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IQ and Twitch have excellent rifles in the 552 and Famas, however.
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# ? Dec 26, 2015 19:05 |
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# ? May 21, 2024 22:52 |
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All the assault rifles are good however.
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# ? Dec 26, 2015 19:07 |
IQ is the anti-kapkan and is best at finding the objective if the drones didn't. Also can counter Jaeger which Thatcher can't. Great guns too.
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# ? Dec 26, 2015 19:12 |
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Krogort posted:All the assault rifles are good however. Well yeah, but some are better than others. Probably not enough to justify the lacklustre abilities, but the Famas especially is like a bullet-spewing (fookin) laser gun.
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# ? Dec 26, 2015 19:14 |
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I like how everyone has a different idea of what the ideal operators are, really speaks to the balance of the whole game. Thatcher/Pulse 4 lyfe.
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# ? Dec 26, 2015 19:20 |
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Krogort posted:Doc and Twitch are terrible, bottom of the poo poo tier list (with IQ and Tatchanka). Twitchs drone isn't for killing traps. It's for harassing people in cover so they're forced to deal with the drone or get pecked to death. I've had numerous situations where an enemy has gotten killed because they were forced to move out of cover to deal with a shock drone and accidentally exposed themselves to gunfire. Thatchers grenades can't do that. Jehde posted:I like how everyone has a different idea of what the ideal operators are, really speaks to the balance of the whole game. I think we can ask agree IQs ability is lacking. If kapkans traps were harder to see it might be more useful but simply looking at the door you're about to go through will tell you if one is there and what side it's on. Great Beer fucked around with this message at 19:35 on Dec 26, 2015 |
# ? Dec 26, 2015 19:32 |
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e; doublepost
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# ? Dec 26, 2015 19:34 |
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IQ's gadget should say what the device is that's been identified, or allow her to tag devices for the whole of the team to see - some kind of extra functionality, at least. Hopefully Ubi will do some rebalancing of certain characters.
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# ? Dec 26, 2015 19:47 |
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Guys I've figured out this 'teamwork' thing. https://www.youtube.com/watch?v=YsrWJCgRYLg
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# ? Dec 26, 2015 20:36 |
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ghetto wormhole posted:IQ is the anti-kapkan and is best at finding the objective if the drones didn't. Also can counter Jaeger which Thatcher can't. Great guns too. What? Kapkan is anti-kapkan by himself, it's almost impossible to not spot a door trap. The only time you wouldn't find an objective at the start is because you have no clue how the map looks like and where the objective spots are. Also, how the hell is it a counter to Jäger? Jäger places his stuff usually at a wall where you can't shoot trough it, or in the middle of the room. There is no legitimate reason why you would ever pick IQ, aside from her guns. Twitch would be a much much much much much better counter to Kapkan and Jäger.
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# ? Dec 26, 2015 20:37 |
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Great Beer posted:Twitchs drone isn't for killing traps. It's for harassing people in cover so they're forced to deal with the drone or get pecked to death. I've had numerous situations where an enemy has gotten killed because they were forced to move out of cover to deal with a shock drone and accidentally exposed themselves to gunfire. Thatchers grenades can't do that. Twitch also destroys traps and jammers and such without making a huge blue ball of EMP for everyone to see. So you can send the shock drone in to destroy an EMP while someone else sends a regular drone in for more scouting and jumping and chaos. Twitch also has some great weapons and has medium armor. Smoke might be my favorite defender just because his songs are both head shot machines. I love when blitz comes down a hall way and gives me plenty of time to walk the shots around where his head is. El Jebus fucked around with this message at 20:51 on Dec 26, 2015 |
# ? Dec 26, 2015 20:48 |
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Kapkan's traps remind me of Bandits shock traps. While they dont nessecerialy get you kills a majority of the time. It does deter the enemy from whererver you put them down. I have more success with Bandit in that way though since the wall flickers with power on and off and if the enemy just happens to walk by the wall while its off then
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# ? Dec 26, 2015 21:05 |
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Iq can detect bros on their iPads can't she? Her ability isn't the best though. Twitch ability is pretty good actually. Especially if you knock a defender down but can't finish them toss your drone in finish them off.
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# ? Dec 26, 2015 21:34 |
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BadLlama posted:Iq can detect bros on their iPads can't she? Her ability isn't the best though. Twitch ability is pretty good actually. Especially if you knock a defender down but can't finish them toss your drone in finish them off. No, IQ can't do that. It was confirmed in one of those mythbusters style videos. She can, however, see Pulse when he's using his heartbeat sensor. Gunder fucked around with this message at 22:27 on Dec 26, 2015 |
# ? Dec 26, 2015 21:43 |
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HOOLY BOOLY posted:Kapkan's traps remind me of Bandits shock traps. While they dont nessecerialy get you kills a majority of the time. It does deter the enemy from whererver you put them down. I have more success with Bandit in that way though since the wall flickers with power on and off and if the enemy just happens to walk by the wall while its off then How do Kapkan's traps deter anyone? You see the trap, you shoot it, and you move on. It might as well not even be there. I still get kills with it occasionally but that's getting increasingly rare, especially on ranked. Bandit's batteries are much better but he doesn't have the Russian SMG or heavy armor. Also his (along with the other GSG 9 operators) head hitbox is awful.
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# ? Dec 26, 2015 21:45 |
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Kapkan is amazing once you realize you don't just want to set all your traps at the start of the game and then camp the objective
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# ? Dec 26, 2015 21:57 |
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The Duggler posted:Kapkan is amazing once you realize you don't just want to set all your traps at the start of the game and then camp the objective yeah really, putting his traps around the objective doorways is a easy way to have them be useless. I put them far away and catch people not paying attention.
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# ? Dec 26, 2015 22:11 |
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That's what I do, but any competent opponent isn't going to be caught by that. And even an incompetent one probably won't fall for it twice. What I do like is placing a shield at a doorway that is booby-trapped. If they jump over it without realizing, they die. If they shoot the trap you know they're right next to the shield. If they ignore it, that's one fewer path to worry about.
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# ? Dec 26, 2015 22:30 |
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Kanish posted:I am actually doing somewhat worse right now with all the new players. I think I got used to how people "should" play the game. So If I am looping around I am not expecting to run into this level 2 recruit that is completely lost and catches me off guard. I on the other-hand am constantly terrible... It's good to be consistent
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# ? Dec 26, 2015 22:50 |
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A lot of the time i'll roam and try to trap doors behind them so they can't run back and flank. Nobody EVER checks doors they have already cleared.
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# ? Dec 26, 2015 22:53 |
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lohli posted:Attackers:[...] Fuze is the quickest way to lose friends on hostage; usually the first chat message you'll get if you pick him is variations on "ffs don't use fuze."
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# ? Dec 26, 2015 23:03 |
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PSA: Rook armor makes your first death a guaranteed down regardless of how much damage you take at once, as long as it's not a headshot. Thus making Doc incredibly useful. This also applies to friendly fire, so if someone has armor and is sitting at 5 HP and you have a Doc, you can bring them back to 75 for a couple seconds work. This is all tested, you can test it yourself if you want.
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# ? Dec 26, 2015 23:22 |
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Whittle posted:Fuze is the quickest way to lose friends on hostage; usually the first chat message you'll get if you pick him is variations on "ffs don't use fuze." I've managed to kill the hostage plenty of times without using Fuze
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# ? Dec 26, 2015 23:46 |
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Man Blitz is so fun. Blinding someone then slowly marching towards them while they shoot frantically and back themselves into a corner before whacking them in the face with the shield is amazing.
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# ? Dec 26, 2015 23:48 |
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I'm glad we can talk about this game since uplay does everything possible to keep you from actually playing.
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# ? Dec 26, 2015 23:50 |
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Orv posted:PSA: Rook armor makes your first death a guaranteed down regardless of how much damage you take at once, as long as it's not a headshot. Thus making Doc incredibly useful. This also applies to friendly fire, so if someone has armor and is sitting at 5 HP and you have a Doc, you can bring them back to 75 for a couple seconds work. This is all tested, you can test it yourself if you want. The number of times you can shoot someone, but fail to finish the job, is pretty small. Doc is certainly better with Rook as a teammate, but on his own, Doc is garbage. There are better picks in every possible scenario.
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# ? Dec 26, 2015 23:51 |
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Doc is the best guy when doing t hunt at least.
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# ? Dec 27, 2015 00:10 |
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I think Doc can also remotely revive a friendly-downed hostage. That could help if your team has a history of injuring hostages
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# ? Dec 27, 2015 00:20 |
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The Duggler posted:I think Doc can also remotely revive a friendly-downed hostage. That could help if your team has a history of injuring hostages Which reminds me of a fun trick that we saw an enemy team put into use, but haven't ourselves; downing the hostage as defenders so the next person who fucks up kills them instead. Hostages operate as though they have Rook armor for everything but headshots and explosives, but it's still a hell of risk for the defending team if something goes even a little wrong.
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# ? Dec 27, 2015 00:23 |
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Gunder posted:The number of times you can shoot someone, but fail to finish the job, is pretty small. Doc is certainly better with Rook as a teammate, but on his own, Doc is garbage. There are better picks in every possible scenario. As far as I can tell, someone will be downed — without Rook's plates — if their HP doesn't get to a negative 20. When I play Doc, I carry around a suppressed pistol to shoot at my teammates' feet and get them back up to 75 HP. It works pretty well but I usually ask their current HP as to not risk it. I disagree with your assessment, though. Most defender abilities are easily countered and none of them are invaluable. If you do well with Doc, go ahead and play Doc.
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# ? Dec 27, 2015 00:51 |
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As it is I feel like Kapkan's mines need a buff, in terms of their visibility. A complete removal of the visible laser would be fine to me, in large part because it would encourage careful/attentive play, but also because it would make IQ and Twitch more valuable. At the very least I think it needs to be made less visible than it already is, a very faint laser rather than the existing setup that looks like someone strapped a lightsaber to the door at ankle-height would be good, with them maybe looking as they do now only when someone throws a smoke grenade.
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# ? Dec 27, 2015 01:46 |
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lohli posted:As it is I feel like Kapkan's mines need a buff, in terms of their visibility. A complete removal of the visible laser would be fine to me, in large part because it would encourage careful/attentive play, but also because it would make IQ and Twitch more valuable. I don't even care about the laser, the main problem is the huge red metal anchoring that sticks out on the other side of the wall like a sore thumb. I am surprised there is no game mechanic that you can impale your foot on it.
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# ? Dec 27, 2015 01:58 |
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Removing either would be fine. Remove the spike and you force people to break down the bottom of barricades to see if it's booby-trapped, which would at least reveal their position. That seems a bit annoying, though. Remove the laser and you can place it on non-barricaded doors, especially behind enemy advances and such. You'd get a lot of kills from people retreating or sprinting to the objective, without making it too good against attentive players.
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# ? Dec 27, 2015 02:02 |
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On the Operator Chat, I don't think any of the operators are bad it's just there are better choices. Tachanka, Doc, IQ and Twitch leave a little to be desired.
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# ? Dec 27, 2015 02:11 |
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Twitch's HK417 might be ~calculated~ as garbage but the headshots flow when I am using it for some reason. Twitch is p decent as long as you are designated Drone Person which is a thing you can do in this game. There are very few situations you can't be Drone Lord.
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# ? Dec 27, 2015 02:27 |
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My pro tip for Kapkan - put them behind barricades but then knock the barricades down 2 hits in the middle. People are less likely to notice the trap when they just need to 1 hit the barricade then move forward than when they need to stand there and smack it down 3 times
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# ? Dec 27, 2015 03:34 |
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On the other hand, a broken barricade implies an enemy is watching from the other side, so they might take their time and see the trap anyway.
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# ? Dec 27, 2015 03:42 |
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They should let tachanka mount his gun on low cover, window sills, and deployable cover. Or go whole hog and let his ability be the fact he gets a loving machine gun instead of an SMG or shotgun.
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# ? Dec 27, 2015 04:23 |
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Letting him sit down and mount it on the floor would be pretty sweet too for making Pulse even more redundant. Shoot people's shins off, Cotton Hill style.
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# ? Dec 27, 2015 04:31 |
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# ? May 21, 2024 22:52 |
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Was playing this a few days ago and joined a team with a european kid hurling abuse at the team over the mic. Then everyone on the team enabled their mics and told him to be quiet. So the kid continued. We then proceeded to TK him then take the piss out of him and say he was always the first to die and told him how bad he was, the kid got angry and annoyed at us but due to his reaction everyone started to do it. The kid got proceedingly more angry and told us he was going to get his mum so I asked him how old his mother was and where he was from. He said she was 30 years old and he was Swedish. So then everyone proceeded to tell him to get his mum on because she sounded hot. The kid flipped out and began to cry on the mic. It was funny as gently caress our team lost several matches but gently caress me I was in tears. That being said I have actually had some decent "teamwork" style experiences on the casual matches on PS4, it really adds to the game when you are actually working with someone
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# ? Dec 27, 2015 05:14 |