I imagine Steam haters to be like Japanese holdouts, it's a trick I won't surrender to your malware.
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# ? May 29, 2013 20:59 |
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# ? Jun 5, 2024 03:23 |
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Can someone tell me about Boshin-war period artillery? I'm curious as to whether those 4-inch mortars were as deadly in real life as they are in game. That mod which puts them in basically every fort defense is the bane of my existence in my current legendary game. Although I think it's cool that their fuses don't go off if they land in the water. When I sacked Kyoto I managed to keep initial casualties low by putting all my troops in the moat surrounding the castle.
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# ? May 29, 2013 23:26 |
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I'm a big fan of steam but I've been locked out of my account for over a month due to some bizarre issue while corresponding with steam support. So far the only 'solution' has been to dual boot vista, log onto my account and download any games. At least after doing that I can go into offline mode on my primary windows 7. Steam can have issues. If this was my first experience I would say gently caress it, burn it to the ground and salt the earth. (I think something is blocking steam from calling home but NFI what.)
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# ? May 30, 2013 00:11 |
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madmac posted:Small Update from Jack Lusted about the new army system: The changes to how and when armies can move/recruit seem way more interesting anyway. When it says resource slots outside settlements, is he referring to the infrastructure spots where you can garrison a stack that isn't a city or something?
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# ? May 30, 2013 00:28 |
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Some more campaign information I missed this morning:quote:Provinces and regions More or less how I thought it would work, but clears up a few things. The only way I can see the "managing the province from the capital" thing working though is to have the minor regions very specialized with only a few build slots. Making army building a thing you do in the field and garrisons free/automatic would allow for some fairly streamlined regions in terms of options I suppose. I can see these changes working out very well for the AI, too. It basically forces the AI to use a small number of full stacks instead of little disorganized raiding bands, and they can just program it to assemble a balanced army on the spot without worrying about all the overhead of understanding logistics and building a proper range of military buildings, ect. They could probably have it just randomly choose from a couple preset army selections, even. madmac fucked around with this message at 03:19 on May 30, 2013 |
# ? May 30, 2013 02:03 |
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madmac posted:The old resource buildings that existed outside of settlements in Empire, Napoleon and Shogun 2 no longer exist, those resources are now part of settlements. What does this mean? Is that just the farms and mines and stuff?
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# ? May 30, 2013 20:42 |
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Jabarto posted:(and I hear Empire is pretty good) ahh there you go now you've just gone and lost all credibility
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# ? May 30, 2013 20:54 |
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Sheizerbrick posted:What does this mean? Is that just the farms and mines and stuff? Instead of a region having a central city and separate raidable building sites, each region now has a single structure which defines what resource / bonus that region gives. One of the 2-4 regions that make up a province is a city: the province capital (and the only siege battle). Or something to that effect. Curse you and your well-reasoned arguments VVV Welmu fucked around with this message at 21:07 on May 30, 2013 |
# ? May 30, 2013 20:58 |
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Sheizerbrick posted:What does this mean? Is that just the farms and mines and stuff? Yeah. The whole point of moving that stuff outside of the settlement was supposed to force fights that weren't sieges but in practice things just didn't work that way. It was also micromanagement hell, although Shogun 2 fixed that by having all construction in a province from the same tab and reducing out-of-settlement resources to one per province. They look like they're moving towards a system where it just makes more sense to beat the enemy in the field and then snap up all the settlements, rather than march around him, storm an undefended castle, then watch the AI dash itself to pieces trying to attack the now-undefended castle. It's been a problem since Rome. If Castles/Towns are what the player is fighting for, how do you make it so that they aren't the only things he ever fights on?
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# ? May 30, 2013 20:58 |
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SheepNameKiller posted:ahh there you go now you've just gone and lost all credibility
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# ? May 31, 2013 02:44 |
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Had to end my long Rome game a little while ago after the AI started doing this: I've seen what Total War: World War 1 is like and it is not pretty. Real happy to see them limiting army numbers just for that alone, but on the other hand it's just going to make it harder to go back to these older TW games.
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# ? May 31, 2013 04:03 |
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Man, when a RTW game gets to that point, I really really stop giving a poo poo. You start getting awful traits for your generals when your treasury hits 50k, so you basically have to churn out an endless train of military units to purposefully reduce profits. God forbid you conquer a single province, the trade income alone is another five legions you need to recruit. Unmodded RTW is still pretty fun though, especially since you can play like a total jackass and come out on top. I really liked spamming 20 cavalry unit armies and bowling over all the Romans. As the Greeks, you could hoard up Spartan hoplites, deploy them in a circle, and be completely invulnerable to any attack. The Parthians were always good because all their units wore neon pink, and your battles would look like a bomb rear end rave.
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# ? May 31, 2013 04:53 |
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Is there a retard-proof guide to Shogun 2? Or a way to watch good players' replays? I suck at internet samurais. Thanks.
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# ? May 31, 2013 05:25 |
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Shumagorath posted:Any game that can overwhelm people into quitting at the first campaign screen is cool in my book. I would have laughed at this except I picked up Crusaders Kings 2 a couple of days ago and now this is literally happening to me. Makes Empire look like Candy Land.
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# ? May 31, 2013 05:50 |
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SheepNameKiller posted:ahh there you go now you've just gone and lost all credibility It might have been Napoleon, more specifically. And like I said, I haven't paid much attention to the series post-Medieval 2.
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# ? May 31, 2013 05:57 |
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Jabarto posted:It might have been Napoleon, more specifically. And like I said, I haven't paid much attention to the series post-Medieval 2. Since you haven't played them, if you ever plan on getting them just grab Napoleon. Empire has a lot of cool ideas that aren't implemented well at all, and the grand campaign still has a lot of problems. Plus it has the worst sieges in the series, next to the slaughterfests from the original Shogun. Napoleon actually works, for one, and while it lacks it has the reinforcement system that they used in Shogun, and once you get used to that it's hard to go back.
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# ? May 31, 2013 07:01 |
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Don Gato posted:it has the reinforcement system that they used in Shogun, and once you get used to that it's hard to go back. Tell me about it. I keep trying to start a Stainless Steel campaign and just the thought of having to micromanage my reinforcements to replace losses kills any desire to play for very long.
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# ? May 31, 2013 11:04 |
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Sharkopath posted:Had to end my long Rome game a little while ago after the AI started doing this: Post your save game please. Edit: Roman Vs Roman were the most fun battles I had in R:TW.
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# ? May 31, 2013 13:28 |
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HATE CURES TRANNYS posted:This looks pretty much like what I want, thanks! Did you end up trying anything out? Seeing that vanilla Rome screenshot just made me twitch and hope you did not end up in that mess.
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# ? May 31, 2013 13:33 |
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MadJackMcJack posted:Tell me about it. I keep trying to start a Stainless Steel campaign and just the thought of having to micromanage my reinforcements to replace losses kills any desire to play for very long. It's "natural" regeneration of units like you see in E:TW and N:TW. It's nice in that it makes it so you can replenish troops in towns that don't have those troops avaliable but it makes it so you have to wait 2-3 turns at a min to get back to full strength as opposed to 1. Question though: Keep playing Fall of Samurai campaign, anyone annoyed at how OP cannons are? I've routed entire armies with nothing more than a couple Armstrong Guns and line infantry for cover (they have kneel and shoot though).
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# ? May 31, 2013 13:34 |
CA should just package that artillery mod into the game or pay me for constantly bringing it up. Get the Artillery mod. Seriously.
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# ? May 31, 2013 14:25 |
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They could quite literally just put the reinforcement system into medieval two, change nothing else and I would pay good money for it.
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# ? May 31, 2013 14:26 |
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SeanBeansShako posted:CA should just package that artillery mod into the game or pay me for constantly bringing it up. Which mod are you referring to? It's like they read every complaint about artillery from Medieval 2 to Napoleon and decided to say gently caress it and just made them super accurate to stop people from complaining.
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# ? May 31, 2013 14:29 |
OrganizedInsanity posted:Which mod are you referring to? It's like they read every complaint about artillery from Medieval 2 to Napoleon and decided to say gently caress it and just made them super accurate to stop people from complaining. Well to be fair, the Western artillery pieces are suppose to be deadly accurate modern pieces. I'll stop being snarky though and post the essential Fall Of The Samurai Mod List I made a few months ago, The STEAM Workshop edition. SeanBeansShako posted:Fall Of The Samurai Mods: STEAM WORKSHOP ADDITION! If you want something more historically accurate with uniforms and banners too, TWC has that. But for now this is all you need for Fall.
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# ? May 31, 2013 14:52 |
Unexpected posted:Is there a retard-proof guide to Shogun 2? Or a way to watch good players' replays? I suck at internet samurais. Play Rise of the Samurai and follow shalcar's LP. He's got in-depth economic analysis if that's troubling you and commentates all the major battles so you can follow tactics if that's your issue (also included: 1v1 tournament featuring some skilled players). Many lessons can be applied to vanilla as well.
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# ? May 31, 2013 22:16 |
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So I think I missed the boat on it, but does anybody still have a coupon for Shogun 2, like the ones people were posting about earlier in the month? I bought Rome but it's just not doing it for me, and I wanna get SHogun 2 ASAP. I dunno if those coupons expired though already, maybe.Unexpected posted:Is there a retard-proof guide to Shogun 2? Or a way to watch good players' replays? I suck at internet samurais.
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# ? May 31, 2013 23:00 |
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Tommofork posted:Post your save game please. I totally would if it was possible, but I lost that save when my hard drive failed. It wasn't the fighting that I didn't like, since I would win every single battle in that game, but oh jeez every turn would turn out to be four or five battles all over the map and I'd wipe out a few stacks and think I could start pushing into his territory and then next turn beep boop five more stacks to fight.
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# ? May 31, 2013 23:02 |
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OpenlyEvilJello posted:Play Rise of the Samurai and follow shalcar's LP. He's got in-depth economic analysis if that's troubling you and commentates all the major battles so you can follow tactics if that's your issue (also included: 1v1 tournament featuring some skilled players). Many lessons can be applied to vanilla as well. On that same tangent, is ROTS still mostly a levy-heavy game even by the end? I felt like by the time you you reliably pump out 2/3 samurai armies you could do very decent but attendents to levy don't really feel to me like a real drastic change between ashigaru to samurai as I did in vanilla other than 'being not light infantry'. The Sengoku Jidai campaign still feels a bit tough to figure out even after playing a campaign (poorly) to the end. In fact, not entire sure how warfare in Japan was conduct and I guess this is really the first game where I have to read unit descriptions to know what to do versus having a decent grasp of what you use in Rome/Medieval and Empire/Napoleon even if it is almost the same form of formation style combat. coyo7e posted:So I think I missed the boat on it, but does anybody still have a coupon for Shogun 2, like the ones people were posting about earlier in the month? I bought Rome but it's just not doing it for me, and I wanna get SHogun 2 ASAP. I dunno if those coupons expired though already, maybe. Vanilla and all DLC Fall and all its DLC You can also just opt for the base game of each and wait for the Steam summer sale to pick up any DLC (which probably will be a bit more expensive over time). Sober fucked around with this message at 04:43 on Jun 1, 2013 |
# ? Jun 1, 2013 04:41 |
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Sober posted:Check the Amazon sales thread, I believe Shogun 2 and friends are on sale right now?
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# ? Jun 1, 2013 05:06 |
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I've got a couple of graphical issues in the Shogun 2 campaign map that just appeared out of nowhere- the trees don't render unless I'm zoomed way in, and I can't see where the safe water is. I've tried fiddling with my settings a bunch and verifying the game files but it hasn't worked at all; does anybody know how I can fix it? I am using a few mods, but they're all minor things and the game was working fine with them all on previously.
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# ? Jun 2, 2013 16:02 |
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A little bit of news. This comes secondhand from a German magazine, so grain of salt. quote:Functions of the agents I have said already above ( only for the babarian ones as the agents of other cultures are not mentioned in the article). quote:- Roman families to choose from : Julii, Corneli, Junii A lot of old info, but there's some interesting bits. The faction advantages sound pretty fun.
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# ? Jun 2, 2013 16:42 |
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That at least seems to imply they are going for a more accurate Egypt. Either that or the weirdest disconnect ever. Battle objectives aren't exactly something I like though.
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# ? Jun 2, 2013 17:27 |
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Battle objectives could be pretty cool. As much as I enjoy the combat in Total War games, something more than "kill all of the dudes" would be nice.
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# ? Jun 2, 2013 17:41 |
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I like the idea of battlefield specific objectives, and I'm interested too see how the "different factions have different recruitment methods" thing plays out. It all sounds pretty good except...quote:- You can aim with units like catapults on your own I really wish they would drop this stupid bullshit.
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# ? Jun 2, 2013 17:53 |
Chomp8645 posted:I really wish they would drop this stupid bullshit. Come on it's fun.* *I never used the free aim feature in FotS
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# ? Jun 2, 2013 17:57 |
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Captain Diarrhoea posted:Come on it's fun.* It's pretty inconsistent. Keeping the gun on the same elevation and shooting 5 times will give you 5 different results. But it would allow you to "cheat" and shoot outside maximum range, or aim for generals.
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# ? Jun 2, 2013 18:34 |
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I sure as hell hope that they fix so it can't shoot out of maximum range this time since that was awful in FOTS, I dunno about just letting your troops build transport ships as well since that seems like something that the AI would forget to get proper escorts for.
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# ? Jun 2, 2013 18:48 |
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Bolow posted:Battle objectives could be pretty cool. As much as I enjoy the combat in Total War games, something more than "kill all of the dudes" would be nice.
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# ? Jun 2, 2013 18:54 |
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I think battlefield objectives are an addition long overdue. Especially for multiplayer, it was pretty lame to have these great maps and just have people set up shop in a corner.
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# ? Jun 2, 2013 18:58 |
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# ? Jun 5, 2024 03:23 |
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Captain Beans posted:I think battlefield objectives are an addition long overdue. Especially for multiplayer, it was pretty lame to have these great maps and just have people set up shop in a corner. This was fixed a while ago in Shogun 2. All maps have dojos now (instead of only some of them), and if you control all the dojos for 10 minutes you auto-win. If you just collect the dojos then a camper will have to contest at least one of them, and the skirmishing almost always results in a full scale engagement because their only alternative is to throw units away one a time contesting points. EDIT: Since it got me thinking about it, I'm going to share a classic tale of camper ownage. This is from a match shortly after release (so capping dojo's didn't cause victory, you had to kill the camper) on the infamous Okobe Gorge. My troops are in green and his are in red. I'll type out the chat in case it's hard to read. Camper: cant use those fire rockets all the way over there can you Me: nope Camper: let me know when you decide to come over here As you can see we're off to a great start! Despite bringing mangonels and camping across a river my opponent is offended by my use of Fire Rockets. I start maneuvering into position for my offensive (he doesn't move). Me: nice shot He takes a blind shot with his mangonels into a patch of forest that none of my guys are even close to and I taunt him for it. In the meantime I've captured all the dojos. He continues to sit motionless on the hill. Using some Yari Ashigaru as throw away scouts my Fire Rockets take as many shots of opportunity as they can. He tries to get at them with some cavalry but it warded away by more of my yaris who are staunchly defending the Fire Rockets. However, a careless rocket discharge ignites the archery dojo and it burns down. Eventually my Fire Rockets get close enough to bombard the cavalry still stationed with his army near the top of the hill. It does not go well for him. He takes heavy losses before trying to go for broke by charging the Fire Rockets with his remaining Yari Cav. It doesn't work and all of his cavalry are killed or routed. I then (leisurely) maneuver my main army across the river to deliver the killing blow. Me + Camper (part of the log wasn't captured in screen shots, probably some argument about camping) Me: what's with the catapults then? Camper: yeah cuz your ranked higher and have better stuff Camper: cuz i dont play this game all day. I have a life Me: that's nice Me: well it looks like you got owned Me: that's what happens when you camp Camper: congradulations you no life cheatin bastard A resounding victory! Remember kids, friends don't let friends camp. Meme Poker Party fucked around with this message at 19:52 on Jun 2, 2013 |
# ? Jun 2, 2013 19:10 |