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bman in 2288 posted:I saw the movie. It was stupid. Don't bother watching it. It's just another "incompetent Seth Rogan person" movie. Weren't there early rumors that Watch Dogs and Assassin's Creed shared the same universe? Or was that thrown out?
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# ? May 24, 2015 20:33 |
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# ? May 28, 2024 15:03 |
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DialTheDude posted:Given how the Green Hornet is actually the great-nephew of the Lone Ranger, it wasn't all that surprising that the 2013 remake with Johnny Depp also turned out pretty terrible. If only more inter-locking universes would help us predict how good/bad the next upcoming iteration is. Edminster posted:http://assassinscreed.wikia.com/wiki/CtOS
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# ? May 24, 2015 21:08 |
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The Vosgian Beast posted:I don't know, I liked that moose ska band joke.
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# ? May 24, 2015 22:05 |
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I'm with Chip, that loving cutscene is easily one of the worst. lovely writing, lovely attempts at manipulation on Aiden's part, lovely delivery, hamfisted message "I'm about to open up your world", etc... Clara in general is handled really, really badly. Speedball posted:I snuck a peek of "Bad Blood" on someone else's youtube and the other character you play as (yet to be revealed in this LP, do we give a drat about spoilers?) was immediately more charismatic. Yeah that character is legit fantastic. I'm thinking of just doing my own LP of the Bad Blood DLC, just to show that the game can be good in the right hands. The story does crawl up its own rear end towards the end, as AAA Ubisoft titles are wont do, but just having a character who owns up to his mistakes goes a long way.
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# ? May 25, 2015 04:50 |
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DialTheDude posted:Given how the Green Hornet is actually the great-nephew of the Lone Ranger, it wasn't all that surprising that the 2013 remake with Johnny Depp also turned out pretty terrible. If only more inter-locking universes would help us predict how good/bad the next upcoming iteration is. I really wish that whenever a developer makes a series and then makes another game, they could include a little wink and nudge to the other series without nerds getting the idea that it's all one contiguous universe. I wonder if developers get fed up with it too, just screaming "IT'S JUST AN EASTER EGG, LEAVE IT ALONE FOR FUCKSSAKE!." Sometimes a cigar is just a cigar, and an easter egg is just an easter egg. This isn't directed at anyone in this thread, just nerds in general.
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# ? May 25, 2015 06:38 |
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SpookyLizard posted:I really wish that whenever a developer makes a series and then makes another game, they could include a little wink and nudge to the other series without nerds getting the idea that it's all one contiguous universe. I wonder if developers get fed up with it too, just screaming "IT'S JUST AN EASTER EGG, LEAVE IT ALONE FOR FUCKSSAKE!." Sometimes a cigar is just a cigar, and an easter egg is just an easter egg. Doesn't Kojima do that with his series'? Boktai, Policenauts, Snatcher, Metal Gear have nothing to do with each other, and still there are many references to Dr. Madnar in both Snatcher and MG, as well and Meryl, Johnathan, and Ed in MGS and Policecaunts. Hell, with respect to Volition, Saint's Row and Red Faction are sort of in-canon and not-in-canon, it's just how the writers want to play it, and most of the time, it seems that they'd rather connect the stories together. Personally, I don't think it's inherently bad to connect universes, but my tastes are not your tastes, so take whatever as you will.
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# ? May 25, 2015 06:56 |
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SpookyLizard posted:I really wish that whenever a developer makes a series and then makes another game, they could include a little wink and nudge to the other series without nerds getting the idea that it's all one contiguous universe. I wonder if developers get fed up with it too, just screaming "IT'S JUST AN EASTER EGG, LEAVE IT ALONE FOR FUCKSSAKE!." Sometimes a cigar is just a cigar, and an easter egg is just an easter egg. ...But they seriously connect the AC and Watch_Dogs universe. I've seen the easter eggs, it just outright says that ctOS is run by templars. And the guy who goes missing near the end of AC4 is a guy who gets shot in Watch_Dogs. I hate it when nerds overthink things to absurdity, too, but this one's actually kinda legitimate.
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# ? May 25, 2015 09:36 |
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Yeah I'm pretty sure its established by a bunch of little details that AC and Watch_Dogs absolutely take place in the same universe. IIRC in one of the AC games you can find a log that mentions CtOS being pitched to Abstergo and I think that's when it says that the whole thing is being run by Templars.
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# ? May 25, 2015 09:41 |
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Aiden is so bland he can't even be creative with calling for a car over the phone like Tony Montana. The video starts with 2-minute selection of Tony asking for cars https://www.youtube.com/watch?v=qjoPb1pSh-A
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# ? May 25, 2015 13:45 |
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SelenicMartian posted:Aiden is so bland he can't even be creative with calling for a car over the phone like Tony Montana. That game was so loving stupid but I actually kind of liked it. It was like the definition of a guilty pleasure.
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# ? May 25, 2015 15:35 |
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SelenicMartian posted:Aiden is so bland he can't even be creative with calling for a car over the phone like Tony Montana.
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# ? May 25, 2015 18:26 |
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FinalGamer posted:His WORLD is so bland it can't even be its own verse and has to pretend to connect to another more interesting verse that people kinda don't give a poo poo on anymore. Singing Fish and Joke Moose say hi. And are probably templars.
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# ? May 25, 2015 18:52 |
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Joke Moose should have had a John Muir bit.
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# ? May 25, 2015 18:59 |
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King Vidiot posted:That game was so loving stupid but I actually kind of liked it. It was like the definition of a guilty pleasure. I don't know what compelled me to initially play it, I don't even like the movie all that much, but everything was just enough fun and was just stupid enough for me to get a weird amount of enjoyment out of it.
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# ? May 25, 2015 19:16 |
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Honestly it's not like Watch_Dogs doesn't resemble a proof of concept for what a modern day setting Assassin's Creed game might look like anyway, the idea that Ubisoft wants them to share the same universe is completely unsurprising.
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# ? May 25, 2015 19:47 |
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Wait if ctOS is run by templars doesn't that mean Aiden is a templar, aka bad people?
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# ? May 25, 2015 20:36 |
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I can't wait until Aiden gets a Hidden Club for stealth Justified Force.
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# ? May 25, 2015 20:46 |
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SelenicMartian posted:Aiden is so bland he can't even be creative with calling for a car over the phone like Tony Montana. For a game that was basically a "what if?" situation, it was actually decent. My favorite line in that game is when he hits a random pedestrian and you hit the taunt button, he shouts, "Goddamn, man! Streets are for cars!"
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# ? May 25, 2015 21:00 |
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Wild Knight posted:Wait if ctOS is run by templars doesn't that mean Aiden is a templar, aka bad people? Well, he uses ctOS, but so does DeadSec. I think the templars just made the system.
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# ? May 26, 2015 01:46 |
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Kibayasu posted:
It's just the story itself trying to pretend it's totally not that that loving ruins it so frankly if you just skip every cutscene the game seems passable!
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# ? May 26, 2015 03:58 |
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FinalGamer posted:In all honesty, I can see why people want to play this game, I mean if you take out all the story it can be pretty alright to run around in and screw with people. Even then, it comes off as GTA with fewer options beyond the "hacking" gimmick.
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# ? May 26, 2015 04:21 |
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Geostomp posted:Even then, it comes off as GTA with fewer options beyond the "hacking" gimmick. Well, there's more stuff that unlocks later on that offers other options. The hacking gimmick does dominate it but it actually can be used in some pretty fun ways despite the simplicity of it. I'd say the one thing it has going for it over GTA is that it does offer a lot more in terms of legitimate options Recent GTA games are kind of shoehorned into following the setpiece to the end regardless. Watchdogs tends to let you legitimately approach things in different ways or to actually stop guys quickly if you're smart. Unfortunately, as Chip said in the videos, that starts to fade off as you get further into the game. The game is at its best when you can just go "okay, I'm not even going to go into that building but I can still complete this mission." It's at its worst when you're told "do this thing this exact way no backsies."
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# ? May 26, 2015 04:49 |
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This game would make a lot more sense and be a lot better if Aiden were just some rear end in a top hat anarchist trolling cTOS for the greater good. "This world is obsessed with convenience, willing to sacrifice privacy for security, putting everything, everywhere, online and controlling it all through the same system. My job is to show them why that's a bad idea. " Not only does it make more sense from a hacker-archetype perspective, but it caters perfectly to the best worst impulses of everyone who plays open world games. Because all open world games are about chaos, even the ones that aren't. Especially the ones that aren't.
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# ? May 26, 2015 13:16 |
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Yeah the biggest sin of the game is it trying to justify Aiden as some sort of heroic figure. He'd be so much better if he was more of an anti-hero like Alex Mercer or James Heller from Prototype. Heck, Heller even has the family tragedy background. Mokinokaro fucked around with this message at 13:58 on May 26, 2015 |
# ? May 26, 2015 13:56 |
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Spergatory posted:This game would make a lot more sense and be a lot better if Aiden were just some rear end in a top hat anarchist trolling cTOS for the greater good. "This world is obsessed with convenience, willing to sacrifice privacy for security, putting everything, everywhere, online and controlling it all through the same system. My job is to show them why that's a bad idea. " Not only does it make more sense from a hacker-archetype perspective, but it caters perfectly to the best worst impulses of everyone who plays open world games. Because all open world games are about chaos, even the ones that aren't. Especially the ones that aren't. Make most people he deals with even bigger assholes than him as well. Cyberpunk is not a realm of nice people.
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# ? May 26, 2015 14:12 |
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In terms of making an absolute piece of poo poo of a character, I'd like to see a company try and create something like the Practical Incarnation of the Nameless One from Planescape Torment. Cold, ruthless, cunning and above all else manipulative.
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# ? May 26, 2015 15:33 |
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Spergatory posted:This game would make a lot more sense and be a lot better if Aiden were just some rear end in a top hat anarchist trolling cTOS for the greater good. "This world is obsessed with convenience, willing to sacrifice privacy for security, putting everything, everywhere, online and controlling it all through the same system. My job is to show them why that's a bad idea. " Not only does it make more sense from a hacker-archetype perspective, but it caters perfectly to the best worst impulses of everyone who plays open world games. Because all open world games are about chaos, even the ones that aren't. Especially the ones that aren't. It fits way more into the modern age, you have your anti-hero who really is nothing more than antagonistic protagonist and you can look edgy without making it really awkward and hypocritical.
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# ? May 26, 2015 17:21 |
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Testekill posted:In terms of making an absolute piece of poo poo of a character, I'd like to see a company try and create something like the Practical Incarnation of the Nameless One from Planescape Torment. Cold, ruthless, cunning and above all else manipulative. Best thing about that rear end in a top hat was whenever you heard transcripts of dialogue from him to someone else, he was really good at faking that he cared.
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# ? May 26, 2015 17:45 |
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bman in 2288 posted:Doesn't Kojima do that with his series'? Boktai, Policenauts, Snatcher, Metal Gear have nothing to do with each other, and still there are many references to Dr. Madnar in both Snatcher and MG, as well and Meryl, Johnathan, and Ed in MGS and Policecaunts. Hell, with respect to Volition, Saint's Row and Red Faction are sort of in-canon and not-in-canon, it's just how the writers want to play it, and most of the time, it seems that they'd rather connect the stories together. Otacon also has Policenauts and ZOE2 posters in his lab in MGS1. And I think a ZOE2 thing on his desktop in MGS4. Midnight Voyager posted:...But they seriously connect the AC and Watch_Dogs universe. I've seen the easter eggs, it just outright says that ctOS is run by templars. And the guy who goes missing near the end of AC4 is a guy who gets shot in Watch_Dogs. I hate it when nerds overthink things to absurdity, too, but this one's actually kinda legitimate. I suppose really what gets is me when people get worked up about it when it doesn't really affect the story in major way. It's not like Liquid is a Snatcher, or that Aiden is ever an assassin or interacts with them or anything. It seems kinda of pointless for them to be 'connected' if they never do anything besides provide the occasional easter egg. Hell, if the game wasn't completely written like rear end they could even set up some relevant poo poo, putting deadsec as being run by/modern day assassins, Blume being templar pawns, and aiden being some poor bastard caught in the middle, having a different, but sort of "back door" AC game. Of course that didn't happen and watch_dogs is written like rear end, but there you go.
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# ? May 26, 2015 18:24 |
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I suppose it fits reasonably well for me because this game basically is Assassin's Creed In Modern Day already mechanically. I was kind of assuming it was canonical with Assassin's Creed before the thread even brought it up because all of those Ubisoft open world games are basically the same game with different skins anyway.
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# ? May 26, 2015 18:31 |
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Mokinokaro posted:Yeah the biggest sin of the game is it trying to justify Aiden as some sort of heroic figure. I don't think they did, but I'm not sure they meant that deliberately. If you listen to his audio logs (you can have all five of them by the time you get back to the hotel at the start of the game), Aiden is someone with serious, possibly genetic anger issues who spends most of his life trying and mostly failing to turn them against what he sees as deserving targets. He's basically terrible at everything he tries to do and may be just crazy enough that he's good at justifying his idiotic decisions to himself. WATCH_DOGS is the story of somebody with at least one crippling mental disorder who tries to turn it into his "Monk"-style superhero origin and constantly, consistently fails.
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# ? May 26, 2015 18:34 |
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Watch_Dogs is connected to Assassin's Creed, which is also connected to Farcry. It's not even little nods. They're just straight up all in the same universe in different parts of the timeline.
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# ? May 26, 2015 18:36 |
The moment they retcon Vaas into a templar I'm burning my AC2 discs.
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# ? May 26, 2015 18:38 |
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kalonZombie posted:Watch_Dogs is connected to Assassin's Creed, which is also connected to Farcry. It's not even little nods. They're just straight up all in the same universe in different parts of the timeline. Ok but where does rayman fit into this
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# ? May 26, 2015 18:52 |
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Cialis Railman posted:Ok but where does rayman fit into this He's an insect on Hillys.
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# ? May 26, 2015 19:18 |
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kalonZombie posted:Watch_Dogs is connected to Assassin's Creed, which is also connected to Farcry. It's not even little nods. They're just straight up all in the same universe in different parts of the timeline. I really shouldn't ask, but how in the hell is FC connected to AC? Oh, and happy belated Memorial Day, guys. Hopefully you didn't run across any crazy deluded hackers on your day off. Because a regular software engineer is enough for me.
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# ? May 26, 2015 19:49 |
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There are Abstergo facilities you can explore in FC3. Also, nobody's mentioned it yet I don't think but Clara also has the Abstergo logo tattooed on her chest. e: v Oop, you're right. Doctor Chef fucked around with this message at 20:22 on May 26, 2015 |
# ? May 26, 2015 19:56 |
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Doctor Chef posted:There are Abstergo facilities you can explore in FC3. Also, nobody's mentioned it yet I don't think but Clara also has the Abstergo logo tattooed on her chest. I don't think that's the logo. It looks similar, but it's not it.
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# ? May 26, 2015 20:00 |
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Wanderer posted:I don't think they did, but I'm not sure they meant that deliberately. There's a good script concept and some actually really good writing buried in the game's audio logs and sidequests, including a decent hidden plot hook for a theoretically much better sequel. The problem is that none of it is well-connected to (or justifies a lot of ) the main campaign storyline. I think it's left over from an earlier version of the script, which, if I understand it better, sounds a lot more compelling. It's clear that the writers did, in fact, want to make Aiden an unlikeable, but human, protagonist, the problem is that there isn't enough in the systems of the game to show a commitment to that viewpoint- too much of the game seems to take his viewpoint at face value.
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# ? May 26, 2015 20:46 |
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# ? May 28, 2024 15:03 |
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Midnight Voyager posted:Well, he uses ctOS, but so does DeadSec. I think the templars just made the system. Not sure. The AC4 email is an offer by Blume to install the ctOS into the not-ubisoft's computers for their use. I'd suspect that the parent company of Blume would be Abstergo but you never know.
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# ? May 26, 2015 21:16 |