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Bacter posted:I want to point out that the motorcycle wheelie sections are 100% accurate. Sure, I can count the number of times somebody flew by me doing a wheelie at some ungodly speed on the Loop on one hand, a few other motorized cycles screaming close behind him, but it takes all the fingers on that hand. The last time I was in Chicago was over a decade ago, but one of my enduring memories is driving from one part of the city to another and watching two cars weaving in and out of traffic playing follow the leader about 15-20 MPH faster than anyone else was doing. This was during busy traffic too.
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# ? May 19, 2015 08:40 |
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# ? May 28, 2024 02:34 |
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Roaper posted:http://www.amazon.com/Good-Smile-Fire-Emblem-Awakening/dp/B00DLTQH54
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# ? May 19, 2015 14:19 |
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Going back to the skill system and how it's bad. The dumbest thing is how 2/3s of the skills are locked behind one mission. Now most games that do such things do it to keep the difficulty higher longer (like Far Cry 3-4) or to ease the player into systems. Watch Dogs does none of that. It's an arbitrary lock that vanishes only 4-6 story missions in. Edit: oh and I think one or two are locked behind side activities for no logical reason as well. Mokinokaro fucked around with this message at 14:40 on May 19, 2015 |
# ? May 19, 2015 14:38 |
Saints Row 2 did it right. Oh, you completed 6 levels of insurance fraud? Infinite sprint. Jumped out of an airplane and landed on the roof of a car? No fall damage. Flew an airplane through a whole bunch of tight spaces? You now own a flamethrower.
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# ? May 19, 2015 15:17 |
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Great Joe posted:Saints Row 2 did it right. Oh, you completed 6 levels of insurance fraud? Infinite sprint. Jumped out of an airplane and landed on the roof of a car? No fall damage. Flew an airplane through a whole bunch of tight spaces? You now own a flamethrower. Yes. This is the kind of thing I like.
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# ? May 19, 2015 16:50 |
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Great Joe posted:Saints Row 2 did it right. Oh, you completed 6 levels of insurance fraud? Infinite sprint. Jumped out of an airplane and landed on the roof of a car? No fall damage. Flew an airplane through a whole bunch of tight spaces? You now own a flamethrower. I mean I didn't have to work for any of that and made the game way too easy so I got bored like hell and stopped playing after a week.
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# ? May 19, 2015 16:53 |
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FinalGamer posted:And then Saints Row 4 made it incredibly boring to play by giving you ALL THE SUPERPOWERS YOU COULD EVER WANT in the first two hours of the game and then I'm like I agree with you. From a technical (or quasi-objective) standpoint, Saints Row 3/4 are really good games that do an open world almost perfectly. But I got bored quicker than I should have and stopped playing after I felt I have gotten all the fun out of the game. (It might not have helped that you can totally use the pistol as a long range sniper rifle with almost no drawbacks.) I really wish they would release a good PC port of Saints Row 2. It is just so terrible.
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# ? May 19, 2015 17:29 |
Opiomorphone posted:I agree with you. From a technical (or quasi-objective) standpoint, Saints Row 3/4 are really good games that do an open world almost perfectly. With patches it's not that bad anymore.
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# ? May 19, 2015 17:32 |
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Opiomorphone posted:I agree with you. From a technical (or quasi-objective) standpoint, Saints Row 3/4 are really good games that do an open world almost perfectly. Got a GOG edition of 2 (as I have finished Third, IV, and Gat out of Hell) and can't finish the first racing mission due to the controls.
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# ? May 19, 2015 17:33 |
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Ted_Haggard posted:With patches it's not that bad anymore.
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# ? May 19, 2015 17:53 |
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Great Joe posted:Saints Row 2 did it right. Oh, you completed 6 levels of insurance fraud? Infinite sprint. Jumped out of an airplane and landed on the roof of a car? No fall damage. Flew an airplane through a whole bunch of tight spaces? You now own a flamethrower.
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# ? May 19, 2015 18:00 |
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Great Joe posted:Saints Row 2 did it right. Oh, you completed 6 levels of insurance fraud? Infinite sprint. Jumped out of an airplane and landed on the roof of a car? No fall damage. Flew an airplane through a whole bunch of tight spaces? You now own a flamethrower. It's tragic that they scrapped the perfect system and replaced it with the lovely SR 3 one, where you had to grind for both xp to unlock the upgrades and cash to buy them.
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# ? May 19, 2015 18:13 |
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I look forward to the first time Chip attempts to drive on grass or anything that's not the road
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# ? May 19, 2015 18:24 |
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Ted_Haggard posted:With patches it's not that bad anymore. How is it on the PS3? I know it works great on the Xbox 360, but I generally like playing games on my PC as preference. Samizdata posted:can't finish the first racing mission due to the controls.
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# ? May 19, 2015 18:38 |
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Shadow of Mordor had an interesting take on the "double unlock" system for its skills. New tiers would open up, but only if you either died repeatedly to get a smidgeon of Power, killed Orc captains or got involved in events that had something to do with Orc captains. In other words, "get used to the Nemesis system, chump." Though a couple of skills were tied to the story missions but mostly just the basics.
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# ? May 19, 2015 18:42 |
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Opiomorphone posted:I remember I heard something like that quite a while ago, (along with some mods to make the game playable) but I could never get them to work properly and it still just worked like poo poo. I tried for quite a while, because the bits I have seen from my friends, and the small amount I played on the computer, I really quite enjoyed it (apart from the controls on the PC, they are unplayably bad.) I think it runs alright, but unless you've got LAN going, don't expect online play because the PS3 version used the old gamespy servers too.
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# ? May 19, 2015 18:43 |
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What the gently caress are you wierdos talking about grinding anyting in Saints Row? The only dumb thing 2 had was 'respect' which stopped you from playing story missions nonstop because you had to bang out a couple of sidemissions, which would be awful if it weren't for the fact that the side missions were all pretty much fun as balls. The only really bad part was that it could really break the flow of missions, but there's also nothing stopping you from loving off between missions to begin with. Even in Sr3/4 where you had to earn unlocks and choose which ones to buy doesn't contain any real grinding because XP and money are launched at you from high orbit. SRIV just made the mistake giving you a crazy amount of useful super powers from the get go, and had to come up with silly justifications in various missions to take them away because otherwise they'd be a loving laughable joke.
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# ? May 19, 2015 18:50 |
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You didn't have to do side missions, just car surf, jump out of helicopters, drive on the wrong side of the wrong, beat up people, etc. If you ever ran out of Respect somehow in SR2 you just weren't being awesome enough at all times.
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# ? May 19, 2015 19:32 |
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EmmyOk posted:I look forward to the first time Chip attempts to drive on grass or anything that's not the road
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# ? May 19, 2015 19:58 |
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Samizdata posted:Got a GOG edition of 2 (as I have finished Third, IV, and Gat out of Hell) and can't finish the first racing mission due to the controls. I don't know if it's a problem on Win8, but if you played it on Vista or 7, the game ran at ~120% speed, making everything a bit faster and harder to control. I also don't know if the community patched that problem out, because I finished the game before Gentlemen of the Row was released. I just used CheatEngine to slow the game down to normal speed. That might be part of your problem.
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# ? May 19, 2015 19:58 |
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Inco posted:I don't know if it's a problem on Win8, but if you played it on Vista or 7, the game ran at ~120% speed, making everything a bit faster and harder to control. I also don't know if the community patched that problem out, because I finished the game before Gentlemen of the Row was released. I just used CheatEngine to slow the game down to normal speed. That might be part of your problem. I am running it on 8.1. Any suggestion on CheatEngine and SR2?
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# ? May 19, 2015 20:40 |
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King Vidiot posted:You didn't have to do side missions, just car surf, jump out of helicopters, drive on the wrong side of the wrong, beat up people, etc. If you ever ran out of Respect somehow in SR2 you just weren't being awesome enough at all times. You say that like spraying house, people, and anything else you can hit with a stream of liquid poo poo isn't awesome.
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# ? May 19, 2015 22:23 |
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Samizdata posted:I am running it on 8.1. Any suggestion on CheatEngine and SR2? Get the Gentlemen of the Row mod. That should fix it all and add many cool things. Also made by goon and Volition employee Idol Ninja.
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# ? May 20, 2015 02:07 |
Gentlemen of the Row won't fix everything, the game is still buggy as poo poo and crashes a bunch. It will fix A LOT of it though, and make it way more stable.
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# ? May 20, 2015 02:37 |
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Wait, does that mean Idol Ninja and Chip work together at the same place?
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# ? May 20, 2015 02:41 |
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Mraagvpeine posted:Wait, does that mean Idol Ninja and Chip work together at the same place? Does this mean Saints Row talk is still technically on-topic?
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# ? May 20, 2015 02:48 |
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King Vidiot posted:Does this mean Saints Row talk is still technically on-topic? Well, this game is boring as gently caress so why not talk about a good open world game where you play a psychopath?
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# ? May 20, 2015 05:38 |
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FillInTheBlank posted:Get the Gentlemen of the Row mod. I noted the goonhood in one of the loading screens where the "Get Out" frog was on a judge's shoulder. The controls seem a LITTLE better. (Please tell me there is a vehicle skill up.)
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# ? May 20, 2015 06:03 |
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Samizdata posted:I noted the goonhood in one of the loading screens where the "Get Out" frog was on a judge's shoulder. The controls seem a LITTLE better. (Please tell me there is a vehicle skill up.)
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# ? May 20, 2015 06:15 |
SpookyLizard posted:You say that like spraying house, people, and anything else you can hit with a stream of liquid poo poo isn't awesome. Don't remind him that sidequest exists, he probably forgot it intentionally to stop the pain over it never getting used again. Unless it's going to come back in Saints Row 5 which it loving better.
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# ? May 20, 2015 06:25 |
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Ignatius M. Meen posted:Don't remind him that sidequest exists, he probably forgot it intentionally to stop the pain over it never getting used again. Unless it's going to come back in Saints Row 5 which it loving better. with the next-gen comes more advanced dynamic poop effects. now with smellovison
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# ? May 20, 2015 06:32 |
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OneDeadman posted:with the next-gen comes more advanced dynamic poop effects. The future is now.
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# ? May 20, 2015 06:52 |
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HardHead posted:It's tragic that they scrapped the perfect system and replaced it with the lovely SR 3 one, where you had to grind for both xp to unlock the upgrades and cash to buy them. Cash I can totally agree with (especially once you get around to upgrading weaponry), but to be fair In both 3 and 4 you could easily get more than enough XP to get max level just by doing main storyline missions (and some challenges as well). I believe I got maxed in 4 like halfway into doing extra side-missions right before the final boss, and while in 3 I got maxed out after doing the alternate ending. There, it's a little more understandable because maxed out in 3 makes you virtually indestructable to basically anything except cars hitting you.
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# ? May 20, 2015 07:55 |
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baldurk posted:Here's the next part in my graphics series, this time talking about how to squeeze the most out of limited resources by avoiding whatever wasted time, and why certain things like reflections or shadows can be impractical. I do CG work and these are all very interesting to read, a good reminder of all the work that goes into games and movies. It's always fun to poo poo on horribly managed productions like Watch Dogs or Star Citizen, although it's a lot less fun if you also think of the people doing the real work behind the scenes.
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# ? May 20, 2015 14:37 |
King Vidiot posted:drive on the wrong side of the wrong
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# ? May 20, 2015 15:34 |
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Great Joe posted:This is the name of my new trip-hop single. What's the album name?
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# ? May 20, 2015 17:49 |
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necroid posted:I do CG work and these are all very interesting to read, a good reminder of all the work that goes into games and movies. It's always fun to poo poo on horribly managed productions like Watch Dogs or Star Citizen, although it's a lot less fun if you also think of the people doing the real work behind the scenes. I feel that Watch Dogs deserves extra hate, because they promised pie in the sky, supposedly didn't deliver on it for release, but left in the demo graphics code inside the PC game but inaccessible as an option. That's like 3 different sequential fuckups, almost none of which were the fault of the artists or programmers. It would be like taking the mode 7 graphics out of Yoshi's Island, but leaving the chip in the cartridge, just so a gameboy version wouldn't look as bad in comparison.
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# ? May 20, 2015 21:26 |
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Except that the game isn't playable at all with those options on (gameplay-wise, not performance.) Could they have worked with some (heavy) tweaking? Probably, but it's obvious Ubisoft was concentrating on the console versions more since they tend to have much higher profit margins.
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# ? May 20, 2015 21:39 |
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Oh, I didn't know they weren't functionally usable if you turned them on. Nevermind then.
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# ? May 20, 2015 21:53 |
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# ? May 28, 2024 02:34 |
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I thought someone released a mod to make them work?
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# ? May 20, 2015 21:55 |