had F2P games though. I mean it's perfect for it.
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# ? Dec 7, 2012 02:37 |
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fivegears4reverse posted:If you aren't concerned with lives because you have so damned many of them, why bother exploring for more of them? It's not about looking for 1ups in and of themselves, it's about getting acknowledgement for doing something cool or finding a clever path; the "reward" itself doesn't matter nearly as much as you might think.
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# ? Dec 7, 2012 02:55 |
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Iwata Asks: Nintendo Land! (click)
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# ? Dec 7, 2012 02:57 |
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Gimme a TF2 port with Kid Icarus Controls and/or Metroid Prime 3 controls and let me sync it with my Steam and YESSSSS I WOULD PAY (even tho it's F2P already).
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# ? Dec 7, 2012 03:29 |
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That 1-up jingle is burned deep into my memory and if I didn't hear it on every 100th coin collected it would be like a part of my childhood had died Edit: but it'd be okay because it still has 98 lives left Suaimhneas fucked around with this message at 03:44 on Dec 7, 2012 |
# ? Dec 7, 2012 03:41 |
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greatn posted:Why do you think it has so many problems with routers? I have a standard WPA2 protected 802.11n Belkin I bought last year and have had zero problems. I didn't have to put in anything manually, didn't have to change any router settings. I know for a fact it isn't my network, I use an apple AirPort Extreme as the main router which it connects to fine but downloading sonic racing was a 6 hour ordeal. I figured it might be because I have a few 802.11g devices on 2.5ghz so I setup my spare wap as a 2.5 ghz 802.11n wap with nothing connected and the download didn't speed up a bit. Connection wise I haven't had an issue but download speed is a goddamn nightmare I never wish to do again.
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# ? Dec 7, 2012 03:48 |
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DoctorWhat posted:Gimme a TF2 port with Kid Icarus Controls and/or Metroid Prime 3 controls and let me sync it with my Steam and YESSSSS I WOULD PAY (even tho it's F2P already). This'd be neat just to play on the pad in bed. But there'd be no mods, no instant respawn servers, no "premium" servers, it would run smooth as hell, it would... So yeah let's start emailing Valve. Give me Wii+nunchuck controls and it'll be loving great.
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# ? Dec 7, 2012 04:44 |
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PaletteSwappedNinja posted:It's not about looking for 1ups in and of themselves, it's about getting acknowledgement for doing something cool or finding a clever path; the "reward" itself doesn't matter nearly as much as you might think. Rayman lets you unlock costumes which is way radder.
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# ? Dec 7, 2012 04:45 |
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bilperkins2 posted:There's plenty of Mii sties that have QR codes that you can just scan. I got like 50 characters from this site. Marios, Batmans, Robocops, just held my iPad in front of my WiiU tablet and it was super quick.
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# ? Dec 7, 2012 05:12 |
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Fergus, you really hate Mario, don't you?
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# ? Dec 7, 2012 05:20 |
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Excuse me what is this
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# ? Dec 7, 2012 05:38 |
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DoctorWhat posted:Gimme a TF2 port with Kid Icarus Controls and/or Metroid Prime 3 controls and let me sync it with my Steam and YESSSSS I WOULD PAY (even tho it's F2P already). I wanna know how complicated it would be to rocket jump with either setup. Then I wanna master it.
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# ? Dec 7, 2012 05:39 |
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AngryCaterpillar posted:
Something that looks incredibly uncomfortable to use for an extended period of time. The true question is "remember this?"
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# ? Dec 7, 2012 05:42 |
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Edoraz posted:Fergus, you really hate Mario, don't you? I think it's more that he loves Rayman and knows it's gonna get clobbered sales wise by Mario despite being a great game.
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# ? Dec 7, 2012 05:44 |
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AngryCaterpillar posted:
I see they're bringing back the much beloved PSP nubs!
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# ? Dec 7, 2012 05:51 |
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Captain Tolerable posted:Something that looks incredibly uncomfortable to use for an extended period of time. what the hell is that, it looks like a liferaft.
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# ? Dec 7, 2012 06:00 |
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AngryCaterpillar posted:what the hell is that, it looks like a liferaft. Every time I look at the Razer Fiona, I can't help but remember the goldmined thread where Kirk had a complete breakdown over the thing: http://forums.somethingawful.com/showthread.php?threadid=3459842
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# ? Dec 7, 2012 06:06 |
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How the hell did I manage to avoid playing Metroid Blast up to this point I was waiting for my Gold Nunchuck to show up. Now I'm kinda questioning my judgment. Game is sick.
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# ? Dec 7, 2012 06:09 |
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Since this came up last page, I thought this link might be worth reading. It's a pretty good summary of most of the complaints people seem to be throwing at the account system right now. It's not to say it isn't progress, just that the accounts seem almost entirely like just a replacement for friendcodes functionally, and ultimately the DRM is practically the same as the Wii, which is downright ridiculous in this day and age.
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# ? Dec 7, 2012 06:18 |
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I just got my WiiU! NintendoLand is awesome, but besides Mario is anything else any good? Assassin's Creed? Avengers?
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# ? Dec 7, 2012 06:28 |
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Fishylungs posted:I just got my WiiU! NintendoLand is awesome, but besides Mario is anything else any good? Assassin's Creed? Avengers?
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# ? Dec 7, 2012 06:41 |
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Fishylungs posted:I just got my WiiU! NintendoLand is awesome, but besides Mario is anything else any good? Assassin's Creed? Avengers? ZombiU. It's easy to die, and dying can cause you to lose everything, it's super freekin tense.
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# ? Dec 7, 2012 06:47 |
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This guy got sub 40 seconds on the first course of Donkey Kong Crash Course... the short cuts he uses are amazing: https://www.youtube.com/watch?v=WGaH1L7xyzQ
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# ? Dec 7, 2012 06:53 |
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Lives are still a thing in Mario in the same way that there are blocks that you repeatedly headbutt to get coins instead of a big chunk, or like trying to reach for the highest part on the flag. They're also like the announcer shouting about your killing spree in Unreal Tournament, or about the sweetness of your combo in Killer Instinct, or being able to smack around other players while Rayman loads a level, or loving around with silly ragdolls in Dark Souls, or big head mode in pretty much any mid-nineties Acclaim game. Y'know, pointless poo poo that remind you why videogames are still awesome. It's hard to make any collectable worthwhile in Mario games because Nintendo tries so hard to reward cleverness while not dicking over people who are lovely at their games, lest they quickly lose interest. Even those three big coins per level that they've come to rely on: They have to hold levels in ransom in order to give them any value and reward good players, which make them very expensive to produce considering the percentage of players that will ever even get to see them. Hence they'd rather put in a low-impact reward that, while more symbolic than anything, is better than just hitting getting a power-up that does nothing. PaletteSwappedNinja posted:It's not about looking for 1ups in and of themselves, it's about getting acknowledgement for doing something cool or finding a clever path; the "reward" itself doesn't matter nearly as much as you might think. PaletteSwappedNinja knows what's up.
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# ? Dec 7, 2012 06:54 |
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To be fair, lives matter a little more in multiplayer NSMBU, because you're gonna be burning through them faster.
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# ? Dec 7, 2012 06:58 |
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Fishylungs posted:I just got my WiiU! NintendoLand is awesome, but besides Mario is anything else any good? Assassin's Creed? Avengers? I'd put in for Sonic All Stars Racing Transformed. It is actually an extremely good (And extremely hard) arcade racer. There was a bug that kept you from completing certain events, but the newest patch resolved that, so you can go into it without reservation! And it is only $40! Unlucky7 fucked around with this message at 07:02 on Dec 7, 2012 |
# ? Dec 7, 2012 06:59 |
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What's with those coins? Mario never buys anything. And since when is a turtle deadly to the touch? This whole Mario business doesn't make sense to this gamer.
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# ? Dec 7, 2012 07:35 |
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# ? Apr 27, 2024 15:27 |
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Gutcruncher posted:Zombtwo 2ombiU
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# ? Dec 7, 2012 07:52 |