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https://www.youtube.com/watch?v=rY0WxgSXdEE
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# ? Nov 14, 2015 21:42 |
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# ? Apr 27, 2024 03:44 |
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Omi-Polari posted:Someone help explain this to me who knows nothing about business. It's simple. If the cash you have is less than the debt you have, you're in trouble. e.g. $500K cash on hand $1.1m owed (by the tooth fairy) $500K monthly burn (F42 has about 100 people last I checked, so this could easily be their average monthly burn) = *boom* Even if they are getting money from outside sources (e.g. CIG, directors etc), it still means the studio is running on air and with no cash reserves. Look at it this way, what happens when you live pay check to pay check and then you get hit with a medical or auto expense. Or you lose your job. Or your vendor pays late or goes bust. Or your parents blew your trust fund on coke & booze
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# ? Nov 14, 2015 21:43 |
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FrankieGoes posted:All of you should be absolutely ashamed of yourselves. Trying to ruin the hopes and dreams of others. And for what? The feeling of being right? A great big I Told Ya So? A couple laughs? Don't you see that these people have literally nothing else? They're spending hundreds or thousands of hours discussing a game that doesn't exist. Writing fan faction. Making fan art. Getting into the twelve thousandth discussion about how the economy will work since no one has a clue. Imagining how amazing it will be to, just for a minute, cast off the burden of their basement dwelling, Asperger's riddled, poo poo tier job encumbered lives, and journey to a universe where they aren't pathetic losers, where they can be kings of the galaxy. This guy should have written Gary Oldman's speech.
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# ? Nov 14, 2015 21:43 |
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I Greyhound posted:I'm still astounded even for CIG that they would actually use "one guy broke a wrist, the entire game is delayed a month" as an excuse. This is bordering on OUYA-level incompetence. Right. Remember when croberts was touting the need to not have a single man outpost? Here we are. This is the result of precisely that. Just think, one man calling in sick has this effect. Imagine what happens if he quit.
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# ? Nov 14, 2015 21:46 |
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What crazy codebase could they possibly have such that one guy being off work means that the game gets delayed? What happens if he gets hit by a bus? SC gets cancelled because he's literally the only guy who knows how to code it? Presumably the thing that he was going to be working on prior to being off work was planned and documented. There must be someone able to step up, it's not possible for EVERYONE to be involved in the critical path! Chalks fucked around with this message at 21:50 on Nov 14, 2015 |
# ? Nov 14, 2015 21:47 |
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Tippis posted:A neat enough guide: http://thebusinessferret.com/key-financial-metrics/excess-cash/ Excellent find. And this is pretty much what has happened to this project and WHY I have been calling for financial accountability. They had ALL this money - in cash - and pissed it away while not solving the problems they were hit with. Instead, they threw money at it. Until they ran out. Here we are.
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# ? Nov 14, 2015 21:48 |
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AP posted:https://beta.companieshouse.gov.uk/company/08703814/filing-history Yeah, that doesn't necessarily make it the parent since CIG (UK) is owned by individuals. The parent, if any, could quite possibly be RSI (UK) since Foundry 42, like CIG, are just dev studios. In case you missed it from my Interstellar Pirates blog. Here is how many companies they're juggling now. quote:Cloud Imperium Games Corp, West Hollywood, CA
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# ? Nov 14, 2015 21:57 |
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Sandi's jokes on reverse the verse yesterday maybe weren't actually jokes.
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# ? Nov 14, 2015 22:00 |
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Chalks posted:This is basically a requirement for the two game modes to gel together. You cannot have loading screens in a situation like this because the situation you're loading into is so dynamic. It's inconceivable for you to get a warning that your ship is being boarded and then to have to enter a loading screen during which you're neither in control of your ship nor fighting via the FPS system to defend yourself. Different players would have different loading times leading to all sorts of weirdness, attackers loading into levels before defenders have loaded etc. It would be a disaster. It's all largely irrelevant. They can't do any of the above because they don't have the tech. They never did. They still don't. And no, 2.0 has none of the above since all they've been touting for that is the FPS merge and the baby PU. If they had any of that in any meaningful fashion, they'd be showing it off. Which goes back to what I've said over and over again: EVERYTHING shown at Gamescom and CitizenCon were staged - specifically for those presentations. Meanwhile, in 18 months, Arena Commander is still a broken mess of a "module" that a bunch of modders could have put together on a whim.
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# ? Nov 14, 2015 22:01 |
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sounds to me like the game might be having some difficulties
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# ? Nov 14, 2015 22:05 |
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Loiosh posted:For me, it'll depend on the AC 2.0 release. If they don't make it by the end of December (right now they're saying it's about 1 week depending on how long the last 2 blockers are to solve), that's when I'll grow concerned. Well I can tell you right now that refunds are hurting them. And given the dwindling funding, the longer people wait, the less likely they are to get any refunds. You all were warned since July 2015. You have no excuse. Loiosh posted:This is what I'm expecting. In a -very- controlled and limited environment they demonstrated it at GamesCom and an improved version at CitizenCon. If they don't deliver it, that's when my support is entirely gone. I already stopped funding it back in July (grats Derek). Well, according to my sources, NONE of that is in a [b]ANY[/]b stage of "working". To be honest, if they release 2.0 in any fashion before the end of 2014, it will be the biggest mistake yet that they will make; given that backers are expecting a lot more than they think they will be getting. As I said before, they may foolishly release something in time for the anniversary sale; regardless of condition. We'll see. All I know is, they're working over time to prove me wrong.
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# ? Nov 14, 2015 22:06 |
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The D_Smart train has got no brakes.
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# ? Nov 14, 2015 22:06 |
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peter gabriel posted:sounds to me like the game might be having some difficulties LETS NOT JUMP TO CONCLUSIONS
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# ? Nov 14, 2015 22:06 |
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............
EightAce fucked around with this message at 08:42 on Apr 8, 2016 |
# ? Nov 14, 2015 22:06 |
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AP posted:
What did he do there?
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# ? Nov 14, 2015 22:07 |
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Othin posted:LETS NOT JUMP TO CONCLUSIONS You're right, I may have been hasty there, I'll leave the brash statements alone
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# ? Nov 14, 2015 22:09 |
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EightAce posted:The F42 guys payslips are not from F42. So the cash your looking at is tangible assets, existing facilities contracts and operating costs. Looks like Simon has been spring cleaning . I don't have any knowledge about pay slips. However, I wouldn't be surprised. I mean, backers who gave money to CIG are getting refunds from Twin Bros. So there is that. And yeah, this is the sort of thing that raised Red flags when I heard that Simon (from Gizmondo fame) was over there now; even though he actually works for another company (the one working on the facial animations for SQ42). So friendships aside, we now throw double-dipping into the mix.
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# ? Nov 14, 2015 22:09 |
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FrankieGoes posted:What did he do there? https://www.linkedin.com/in/billylord
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# ? Nov 14, 2015 22:11 |
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D_Smart posted:It's all largely irrelevant. They can't do any of the above because they don't have the tech. They never did. They still don't. During the CitCON live stream I said something like "You guys know this is all prerendered and/or staged bullshit, right? It's cute that they're pretending to actually be playing the game though." and was immediately permabanned. How could it have been real in engine gameplay with all (and more) of their current list of blockers? Croberts learned from the previous massive fuckup where everything crashed and bugged out constantly and he spent 70% of the presentation saying "I swear to myself that this was working fine yesterday" and they just rigged the whole thing.
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# ? Nov 14, 2015 22:11 |
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D_Smart posted:Well I can tell you right now that refunds are hurting them. And given the dwindling funding, the longer people wait, the less likely they are to get any refunds. You all were warned since July 2015. You have no excuse. I mentioned earlier in the thread I have no interest in a refund. quote:Well, according to my sources, NONE of that is in a [b]ANY[/]b stage of "working". That's what they have to prove. If they fail, we'll all know you were right.
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# ? Nov 14, 2015 22:12 |
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So you're trying to tell me they pre rendered the crashes and failures in the presentation? Bit of a stretch. Sound like some of you are regretting your refunds and are a bit jealous of those still able to play imo
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# ? Nov 14, 2015 22:13 |
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Game is real, Chris roberst every day
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# ? Nov 14, 2015 22:14 |
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Maldoror posted:the project is unable to be completed, not without your help, but you're not helping. why is that? Describe in single words, only the good things that come into your mind about...Derek Smart?
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# ? Nov 14, 2015 22:15 |
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Young Freud posted:Describe in single words, only the good things that come into your mind about...Derek Smart? menus
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# ? Nov 14, 2015 22:17 |
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Young Freud posted:Describe in single words, only the good things that come into your mind about...Derek Smart? wheelchairs
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# ? Nov 14, 2015 22:17 |
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AP posted:
This guy must be having a Shawshank Redemption moment right now. Congrats Billy.
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# ? Nov 14, 2015 22:17 |
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that's everyhting
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# ? Nov 14, 2015 22:17 |
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Loiosh posted:I mentioned earlier in the thread I have no interest in a refund. Indeed. It's all just so sad. As much as I rave and rant about this, never in my wildest dreams did I ever think that I'd even be 50% close to my predictions, thoughts etc. Heck before my first July blog, nobody even had any inkling that they didn't even have the tech to build this game because nobody (with a gamedev background in these massive scope games) was paying attention. Here we are. To be honest, I'm just pissed about all the people who left cushy jobs for this trainwreck, then find themselves out of work. Not to mention the effects that this is going to have on crowd-funding, the industry etc. At this point, I am 100% certain that this project cannot be rescued and that it's going to suffer a sudden and catastrophic collapse. Especially if croberts fails in finding someone to bail him out again.
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# ? Nov 14, 2015 22:18 |
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FrankieGoes posted:What did he do there? Body hair.
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# ? Nov 14, 2015 22:21 |
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AP posted:
Sacked by Sandi - confirmed
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# ? Nov 14, 2015 22:21 |
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Al I wanted was to gently caress around in space what a bunch of assholes everyone is
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# ? Nov 14, 2015 22:22 |
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AP posted:
perfect
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# ? Nov 14, 2015 22:25 |
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What he hell is banditloaf's fab mop and does Sandi know about it?
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# ? Nov 14, 2015 22:27 |
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Read that as fap mob
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# ? Nov 14, 2015 22:29 |
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Young Freud posted:Describe in single words, only the good things that come into your mind about...Derek Smart? When I was younger and discovering the fun of Usenet, there was an idea for a game where you would be the captain of a capital space ship. It would be a deep simulator, complex, with numerous interacting systems. You could travel widely in the galaxy, join in with different factions, battle, fly together with friends, all in a procedural generated universe. X-Wing was a wonderful thing, and I loved the simple depth of the story, which wasn't in extraneous and long cutscenes, but presented in mission where the story beats would influence the mission. You suddenly discover that the A-wing group coming to escort your transports were attacked by the empire. The only one who could defend them is you... and the Tie-Bombers are coming from both sides. I loved all of it, but X-Wing was limited. You only got one hyperspace jump, one mission location, and when you finished, you warped out. You could never warp to another area, to dock with capital ships to reload or repair, to pilot capital ships. BattleCruiser was offered up as that opportunity: https://en.wikipedia.org/wiki/Battlecruiser_3000AD Eventually it would see release in 1996, but the release was unstable on my system. I had trouble getting it working, from reasons (I've heard) related to the forced release by Take Two. I never tried the other releases, and instead focused more on Tie Fighter (1994), I-War (1997), FreeSpace (1998), which, while limited, had enough features to be enjoyable to play, even if they were far more limited in scope. But I'll never forget how great the promise was and how excited I was in the late 1980s to hear of this great sim that was coming out.
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# ? Nov 14, 2015 22:30 |
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D_Smart posted:Indeed. It's all just so sad. Have you considered doing a livestream during the anniversary sale broadcast?
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# ? Nov 14, 2015 22:32 |
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Loiosh posted:When I was younger and discovering the fun of Usenet, there was an idea for a game where you would be the captain of a capital space ship. It would be a deep simulator, complex, with numerous interacting systems. You could travel widely in the galaxy, join in with different factions, battle, fly together with friends, all in a procedural generated universe. X-Wing was a wonderful thing, and I loved the simple depth of the story, which wasn't in extraneous and long cutscenes, but presented in mission where the story beats would influence the mission. You suddenly discover that the A-wing group coming to escort your transports were attacked by the empire. The only one who could defend them is you... and the Tie-Bombers are coming from both sides. I am still waiting on the OP buying me a new av for stealing my money back in 199X with those promises. Sigh. I bet Legal doesn't allow it because it might set a dangerous precedence
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# ? Nov 14, 2015 22:37 |
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Loiosh posted:I mentioned earlier in the thread I have no interest in a refund. Good job, stay the course, you can laugh yourself dizzy at all the foolish people who refunded later. AP fucked around with this message at 22:46 on Nov 14, 2015 |
# ? Nov 14, 2015 22:40 |
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quote:It's not a gimmick, one could argue its a necessary evil, but it's also exactly what we asked for. A big part of the immersion is the simulation of a galactic economy with up to 20 million players and AI agents going about their business. The realism of that simulation requires vast expanses and limitations on travel speed. Just because a particular location is "empty" doesn't prevent it from being along a trade route between any two points. There will be millions of AI and thousands of players flying through "empty" space at any time. Where intersections occur is where events can take place. That economy simulation provides objectives and motivations to us. Cargo to escort or steal and fights to get into. That's what they mean when they say gameplay is "organically derived" from the economy. Has RSI actually said these things or are people living in their own dream world of what SC will be? And this is not the only instance I've seen, some person asks about something and you get people writing 5 paragraphs in great detail about how things are going to be.
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# ? Nov 14, 2015 22:45 |
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# ? Apr 27, 2024 03:44 |
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AP posted:Good job, stay the course, you can laugh yourself dizzy at all the foolish people who refunded later. There's no reason to. I have no interest in trying to convince people that they should support this or crowing with delight if it succeeds. My #1 stance with games is: Vote with your wallet. If you don't believe in something, get your refund. If you see a company doing wrong, make sure people know about it. The reason companies get away with doing shady poo poo is that people are too afraid to talk about it: https://www.reddit.com/r/SubredditDrama/comments/3shr29/mods_in_rstarwarsbattlefront_accept_bribes_from/ Should CIG manage to release this, I'll be happy to have a good game. Should it fail, I'll be sad, but happy for those who got out early. I may disagree with the perception here, but I would never tell someone they were wrong for asking for a refund or having an opinion that CIG will fail. I've made similar decisions in the past, which is why I have not, for example, bought an EA game since ME3/The Old Republic.
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# ? Nov 14, 2015 22:47 |