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WhiteOutMouse posted:I have been surprised by the hivemind votes recently. You're right about the witch, but the knife bit doesn't bother me. It's not like we were really going to be going in a straight line towards Ibleam, fighting only the monsters that we could tell were right in front of us.
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# ? Jan 26, 2014 18:50 |
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# ? Apr 27, 2024 00:10 |
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Deadly Ham Sandwich posted:At least we finally got that helmet. That's why Enkidel is acting so weird, the helmet is blocking us out of his head! The poor lad has never had to form a decision without us, he's lost.
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# ? Jan 26, 2014 18:57 |
I'm voting against going to the goblins or I guess not-C. It might be good to kill them, but it's not really something we should be doing at this juncture. We are already potentially wasting a a bit over a half-week with the Ibleam detour, assuming we choose to do so, going a day out to kill stuff that won't offer much in rewards and then a day back to the road isn't worth it in my opinion.
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# ? Jan 26, 2014 18:58 |
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maybe we ain't coming back to the road.
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# ? Jan 26, 2014 19:13 |
Sogol posted:maybe we ain't coming back to the road. Maybe but I'm assuming we are, mainly because everyone seemed to really want to go down it earlier and its close enough to harpies that it doesn't necessarily cause problems. Goblins just don't seem worth it.
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# ? Jan 26, 2014 19:15 |
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The road is not a good place for 'keeping Asahel out of trouble'. It is the most likely place to find people looking for him. We threw the knife. It indicated a direction. We went that direction. There happened to be a road. Now we are starting to hunt. Green Biters are interesting because they will be a bit more like fighting Harpies than Minotaur and we will see what that is like with a shield wall. They are not the best prey for us personally, but will give us a chance to vet the BoL. Fighting Gobs may not be the most 'on task' activity, but conflict with Ibleamers is even less so, it seems to me.
Sogol fucked around with this message at 19:30 on Jan 26, 2014 |
# ? Jan 26, 2014 19:26 |
I don't see why goblins would be anything like hunting harpies though. And Enkidel at least seemed to think it was in Ibleam. People seemed to want to go to Ibleam. I argued against it for a few pages and then went along with it. I even brought up that it pointing down the road didn't mean Ibleam, just the direction it pointed and the road probably curves. No one seemed to really care though and wanted to go to Ibleam. Why would we then decide to not go to Ibleam? And no conflict is necessary, we don't even really need to enter the city proper. It'd even make the trip to harpies safer, since 8 day south of a city is safer than 3 weeks east of one.
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# ? Jan 26, 2014 19:47 |
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Hunt the goblins
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# ? Jan 26, 2014 19:57 |
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Kill the gobbos
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# ? Jan 26, 2014 19:59 |
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Personally, the only reason I had against using the knife again was that in doing so would be saying that we didn't trust our judgement in El. This isn't a trade caravan, we don't need to stick to the roads. I saw it as a general first direction to go, and when opportunity comes along we take it. From where Diog said we were on the map, we can just keep going south east to the harpies after the goblin.
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# ? Jan 26, 2014 20:09 |
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The knife doesn't mean we have to go in a straight line, it just indicates that >this direction< is where we're going to find the most beasts to slain for the glory of El.
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# ? Jan 26, 2014 20:16 |
^ I actually said something similar several times but no one decided it was particularly relevant. HiHo ChiRho posted:Personally, the only reason I had against using the knife again was that in doing so would be saying that we didn't trust our judgement in El. This isn't a trade caravan, we don't need to stick to the roads. I saw it as a general first direction to go, and when opportunity comes along we take it. From where Diog said we were on the map, we can just keep going south east to the harpies after the goblin. The vote straight up said "follow the road to Ibleam", as in go to Ibleam, or that was my interpretation. It's more the inconsistency, particularly after a bunch of people pointed out why going to Ibleam might not be a very good idea but people still wanted to go. Now we decide after finding some goblins to kill them and then maybe go kill harpies? I'm fine with it I guess, but I'm assuming people will want to continue with the original plan.
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# ? Jan 26, 2014 20:20 |
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A Terrible Person posted:1C: Go East, in the exact direction the knife pointed, leaving the trail to face any monsters Snarls sniffs out to the South/Southeast, and eventually moving on further East to the farms and wilderness beyond Ibleam. Going for 1C again.
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# ? Jan 26, 2014 20:54 |
"We head south" you tell your men. "Snarls smells goblins, a big den of them. Let us wet out spears!" This is met with words of approval from your men. Off you go. You walk for a number of hours and make camp for the night. The next afternoon, you see a cave, around which are scattered a number of animal bones. You do not hear anything, they must be fairly deep inside. As you look towards the cave, you do your best to get a count from Snarls of those within, but while Snarls is clever, he has difficulty counting. You ask him a series of questions to try to narrow down the range. More than us? Yes. Much more than us? Yes. Many smells. More than the city? No. Much less than the city? Don't know. Many smells. Well he is right, you can smell it from here, the cave stinks and smells of rot and filth. There are more than thirty and less than a few thousand goblins down there. The roads are fairly well traveled and Zepath's less-mighty Mighty Men mostly walk the roads between Ibleam and Tanaach, while others such as Aaron(and once Barkof) focused upon culling the wilderness. The location of this den must be just beyond where Mighty Men would usually notice it and so it has gone, unnoticed. They did not have the benefit of Snarl's nose. Your men are armed, armored and ready. Uriah, your Mighty Son, Lullaya's younger brother says "Let us raise up torches, spears and be upon them!" Jassiel and Ithma, the two fifteen year old Mighty Sons who came with you for their Manhood trial nod in agreement, Jassiel saying "This shall be easy and swift." Gareb, the eldest of your Mighty Sons, twenty years old says "We do not know how many are down there, let us spend an hour or two to gather kindling and build a large fire, many will die from the smoke and we can slay the rest as they come out, so we can fight them out here, with the benefit of a formation." Jassiel shakes his head at this "We do not fear goblins" he says, a hint of disdain his voice "let us slaughter these wretches in their home." Paebel adds "We don't know how deep the cave is, the smoke may not even trouble them." Jobe, the acolyte from El's temple suggests "Let us give a shout to El, to alert them to our presence so they come out." Your other men don't seem to have much of an opinion. All expect that this shall be a swift and easy victory. 1. You.... A. Strike up torches and descend. B. Descend, but with only one or two torches. C. Spend an hour or two to gather kindling for a large fire and try to kill some with smoke and send the rest running out. D. Shout to El loudly to alert them to your presence, so they attack you. E. You don't know how many are down there. There may be too many. Give up. Back to the road, follow the knife. F. Move on, ask Snarls if he smells anything else to hunt, move at whatever is closest. G. Move on, head south. H. move on, head southeast. I. Move on, head southwest. J. Something else. Fill in. 2. If you voted to descend... who leads the way? K. You do, Snarls keeps to the middle of the group. L. You do, with Snarls beside you. M. Geber, the Mightiest of your band. N. Asahel aka Billy, who was able to beat Geber wrestling, but only in brief moments O. Jobe leads the way. He is a priest, so El will watch over him. P. Uriah leads the way. He is hungry for glory, so let him have it. Q. Jassiel leads the way. R. Ithma leads the way. S. I don't care who leads. 3. If you are leading the way, do you carry a shield or a torch in your left hand? Men behind you can hold a torch if you don't wish to. T. I hold a torch in my left hand. U. I hold a shield in my left hand. I would like to give a VERY BIG THANKS to NETTLESOUP for continuing to update our map for us! A number of new locations added. Your current position is the little shield east of Zepath. You are aware of some of who Zepath's more distant neighbors are. Beyond those, you know the names of other cities, but their location is too ambiguous to be useful to you. The locations are a rough approximation of where places are, based upon your current knowledge of the world. This is not necessarily accurate, but is a representation of the world, as you, Enkidel, currently know it to be. THE WORLD ACCORDING TO ENKIDEL posted:Athar - The village you lived in till you were 11 If you want to, feel free to join us on irc #madgod on synirc.net. The channel tends to always have some people in it and is especially active when updates go up. If you do not know what IRC is, here is a web based chat version which will not require you to register or download anything: http://chat.mibbit.com/ Diogines fucked around with this message at 22:45 on Jan 26, 2014 |
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# ? Jan 26, 2014 22:05 |
Question: What do we know, specifically, of the abilities of goblins? They are a pest for farmers rather than a terrifying monster, and a single arrow kills them. We also took them down with our club, and Snarls has killed some as well. Either way currently voting... 1. A 2. L We can do this in stealth (to a degree) with Snarls' nose as an early warning system, and perhaps our eyes to see in the dark. But we need the torches for the other men, and I bet a bit of darkness won't deter the goblins from noticing us, or I'd vote B.
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# ? Jan 26, 2014 22:18 |
SerSpook posted:Question: What do we know, specifically, of the abilities of goblins? SerSpook posted:We can do this in stealth (to a degree) with Snarls' nose as an early warning system, and perhaps our eyes to see in the dark.
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# ? Jan 26, 2014 22:23 |
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C. If the fire doesn't flush them out, we know they have a huge cave system down there.
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# ? Jan 26, 2014 22:24 |
Diogines posted:Goblins are roughly human shaped but three feet tall with green skin, clothed in animal hides and wielding primitive weapons made of stone and bone and ones stolen from men. They are weaker than men physically. That was more of a statement on why trying to stealth it probably won't work.
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# ? Jan 26, 2014 22:25 |
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because we take off our armor and ready our bow. We'll mow the goblins down just like we scythed through the adventurers in the temple. This is an excellent opportunity to demonstrate how useful our bow is. Let's seize it.
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# ? Jan 26, 2014 22:26 |
Oh, just trying to make it clear. Also: IRC question posted:<NettleSoup> how smart are goblins? Diogines fucked around with this message at 22:29 on Jan 26, 2014 |
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# ? Jan 26, 2014 22:27 |
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C Explain that this is about getting practice fighting in formation, and great glory comes from mightier beasts. These little ones are for practice!
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# ? Jan 26, 2014 22:29 |
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e: If we decide to do something else that isn't option D, I would advise against option C. It will kill the enemy, but will also destroy the spoils. I don't think our associates will take kindly to that. Though this is all still true, I've decided to change my vote a bit. Zybourne Clock fucked around with this message at 11:53 on Jan 27, 2014 |
# ? Jan 26, 2014 22:35 |
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1J: Snarls smells hundreds of the beasts down there... We don't have anywhere near enough donkeys to carry that many corpses back! Collapse the mouth of the cave for now; we'll come back to cash in on them once we're better equipped. If we remember... Serious vote: 1. You.... A. Strike up torches and descend. 2. If you voted to descend... who leads the way? L. You do, with Snarls beside you. *edit* I have no idea why I didn't remove the quote tags earlier. A Terrible Person fucked around with this message at 22:54 on Jan 26, 2014 |
# ? Jan 26, 2014 22:38 |
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J. Pair off, one with a torch, one with a shield. Both with spears. We protect eachother as we go down.
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# ? Jan 26, 2014 22:39 |
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A Terrible Person posted:1J: Snarls smells hundreds of the beasts down there... We don't have anywhere near enough donkeys to carry that many corpses back! Nah, we don't have to carry them back. If we're quick we can catch up with the leather merchants. They'd probably be willing to buy some discount goblin dongs (or whatever part of goblins is valuable). And they are heading away from Zepath, so we don't have to worry about devaluing the monster bits market.
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# ? Jan 26, 2014 22:41 |
Smoke 'em out, and form a wall around the exit. Might as well take out the whole den while we're here, and this is the way to do it with untested spearmen.
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# ? Jan 26, 2014 22:42 |
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Angela Christine posted:Nah, we don't have to carry them back. If we're quick we can catch up with the leather merchants. Skins are pretty light, too, and would be perfect for leather merchants. Just imagine if we accidentally create a goblin-leather fashion craze.
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# ? Jan 26, 2014 22:46 |
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Time to go spelunking.
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# ? Jan 26, 2014 23:09 |
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3U. If we're taking the lead, we need defenses more than light. We've got Snarls' nose to warn us of close danger, plus our superior hearing ought to offset any loss of vision we face.
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# ? Jan 26, 2014 23:22 |
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ALU
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# ? Jan 26, 2014 23:41 |
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Diog, is there only the one entrance? Can Snarls smell other ways in or out? How wide is the cave? Wide enough for us to, say, plug it completely with the shieldwall? If it's too wide to plug with our shieldwall, are there any nearby boulders we could shift into position to narrow it? However many there are, if there's only one way in and we can plug it with a wall of armored and shielded men, we can probably take 'em. In such a case it'd be better to shout to El and taunt 'em into coming up to attack us en masse. Once their initial attack waves peter out, THEN we can look into walking in deeper to flush out survivors.
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# ? Jan 27, 2014 00:04 |
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1. J We eat the heart of a no-name in the band to increase our power. The smell of blood will also surely bring out the gobbos! 2. L Time to show some leadership 3. U Don't want to get smoke into our pretty, pretty eyes. Also, We should eat at least one gobbo heart (for each band member) as a sacrifice to Asherah for our first kills Slaan fucked around with this message at 00:21 on Jan 27, 2014 |
# ? Jan 27, 2014 00:19 |
Tomn posted:[b]Diog, is there only the one entrance? Can Snarls smell other ways in or out? You only see one. You could send Snarls to smell out for others more carefully but he only knows of this one. Tomn posted:How wide is the cave? Wide enough for us to, say, plug it completely with the shieldwall? The tunnel appears to be wide enough for two or three men across. Tomn posted:If it's too wide to plug with our shieldwall, are there any nearby boulders we could shift into position to narrow it?
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# ? Jan 27, 2014 00:33 |
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A L T If a goblin comes charging at us we throw our torch in its eye, stab the one coming behind it with our spear, then take the shield off our back in one fluid motion to block a stone axe. The goblins will be blinded by our torchlight anyway. This plan cannot possibly fail!
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# ? Jan 27, 2014 00:35 |
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C is the most likely way to avoid being slaughtered.
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# ? Jan 27, 2014 00:50 |
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1. A 2. K + P Lead, with Uriah close behind. 3. U Sweet map, Nettlesoup!
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# ? Jan 27, 2014 01:04 |
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Something about this goblin cave smells particularly goony.
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# ? Jan 27, 2014 01:23 |
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HBar posted:Smoke 'em out, and form a wall around the exit. Might as well take out the whole den while we're here, and this is the way to do it with untested spearmen. I agree. C! Smoked goblin is on the menu tonight, boys!
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# ? Jan 27, 2014 01:26 |
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1. A 2. L 3. U
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# ? Jan 27, 2014 01:28 |
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# ? Apr 27, 2024 00:10 |
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Only two or three across? This is gonna be cake. 1. D, but plug the cave entrance with our shieldwall first. They come out a few at a time, we stab 'em many at a time. What's not to like? Negating their numbers through their own fortifications! 2. K. Don't see any reason to get Snarls in the mix, he's our scout! 3. U. Our face is too pretty to be scarred.
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# ? Jan 27, 2014 01:32 |