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KomandosStyle posted:You guys are noticing this now? I saw it more than a month ago. I hate Slim Jim's, but my girlfriend is a slim jim eating machine. I have discussed with her and she is going to eat all the slim Jim's I can provide. It's a Win Win!
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# ? Oct 4, 2013 22:44 |
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# ? Apr 27, 2024 15:43 |
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Now I wish Randy Savage was still alive and their spokesman. The commercials would be glorious.
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# ? Oct 4, 2013 22:48 |
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Feels like all servers are fast veicle respawn now. It really makes the game a tedious grind against a never ending stream of amour.
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# ? Oct 4, 2013 23:01 |
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Sandweed posted:Feels like all servers are fast veicle respawn now. It really makes the game a tedious grind against a never ending stream of amour. Welcome to the inevitable end of all battlefield games.
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# ? Oct 4, 2013 23:02 |
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DrPop posted:YES Looks like I am getting everything unlocked in a day
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# ? Oct 4, 2013 23:04 |
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keyframe posted:Looks like I am getting everything unlocked in a day I wonder how many slim Jim's one person would have to buy in order to do that actually. 50? 100?
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# ? Oct 4, 2013 23:06 |
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Mr.Citrus posted:If I had to make a educated guess why Windows 8 was seeing improved performance while not being the optimization focus I'd guess it's because 8 has a massively improved hyperthreading scheduler so that different threads aren't sitting around waiting on shared resources. Combine that with frostbite getting is own hyperthreading improved results in some nice fps gains. Hyperthreading improvements in frostbite were probably done to optimize the engine with next gen consoles which both use 6 logical cores afaik. Im pretty ok with the performance im getting - its nowhere near lovely, but i am interested to see what differences Win8 can actually make. When i get some solid non-beta numbers I may or may not change it. I didnt think Win8 did anything that much better and it will be interesting to see the Win8/win7/mantle numbers when the dust settles somewhat.
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# ? Oct 4, 2013 23:32 |
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numptyboy posted:Im pretty ok with the performance im getting - its nowhere near lovely, but i am interested to see what differences Win8 can actually make. When i get some solid non-beta numbers I may or may not change it. I didnt think Win8 did anything that much better and it will be interesting to see the Win8/win7/mantle numbers when the dust settles somewhat. 8's task manager / logical core management was a insane improvement over 7. Windows 7 can barely manage 4 logical cores, while 8 can do 160 cores simultaneously I think.
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# ? Oct 4, 2013 23:36 |
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Kibayasu posted:Now I wish Randy Savage was still alive and their spokesman. The commercials would be glorious. The Macho Man would play battlefield the right way. "Oh yeahhhhh, every kill is a no scope kill cause scopes are for jabronis!!!" "I have seen the top of the mountain, brother, and I killed so many wookiees there... YEH!!"
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# ? Oct 4, 2013 23:36 |
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Pharmaskittle posted:The Macho Man would play battlefield the right way. "Oh yeahhhhh, every kill is a no scope kill cause scopes are for jabronis!!!" Too bad we can't mod BF3/4 because I feel like it could use a Macho Man sound mod(what game doesn't?!) replacing all the 3d spotting call outs. https://www.youtube.com/watch?v=YK7J0jYKpiY
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# ? Oct 4, 2013 23:49 |
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Captain Beans posted:Too bad we can't mod BF3/4 because I feel like it could use a Macho Man sound mod(what game doesn't?!) replacing all the 3d spotting call outs. Was he wearing a garbage bag?
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# ? Oct 4, 2013 23:56 |
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So I'm getting an odd bug. Sometimes, the game will freeze and the audio will stutter. Sometimes the freeze lasts less than a second, but at worst it lasts a couple seconds (an overwhelming majority of the time it is half a second or less). It's enough to be annoying though. Not sure exactly what triggers it, but it seems to happen when there's a "loud" noise (like if there is a tank right next to me and it shoots) or if there is a lot of noise (a multi-person firefight). I don't have any issues with Battlefield 3, and if the amount of sound-creating things in any given scenario is low there's no lag whatsoever so I don't think it's a memory/framerate issue. Should I look in to this/does anyone have an idea what's going on or should I just assume _beta.txt? THE PWNER posted:I'm getting a directx error whenever I alt tab or change graphics settings or anything. Like this: http://battlelog.medalofhonor.com/bf3/forum/threadview/2955065670087164025/ I got this error + CTD when I changed my graphical settings once. Alt-tabbing doesn't give me any issues though. Umberger fucked around with this message at 00:11 on Oct 5, 2013 |
# ? Oct 5, 2013 00:00 |
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I'm getting a directx error whenever I alt tab or change graphics settings or anything. Like this: http://battlelog.medalofhonor.com/bf3/forum/threadview/2955065670087164025/ Anyone else experienced this?
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# ? Oct 5, 2013 00:09 |
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Checked a few pages back, sorry if I missed an answer. Every time I try to join a server, BF4 launches in a window in the background. I bring it up, and see a loading screen (and hear what I assume is loading music). Eventually this changes to the sounds of gunfire and other ambience, but nothing else happens, except sometimes it CTDs. Ideas? I've seen people post "update PB" but the only instructions I've seen are for BF3. (edit) Finally connected this time, but some of the video options aren't working, it seems--Borderless fullscreen mode is decidedly not borderless.
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# ? Oct 5, 2013 00:09 |
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Ciaphas posted:Checked a few pages back, sorry if I missed an answer. Download pbsetup.exe from the PunkBuster website and add Battlefield 4 to the list. Then update.
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# ? Oct 5, 2013 00:11 |
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Naturally Selected posted:Has he said anything about wire-guided missiles locking on to lasered targets? If anything, I'd figure that was the major oversight. RPGs could lock to tracers in BC2, too, so we'll see how it shakes out-a warning tone and the damage reduction is a good idea, at least. They haven't said anything about the other launchers yet, but a big point of contention in the community right now seems to be the fact that out of the 7 rocket launchers in this game, 6 of them can effortlessly lock on to lased targets. Hard to say what is an oversight/bug/going to be changed at this time (other then what Dice has already confirmed as broken, like the lack of incoming RPG tone, and OHK damage), but honestly after the introduction of pure Oh and the bit about RPGs locking on to tracer darts in BC2 isn't really the same thing, since the tracer dart required a skilled player to stick the slow moving dart to the target in the first place, and not just stare into a wundercam for half a second for the lock. edit:vvv yeah, it's very dumb, but Dice had confirmed it was an oversight and not intentional, and will be fixed in the main game Someguy fucked around with this message at 00:31 on Oct 5, 2013 |
# ? Oct 5, 2013 00:25 |
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It's also ridiculous that you don't get a missile tracking tone for RPGs. So am I supposed to just deploy flares and magically not get lased by the million recons running around?
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# ? Oct 5, 2013 00:27 |
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Someguy posted:They haven't said anything about the other launchers yet, but a big point of contention in the community right now seems to be the fact that out of the 7 rocket launchers in this game, 6 of them can effortlessly lock on to lased targets. Hard to say what is an oversight/bug/going to be changed at this time (other then what Dice has already confirmed as broken, like the lack of incoming RPG tone, and OHK damage), but honestly after the introduction of pure Unlike the SOFLAM though you have to maintain LoS with the target to keep the lock on Which is trivial for a coordinated team to do, but over here in pubbie land, I'll be on top of a skyscraper with two other engineers painting a GD transport heli and no one will take the bait
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# ? Oct 5, 2013 00:34 |
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Ularg posted:It's also ridiculous that you don't get a missile tracking tone for RPGs. So am I supposed to just deploy flares and magically not get lased by the million recons running around? Flare lock completion, fly to cover, rinse repeat.
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# ? Oct 5, 2013 00:41 |
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Welsper posted:Flare lock completion, fly to cover, rinse repeat. Flare cool down meaning you hide behind whatever cover that isn't on every map for half a minute before you can pop out to instantly be locked again.
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# ? Oct 5, 2013 00:42 |
The difference between Coyote RDS vs. Reflex RDS I was lucky and got the Coyote on my first battlepack during the beta.
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# ? Oct 5, 2013 00:48 |
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Ularg posted:Flare cool down meaning you hide behind whatever cover that isn't on every map for half a minute before you can pop out to instantly be locked again. There's a lock direction indicator for a reason.
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# ? Oct 5, 2013 00:53 |
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Umberger posted:
It randomly fixed itself. After playing for a bit though, I get a lot of random stutter it seems - every couple of minutes my 100+fps goes down to 1-5 for a couple of seconds. It's a shame because I'm actually enthusiastic to play a battlefield game this time around!
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# ? Oct 5, 2013 00:54 |
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Ularg posted:Flare cool down meaning you hide behind whatever cover that isn't on every map for half a minute before you can pop out to instantly be locked again. Basically. The people that think this is still somehow 'balanced' (despite the fact that Dice has already confirmed it is broken and will be changed) are the same ones that think you should spend more time cowering in fear then dealing damage on the Battlefield with your force multiplier. Most of these people also seem to want Battlefield to become another infantry only game for some reason, as if the market wasn't saturated with enough of those games already.
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# ? Oct 5, 2013 00:54 |
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Someguy posted:Basically. The people that think this is still somehow 'balanced' (despite the fact that Dice has already confirmed it is broken and will be changed) are the same ones that think you should spend more time cowering in fear then dealing damage on the Battlefield with your force multiplier. Most of these people also seem to want Battlefield to become another infantry only game for some reason, as if the market wasn't saturated with enough of those games already. The air paradigm has changed, you should do your best to change with it. You've been given information by way of a flare cool-down timer, a lock direction indicator, and a map with with uncountable line-of-sight breaks. If you're not using all of these things to your advantage, then you will keep getting killed.
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# ? Oct 5, 2013 01:06 |
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So I got a couple rounds in today. I had to reinstall punkbuster, but otherwise smooth sailing and a small jump in CPU temp to run everything on a standard 3570 and HD 7950. Game looks real good on ultra by all accounts and played real smooth. I am so used to the old RPG trajectory I missed a few shots I shouldn't have and made more that I shouldn't have so I guess some work is in order there. The sniper problem appears to be as real as everyone said, but hey, I got to kill a guy by shooting the glass pane out from under him on a roof so whatever.
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# ? Oct 5, 2013 01:06 |
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Is everyone else's BF4 crashing after like 1.5-2 matches?
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# ? Oct 5, 2013 01:06 |
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Ularg posted:It's also ridiculous that you don't get a missile tracking tone for RPGs. So am I supposed to just deploy flares and magically not get lased by the million recons running around? Don't worry about Snipers actually lasering (lasing?) stuff. I was in a 5-man squad as an engineer with four (FOUR) snipers and none of them bothered to paint a target ONCE. I was asking very politely and even explained that they get quite some points for it and ask if they didn't know how to use the PLD, but nooo, they sat at the top of C and plinked away at doritos all day long. Even when both enemy helos started circling the upper deck and I begged them to tag it to get them out of our hair more easily then dumbfiring my limited stock of rockets (because hey, gently caress ammo boxes), they KEPT SNIPING AT THE HELOS. That's when I must have passed out from popping a bloodvessel. Unrelated: Missions and Geo-Leaderboards seem to be up and running in Battlelog. Both look pretty neat. Missions are objective based competitions (most kills, weapon or vehicle kills, commander score etc.) between you and up to 4 friends and run for 48 hours with 1, 3, 5 or unlimited attempts during that time period. The Leaderboards are of course free of cheaters, as per usual. Someone opened their lvl10 gold battlepack 3 days ago (a day after his Rankup 1 pack) and is sitting at 2.3 million points and a lofty 845 SPM... mcbexx fucked around with this message at 01:23 on Oct 5, 2013 |
# ? Oct 5, 2013 01:07 |
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mcbexx posted:Don't worry about Snipers actually lasering (lasing?) stuff. Like I posted above, it's surprisingly difficult getting engineers to even launch at the painted targets. Pubbies just have poo poo for situational awareness, is I think the takeaway.
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# ? Oct 5, 2013 01:14 |
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Is it just me or is the first shotgun terrible? It gets like seven shots as a primary weapon and has awful range, even for a shotgun. The MASS has better range, even. Then you run out (because ammo kits literally give you one shot before they run out because of the way the gun works) and you're stuck with a pistol. And then you need 8000 points with it to unlock the 870. The duckbill is super weird.
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# ? Oct 5, 2013 01:14 |
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Welsper posted:
So based on this one map you think it is fine. When I've said nothing about how helicopters fly, deal with damage or deal damage, all I mentioned was it would be nice that an RPG would give a tracking tone since Stinger missiles give a tracking tone. A quick thing, the SOFLAM is where you are getting the lock on indicator from. You could be having RPGs fly at your from a million directions and you can't tell they are flying at all.
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# ? Oct 5, 2013 01:16 |
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Welsper posted:
We've already covered most of the reasons why this is a bad gameplay mechanic and I'm not going to reiterate them, but ultimately you're arguing for something that Dice has already acknowledged is broken and will be changed.
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# ? Oct 5, 2013 01:21 |
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Ularg posted:So based on this one map you think it is fine. When I've said nothing about how helicopters fly, deal with damage or deal damage, all I mentioned was it would be nice that an RPG would give a tracking tone since Stinger missiles give a tracking tone. A quick thing, the SOFLAM is where you are getting the lock on indicator from. You could be having RPGs fly at your from a million directions and you can't tell they are flying at all. But if the laser can't designate you, then how will the RPGs lock?
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# ? Oct 5, 2013 01:22 |
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Welsper posted:But if the laser can't designate you, then how will the RPGs lock? Once they're in the air it doesn't matter if the SOFLAM keeps a lock.
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# ? Oct 5, 2013 01:23 |
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Ularg posted:Once they're in the air it doesn't matter if the SOFLAM keeps a lock. Then don't get lased for long enough for an RPG to complete a lock, simple.
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# ? Oct 5, 2013 01:25 |
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Nalin posted:Also, I made this:
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# ? Oct 5, 2013 01:26 |
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With any luck they'll gently caress up and let me lock onto SOFLAM targets, too.
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# ? Oct 5, 2013 01:27 |
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So for some reason, when I load into battlelog, Firefox slows to a crawl and it loads very slowly. Anybody else experiencing this?
it shriveled up fucked around with this message at 01:31 on Oct 5, 2013 |
# ? Oct 5, 2013 01:28 |
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Chronojam posted:With any luck they'll gently caress up and let me lock onto SOFLAM targets, too. TOW missiles seem to have this behaviour in beta, so you may indeed be lucky. e: Welsper fucked around with this message at 02:20 on Oct 5, 2013 |
# ? Oct 5, 2013 01:30 |
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# ? Apr 27, 2024 15:43 |
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Chronojam posted:With any luck they'll gently caress up and let me lock onto SOFLAM targets, too. TOW missiles can lock onto SOFLAM targets if that is what you mean.
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# ? Oct 5, 2013 01:30 |