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Children of Chiron message board FAQ posted:
Lokapala fucked around with this message at 11:00 on Jan 23, 2015 |
# ? Jan 23, 2015 10:50 |
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# ? Apr 27, 2024 17:10 |
FredMSloniker posted:From: Fred Sloniker <ceo@dreamlandgames.com> I honestly don't actually know why I included you on that. Names ugh.
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# ? Jan 23, 2015 11:59 |
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FROM: CEO Gartner TO: Atlas Neuroscience Senior Staff SUBJECT: RE: Atlas Neuroscience Quarterly Report Dear all, First of all, great job on beating last year's profits by over 10%. With this kind of growth Atlas Neuroscience will be a formidable player in the corporate world long after we're all six foot under. I'll make sure the appropriate paychecks are handed out - you all deserve a little something extra for the hard work you've put in over the years. That being said, I can't help but be a little concerned about the progress of our R&D division. It's all well and good focusing on ways to effectively shield minds against alien attack, but we have to remember we're scientists! Surely we've found more about the manifold secrets of the human brain during our studies than what we've found so far. I understand, breakthroughs come any time they drat well please and it can be hard to say for certain when you have something nailed down, but we're a selection of the finest minds on earth still sensible enough to know we need governance! Now, credit where it's due, I can't believe I'm actually saying "I want the human brain completely solved" within my own lifetime and actually honest-to-God meaning it, but now that we're here, surely it's just a little bit further, just one last push to reach a long elusive goal of neurological science? Just something to think about. See you all next quarter. CEO Joseph Gartner
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# ? Jan 23, 2015 12:53 |
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To: Dr. Maria Valdez From: Coordinator AJ Kusisitiza Subject: Re: Collaborative research potential The logistics behind an undersea base pose some truly fascinating problems. Perhaps some kind of amphibious supply unit? We'd need to make our standard living modules water-tight and pressure-capable, ensure our colonising resources are equipped for aquatic deployment, to say nothing of water-based terraformers. Defence from seaward threats would give even Marcus Li conniptions! A most worthy endeavour, we would be happy to assist with making Project Xochimilco a reality. Regards, Coordinator AJ Kusisitiza Kusisitiza Datametrics PS: Great work on the Chiron Seafood Platter meal-in-a-box! I'm sure it'll be a bestseller. To: HCS Ezekiel Carson From: Coordinator AJ Kusisitiza Subject: RE: Invitation I thank you for the invitation. I regret I will not be able to attend in person, but I will send along one of our most promising research teams who have expressed an interest in xenobiological research and how it may further our economic/industrial area of focus. I look forward to receiving the footage from your demonstrations, and wish you every success in this endeavour. Regards, Coordinator AJ Kusisitiza Kusisitiza Datametrics To: All Science and Tech personnel From: Coordinator AJ Kusisitiza Subject: First fruits of KD's research focus My fellow colleagues and competitors, our recent work has uncovered a possibility for greatly improved energy storage and distribution which will form a much-needed cornerstone of our automation project. This has the potential to be revolutionary, provided we can get it fully up to speed and effective, across virtually every aspect of our economy. I make no promises just yet, but early indicators are extremely positive. More on this as we continue to develop it. Regards, Coordinator AJ Kusisitiza Kusisitiza Datametrics
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# ? Jan 23, 2015 13:27 |
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Drakenel posted:To: Maria Valdez, Hal Kimberly, AJ Kusisitiza, Marcus Li, Asa Wright, "Reily", Fred M. Sloniker To: Ezekiel Carson From: Dr. Maria Valdez Subject: Re: Invitation I am pleased to accept your invitation. The implications for Project Cipatli are very interesting. Dr. Maria Valdez, Applied Maritime Solutions Ltd quote:To: Dr. Maria Valdez To: CIC Dakarai Kaapanda From: Dr. Maria Valdez Subject: Re: Re: Bjork, bjork, bjork You are correct in assuming that AMS is placing its bets on Project Xochimilco, and our shore-based operations, including Project Cipatli, are only a temporary state of affairs. We believe that Morgan's research priorities, which do not include the Exploration or Conquest paradigms, wholly exclude any research into developing a doctrine of strategic mobility and then inevitably the kind of flexibility naval operations require, but this must change in time. When that does change, we intend to hit the ground running. Or water swimming, as it happens. Dr. Maria Valdez, Applied Maritime Solutions Ltd AJ_Impy posted:To: Dr. Maria Valdez To: Coordinator AJ Kusisitiza From: Dr. Maria Valdez Subject: Re: Re: Collaborative research potential Your misgivings about an undersea base are entirely justified, which is why that isn't part of Project Xochimilco. Our sea base proposal is located almost entirely on the ocean surface, using a combination of flotation platforms and underwater girding similar to oil rigs on Earth to create a base that effectively rests on the ocean surface. There will of course be underwater segments, but it was our experience back on Earth that trying to go directly for sea floor colonization is jumping the gun a little. Still, your interest is appreciated and we keep watch for when Morgan's technological research priorities change. Dr. Maria Valdez, Applied Maritime Solutions Ltd OOC: Nweis' research priorities are Build and Discover only, but Doctrine: Mobility is exclusively weighted for Conquest and Explore, meaning there's a very slim chance of researching Mobility outside of getting it from a pod or an AI player unless we research literally every tech that doesn't lead back to Mobility. Mobility is the prerequisite tech for techs that give boats as well as anything involving studying Planet and alien life, all of which fall under the Explore category. Also, don't get overeager with mind worm research. In game mechanics, captive breeding and use of mind worms comes from a specific tech we don't currently have access to. Again, Explore category.
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# ? Jan 23, 2015 16:26 |
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To: <ceo@dreamlandgames.com>, <ceo@lovelace.com> From: <morgan@morgan.com> Subject: IDC proposals Ms. Wright, Mr. Sloniker: While reviewing the survey data on the eastern reaches and the business proposals that have been made for a major server hub to support entertainment applications on the Pod 5 global network, I have come to the conclusion that the profit potential of giving your companies access to the resources of their own IDC with the rare earths available in the eastern reaches could be a major long-term profit center for Morgan Industries. As such, I would be willing to offer financial assistance in buying out assets from the Morgan Settlement IDC and from local suppliers so that you can spearhead a new settlement for the Pod 5 colony. I intend to acquire partial ownership shares in both your enterprises, in order to secure the long-term revenue streams inherent in the venture. Contact me and we can work out specifics for selling you the financing. You both have done good work here, and the business plan Mr. Sloniker has for marketing entertainment apps from an appropriate network hub is entirely solid, based on my own review. I believe we can have an arrangement here that works out in everybody's interests. Let's go forth and make this happen. Nwabudike Morgan, CEO Morgan Settlement IDC and Morgan Industries
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# ? Jan 23, 2015 16:39 |
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nweismuller posted:To: <ceo@dreamlandgames.com>, <ceo@lovelace.com> Mr. Morgan: Thank you. As you're so fond of saying, let's get to work. - Asa Wright
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# ? Jan 23, 2015 21:57 |
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nweismuller posted:To: <ceo@dreamlandgames.com>, <ceo@lovelace.com> From: Fred Sloniker <ceo@dreamlandgames.com> Subject: An immodest proposal To: Senior staff <stafflist@dreamlandgames.com> I've just received a rather astonishing email from Mr. Morgan regarding our attempts to incentivize a network backbone sufficient for the Virtual World project. It seems that he's decided that the best way to approach the project is for Lovelace Computing Machines and Dreamland Games to set up a joint settlement on the eastern reaches. He would, of course, provide partial financial backing, as well as the necessary network infrastructure. I have to admit, this proposal is way out of my league. He's asking us to set up a literal company town! (Okay, so technically we're all already living in a company town. You get the idea.) Still, we've already been dreaming big (no pun intended), and you don't get much bigger than an entire settlement devoted to pumping high-quality games across the nation! Plus I can't help but feel like, if we say no, the support in general is off the table. Under the circumstances, I don't think we can afford that, especially since Ms. Wright has already thrown her support behind the proposal. Which leaves us in the position of avoiding a Walmart scenario. I will not let this company be destroyed by success! We need to meet up and figure out how on earth we're going to pull this off. Check your calendars for date and time. --Fred From: Fred Sloniker <ceo@dreamlandgames.com> Subject: Re: IDC proposals To: Nwabudike Morgan <morgan@morgan.com>, Asa Wright <ceo@lovelace.com> Mr. Morgan: I have to admit, I'm caught a bit flat-footed by your proposal. While Dreamland Games has always dreamed big (pardon the pun), we had not previously considered the possibility of forming an IDC. That said, there are advantages to your proposal, not the least of which is that we could no doubt count on your financial and technological support in such a significant undertaking. I'm going to be meeting with senior staff and Ms. Wright and talking things over, working out the details of making this happen. If you have a preference for organizations I should contact to handle those details of operating a settlement that are, shall we say, outside the expertise of our respective companies, I'd appreciate it. Sincerely, Fred M. Sloniker CEO, Dreamland Games 'We make your dreams come true' P.S.: have we decided yet on a name for our fledgling nation? 'The Pod 5 Colony' is a bit ambiguous. From: Fred Sloniker <ceo@dreamlandgames.com> Subject: Re: IDC proposals To: Asa Wright <ceo@lovelace.com> Good lord. Morgan says 'hey, how about you found AN ENTIRELY NEW CITY' and you say 'sure, where's my shovel?' Okay, I would have said we shouldn't turn this offer down. We may technically be heads of our own companies, but in the end we all work for Morgan. Still! If we're going to do this, we need to do it right. I think a merger is called for; we can work out the details later, but I don't want there to be any factions in the settlement. Dreamland Games can be the software brand and Lovelace Computing Machines the hardware brand. Which leaves the question of what to call the new company/settlement. I think it would be best to avoid both 'Dreamland' and 'Lovelace', as well as 'Sloniker' and 'Wright', again to avoid arguments about whose name should be first on the letterhead. Should we have an employee suggestion box or something, or should we come up with something ourselves? Sincerely, Fred M. Sloniker CEO, Dreamland Games 'We make your dreams come true'
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# ? Jan 23, 2015 22:17 |
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How about "Loveland?" It's such an upbeat name for a city!
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# ? Jan 23, 2015 22:22 |
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Bobbin Threadbare posted:How about "Loveland?" It's such an upbeat name for a city! Building a theme park in the middle of a xenofungal forest does sound like an EXTREMELY Morganite kind of decision.
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# ? Jan 23, 2015 22:40 |
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Agent Interrobang posted:Building a theme park in the middle of a xenofungal forest does sound like an EXTREMELY Morganite kind of decision. Also sounds like the name for the center of other types of multimedia and a particular service industry, but knowing Morgan that's probably a feature rather than a bug.
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# ? Jan 23, 2015 22:44 |
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Bobbin Threadbare posted:How about "Loveland?" It's such an upbeat name for a city! Agent Interrobang posted:Building a theme park in the middle of a xenofungal forest does sound like an EXTREMELY Morganite kind of decision. Cythereal posted:Also sounds like the name for the center of other types of multimedia and a particular service industry, but knowing Morgan that's probably a feature rather than a bug. Yes, what they said. Any employee suggestion box the companies might have is probably immediately filled with dozens of enthusiastic suggestions for "Loveland." Half of them from the mindworm porn guy.
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# ? Jan 23, 2015 23:04 |
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quote:From: Fred Sloniker <ceo@dreamlandgames.com> Mr. Sloniker: I have been proposing a settlement for several years since Planetfall, so this came as less of a surprise to me than it did to you. Lovelace Computing Machines has been ready for this opportunity for some time. I could afford to be glib. There is non-entertainment software that my company does, mostly data analysis for scientific endeavours. I would not be averse to your expanding the scope of your company to Dreamland Software; besides, the massively multiplayer games will require metrics that I would be happy to supply. I'd be happy to supply it even if we weren't contemplating a merger, frankly. Agreed that if we are to form a merged company, we need a new name. I am willing to solicit suggestions for the company name. That said, I would also like to offer a name for the proposed settlement: Turing. Sincerely, Asa Wright
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# ? Jan 23, 2015 23:21 |
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Cythereal posted:Also, don't get overeager with mind worm research. In game mechanics, captive breeding and use of mind worms comes from a specific tech we don't currently have access to. Speaking of game mechanics and tech aquisition, what would be a reasonable assumption as to possible life expectancy for original expedition members? We go 10 years per update, so many characters should be at the least between 40-50, and many are likely pushing 80 or even 90, assuming Chiron years are close to Earth years (I suspect we're actually still using Earth years and ignoring Chiron's orbital period). Until we get the Longevity Vaccine - which doesn't seem likely to happen in the next update (to get there we need a detour through the sadly ignored Explore tech category) - shouldn't people, including Morgan himself, either be dying off or in cryosleep hoping to wake in a better future? (Can a frontier colony allow itself to waste resources on maintaining cryopods? Do we even have viable cryopod tech after planetfall?)
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# ? Jan 23, 2015 23:49 |
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Lokapala posted:Speaking of game mechanics and tech aquisition, what would be a reasonable assumption as to possible life expectancy for original expedition members? We go 10 years per update, so many characters should be at the least between 40-50, and many are likely pushing 80 or even 90, assuming Chiron years are close to Earth years (I suspect we're actually still using Earth years and ignoring Chiron's orbital period). Until we get the Longevity Vaccine - which doesn't seem likely to happen in the next update (to get there we need a detour through the sadly ignored Explore tech category) - shouldn't people, including Morgan himself, either be dying off or in cryosleep hoping to wake in a better future? (Can a frontier colony allow itself to waste resources on maintaining cryopods? Do we even have viable cryopod tech after planetfall?) I'm rolling with what Nweis suggested when Biogenetics was researched, and what the in-game interludes suggest: that life extension technology does exist well before the Longevity Vaccine, but it's a form of rejuvenation therapy/surgery and only available to Talents. The Longevity Vaccine seems to be a mass-producible anti-aging drug like the Daedalus Ladder in Beyond Earth. Personally, I'd imagine that any original expedition members, if they have access to the requisite resources, can probably survive to game end if they aren't killed before then. Although I have different plans for the character I've been RPing, if the game develops the requisite technology.
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# ? Jan 23, 2015 23:57 |
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Bliss Authority posted:Mr. Sloniker: From: Fred Sloniker <ceo@dreamlandgames.com> Subject: Re: IDC proposals To: Asa Wright <ceo@lovelace.com> I'd prefer the focus of the Dreamland Games brand to focus on, well, games, though of course I'd be happy to pool our software talent with yours. As for the settlement name... well, I'm guessing you have a certain passion for the classics, computer-wise. The identity of the first video game depends on how you define 'video game', but Pong is the first game to enjoy widespread commercial success. Perhaps 'Bushnell Center'? Sincerely, Fred M. Sloniker CEO, Dreamland Games 'We make your dreams come true'
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# ? Jan 24, 2015 02:06 |
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Lokapala posted:Speaking of game mechanics and tech aquisition, what would be a reasonable assumption as to possible life expectancy for original expedition members? We go 10 years per update, so many characters should be at the least between 40-50, and many are likely pushing 80 or even 90, assuming Chiron years are close to Earth years (I suspect we're actually still using Earth years and ignoring Chiron's orbital period). Until we get the Longevity Vaccine - which doesn't seem likely to happen in the next update (to get there we need a detour through the sadly ignored Explore tech category) - shouldn't people, including Morgan himself, either be dying off or in cryosleep hoping to wake in a better future? (Can a frontier colony allow itself to waste resources on maintaining cryopods? Do we even have viable cryopod tech after planetfall?) On the subject of days and years, the Chiron year is ~389 Earth days, and the Chiron day is approximately 17.5 hours. The Chiron year is 532 local days long.
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# ? Jan 24, 2015 02:11 |
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To: <ceo@dreamlandgames.com> From: <morgan@morgan.com> Subject: Re: IDC proposals Mr. Sloniker: The practical details of implementing a new IDC with the proper spread of talent needed shouldn't be insurmountable- I'll be working with you in the future about seeking out investors and firms for the new settlement. The most difficult step was insuring the first settlement itself; once that was in place we had an economic system capable of adapting to new conditions and providing supply for new ventures. At this point, we have the resources and the experience as a nation to replicate the procedure in a predictable fashion. As for a name for our new nation, I think the most appropriate name as things stand would be 'the North Pholus Colony'. Simple and accurate representation of a thing which is not, unlike our own personal enterprises, the work of any one person. A man should, of course, decide over those matters that belong to him- but the North Pholus Colony does not belong to any one man. We all have a new world to create, and each of us has the opportunity here to make riches through their work and ingenuity. Let's make sure we have the riches to continue to accomplish our desires into the future, yes? Nwabudike Morgan, CEO Morgan Settlement IDC and Morgan Industries
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# ? Jan 24, 2015 02:32 |
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Also: the planned eastern site is on the tile due north of the minerals resource. This is not 'in the middle of a xenofungal forest', yeah?
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# ? Jan 24, 2015 05:03 |
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From: Matthias Sandovar <ceo@cyberdinamica.com> To: Nwabudike Morgan, CEO Morgan Settlement IDC <morgan@morgan.com> Subject: Development Features Mr. Morgan: In the actual situation the development of the Pod 5 settlements has been stunted by the sad but undenaiable fact tha the great mass of pure specialists seems to have chosen other Pods and operative philososphies; in order to transform this problemi into an opportunity it is becoming more and ore useful to coordinate several field of research. After all, overspecialization is often more a crippling factor than a positive one. Cyberdinamica has been created following this line of thought as a sort of "think tank" by several indipendent researchers in fields like cybernetics, nanotechnology and computer science; our interdisciplinary cooperation has produced a new software and hardware system which allowed us to elaborate the data we are sending with this communication. As your expert will surely confirm, the new system makes is a new, and great, step towards the creation of a true Polymorphic Software and in support of scientific researc throug the elaboration of Nonlinear Mathematics. As an esemple of the integration we are speaking of, the elaboration of data about the so called "mindworms" and their incredible ability of coordinated operation, allowed us the breakthrough in creating our multitronic system. This message is a simple proposal about a cooperation in order to advance towards new, greater objective and reciprocal profit. Greater results could even com if our colonies would be equipped with a Virtual World in order to advance the integration and interdiciplinary development I was talking before. After all, Chiang and Zakarov are probably still out there, and considering Ms. Skye was much less an extremist than those two, before Planetfall, I really dread wath is happened in the communities derivid from their pods (I speak personally, here. A lot of my previous collegues chose to follow Zakharov, I preferred indipendence and opportunity). Sincerely, Matthias Sandowar CEO, Cyberdinamica Guy Fawkes fucked around with this message at 19:41 on Jan 24, 2015 |
# ? Jan 24, 2015 16:23 |
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Personal log, Dr. Maria Valdez The last meeting with the shareholders didn't go well. AMS has done a credible job contributing to our colony's xenobiology and xenoecology research, and on a practical level to our food production, though that remains more theoretical than industrial right now, but on Earth AMS was primarily an engineering firm, not a research think tank. We made our name restoring oil production at rigs and wells throughout the Caribbean in Earth's last decades, repairing damage from accidents, natural disasters, and deliberate attacks. We have everything we need to hit the ground running once enough public interest and support for naval operations materializes: Projects Xochimilco, Cipatli, Ahuizotl, Xipetotec, and Chaac. Again, theoretical rather than industrial. We're not doing badly, but we're a company of many ideas and not a lot of product at the moment, and the CFO is getting tired of my 'but Morgan hasn't even supported a colonial doctrine of mobility yet, much less the kind of flexibility going to sea requires!" spiel. Which, I suppose, is why I authorized Project Cipatli despite my misgivings. We need something to show the investors, something physical to point to and give them confidence in our ability to produce. It's the only way I'll be able to afford that fancy rejuvenation therapy, if nothing else. On Earth, I kept a saltwater aquarium in my apartment. Keeping even that small cross-section of Earth's ocean stable and prosperous was a lot of hard work and unforeseen developments. I have to wonder if we'll ever tame Chiron's seas like that, keeping aquafungus in our homes and small sporefish and little creatures we don't even have names for yet. The other senior personnel probably think I've started sniffing spores, but I can understand Dr. Skye's reverence towards this planet. That profound feeling of awe and reverence is the root of both religious ecstasy and scientific curiosity. It's why I left Godwinson's followers. Science and religion were never meant to be enemies. Sea trials of the Xolotl start next week. Just a three-man crew and restricted to very shallow coastal waters, but we need access to Planet's sea floor with more precision than trawling from surface vessels if Project Cipatli is going to move forward.
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# ? Jan 24, 2015 16:29 |
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FredMSloniker posted:From: Fred Sloniker <ceo@dreamlandgames.com> Mr. Sloniker: Beautiful. I'll second your suggestion of calling the colony Bushnell. As for wanting to keep your focus, that's fair enough. Our area of expertise at Lovelace is more one of metrics and information security. I don't suppose you'd be interested in holding an MMO Hack-Off? Release a limited MMO riddled with security holes as as a training exercise for both our teams? I have to confess that half the reason I suggest this is for the fun of it, but it's also a quite instructive experience for the folks who have to patch those holes. Attached find our proposal for VR interface visors. Yours in innovation, Asa Wright CEO, Lovelace Computing Machines Bliss Authority fucked around with this message at 20:01 on Jan 24, 2015 |
# ? Jan 24, 2015 19:54 |
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CEO Morgan GIVE ME MORE SOLDIERS, NOBLE LEADER, SO THAT THEY MAY SHEATHE THEIR SWORDS IN THE BEATING HEARTS OF OUR ENEMIES! Sincerely, Civ 2 Military Advisor
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# ? Jan 24, 2015 22:38 |
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incompetent posted:CEO Morgan Who gave their game email capability? I know everyone is excited about the prospective VR project, but I was hoping we had left the spambots back on Earth. Although, we can't ignore our military. We project that armed conflict with the Skye's contingent to be inevitable within the next century. Either shortly after we're able to resume large scale independent industry once more, or faster if this religious fanaticism truly takes hold. It is crucial that we have a reserve in place when this happens or we will be quickly overwhelmed. There should be, minimum, a single guard unit and a single offensive unit in every city on the border. Since we can't rely on militia irregulars as was common in less prosperous regions on Earth, this will cut into our productive capacity. However, losing one or more habitats would be a much more significant loss. -- Morgan IDC Loss Prevention
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# ? Jan 24, 2015 22:54 |
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incompetent posted:CEO Morgan I disagree, sir. I'm concerned, sir. Caravan production is down for the fiscal year. Is this really what you want? Sincerely, Civ 2 Trade Advisor (Modern Era) Man, I miss those FMV advisors from Civ 2. The panel shocked me the first time I was prompted to go visit the High Council when I was in the middle of Anarchy. That was hilarious, and only got better when the advisors moved up the Eras.
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# ? Jan 24, 2015 23:44 |
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Drakenel posted:I honestly don't actually know why I included you on that. Names ugh. To: Entire Colony <ALGORITHM REDACTED> From: Morgan Industries IT Dept. <noreply@it.morgan.com> Subject: Memo: Recent E-mail Issues & Bug Fixes Fellow Colonists and Associates: A recent server install introduced a number of small bugs into the inter-colonial messaging system, most notable of which involves messages "Sending Themselves" unencrypted to unauthorized recipients. Please note that the last sentence was in the past tense. The Morgan IDC IT Department has accomplished what would have been considered a record on Old Earth: within a span of six days and twelve submitted trouble tickets after the server install, we had isolated and patched the security flaws. Fellow Colonists, please rest assured that your confidential data is, has been and will always be a secret to everyone. For a glossary of terms and patch notes, click <here>. Cynthia Roze Director, Morgan IDC IT Department Morgan's Personal Terminal posted:To: NwabudikeM@morgan..com
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# ? Jan 25, 2015 00:14 |
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Added Space posted:Although, we can't ignore our military. We project that armed conflict with the Skye's contingent to be inevitable within the next century. Either shortly after we're able to resume large scale independent industry once more, or faster if this religious fanaticism truly takes hold. It is crucial that we have a reserve in place when this happens or we will be quickly overwhelmed. There should be, minimum, a single guard unit and a single offensive unit in every city on the border. Since we can't rely on militia irregulars as was common in less prosperous regions on Earth, this will cut into our productive capacity. However, losing one or more habitats would be a much more significant loss. That said, our population has no taste whatsoever for military aggression. We've got a bit of a "Wild West" vibe going on right now as we get our settlements up and running but once we have our economy really running the way we intend it to launching a serious invasion will spark work stoppages if not outright riots across North Pholus. Not only that, it's very likely that trying to pull extreme measures to stop the protestors will simply result in the security forces joining the protests. And yes, that's evidence that you picked the right Cryopod. You sure didn't see stuff like that back on Earth much. We can probably psych the populace up enough to go with it for a little while if we have to. But we'll probably burn through psychologists at an unpleasant rate if we do. --H. Davidson Lecturer, Planetfall College (Yeah, I'm assuming that we're aiming to go Free Market at the earliest opportunity)
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# ? Jan 25, 2015 00:35 |
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quote:Cynthia Roze Just for reference, Asa Wright is the canonical real name of this character, and you may note we have an 'Asa Wright' running Lovelace. Sorry to rain on your parade... And yes, we WILL be going with and staying with Free Market at the earliest opportunity. No Nerve Stapling for us!
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# ? Jan 25, 2015 00:52 |
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nweismuller posted:And yes, we WILL be going with and staying with Free Market at the earliest opportunity. No Nerve Stapling for us! Bah, Free Market is horrible for Morgan and guarantees war with the Gaians. Green makes so much more sense, especially when paired with Democracy and Wealth. I only like Free Market for factions that need the income, which Morgan really doesn't due to his existing bonuses.
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# ? Jan 25, 2015 01:05 |
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Cythereal posted:Bah, Free Market is horrible for Morgan and guarantees war with the Gaians. Green makes so much more sense, especially when paired with Democracy and Wealth. I only like Free Market for factions that need the income, which Morgan really doesn't due to his existing bonuses. This particular bit of Social Engineering is not one open to negotiation. I will follow his Social Engineering Agenda.
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# ? Jan 25, 2015 01:07 |
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nweismuller posted:This particular bit of Social Engineering is not one open to negotiation. I will follow his Social Engineering Agenda. I dunno, I see AI Morgan running Green pretty often. Free Market just isn't worth the downsides, especially later in the game or when you're next to Deirdre or Cha'Dawn, unless you really really need that extra income. Which Morgan can supply via Wealth.
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# ? Jan 25, 2015 01:10 |
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nweismuller posted:No Nerve Stapling for us! Do you also plan to avoid the other two situations where nerve stapling is deployed? One of those is a no-brainer, but the other would make things interesting.
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# ? Jan 25, 2015 01:58 |
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Look, if you're not making an absolutely excessively unoptimally vomitous amount of cash while desperately holding off huge stacks of mind worms, then you're not playing Morgan right.
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# ? Jan 25, 2015 02:06 |
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Plus you can use cash to purchase more units, right?
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# ? Jan 25, 2015 02:08 |
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Neruz posted:Plus you can use cash to purchase more units, right? And it's used for probe operations. My problem with Free Market, aside from it turning you into a faction of Captain Planet villains, is that in Morgan's case he doesn't actually need the help to make shitloads of cash. Wealth, a social engineering option that hasn't been unlocked yet (Value options come up later in the game), is pretty much all Morgan needs to make ridiculous amounts of money, and Green's negatives are easily done away with between a facility we haven't seen yet and Democracy. Green's efficiency bonus is also very attractive for Morgan. Morgan can make even more absurd amounts of cash if he doesn't piss many people off and wins a diplomacy thing that hasn't come up yet. A negative Planet rating also makes the local wildlife far more ornery, which is a bad thing when you're next to Deirdre, Cha'Dawn, or H'minee (fortunately we don't have to worry about the latter two without Alien Crossfire, and they're both quite a bit meaner than Deirdre), and especially if you've been neglecting Explore techs to get better defenses against them. Free Market absolutely can be very very useful for some factions (Yang and Miriam come to mind), but I find it's just wasted on Morgan ironically. Morgan, in my opinion, is like Santiago in that running his preferred SE setting shoots him in the foot a bit and his allowed-but-not-preferred SE setting in that category is superior in most circumstances. For both of them, their preferred SE choice amplifies their native strength, but comes with a serious penalty that for Santiago also amplifies her native weakness. Miriam is similar, but running her preferred SE choice can be used strategically to great effect as long as she doesn't stay in it. Cythereal fucked around with this message at 02:27 on Jan 25, 2015 |
# ? Jan 25, 2015 02:18 |
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nweismuller posted:Just for reference, Asa Wright is the canonical real name of this character, and you may note we have an 'Asa Wright' running Lovelace. Sorry to rain on your parade... Well cover me in worms and call me Deirdre. Serves me for not reading character bios. Bliss Authority, if you want, you can use what I came up with as a Shell Company for Lovelace & Morgan's more espionage related activities. I won't be able to keep up myself (I write slow). Otherwise I'll redact it.
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# ? Jan 25, 2015 02:32 |
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Cythereal posted:And it's used for probe operations. My problem with Free Market, aside from it turning you into a faction of Captain Planet villains, is that in Morgan's case he doesn't actually need the help to make shitloads of cash. Wealth, a social engineering option that hasn't been unlocked yet (Value options come up later in the game), is pretty much all Morgan needs to make ridiculous amounts of money, and Green's negatives are easily done away with between a facility we haven't seen yet and Democracy. Green's efficiency bonus is also very attractive for Morgan. Morgan can make even more absurd amounts of cash if he doesn't piss many people off and wins a diplomacy thing that hasn't come up yet. So you're saying that More Money > Less Money is not true in Alpha Centauri?
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# ? Jan 25, 2015 03:09 |
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Cythereal, nweismuller is well aware that he's playing suboptimally. He has made a deliberate decision to do so as part of the narrative. Continuing after he says it's not open to negotiation is a bit rude.
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# ? Jan 25, 2015 03:17 |
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FredMSloniker posted:Cythereal, nweismuller is well aware that he's playing suboptimally. He has made a deliberate decision to do so as part of the narrative. Continuing after he says it's not open to negotiation is a bit rude. Fair enough.
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# ? Jan 25, 2015 03:24 |
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# ? Apr 27, 2024 17:10 |
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ManxomeBromide posted:Do you also plan to avoid the other two situations where nerve stapling is deployed? One of those is a no-brainer, but the other would make things interesting. Two situations? I can only think of one, which I am planning to avoid. Punishment Spheres are a horrorshow. What's the other? Also, vis-a-vis Yang and Free Market... He has a -2 ECONOMY, which means the only way for him to hit the +2 ECONOMY breakpoint is to use both Free Market and Eudaimonia. Given that he gets to totally ignore the penalties inherent in Planned, this seems rather silly. His ENTIRE POINT in faction design is to incentivise him to go Maximum Mao. nweismuller fucked around with this message at 04:32 on Jan 25, 2015 |
# ? Jan 25, 2015 04:30 |