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joats posted:But who really is D_Smart? wtf?!!? Why are you doxxing me?!?!
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# ? Oct 23, 2015 14:18 |
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# ? Apr 26, 2024 05:48 |
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God drat, that snipe
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# ? Oct 23, 2015 14:19 |
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SneakyFrog posted:Hardware based cluster or VM out of curiosity? How do you handle scaling/instancing? We started out with HW because, well, we didn't have a clue what we were doing when I designed it. We are going to migrate to either GCE or Amazon EC2 at some point since we've already done with the design, architecture etc. And it all works. It's easier to start with HW when designing things like this especially if you don't know how well the game will scale, what sort of metrics you will have access to etc.
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# ? Oct 23, 2015 14:21 |
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There is no way I'm catching up to 3000 posts, so I'm just going to assume there were at least two seraph alts and I have missed yet another opportunity to have someone buy me an av. In other news, Rejoice! my refund is "being processed".
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# ? Oct 23, 2015 14:29 |
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You missed 1 seraph alt and 1 internet dude "apologizing" to D_Smart.
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# ? Oct 23, 2015 14:30 |
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D_Smart posted:wtf?!!? Why are you doxxing me?!?! goddamn it derek.. theres your tag for that.
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# ? Oct 23, 2015 14:31 |
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BluestreakBTHR posted:Remember, when you use GCE, you pay for COMPUTE CYCLES and throughput, not data space. That's true for long term company use where you have consistent usage patterns, certainly. The cloud computing services are ideal for situations where demand is far more spiky though- AKA the launch of every MMO ever, or major patches, etc where you see far larger use than what your normal baseline will be. If you're buying the hardware/running the datacenter yourself then you have to size for those highest usecases (Or just say lol fuckit and have massive server queues lag and instability surrounding launches and major patches) and then end up with a boatload of excess capacity for the far larger amount of time when utilization is lower. Working directly on your own hardware is certainly more straightforward to grasp and troubleshoot, but it also brings in a lot of hidden costs aside from "Buying servers" in terms of staffing to take care of HW issues, power, cooling, $$$$ software licensing, etc that all have to be paid all the time, even when you're not using the full capacity of your installation. Blizzard has more experience with this than anyone else out there and they still have a less than sterling record on major launches, although they're a hell of a lot closer to perfect at it today than they were back in the day. e: Storage is an entirely different issue which brings it's own can of worms along with it. Gwaihir fucked around with this message at 14:39 on Oct 23, 2015 |
# ? Oct 23, 2015 14:31 |
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Truga posted:You missed 1 seraph alt and 1 internet dude "apologizing" to D_Smart. Dude was probably in hysterics when he realized what sort of poo poo he got himself into. A lot of internet tough guy shitposters would probably be the same.
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# ? Oct 23, 2015 14:35 |
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Blizzard, like all other game companies, just let people wait in several hour long queues to play for the first week. Make sure you don't log out/get disconnected/crash! The only MMO launch I've experienced to date where I could play 99% of the game despite the servers exploding was GW2. And the FF14 expansion, that thing crashed for like 2 hours on launchday, then it was smooth sailing, but I guess expansions are different mostly?
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# ? Oct 23, 2015 14:35 |
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B_of_InfoRedux posted:Jesus. I don't know if I disagree with what happened though. Thus whole thing is just hosed. Meta-Mollusk posted:Ugh... reminds me of the time as a kid when I bought a bottle of chocolate flavored soda. It was the grossest thing I've ever tasted and I don't think they sold those for very long. The label had a picture of a clown in it, which was fitting as I certainly felt like one for buying it. CrazyLoon posted:Maybe it's my sweet tooth for pitch black humor...but I just couldn't help but laugh non-stop at that and not feel sorry for him one bit. The whole entire thing was fake / staged: http://forums.somethingawful.com/dictionary.php?act=3&topicid=419 Redfox was actually a collaboration between oxxiox (later renamed melonopolis) and Gingis. oxxiox made the initial thread, while Gingis made the follow-up thread. The Redfox account was actually Gingis' original account, but it was sent to the concentration camp for being a furry, causing Gingis to register his current account. This led to the use of Redfox as a gimmick account.
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# ? Oct 23, 2015 14:38 |
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Truga posted:Basically, PU is a glorified 3D server browser. It's a really good idea how to make an "MMO" on the cheap, they could probably have pulled it off with competent management. LOL! no, not really. It's just a fancy name for an always-on world state which is always on. You know, like an MMO
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# ? Oct 23, 2015 14:39 |
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BluestreakBTHR posted:Remember, when you use GCE, you pay for COMPUTE CYCLES and throughput, not data space. Yes, this is precisely it. I wrote a post somewhere back in Aug I think, about specifically this. In that same post, I pointed out just how expensive this solution was going to be for them and that it was simply not financially sustainable.
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# ? Oct 23, 2015 14:40 |
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Truga posted:Blizzard, like all other game companies, just let people wait in several hour long queues to play for the first week. Make sure you don't log out/get disconnected/crash! heh, that's a good point- Blizzard gets away with just plain saying for huge launch day queues and lag, because fundamentally they know people will suffer through it because blizzard games. Other games don't get nearly that level of dedication or benefit of the doubt, where if you have to wait in a 6 hour queue, gently caress that I'm out.
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# ? Oct 23, 2015 14:41 |
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Unfunny Poster posted:
He gave 4 1/2 stars to archeage
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# ? Oct 23, 2015 14:49 |
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Paladinus posted:It's telling that for many so citizens being able to pay for sex is an absolutely essential part of their realistic game experience. Be fair, not all shitizens want to pay for sex. Some of them want to take it by force.
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# ? Oct 23, 2015 14:51 |
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Wafflz posted:He gave 4 1/2 stars to archeage The most damning part of the whole thing right there
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# ? Oct 23, 2015 14:53 |
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Maldoror posted:The whole entire thing was fake / staged: It's still funny, so now I don't even feel the need to apologize.
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# ? Oct 23, 2015 14:54 |
Archeage was the best MMO I've played in a long time, but not due to the game but due to the drama that happened
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# ? Oct 23, 2015 15:00 |
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Gwaihir posted:heh, that's a good point- Blizzard gets away with just plain saying for huge launch day queues and lag, because fundamentally they know people will suffer through it because blizzard games. Other games don't get nearly that level of dedication or benefit of the doubt, where if you have to wait in a 6 hour queue, gently caress that I'm out. Blizzard games are also not comparable to other developers due to their unique freedoms of budget and deadlines. There were one of the first big companies to turn independent or publisher/developer much like VALVE. There were some serous thoughts that BLIZZARD could have even been a competitor for STEAM, but nothing came from those rumors. I think that getting to the point of a playable release is going to be the most problematic. If predictions are right, they will run out of funds and will need to look towards sources for further investment. What is the most logical approach? Right now it would make no sense for a reasonable investor to see a positive return on investment. Smart, third party entities are out of the equation. I predict that they will pump out a jpg or two when the funds get low, just to get the whales to sink further into the hole. Eventually they will be at a point where it can be called a game, employees will be cut to a minimum, copies sold, and false promises forever told until the project can break even or find some way to incorporate in game advertising income or some other third party profit. Rumors of downsizing have already begun. What is the best way for them to escape with minimal losses? joats fucked around with this message at 15:13 on Oct 23, 2015 |
# ? Oct 23, 2015 15:03 |
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Eonwe posted:Archeage was the best MMO I've played in a long time, but not due to the game but due to the drama that happened oh well so then where does this one rank?
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# ? Oct 23, 2015 15:04 |
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Unfunny Poster posted:The guy literally put his IRL name on TechRaptor.com Amusing. His article about Star Citizen fails to mention his conflict of interest with being a backer. What about ethics in games journalism?
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# ? Oct 23, 2015 15:08 |
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This makes more sense than his novel did.
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# ? Oct 23, 2015 15:14 |
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joats posted:Blizzard games are also not comparable to other developers due to their unique freedoms of budget and deadlines. There were one of the first big companies to turn independent or publisher/developer much like VALVE. There were some serous thoughts that BLIZZARD could have even been a competitor for STEAM, but nothing came from those rumors. There is no such "escape with minimal losses". I predict that it will be a total loss. Best case, they actually release a half-assed SQ42 ep1. Worse case, it all goes to poo poo early to mid 2016.
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# ? Oct 23, 2015 15:14 |
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Orions Lord posted:I actual belief this game will come out and will be playable. Not just misinformed but also missing out.
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# ? Oct 23, 2015 15:15 |
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joats posted:Blizzard games are also not comparable to other developers due to their unique freedoms of budget and deadlines. There were one of the first big companies to turn independent or publisher/developer much like VALVE. There were some serous thoughts that BLIZZARD could have even been a competitor for STEAM, but nothing came from those rumors. Hey, from the perspective of "The PU will never actually exist" then just using cloud computing services for your infrastructure is the best idea ever, since you only have to pay for enough server time to support the miniscule number of people that regularly play Arena Commander, leaving way way more cash for the coke fund!
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# ? Oct 23, 2015 15:17 |
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SneakyFrog posted:oh well so then where does this one rank? This is the best game I never played.
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# ? Oct 23, 2015 15:21 |
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Eonwe posted:Archeage was the best MMO I've played in a long time, but not due to the game but due to the drama that happened So now Star Citizen is the best MMO you've ever played?
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# ? Oct 23, 2015 15:21 |
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Truga posted:This is the best game I never played.
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# ? Oct 23, 2015 15:21 |
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Gwaihir posted:Hey, from the perspective of "The PU will never actually exist" then just using cloud computing services for your infrastructure is the best idea ever, since you only have to pay for enough server time to support the miniscule number of people that regularly play Arena Commander, leaving way way more cash for the coke fund! Crobizzle is very likely pocketing as much of the funds for himself while using the barest minimum to develop a crap rear end game. Where's my proof? Everything they have shown thus far. Also, his
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# ? Oct 23, 2015 15:22 |
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D_Smart posted:We started out with HW because, well, we didn't have a clue what we were doing when I designed it. We are going to migrate to either GCE or Amazon EC2 at some point since we've already done with the design, architecture etc. And it all works. The costs for unshared infrastructure start to climb wildly, and your problem isn't necessarily going to be compute, but routing. Amazon especially is barebones, and their auto-scaling is fairly weak ~ it takes minutes to scale successfully, which is why Netflix came up with their own. There's some impact on ADCs and availability zones as well. Simulate the load on EC2 before you commit and read those Amazon SLA docs. We run into issues with them all the time and we have dedicated links to the US-EAST zone, but it's important to know what they are and aren't going to do for you. It's mostly nothing. Just be careful with the scaling, it's something that people get wrong all the time. We spent an extra couple of million when a misconfigured route double-dipped bandwidth.
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# ? Oct 23, 2015 15:31 |
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Eonwe posted:Archeage was the best MMO I've played in a long time, but not due to the game but due to the drama that happened
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# ? Oct 23, 2015 15:31 |
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I also expect that Crobits expense reports would make for some interesting reading.
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# ? Oct 23, 2015 15:32 |
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Derek have you looked into getting personal security
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# ? Oct 23, 2015 15:32 |
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Agrajag posted:Crobizzle is very likely pocketing as much of the funds for himself while using the barest minimum to develop a crap rear end game. Where's my proof? Everything they have shown thus far. Also, his Seems to me that the best way to do that would have been to just make a 30 million dollar Freelancer clone and run off with the rest of the warchest leaving Peterson in charge. But maybe the drive to 'show those drat publishers/Hollywood' is sincerely stronger in this case. So it's just a, I dunno, culmulative million dollar and change annual takehome + subscriber cash. But what do I know I'm just some rear end in a top hat looking forward to XCom 2.
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# ? Oct 23, 2015 15:32 |
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Dusty Lens posted:Seems to me that the best way to do that would have been to just make a 30 million dollar Freelancer clone and run off with the rest of the warchest leaving Peterson in charge. unironically, same
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# ? Oct 23, 2015 15:35 |
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Dusty Lens posted:Seems to me that the best way to do that would have been to just make a 30 million dollar Freelancer clone and run off with the rest of the warchest leaving Peterson in charge. do you think Crobizzle took extra paycheque for directing the SQ42 mocap stuff? i certainly do
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# ? Oct 23, 2015 15:36 |
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Fried Watermelon posted:Derek have you looked into getting personal security Hey, just wanted to say you've got a cool av.
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# ? Oct 23, 2015 15:36 |
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Next stop is that early access dough.
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# ? Oct 23, 2015 15:38 |
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Agrajag posted:do you think Crobizzle took extra paycheque for directing the SQ42 mocap stuff? i certainly do I think that every separate credit / job title had an associated payment, throw in some miscellaneous "consultancy services" charged to the subsidiary companies billed from a separate legal entity for good measure.
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# ? Oct 23, 2015 15:39 |
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# ? Apr 26, 2024 05:48 |
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joats posted:Next stop is that early access dough. Speaking of early access dough, Descent Underground hit steam early access today, so yet another space game has left the starting gate after Star Citizen and has passed it.
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# ? Oct 23, 2015 15:40 |