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Fergus posted:Awesome, cheers mate.
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# ? Nov 9, 2015 01:57 |
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# ? Apr 28, 2024 00:23 |
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Cait and Valentine? Is this ff7?
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# ? Nov 9, 2015 01:57 |
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Vhak lord of hate posted:Uh yeah? If you didn't take Whacky Wasteland you'd never see aliens in New Vegas, it's almost like that was the best option??????? Have a setting for people who don't want to see the stupid references that game devs think are clever. Wild Wild Wasteland is stupid because it only adds ~10 unique encounters, one of which is an SA post reference. The other, oh yea, a flying saucer or whatever. Waste of a trait.
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# ? Nov 9, 2015 02:00 |
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Protons posted:Wild Wild Wasteland is stupid because it only adds ~10 unique encounters, one of which is an SA post reference. The other, oh yea, a flying saucer or whatever. It adds Johnny Five Aces and the YCS gauss rifle with the same forum number as the YCS forum. So it's 100% justified.
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# ? Nov 9, 2015 02:02 |
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i am harry posted:I haven't played a non-stealth, long-range shooter in any of these games. One of my favorite moments in FO3 was using the Chinese Stealth Suit to set up Bottlecap Mines all over the Deathclaw Sanctuary, then take a pot shot at them from a mile away and watch the fun.
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# ? Nov 9, 2015 02:02 |
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Thanks for that, I was quite puzzled.
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# ? Nov 9, 2015 02:04 |
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Protons posted:Wild Wild Wasteland is stupid because it only adds ~10 unique encounters, one of which is an SA post reference. The other, oh yea, a flying saucer or whatever. Wow trolling the pre-release thread of the only game I'll ever need from now on? You're on some shaky ice punk.
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# ? Nov 9, 2015 02:04 |
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Mr.Pibbleton posted:It adds Johnny Five Aces and the YCS gauss rifle with the same forum number as the YCS forum. So it's 100% justified. I thought it took the gauss rifle away and replaced it with the alien blaster?
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# ? Nov 9, 2015 02:05 |
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Mr.Pibbleton posted:It adds Johnny Five Aces and the YCS gauss rifle with the same forum number as the YCS forum. So it's 100% justified. the YCS rifle is in the normal game, Wild Wasteland replaces it with aliens.
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# ? Nov 9, 2015 02:05 |
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Mr.Pibbleton posted:It adds Johnny Five Aces and the YCS gauss rifle with the same forum number as the YCS forum. So it's 100% justified. Actually the YCS Rifle is only if you DON'T have the trait. The trait replaces it with something sillier. e:fb
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# ? Nov 9, 2015 02:05 |
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frajaq posted:
Am I reading that right that Piper disapproves of both peaceful and violent options?
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# ? Nov 9, 2015 02:10 |
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FauxGateau posted:Wow trolling the pre-release thread of the only game I'll ever need from now on? Hey look at this mook who just showed up 624 pages later.
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# ? Nov 9, 2015 02:11 |
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Buschmaki posted:Yeah, that's true. It's easy to criticize Fallout 3 because I know what I don't like about the setting, but if you pressed me to come up with a better one I couldn't do it. Obsidian definitely had the easier job developing Fallout New Vegas because so many things in the West Coast have been fleshed out, while Bethesda had to make an entirely new East Coast while keeping the same elements. That's why I hope they do something interesting with Synths, the Institute, and the Minutemen in 4, because it's giving them a chance to add their own unique contribution. Prepare for disappointment.
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# ? Nov 9, 2015 02:11 |
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Harrow posted:Am I reading that right that Piper disapproves of both peaceful and violent options? No. It is a bad chart. Chart bad.
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# ? Nov 9, 2015 02:12 |
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Capn Beeb posted:Your clothes have physics, as does your hair, but now your gun just vanishes when you holster it. Which is an odd change. Wonder if that bDisabledGearedUp=0 flag from the Skyrim ini is still around. Thanks for this! Good news, at least. Kind of strange the weapons vanish, but given how strange the guns seem to be, I'm not too surprised. They probably opted to have them vanish instead of have a cannon gun clip through the players face during a conversation.
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# ? Nov 9, 2015 02:13 |
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seems Maccready is going to end up in shallow grave in my playthrough, and probably most of the other human companions as well.
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# ? Nov 9, 2015 02:16 |
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Synths, Ghouls, Skin Jobs, Mooks, Dogs, Females... kill em' all. Let God sort 'em out. /tgm4eva club brofist what what
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# ? Nov 9, 2015 02:17 |
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Rodney-CK posted:Thanks for this! Good news, at least. It seems to be a bug tied to quick switching weapons, from what I read. If you used the pipboy to select the weapon, the model would show when you holstered it. The guy who wrote that could have been full of poo poo, but I think that's more likely than removing visible weapons from your person. Xeremides fucked around with this message at 02:22 on Nov 9, 2015 |
# ? Nov 9, 2015 02:17 |
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2house2fly posted:the YCS rifle is in the normal game, Wild Wasteland replaces it with aliens. Mokinokaro posted:Actually the YCS Rifle is only if you DON'T have the trait. The trait replaces it with something sillier. I stand by what I wrote even if it's factually, morally, intellectually and spiritually wrong because this is America and what we believe is more important than reality will ever be!
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# ? Nov 9, 2015 02:18 |
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Dapper_Swindler posted:seems Maccready is going to end up in shallow grave in my playthrough, and probably most of the other human companions as well. Companions cannot be killed. They can be made unavailable.
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# ? Nov 9, 2015 02:18 |
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Rodney-CK posted:Kind of strange the weapons vanish, but given how strange the guns seem to be, I'm not too surprised. They probably opted to have them vanish instead of have a cannon gun clip through the players face during a conversation. Judging by the bits and pieces I've been watching of streams, this game's armor already does everything possible to make your character look ridiculous during conversation to the point that some ultra major weapon clipping wouldn't even make me bat an eye.
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# ? Nov 9, 2015 02:19 |
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Is there a sex simulation in-game, or do we have to wait for the creation kit for the Nexus to provide us with this. Also, can children be killed? Also, can we put a top hat and monocle on dog?
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# ? Nov 9, 2015 02:24 |
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Protons posted:Hahaha. Does this mean that the impatient babbys have just hosed over NZ by making them wait another hour, because they couldn't wait? HaHA take THAT you fuckers! LMAO!!
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# ? Nov 9, 2015 02:24 |
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Merry Magpie posted:Companions cannot be killed. They can be made unavailable. They are unkillable when they are recruited. i'll just shoot him the second i see him.
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# ? Nov 9, 2015 02:25 |
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Imp, have you gathered what Piper's character is like? I have this dark idea of Spider Django Heraclitus Jerusalem lurking in my head and would like one Filthy Assistant to accompany me.
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# ? Nov 9, 2015 02:25 |
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For anybody playing the game right now/watching a lot of streams, I have a few questions. Critical questions, as I felt like Fallout 3 did these things wrong, but I'm hopeful Fallout 4 does them better. - The factions all have quests it looks like? How well defined are these quests. Are they honest fully fleshed out quests, or more "go kill the other faction" style quests. Are they locked behind you being a member of those factions. - Is the faction war system really defined? Like is it similar to the Civil War in Skyrim at all, in that eventually one side wins and the faction war "ends"? Or is it basically just each of the factions shoots at each other occasionally when they see each other. - Can you join multiple factions? Or are you basically set outside of betraying your current faction for another. - Would you say factions are more like guilds in TES ( ie "We have a goal, and we want to fulfill it, you can help us. We are at war with the x, but you can join them too. ), or more like well, the Civil War in Skyrim, or the Legion/NCR conflict in New Vegas ( This is a war, our quests are all dedicated to this war, you are either with us or against us, gently caress the other guys. ) - How many "major" cities are there? I count a major city as a major area in the game. So for example each of the major Holds in Skyrim is a city to me, but Rorikstead is not. ie it should offer many quests as well as services, unlike Rorikstead which is basically just around for the purpose of that single quest. I see Fallout 3 as only really having two major cities, them being Megaton and Rivet City. - Do you feel they have multiple well defined environments to explore? Again to use Skyrim/Fallout 3 as an example, Skyrim had dozens of interior environments, each of which felt handcrafted. Fallout 3 had "Office Building" "School" "Cave" "Gas Station" "Government Building" "Train Station" and that was basically it, with all of them feeling randomly thrown together to fill space, with whatever they put inside it put in after the fact. My main question is one of depth basically. I find Morrowind, Skyrim, and New Vegas to ultimately be fairly deep games once you start scratching the surface. Not very deep in the case of Skyrim/Oblivion, but deep enough for me. You had a large variety of quests to complete, exploration was varied and interesting, you could find unique items/equipment/shouts by exploring, etc etc. Even just a basic run in any of those games would take me 30-60ish hours before I felt I completed the majority of the handbuilt content, if I felt like exploring it could easily go past 80-120 hours worth of gametime. With Fallout 3, I've had the opposite experience. Every time I've played it, I've managed to do all main/side quests within just under 20 hours, no problems. While I can explore to my hearts content/do the DLC to bring it up past 40ish, I struggle to stay invested in that game past 40 hours. I want to see where Fallout 4 falls on the spectrum for me.
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# ? Nov 9, 2015 02:26 |
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Merry Magpie posted:Companions cannot be killed. On the console versions
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# ? Nov 9, 2015 02:26 |
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Dapper_Swindler posted:They are unkillable when they are recruited. i'll just shoot him the second i see him. If it's anything like Oblivion, there's a secret room where all storyline characters go when they die.
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# ? Nov 9, 2015 02:26 |
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So does the Armorer perk govern what you can put into your regular outfits, your power armor or both?
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# ? Nov 9, 2015 02:27 |
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GuyUpNorth posted:Imp, have you gathered what Piper's character is like? I have this dark idea of Spider Django Heraclitus Jerusalem lurking in my head and would like one Filthy Assistant to accompany me. She's kind of wacky and all about The Truth. I really disliked her so I didn't keep her around much.
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# ? Nov 9, 2015 02:28 |
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important question: how soon will the giant floppy dongs mod be coming out? I dont want my immersion experience ruined by lack of veiny rendered schlong.
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# ? Nov 9, 2015 02:28 |
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Dapper_Swindler posted:They are unkillable when they are recruited. i'll just shoot him the second i see him. No, he will simply get right back up.
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# ? Nov 9, 2015 02:30 |
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super macho dude posted:important question: how soon will the giant floppy dongs mod be coming out? I dont want my immersion experience ruined by lack of veiny rendered schlong. They're literally waiting in the Nexus for people to download already.
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# ? Nov 9, 2015 02:32 |
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so i was looking at the minimum requirements and realized my pc doesnt meet them. i was wondering if its still possible to play well under the minimum requirements, because looking at them they seem similar to the battlefront betas minimum requirements and my pc came nowhere close to meeting those and still ran and looked really good playing that
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# ? Nov 9, 2015 02:40 |
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Grody posted:so i was looking at the minimum requirements and realized my pc doesnt meet them. i was wondering if its still possible to play well under the minimum requirements, because looking at them they seem similar to the battlefront betas minimum requirements and my pc came nowhere close to meeting those and still ran and looked really good playing that The requirements are vastly inflated
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# ? Nov 9, 2015 02:41 |
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Apple Craft posted:If it's anything like Oblivion, there's a secret room where all storyline characters go when they die. And they're all naked in a huge pile, if I remember that room correctly
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# ? Nov 9, 2015 02:42 |
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dd209 posted:And they're all naked in a huge pile, if I remember that room correctly I think that was your fanfiction, sir or madam.
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# ? Nov 9, 2015 02:44 |
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Protons posted:Hey look at this mook who just showed up 624 pages later. Hey, I read all those page. I put the work in and my face doesn't resemble The Museum of Exceptional Spuds. Granted I didn't learn much except that the Aquaboy perk is apparently where this game breaks down on a conceptual and logistical level.
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# ? Nov 9, 2015 02:44 |
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strong bird posted:The requirements are vastly inflated so do you think Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz, 4.1g of ram, Geforce GT 525M, with windows 7 could run it? i dont want to buy it then have to buy a new pc too
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# ? Nov 9, 2015 02:47 |
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# ? Apr 28, 2024 00:23 |
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I'm excited for this game. Are there any streams going?
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# ? Nov 9, 2015 02:47 |