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DialTheDude
Jan 12, 2014

PORK RICE BOWLS

Lipstick Apathy

bman in 2288 posted:

I saw the movie. It was stupid. Don't bother watching it. It's just another "incompetent Seth Rogan person" movie.
Given how the Green Hornet is actually the great-nephew of the Lone Ranger, it wasn't all that surprising that the 2013 remake with Johnny Depp also turned out pretty terrible. If only more inter-locking universes would help us predict how good/bad the next upcoming iteration is.

Weren't there early rumors that Watch Dogs and Assassin's Creed shared the same universe? Or was that thrown out?

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Astro Nut
Feb 22, 2013

Nonsensical Space Powers, Activate! Form of Friendship!

DialTheDude posted:

Given how the Green Hornet is actually the great-nephew of the Lone Ranger, it wasn't all that surprising that the 2013 remake with Johnny Depp also turned out pretty terrible. If only more inter-locking universes would help us predict how good/bad the next upcoming iteration is.

Weren't there early rumors that Watch Dogs and Assassin's Creed shared the same universe? Or was that thrown out?


Edminster posted:

http://assassinscreed.wikia.com/wiki/CtOS:ssh:

FinalGamer
Aug 30, 2012

So the mystic script says.

The Vosgian Beast posted:

I don't know, I liked that moose ska band joke.
To be fair, gangsta rapper singing fish was quite frankly amazing to hear.

Seraphic Neoman
Jul 19, 2011


I'm with Chip, that loving cutscene is easily one of the worst. lovely writing, lovely attempts at manipulation on Aiden's part, lovely delivery, hamfisted message "I'm about to open up your world", etc...

Clara in general is handled really, really badly.

Speedball posted:

I snuck a peek of "Bad Blood" on someone else's youtube and the other character you play as (yet to be revealed in this LP, do we give a drat about spoilers?) was immediately more charismatic.

Yeah that character is legit fantastic. I'm thinking of just doing my own LP of the Bad Blood DLC, just to show that the game can be good in the right hands. The story does crawl up its own rear end towards the end, as AAA Ubisoft titles are wont do, but just having a character who owns up to his mistakes goes a long way.

SpookyLizard
Feb 17, 2009

DialTheDude posted:

Given how the Green Hornet is actually the great-nephew of the Lone Ranger, it wasn't all that surprising that the 2013 remake with Johnny Depp also turned out pretty terrible. If only more inter-locking universes would help us predict how good/bad the next upcoming iteration is.

Weren't there early rumors that Watch Dogs and Assassin's Creed shared the same universe? Or was that thrown out?

I really wish that whenever a developer makes a series and then makes another game, they could include a little wink and nudge to the other series without nerds getting the idea that it's all one contiguous universe. I wonder if developers get fed up with it too, just screaming "IT'S JUST AN EASTER EGG, LEAVE IT ALONE FOR FUCKSSAKE!." Sometimes a cigar is just a cigar, and an easter egg is just an easter egg.

This isn't directed at anyone in this thread, just nerds in general.

bman in 2288
Apr 21, 2010

SpookyLizard posted:

I really wish that whenever a developer makes a series and then makes another game, they could include a little wink and nudge to the other series without nerds getting the idea that it's all one contiguous universe. I wonder if developers get fed up with it too, just screaming "IT'S JUST AN EASTER EGG, LEAVE IT ALONE FOR FUCKSSAKE!." Sometimes a cigar is just a cigar, and an easter egg is just an easter egg.

This isn't directed at anyone in this thread, just nerds in general.

Doesn't Kojima do that with his series'? Boktai, Policenauts, Snatcher, Metal Gear have nothing to do with each other, and still there are many references to Dr. Madnar in both Snatcher and MG, as well and Meryl, Johnathan, and Ed in MGS and Policecaunts. Hell, with respect to Volition, Saint's Row and Red Faction are sort of in-canon and not-in-canon, it's just how the writers want to play it, and most of the time, it seems that they'd rather connect the stories together.

Personally, I don't think it's inherently bad to connect universes, but my tastes are not your tastes, so take whatever as you will.

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

SpookyLizard posted:

I really wish that whenever a developer makes a series and then makes another game, they could include a little wink and nudge to the other series without nerds getting the idea that it's all one contiguous universe. I wonder if developers get fed up with it too, just screaming "IT'S JUST AN EASTER EGG, LEAVE IT ALONE FOR FUCKSSAKE!." Sometimes a cigar is just a cigar, and an easter egg is just an easter egg.

This isn't directed at anyone in this thread, just nerds in general.

...But they seriously connect the AC and Watch_Dogs universe. I've seen the easter eggs, it just outright says that ctOS is run by templars. And the guy who goes missing near the end of AC4 is a guy who gets shot in Watch_Dogs. :shrug: I hate it when nerds overthink things to absurdity, too, but this one's actually kinda legitimate.

Neruz
Jul 23, 2012

A paragon of manliness
Yeah I'm pretty sure its established by a bunch of little details that AC and Watch_Dogs absolutely take place in the same universe. IIRC in one of the AC games you can find a log that mentions CtOS being pitched to Abstergo and I think that's when it says that the whole thing is being run by Templars.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

Aiden is so bland he can't even be creative with calling for a car over the phone like Tony Montana.

The video starts with 2-minute selection of Tony asking for cars
https://www.youtube.com/watch?v=qjoPb1pSh-A

King Vidiot
Feb 17, 2007

You think you can take me at Satan's Hollow? Go 'head on!

SelenicMartian posted:

Aiden is so bland he can't even be creative with calling for a car over the phone like Tony Montana.

The video starts with 2-minute selection of Tony asking for cars
https://www.youtube.com/watch?v=qjoPb1pSh-A

That game was so loving stupid but I actually kind of liked it. It was like the definition of a guilty pleasure.

FinalGamer
Aug 30, 2012

So the mystic script says.

SelenicMartian posted:

Aiden is so bland he can't even be creative with calling for a car over the phone like Tony Montana.
His WORLD is so bland it can't even be its own verse and has to pretend to connect to another more interesting verse that people kinda don't give a poo poo on anymore.

MelvinBison
Nov 17, 2012

"Is this the ideal world that you envisioned?"
"I guess you could say that."

Pillbug

FinalGamer posted:

His WORLD is so bland it can't even be its own verse and has to pretend to connect to another more interesting verse that people kinda don't give a poo poo on anymore.

Singing Fish and Joke Moose say hi. And are probably templars.

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
Joke Moose should have had a John Muir bit.

Kibayasu
Mar 28, 2010

King Vidiot posted:

That game was so loving stupid but I actually kind of liked it. It was like the definition of a guilty pleasure.

:hfive:

I don't know what compelled me to initially play it, I don't even like the movie all that much, but everything was just enough fun and was just stupid enough for me to get a weird amount of enjoyment out of it.

Kai Tave
Jul 2, 2012
Fallen Rib
Honestly it's not like Watch_Dogs doesn't resemble a proof of concept for what a modern day setting Assassin's Creed game might look like anyway, the idea that Ubisoft wants them to share the same universe is completely unsurprising.

Wild Knight
Mar 27, 2010

Foul villain! I do not flee. I will never turn my back on you and run away!

[he says, running away]
Wait if ctOS is run by templars doesn't that mean Aiden is a templar, aka bad people?

GSD
May 10, 2014

by Nyc_Tattoo
I can't wait until Aiden gets a Hidden Club for stealth Justified Force.

A Bystander
Oct 10, 2012

SelenicMartian posted:

Aiden is so bland he can't even be creative with calling for a car over the phone like Tony Montana.

The video starts with 2-minute selection of Tony asking for cars
https://www.youtube.com/watch?v=qjoPb1pSh-A

For a game that was basically a "what if?" situation, it was actually decent. My favorite line in that game is when he hits a random pedestrian and you hit the taunt button, he shouts, "Goddamn, man! Streets are for cars!"

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

Wild Knight posted:

Wait if ctOS is run by templars doesn't that mean Aiden is a templar, aka bad people?

Well, he uses ctOS, but so does DeadSec. I think the templars just made the system.

FinalGamer
Aug 30, 2012

So the mystic script says.

Kibayasu posted:

:hfive:

I don't know what compelled me to initially play it, I don't even like the movie all that much, but everything was just enough fun and was just stupid enough for me to get a weird amount of enjoyment out of it.
In all honesty, I can see why people want to play this game, I mean if you take out all the story it can be pretty alright to run around in and screw with people.

It's just the story itself trying to pretend it's totally not that that loving ruins it so frankly if you just skip every cutscene the game seems passable!

Geostomp
Oct 22, 2008

Unite: MASH!!
~They've got the bad guys on the run!~

FinalGamer posted:

In all honesty, I can see why people want to play this game, I mean if you take out all the story it can be pretty alright to run around in and screw with people.

It's just the story itself trying to pretend it's totally not that that loving ruins it so frankly if you just skip every cutscene the game seems passable!

Even then, it comes off as GTA with fewer options beyond the "hacking" gimmick.

ImpAtom
May 24, 2007

Geostomp posted:

Even then, it comes off as GTA with fewer options beyond the "hacking" gimmick.

Well, there's more stuff that unlocks later on that offers other options. The hacking gimmick does dominate it but it actually can be used in some pretty fun ways despite the simplicity of it.

I'd say the one thing it has going for it over GTA is that it does offer a lot more in terms of legitimate options Recent GTA games are kind of shoehorned into following the setpiece to the end regardless. Watchdogs tends to let you legitimately approach things in different ways or to actually stop guys quickly if you're smart. Unfortunately, as Chip said in the videos, that starts to fade off as you get further into the game.

The game is at its best when you can just go "okay, I'm not even going to go into that building but I can still complete this mission." It's at its worst when you're told "do this thing this exact way no backsies."

Spergatory
Oct 28, 2012
This game would make a lot more sense and be a lot better if Aiden were just some rear end in a top hat anarchist trolling cTOS for the greater good. "This world is obsessed with convenience, willing to sacrifice privacy for security, putting everything, everywhere, online and controlling it all through the same system. My job is to show them why that's a bad idea. :unsmigghh:" Not only does it make more sense from a hacker-archetype perspective, but it caters perfectly to the best worst impulses of everyone who plays open world games. Because all open world games are about chaos, even the ones that aren't. Especially the ones that aren't.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe
Yeah the biggest sin of the game is it trying to justify Aiden as some sort of heroic figure.

He'd be so much better if he was more of an anti-hero like Alex Mercer or James Heller from Prototype. Heck, Heller even has the family tragedy background.

Mokinokaro fucked around with this message at 13:58 on May 26, 2015

Triple A
Jul 14, 2010

Your sword, sahib.

Spergatory posted:

This game would make a lot more sense and be a lot better if Aiden were just some rear end in a top hat anarchist trolling cTOS for the greater good. "This world is obsessed with convenience, willing to sacrifice privacy for security, putting everything, everywhere, online and controlling it all through the same system. My job is to show them why that's a bad idea. :unsmigghh:" Not only does it make more sense from a hacker-archetype perspective, but it caters perfectly to the best worst impulses of everyone who plays open world games. Because all open world games are about chaos, even the ones that aren't. Especially the ones that aren't.

Make most people he deals with even bigger assholes than him as well. Cyberpunk is not a realm of nice people.

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

In terms of making an absolute piece of poo poo of a character, I'd like to see a company try and create something like the Practical Incarnation of the Nameless One from Planescape Torment. Cold, ruthless, cunning and above all else manipulative.

FinalGamer
Aug 30, 2012

So the mystic script says.

Spergatory posted:

This game would make a lot more sense and be a lot better if Aiden were just some rear end in a top hat anarchist trolling cTOS for the greater good. "This world is obsessed with convenience, willing to sacrifice privacy for security, putting everything, everywhere, online and controlling it all through the same system. My job is to show them why that's a bad idea. :unsmigghh:" Not only does it make more sense from a hacker-archetype perspective, but it caters perfectly to the best worst impulses of everyone who plays open world games. Because all open world games are about chaos, even the ones that aren't. Especially the ones that aren't.
See, that's perfect, don't make him try to justify his cyber-vigilantism, make him an rear end in a top hat doing it to show why this system's broke, like a challenge accepted like some douche Anonymous hacker.

It fits way more into the modern age, you have your anti-hero who really is nothing more than antagonistic protagonist and you can look edgy without making it really awkward and hypocritical.

Speedball
Apr 15, 2008

Testekill posted:

In terms of making an absolute piece of poo poo of a character, I'd like to see a company try and create something like the Practical Incarnation of the Nameless One from Planescape Torment. Cold, ruthless, cunning and above all else manipulative.

Best thing about that rear end in a top hat was whenever you heard transcripts of dialogue from him to someone else, he was really good at faking that he cared.

SpookyLizard
Feb 17, 2009

bman in 2288 posted:

Doesn't Kojima do that with his series'? Boktai, Policenauts, Snatcher, Metal Gear have nothing to do with each other, and still there are many references to Dr. Madnar in both Snatcher and MG, as well and Meryl, Johnathan, and Ed in MGS and Policecaunts. Hell, with respect to Volition, Saint's Row and Red Faction are sort of in-canon and not-in-canon, it's just how the writers want to play it, and most of the time, it seems that they'd rather connect the stories together.

Personally, I don't think it's inherently bad to connect universes, but my tastes are not your tastes, so take whatever as you will.

Otacon also has Policenauts and ZOE2 posters in his lab in MGS1. And I think a ZOE2 thing on his desktop in MGS4.

Midnight Voyager posted:

...But they seriously connect the AC and Watch_Dogs universe. I've seen the easter eggs, it just outright says that ctOS is run by templars. And the guy who goes missing near the end of AC4 is a guy who gets shot in Watch_Dogs. :shrug: I hate it when nerds overthink things to absurdity, too, but this one's actually kinda legitimate.

I suppose really what gets is me when people get worked up about it when it doesn't really affect the story in major way. It's not like Liquid is a Snatcher, or that Aiden is ever an assassin or interacts with them or anything. It seems kinda of pointless for them to be 'connected' if they never do anything besides provide the occasional easter egg. Hell, if the game wasn't completely written like rear end they could even set up some relevant poo poo, putting deadsec as being run by/modern day assassins, Blume being templar pawns, and aiden being some poor bastard caught in the middle, having a different, but sort of "back door" AC game.

Of course that didn't happen and watch_dogs is written like rear end, but there you go.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe
I suppose it fits reasonably well for me because this game basically is Assassin's Creed In Modern Day already mechanically. I was kind of assuming it was canonical with Assassin's Creed before the thread even brought it up because all of those Ubisoft open world games are basically the same game with different skins anyway.

Wanderer
Nov 5, 2006

our every move is the new tradition

Mokinokaro posted:

Yeah the biggest sin of the game is it trying to justify Aiden as some sort of heroic figure.

I don't think they did, but I'm not sure they meant that deliberately.

If you listen to his audio logs (you can have all five of them by the time you get back to the hotel at the start of the game), Aiden is someone with serious, possibly genetic anger issues who spends most of his life trying and mostly failing to turn them against what he sees as deserving targets. He's basically terrible at everything he tries to do and may be just crazy enough that he's good at justifying his idiotic decisions to himself.

WATCH_DOGS is the story of somebody with at least one crippling mental disorder who tries to turn it into his "Monk"-style superhero origin and constantly, consistently fails.

kalonZombie
May 24, 2010

D&D 3.5 Book of Erotic Fantasy
Watch_Dogs is connected to Assassin's Creed, which is also connected to Farcry. It's not even little nods. They're just straight up all in the same universe in different parts of the timeline.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer
The moment they retcon Vaas into a templar I'm burning my AC2 discs.

Cialis Railman
Apr 20, 2007

kalonZombie posted:

Watch_Dogs is connected to Assassin's Creed, which is also connected to Farcry. It's not even little nods. They're just straight up all in the same universe in different parts of the timeline.

Ok but where does rayman fit into this

Opposing Farce
Apr 1, 2010

Ever since our drop-off service, I never read a book.
There's always something else around, plus I owe the library nineteen bucks.

Cialis Railman posted:

Ok but where does rayman fit into this

He's an insect on Hillys.

bman in 2288
Apr 21, 2010

kalonZombie posted:

Watch_Dogs is connected to Assassin's Creed, which is also connected to Farcry. It's not even little nods. They're just straight up all in the same universe in different parts of the timeline.

I really shouldn't ask, but how in the hell is FC connected to AC?

Oh, and happy belated Memorial Day, guys. Hopefully you didn't run across any crazy deluded hackers on your day off. Because a regular software engineer is enough for me.

Doctor Chef
Nov 3, 2005
"Clothes Pigs?"
There are Abstergo facilities you can explore in FC3. Also, nobody's mentioned it yet I don't think but Clara also has the Abstergo logo tattooed on her chest.

e: v Oop, you're right.

Doctor Chef fucked around with this message at 20:22 on May 26, 2015

bman in 2288
Apr 21, 2010

Doctor Chef posted:

There are Abstergo facilities you can explore in FC3. Also, nobody's mentioned it yet I don't think but Clara also has the Abstergo logo tattooed on her chest.

I don't think that's the logo. It looks similar, but it's not it.

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.

Wanderer posted:

I don't think they did, but I'm not sure they meant that deliberately.

If you listen to his audio logs (you can have all five of them by the time you get back to the hotel at the start of the game), Aiden is someone with serious, possibly genetic anger issues who spends most of his life trying and mostly failing to turn them against what he sees as deserving targets. He's basically terrible at everything he tries to do and may be just crazy enough that he's good at justifying his idiotic decisions to himself.

WATCH_DOGS is the story of somebody with at least one crippling mental disorder who tries to turn it into his "Monk"-style superhero origin and constantly, consistently fails.

There's a good script concept and some actually really good writing buried in the game's audio logs and sidequests, including a decent hidden plot hook for a theoretically much better sequel. The problem is that none of it is well-connected to (or justifies a lot of ) the main campaign storyline. I think it's left over from an earlier version of the script, which, if I understand it better, sounds a lot more compelling. It's clear that the writers did, in fact, want to make Aiden an unlikeable, but human, protagonist, the problem is that there isn't enough in the systems of the game to show a commitment to that viewpoint- too much of the game seems to take his viewpoint at face value.

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Calax
Oct 5, 2011

Midnight Voyager posted:

Well, he uses ctOS, but so does DeadSec. I think the templars just made the system.

Not sure. The AC4 email is an offer by Blume to install the ctOS into the not-ubisoft's computers for their use. I'd suspect that the parent company of Blume would be Abstergo but you never know.

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