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Otto Skorzeny posted:It depends on what you mean by mobility. My understanding is that well made full plate restricts the movement of your joints less, but is going to tire you out more quickly due to the weight. Obviously the gauge of mail we're comparing plate to has an effect on this. And if you go High Middle Ages and have full plate over mail and compare that to just mail, of course there's no question.
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# ? May 15, 2014 17:04 |
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# ? Apr 26, 2024 14:23 |
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Otto Skorzeny posted:Do Finnish people get +5 str regardless of their occupation, and in addition to the +4 or whatever they get to driving cars? That race is completely OP and needs a rebalance. Yes but we all have to pick either alcoholism or depression as a mandatory flaw in char gen. (actually I'm pretty sure there's just no money in competitive powerlifting, so anyone who actually competes either has a real job or lives on unemployment benefits)
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# ? May 15, 2014 17:08 |
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Ravenfood posted:Mail, while both heavy and cumbersome, can at least let you nestle a gun butt in your shoulder. Plate, by contrast, has a smooth, curved piece of metal there. I mentioned this earlier, thank you for agreeing with me Otto Skorzeny posted:I think the concept of sticking her in full plate was flawed for a pair of reasons - the first is that it is difficult to shoulder a firearm properly in comparatively flexible modern body armor, much less full plate,
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# ? May 15, 2014 17:09 |
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Ravenfood posted:Plate would weigh less than a full coat of mail and carry the weight far better than mail. The only issue with Cadegund's gear is that the plate is, well, plate. Mail, while both heavy and cumbersome, can at least let you nestle a gun butt in your shoulder. Plate, by contrast, has a smooth, curved piece of metal there. Couldn't you have a gun butt rest built into the armor though? A quick google search seemed to indicate that some modern body armors have dedicated padding for rifle butts.
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# ? May 15, 2014 17:09 |
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Mr.Pibbleton posted:Couldn't you have a gun butt rest built into the armor though? A quick google search seemed to indicate that some modern body armors have dedicated padding for rifle butts. You could sort of do this (the images we have of plate armor wearers in PE, including Cadegund, visibly lack such a thing), and it might work. If you just went with shaping the metal on the exterior of the breastplate or with something conceptually similar to a RL lance rest/arręt, I don't think it would work too well - you still have the problem of the contact surfaces (the butt of the arquebus and the pauldron/spaulder with "gun rest") both being convex, somewhat slick and rigid, which with the jolt of firing the gun is going to cause them to slip against each other unless our gun rest kind of wedges it in. A strap or chunk of leather might do the trick though, given that there's more friction and some give so the butt of the arquebus can dig in a little under recoil.
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# ? May 15, 2014 17:17 |
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Mr.Pibbleton posted:Couldn't you have a gun butt rest built into the armor though? A quick google search seemed to indicate that some modern body armors have dedicated padding for rifle butts. When I played Darklands, I had my plated warrior carry around an axe/polearm (that was just a little shorter than him in the graphic) and a long gun, and in my mind he had modified the axe butt to have prongs so he could stick it on the ground and use it as an aiming platform for when he was shooting at oncoming targets. It made sense in my mind, though I'm not sure anyone actually had a melee weapon do double duty like that.
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# ? May 15, 2014 17:17 |
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Lotish posted:When I played Darklands, I had my plated warrior carry around an axe/polearm (that was just a little shorter than him in the graphic) and a long gun, and in my mind he had modified the axe butt to have prongs so he could stick it on the ground and use it as an aiming platform for when he was shooting at oncoming targets. It made sense in my mind, though I'm not sure anyone actually had a melee weapon do double duty like that. Streltsy
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# ? May 15, 2014 17:19 |
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Otto Skorzeny posted:You could sort of do this (the images we have of plate armor wearers in PE, including Cadegund, visibly lack such a thing), and it might work. If you just went with shaping the metal on the exterior of the breastplate or with something conceptually similar to a RL lance rest/arręt, I don't think it would work too well - you still have the problem of the contact surfaces (the butt of the arquebus and the pauldron/spaulder with "gun rest") both being convex, somewhat slick and rigid, which with the jolt of firing the gun is going to cause them to slip against each other unless our gun rest kind of wedges it in. A strap or chunk of leather might do the trick though, given that there's more friction and some give so the butt of the arquebus can dig in a little under recoil. Ah like some webbing combined with I gotcha. ^That's pretty cool with the axe gun stands! Mr.Pibbleton fucked around with this message at 17:23 on May 15, 2014 |
# ? May 15, 2014 17:20 |
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Disco Infiva posted:Streltsy Oh you're right! I had forgotten that those guys were actually who I was thinking of when I made that character.
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# ? May 15, 2014 17:20 |
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Lotish posted:Oh you're right! I had forgotten that those guys were actually who I was thinking of when I made that character. Replete with the hat, right?
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# ? May 15, 2014 17:25 |
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The hat makes the man, of course.
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# ? May 15, 2014 17:27 |
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Mr.Pibbleton posted:Couldn't you have a gun butt rest built into the armor though? A quick google search seemed to indicate that some modern body armors have dedicated padding for rifle butts.
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# ? May 15, 2014 17:28 |
Otto Skorzeny posted:Replete with the hat, right? They better have that hat in this game. Morrowind had a hat that looked like that, and it was good. Oblivion and Skyrim didn't have a hat like that, and they were mediocre. In conclusion, it's scientifically proven that hat will make your game better. Sawyer, you better put that hat in the game if you want to succeed.
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# ? May 15, 2014 17:32 |
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On the other hand, I just learned how the Streltsies went out. Dark times.
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# ? May 15, 2014 17:54 |
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CottonWolf posted:I'm interested to see how that works with chanters as they have a progression of phrases through time. Does it take longer to voice them? Longer till you get an invocation? Or as they're a 'constant effect' is it only other actions that are affected?
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# ? May 15, 2014 18:11 |
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CottonWolf posted:Roleplaying a Goldpact could be really cool. Especially if you could lie and cheat people with no consequences most of the time, but as soon as you took money from them you had to act like an honourable servant or risk ruining your powers. That would be a cool character dynamic.
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# ? May 15, 2014 18:28 |
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Jackard posted:I want to see both the Goldpact and BW storylines, I hope this game has enough replayability to make two paladin playthroughs feel different. Ropekid's quote kind of made it sound like you couldn't make a Bleak Walker paladin. " There is a less gnarly group of mercenary paladins called the Goldpact Knights. They are believers in the idea that payment/gold is a solemn bond that must be upheld at all costs. They are the most "professional" and least morally-concerned paladin order players can select." Mannn I can't wait for this game. The only thing I don't like so far is that there aren't enough companions to cover all the classes.
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# ? May 15, 2014 18:42 |
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MinionOfCthulhu posted:Ropekid's quote kind of made it sound like you couldn't make a Bleak Walker paladin.
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# ? May 15, 2014 18:45 |
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MinionOfCthulhu posted:Ropekid's quote kind of made it sound like you couldn't make a Bleak Walker paladin. They got monk and dwarf, are there some weird hybrid variants of monk and dwarf that aren't being covered?
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# ? May 15, 2014 18:45 |
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You can make Bleak Walker or Goldpact Knight paladins. They don't have separate storylines or anything like that, but each order emphasizes different personalities.
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# ? May 15, 2014 18:52 |
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rope kid posted:You can make Bleak Walker or Goldpact Knight paladins. They don't have separate storylines or anything like that, but each order emphasizes different personalities. How about some sidequests that can be taken only by a priest/paladin of a certain god/order?
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# ? May 15, 2014 18:53 |
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MinionOfCthulhu posted:Ropekid's quote kind of made it sound like you couldn't make a Bleak Walker paladin. edit: Beaten, and by someone with definitive answers no less.
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# ? May 15, 2014 18:54 |
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rope kid posted:You can make Bleak Walker or Goldpact Knight paladins. They don't have separate storylines or anything like that, but each order emphasizes different personalities. "You've beaten me. I cannot best you. I don't...I don't suppose you can be convinced to let me go?" The paladin shook his head solemnly, "I'm sorry. The contract is sealed with gold. It cannot be broken." "Even if I offer you double?" "Again, to my deep regret..." "I see. Then you must kill me. But...I suppose then your contract will be fulfilled, no? Leaves a bit of an opening in your schedule? I don't suppose I can hire you for... one more job? When this one is finished?" The paladin frowned thoughtfully, raising his eyebrows and shrugging, "Well, the job was just for you; we never did discuss 'protection.'" "I suppose I can take some comfort in that, at least." "Always happy to serve."
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# ? May 15, 2014 19:17 |
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Disco Infiva posted:How about some sidequests that can be taken only by a priest/paladin of a certain god/order?
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# ? May 15, 2014 19:20 |
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rope kid posted:Not for this project, no. We have 11 classes and several orders/deities just for paladins/priests. Making class-specific content really narrows the available material for someone to play through. I, for reals, can't wait for the expansion to see what else you guys come up with/go deeper into. I would only ever give Obsidian (and maybe the Witcher dudes) $60 for a game that was two plus years out.
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# ? May 15, 2014 19:23 |
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Mr.Pibbleton posted:They got monk and dwarf, are there some weird hybrid variants of monk and dwarf that aren't being covered? Once per year (the first Sunday after Easter)
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# ? May 15, 2014 19:30 |
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rope kid posted:Not for this project, no. We have 11 classes and several orders/deities just for paladins/priests. Making class-specific content really narrows the available material for someone to play through. Thank you! This has always been something of a pet peeve of mine so I'm glad to hear that we won't be getting a Handmaiden/Disciple situation like in KOTOR 2.
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# ? May 15, 2014 19:44 |
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rope kid posted:Not for this project, no. We have 11 classes and several orders/deities just for paladins/priests. Making class-specific content really narrows the available material for someone to play through. Will there be class specific dialogue options?
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# ? May 15, 2014 19:58 |
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Captain Oblivious posted:Will there be class specific dialogue options?
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# ? May 15, 2014 20:03 |
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rope kid posted:A few, but they are one of the least commonly-used qualifiers. Attributes, skills, and races are more common. At the end of the day true class specific options aren't a big deal. Just interested in being able to talk the talk and feel like a proper Druid I guess. Gettin' in character and all that.
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# ? May 15, 2014 20:06 |
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It seemed a bit of a waste to have 8 different stronghold questlines in BG2 if you could only do one per playthrough. edit: Also, was the pathfinding always terrible in the Windspear dungeon? I hope 14 years on we won't have that problem in Eternity. Inspector Gesicht fucked around with this message at 20:24 on May 15, 2014 |
# ? May 15, 2014 20:13 |
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Lotish posted:"You've beaten me. I cannot best you. I don't...I don't suppose you can be convinced to let me go?" That would be awesome.
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# ? May 15, 2014 20:34 |
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Inspector Gesicht posted:It seemed a bit of a waste to have 8 different stronghold questlines in BG2 if you could only do one per playthrough. On the other hand, it's kind of amazing that there were 8 different stronghold questlines + a boatload of content (most, but not all of it open to all characters) in the game. Baldur's Gate 2 isn't quite *exactly* how I want my RPGs (I'm more of a Fallout guy), but drat, it was a fine game.
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# ? May 15, 2014 20:56 |
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I'll chip in another 50 dollars if we can get the BG2 narrator booming "What is this, TUMBLR?!?!" hidden in the sound files.
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# ? May 15, 2014 21:21 |
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Lotish posted:"You've beaten me. I cannot best you. I don't...I don't suppose you can be convinced to let me go?" Angel Eyes, is that you? verybad fucked around with this message at 21:39 on May 15, 2014 |
# ? May 15, 2014 21:37 |
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^^^ Edit: Man, I really need to watch that again, I can't believe I forgot it. gently caress, what movie is this from? It's right on the tip of my tongue and it's driving me crazy. Ataru13 fucked around with this message at 22:15 on May 15, 2014 |
# ? May 15, 2014 21:39 |
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epitasis posted:I'll chip in another 50 dollars if we can get the BG2 narrator booming "What is this, TUMBLR?!?!" hidden in the sound files. You must check your privilege before venturing forth.
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# ? May 15, 2014 21:41 |
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rope kid https://twitter.com/jesawyer/status/467020263826415616
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# ? May 15, 2014 22:27 |
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I'm not sure if I imagined this or not but did I read something about getting the same 'you must gather your party before venturing forth' dude back to record some stuff for PoE? Because that would be fantastic.
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# ? May 15, 2014 22:29 |
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# ? Apr 26, 2024 14:23 |
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Yes he's reading a bunch of lines about the scourge of social justice warriors that are ruining the internet. But like within a fantasy metaphor I mean
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# ? May 15, 2014 22:33 |