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AP posted:WEEKLY DEVELOPMENT UPDATE Those cowardly publishers and their well known aversion to coherent development After over three years of development CIG trying to cobble together something resembling an alpha of a game that might launch within the decade sure is courageous.
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# ? Nov 14, 2015 18:29 |
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# ? Apr 26, 2024 20:37 |
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Kmillion posted:I want to believe in this project. I have pledged a decent amount of money, have an Idris-M and a few other ships. I was hooked from the minute I heard about the game. Unfortunately, 2015 hasn't inspired confidence. What happened to Star Marine? Is that going to be released this year? The weekly updates have stopped and transitioned to AC 2.0 updates. It just seems like nothing that was promised in December 2014 has happened. Am I missing something? Has CIG commented on the delays or given an updated timeline? Conspiratiorist posted:Star Citizen Employees Speak Out on Project Woes
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# ? Nov 14, 2015 18:30 |
D_Smart posted:I guess I have to spell it out that there is a missing word my in this line? *sheesh* even though the context was specifically about my games. That single word does change the context of that sentence a lot, but i shall accept your apology
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# ? Nov 14, 2015 18:31 |
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Chin posted:I cannot believe this is real.
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# ? Nov 14, 2015 18:32 |
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AP posted:You'd need an accountant to explain it but it's only one tiny piece of a jigsaw. I'm sure someone will correct me but it looks like F42 spent half a million on computer/office equipment. Intend to write the office equipment off after three years and the computer equipment in two. It's simple math. If cash on hand exceeds ability to pay debt, they're in trouble. As of this filing, they have $500K liquid. Which is problematic in and of itself. Aside from that, they aren't selling anything. So that money being owed could be attributed to anything, including funding from one (e.g. CIG) of the companies, directors etc or just good old creative accounting. The thing about it is that none of these companies have a "parent" or it would be in the filings. They are all individually owned/operated. Which means that if one stays in debt and goes under, it dies on its own with no effect on the other (14 found so far) companies. And the debt goes with it. Once we see CIG filing, we'll get an even better picture. However, they waited this long to file 2014, which means that we won't even see 2015 until end of 2016. D_Smart fucked around with this message at 21:40 on Nov 14, 2015 |
# ? Nov 14, 2015 18:34 |
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Dark Off posted:That single word does change the context of that sentence a lot, but i shall accept your apology LOL!! Yes, you are right. I actually did'nt catch it until you re-quoted it. I just assumed that nobody bothers to make corrections since a) the original (and wrong) ones get quoted anyway, making the effort pointless b) the average Goon is smart enough to figure things out
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# ? Nov 14, 2015 18:38 |
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Kmillion posted:I want to believe in this project. I have pledged a decent amount of money, have an Idris-M and a few other ships. I was hooked from the minute I heard about the game. Unfortunately, 2015 hasn't inspired confidence. What happened to Star Marine? Is that going to be released this year? The weekly updates have stopped and transitioned to AC 2.0 updates. It just seems like nothing that was promised in December 2014 has happened. Am I missing something? Has CIG commented on the delays or given an updated timeline? Sell your ships now. Minimize your exposure. Even if you end up still playing the game everything you "own" now will still be available through play. The FPS module has been subsumed into a monolithic "AC 2.0" release. https://www.youtube.com/watch?v=y_zTVVG-WF4
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# ? Nov 14, 2015 18:41 |
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Chin posted:I cannot believe this is real. This is unbelievable. Unless "broken wrist" is an euphemism, how would it take him "out of action" for weeks? Okay, I get he can't code well with one hand, but is he really the only coder they have on hand for the FPS? And if not, why couldn't he come to the office, broken wrist notwithstanding, and help direct programming efforts/hunt and peck? I guess I'm overthinking this and they're just running out of ways to say "sorry lol we late" at this point.
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# ? Nov 14, 2015 19:10 |
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Kmillion posted:I want to believe in this project. I have pledged a decent amount of money, have an Idris-M and a few other ships. I was hooked from the minute I heard about the game. Unfortunately, 2015 hasn't inspired confidence. What happened to Star Marine? Is that going to be released this year? The weekly updates have stopped and transitioned to AC 2.0 updates. It just seems like nothing that was promised in December 2014 has happened. Am I missing something? Has CIG commented on the delays or given an updated timeline? Everyone wanted this project to succeed, There are plenty of people here who backed as well, not to mention Bootcha, et al, who literally invested money, as opposed to donated. However. Due to the complete lack of direction and waste of funding, its not going to happen, all we are doing is placing bets on where and how much destruction it will cause when it nosedives and crashes in a fireball. and eating popcorn. I certainly hope that there is a thriving film industry in Argentina or wherever they flee to. http://www.dailyfinance.com/2010/05/17/for-wall-street-fiends-looking-to-start-over-the-five-best-plac/ staberind fucked around with this message at 19:15 on Nov 14, 2015 |
# ? Nov 14, 2015 19:10 |
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Jobbo_Fett posted:What would CR/CIG/SC have to do to cause you to lose trust in them? For me, it'll depend on the AC 2.0 release. If they don't make it by the end of December (right now they're saying it's about 1 week depending on how long the last 2 blockers are to solve), that's when I'll grow concerned. When Derek first made his presentation in July, I was concerned, he noted the game was entirely impossible. His words: Without disrespect to anyone, I’m just going to say it: it is my opinion that, this game, as has been pitched, will never get made. Ever. from Blog 1. That made me concerned. What I wanted to see, and what I've wanted since 2013, would be to see multicrew ships with seemless FPS transition. Now, after Derek's revelations they demo'd multicrew in (Derek's words) It completely solidified my opinion that this project is not only in trouble, but is never going to be completed as pitched. Pretty much what I said in my original blog back on July 4th weekend. They were touting large, near-barren AC 2.0 scenes going from 8km and up to 8.7b km space (which is a postage stamp compared to my game worlds btw) in size, multi-crew ships (which we did back in the 2000s, and which has been working in my latest game for almost two years now; also Star Wars Galaxies had that) with clunky (ok – it’s alpha, I get that) controls If they fail to get AC 2.0 out. If it's a broken mess where I cannot get my friend to copilot a ship with me, that's when I will have no faith. I've mentioned this repeatedly, I don't go on rumors. I like to see sourced facts so I can evaluate for myself. If they are unable to deliver, for whatever reason, that'll be a factual failure for me and I will no longer be optimistic about the project getting delivered. One note here before people pile on me, yes, I've read every post. I tend to comment on those I have some information to offer, but I have read them, so you do not need to (again) point out that they have had multiple capture studios (5!) or are moving offices. I fully understand that is happening, though I do appreciate hearing from you guys. So, that's my perspective on things. In 2011 I predicted a game of this scope would take over 100 million - http://www.shacknews.com/chatty?id=22187877#item_22187877 - and that they're reaching this goal with the expenditures they have is not surprising to me as I had a pretty good idea that's about where it would land. I just didn't realize someone else would make it happen, assuming it ever comes out, of course!.
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# ? Nov 14, 2015 19:12 |
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Tank Boy Ken posted:Who is J.W.Peeper? You pass. Not an android. Next!
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# ? Nov 14, 2015 19:23 |
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A Neurotic Jew posted:If Ben falls over just once the entire project is cancelled. Well yeah. Haven't you seen Superman? That kind of shock could send the whole San Andreas fault off and put the main offices at the bottom of the Pacific.
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# ? Nov 14, 2015 19:24 |
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Loiosh posted:What I wanted to see, and what I've wanted since 2013, would be to see multicrew ships with seemless FPS transition. This is basically a requirement for the two game modes to gel together. You cannot have loading screens in a situation like this because the situation you're loading into is so dynamic. It's inconceivable for you to get a warning that your ship is being boarded and then to have to enter a loading screen during which you're neither in control of your ship nor fighting via the FPS system to defend yourself. Different players would have different loading times leading to all sorts of weirdness, attackers loading into levels before defenders have loaded etc. It would be a disaster. Genuinely though, are you expecting AC 2.0 to be released this year and to have seamless FPS transitions? I would be absolutely astonished if they achieve this given the complete lack of progress shown. To release something in December they would need to be doing QA and final polish/stability parses on it right now. There's no way they're doing that but have decided not to show us gameplay footage during these ridiculously empty videos.
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# ? Nov 14, 2015 19:33 |
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what a day
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# ? Nov 14, 2015 19:35 |
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So when I was interviewing for a job last december one of the designers who interviewed me had come from star citizen. And at the time I was like 'why would you not want to do that?', because that was when there was all this hoopla over it still, and his response was basically "the game will never get made because all they have is a premise and no ability to execute on that premise". I didn't end up taking that job so I didn't get to talk to him more about his experiences there but a year later it seems like he wasn't bullshitting about it. Hopefully something comes out that's at least the multi million dollar version of rebel galaxy.
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# ? Nov 14, 2015 19:38 |
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Chalks posted:Genuinely though, are you expecting AC 2.0 to be released this year and to have seamless FPS transitions? I would be absolutely astonished if they achieve this given the complete lack of progress shown. To release something in December they would need to be doing QA and final polish/stability parses on it right now. There's no way they're doing that but have decided not to show us gameplay footage during these ridiculously empty videos. This is what I'm expecting. In a -very- controlled and limited environment they demonstrated it at GamesCom and an improved version at CitizenCon. If they don't deliver it, that's when my support is entirely gone. I already stopped funding it back in July (grats Derek). When I originally decided to support the game (after the Connie reveal), I knew I'd want to play around with a set of ships, so I set aside around $2k to try out things. Connie or two, Aurora, 350r, and I wanted a passenger transport if they decided to make something similar to my other love, Flight Simulator X. Commercial sims are my bread and butter, and PMDG airplanes (in FSX) + FS2Crew (simulated crew members and passenger issues/complaints) are my greatest love. So I planned to make the final funding donation a passenger luxury ship. I haven't put in that last bit because I want to see AC 2.0 get delivered and be functional before I give them any more support. If I cannot have my friend join me, and the two of us have a good time loving around, then that's the end of my support.
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# ? Nov 14, 2015 19:43 |
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Loiosh posted:This is what I'm expecting. In a -very- controlled and limited environment they demonstrated it at GamesCom and an improved version at CitizenCon. If they don't deliver it, that's when my support is entirely gone. I already stopped funding it back in July (grats Derek). Hopefully you stick around post-discovery, whenever you hit it. I mean you'll never get your money back now like you could a couple months ago but it's the thought that counts.
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# ? Nov 14, 2015 19:47 |
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Regarding the wrist: It's a overuse stress fracture from having to shave the pubes off every member of his team at gunpoint.
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# ? Nov 14, 2015 19:47 |
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staberind posted:I certainly hope that there is a thriving film industry in Argentina or wherever they flee to. Fund Chris Roberts' legal costs! (Ending date January 24th, 2017) Our Community's support in these trying times is continuing to humble and inspire us. Due to multiple requests, we have decided to include YOU our backers in our efforts to thwart the unfounded legal disputes that have been launched against our Chairman. For those out of the loop we have temporarily lost access to our Santa Monica offices and our filming and motion capturing equipment has been unfairly impounded, in part due to contract disputes with disgruntled former staff. While we sincerely wish to thank everyone who has worked with us in any position at CIG and Foundry42 to realize the dreams of hundreds of thousands of backers, not everyone has been as gratious toward their former employer. Sadly, no recourse is given to us at this time other than legal action, and while this is not the Star Citizen experience that we wished to share with you at this point in time, an overwhelming majority of our backers have been incredibly supportive. REWARDS $10: You receive our profound thanks and will be listed on our donator section on robertsspaceindustries.no-ip.com/www/legal/donations.htm Thank you for making this possible! $25: You will be listed as cc in one of the emails sent by Ortwin Freyermuth in an official exchange with The Escapist Magazine! Includes a pdf of the sent email. $50: You will be listed as cc in one of the emails sent by Ortwin Freyermuth in an official exchange with The Escapist Magazine! You will also get a print of the email signed by a CIG staff member. Include $20 for international shipping. $250: You will get to design a custom skin for one of your ships (no limitations on subject matter)! Currently a limited selection of ships is available for skinning, see list at robertsspaceindustries.no-ip.com/ships.htm for more information. Star Citizen servers are expected to go online again within a few weeks. $1000: You will be a co-signer of our letter of apology to Dr. Derek Smart, ackording to a legal settlement as detailed in our June update (currently offline)! Requires you to come to our current offices in Frankfurt to sign the letter personally. Be advised that the letter is to be signed with your own blood. $2500: Live the Dream! You get to spend a week with Chris Roberts in his new home in Detroit. Expect a funpacked schedule of bowling, playing PC games and perhaps a bag-in-box or two of fine Riesling Does not include transportation to Detroit. Also, bring a sleeping bag and some cash. $10,000: You get to design your own ship! It can be anything you want it to be, and will be available only to you when Star Citizen alpha 2.0 launches. Concept art may be made available to you shortly. All of the rewards are to be delivered by Roberts Space Industries, not by Chris Roberts personally. Chris Roberts is not culpable for any rewards unfulfilled by Roberts Space Industries. Tijuana Bibliophile fucked around with this message at 19:54 on Nov 14, 2015 |
# ? Nov 14, 2015 19:48 |
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KakerMix posted:Hopefully you stick around post-discovery, whenever you hit it. I will! I'll let you guys know what I think. I kinda lurk on SA because I'm mostly here for the LPs, but I've been fascinated by watching the slow trainwreck at CIG. It's pretty entertaining and reminds me of my days when I was involved with a telecom startup. The biomedical field is a lot less entertaining. Though it will get more fun over the next year as the multispectral sensors get integrated into wearables. Thanks to a friend I got in early on that.
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# ? Nov 14, 2015 19:52 |
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Loiosh posted:I will! I'll let you guys know what I think. I kinda lurk on SA because I'm mostly here for the LPs, but I've been fascinated by watching the slow trainwreck at CIG. It's pretty entertaining and reminds me of my days when I was involved with a telecom startup. The biomedical field is a lot less entertaining. You seem pretty even handed and I am looking forward to your impressions of the game going forward
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# ? Nov 14, 2015 19:59 |
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I'm reminded of a business rule by Scott Adams: never ever ever try to be the first to do something. The vast majority of companies that try fail miserably as they run into technical issues and end up with a mediocre product nobody likes. The companies that succeed are the second generation adopters who get to pick up a now mature technology, fix the links, and put out a product people actually liked.
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# ? Nov 14, 2015 20:01 |
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D_Smart posted:The thing about it is that none of these companies have a "parent" or it would be in the filings. https://beta.companieshouse.gov.uk/company/08703814/filing-history quote:08 Oct 2015 Annual return made up to 24 September 2015 with full list of shareholders According to the above CIG UK Ltd took ownership of all the F42 shares on 12/12/2014. I'm not claiming any in depth knowledge of this stuff or to know what exactly that means.
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# ? Nov 14, 2015 20:01 |
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Loiosh posted:I will! I'll let you guys know what I think. I kinda lurk on SA because I'm mostly here for the LPs, but I've been fascinated by watching the slow trainwreck at CIG. It's pretty entertaining and reminds me of my days when I was involved with a telecom startup. The biomedical field is a lot less entertaining.
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# ? Nov 14, 2015 20:03 |
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D_Smart posted:It's simple math. If cash on hand exceeds debt, they're in trouble.
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# ? Nov 14, 2015 20:04 |
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Omi-Polari posted:Someone help explain this to me who knows nothing about business. Liquid assets are things (like cash) they can be quickly converted to cash. Aka, Cash on Hand, shares, stocks, bonds, etc.
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# ? Nov 14, 2015 20:10 |
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I'm still astounded even for CIG that they would actually use "one guy broke a wrist, the entire game is delayed a month" as an excuse. This is bordering on OUYA-level incompetence.
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# ? Nov 14, 2015 20:16 |
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I Greyhound posted:I'm still astounded even for CIG that they would actually use "one guy broke a wrist, the entire game is delayed a month" as an excuse. This is bordering on OUYA-level incompetence. Just so it's clear, they didn't say it was delayed by a month: This certainly wasn’t in the schedule so with him out of action for a few weeks we’ve had to pool some resources from other areas to help pitch in with getting 2.0 out of the door. Just that is has an impact on the schedule until he is better. Oculus had something similar happen, though far more dire, in 2013: http://mashable.com/2013/06/01/oculus-rift-andrew-scott-reise/#pV_91.d01gqj
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# ? Nov 14, 2015 20:23 |
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Chin posted:Those cowardly publishers and their well known aversion to coherent development After over three years of development CIG trying to cobble together something resembling an alpha of a game that might launch within the decade sure is courageous. CIG in october: "We reduced our staff to decrease redundancy. Nothing to worry about; this is a normal process and it will allow us to finish the game fast." CIG in november: "One of our developers broke his wrist and we have no one to replace him."
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# ? Nov 14, 2015 20:24 |
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Omi-Polari posted:Someone help explain this to me who knows nothing about business. A neat enough guide: http://thebusinessferret.com/key-financial-metrics/excess-cash/ In particular, this bit is relevant: quote:The final effect of holding excess cash is over-confidence on the part of management, commonly deluding management into feeling infallible. With so much money in the bank, what could possibly go wrong?
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# ? Nov 14, 2015 20:27 |
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I wonder how much CIG paid to buy F42, bet the share holders of F42 made a few quid, the lucky guys.
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# ? Nov 14, 2015 20:37 |
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Tijuana Bibliophile posted:This is unbelievable. Unless "broken wrist" is an euphemism, how would it take him "out of action" for weeks? Okay, I get he can't code well with one hand, but is he really the only coder they have on hand for the FPS? And if not, why couldn't he come to the office, broken wrist notwithstanding, and help direct programming efforts/hunt and peck? The story is he broke BOTH of his wrists. However, that brings up the question how the gently caress do you break both damned wrists? Secondly, is this the only loving programmer on the team?
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# ? Nov 14, 2015 20:52 |
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My dog ate my JPEG.
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# ? Nov 14, 2015 20:56 |
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Darkpriest667 posted:Secondly, is this the only loving programmer on the team? Omi-Polari posted:My dog ate my JPEG.
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# ? Nov 14, 2015 21:05 |
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Are people who spend a significant portion of their day working on computers more prone to wrist injuries?
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# ? Nov 14, 2015 21:07 |
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Tippis posted:A neat enough guide: http://thebusinessferret.com/key-financial-metrics/excess-cash/ The solution is simple: buy more Cocaine (or is that considered to be also a liquid-enough asset?).
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# ? Nov 14, 2015 21:11 |
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Darkpriest667 posted:The story is he broke BOTH of his wrists. However, that brings up the question how the gently caress do you break both damned wrists? That being said, if you're hiring programmers based on typing ability you're probably not selecting for the right skill sets...
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# ? Nov 14, 2015 21:27 |
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Darkpriest667 posted:The story is he broke BOTH of his wrists. However, that brings up the question how the gently caress do you break both damned wrists? Fell off twice
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# ? Nov 14, 2015 21:35 |
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All of you should be absolutely ashamed of yourselves. Trying to ruin the hopes and dreams of others. And for what? The feeling of being right? A great big I Told Ya So? A couple laughs? Don't you see that these people have literally nothing else? They're spending hundreds or thousands of hours discussing a game that doesn't exist. Writing fan faction. Making fan art. Getting into the twelve thousandth discussion about how the economy will work since no one has a clue. Imagining how amazing it will be to, just for a minute, cast off the burden of their basement dwelling, Asperger's riddled, poo poo tier job encumbered lives, and journey to a universe where they aren't pathetic losers, where they can be kings of the galaxy. Oh, but croberts is taking their money and loving them over, you say. We're trying to help them from pissing their money away, you cry. The games never coming out so croberts is effectively stealing from them is your justification. So what? What the hell else are people like this going to spend their money on? Their pet bird? Another fruitless 12 month membership at match.com? Taking their mom out for dinner? None of that is going to make their lives any better. But croberts is. Even if it's only in their imaginations. If you'll just leave them alone they'll get at least another three or fours years of dreaming about an amazing world of interplanetary pirate rape, and growing their space potatoes on their space ship farm, and maybe some day being the #1 fat lonely nerd on the Arena Commander leader boards. Sure it'll all come crashing down eventually, but in the meantime let them live in their imaginary fantasy world in peace. Just think about something other than yourselves, for once. Think of the hopes. Think of the dreams. Think of the autists.
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# ? Nov 14, 2015 21:40 |
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# ? Apr 26, 2024 20:37 |
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https://twitter.com/billy_lord/status/665619377123893248 https://www.linkedin.com/in/billylord
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# ? Nov 14, 2015 21:41 |