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Up Circle
Apr 3, 2008
Mass effect 2 had a lot of good level design and the aesthetics were much better I thought. It was also full of the worst characters ever and everything about the cerberus plot makes me angry. I was very happy that they expanded the Kill one of your squadmembers mechanic into Kill All Squad Members.

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Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Up Circle posted:

Mass effect 2 had a lot of good level design and the aesthetics were much better I thought. It was also full of the worst characters ever and everything about the cerberus plot makes me angry. I was very happy that they expanded the Kill one of your squadmembers mechanic into Kill All Squad Members.

Cerberus is basically a one-off sidequest villain that turned into a tumor on the game's story.

Pittsburgh Lambic
Feb 16, 2011

Night10194 posted:

Cerberus is basically a one-off sidequest villain that turned into a tumor on the game's story.

I like to think that the entire plot of Mass Effect 2 was the result of a dare somebody at Bioware made: "If Mass Effect becomes Game of the Year/sells X million copies/generates enough erotic fanart then in Mass Effect 2, Commander Shepard will be a robot zombie pirate."

Luminous Obscurity
Jan 10, 2007

"The instrument you know as a piano was once called a pianoforte, because it can play both loud and quiet notes."

Up Circle posted:

Mass effect 2 had a lot of good level design and the aesthetics were much better I thought. It was also full of the worst characters ever and everything about the cerberus plot makes me angry. I was very happy that they expanded the Kill one of your squadmembers mechanic into Kill All Squad Members.

The ME2 squad was the best group Bioware's put out, they just want senpai to notice them

dont hate

hard counter
Jan 2, 2015





The ME universe itself is drat good especially in terms of world building but the plotting proper across the trilogy was done off the cuff and it did not come off the better for it.

IMHO me2 was the tightest overall package with its narrow focus on Shepard's crew/companions and its slightly smaller scope narrative but even it still had issues stemming from a lack of forward planning going in and coming out.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

hard counter posted:

The ME universe itself is drat good especially in terms of world building but the plotting proper across the trilogy was done off the cuff and it did not come off the better for it.

IMHO me2 was the tightest overall package with its narrow focus on Shepard's crew/companions and its slightly smaller scope narrative but even it still had issues stemming from a lack of forward planning going in and coming out.
Yeah, there are notable differences between Dragon Age and Mass Effect in the way their arcs work. From what I've read the DA team knows exactly the way everything is going to end up and every major plot beat is pushing the story to that end. Sort of like writing historical fiction set in WWII. You know what the facts are and then weave the narrative around those facts. ME seemed to go the other way, they came up with a good narrative and left the facts blurry and when it came time to wrap it up they were hosed. Missed opportunities, plot holes, etc. They tried to bandaid it and that resulted in Hudson and Walters literally locking themselves in a room to write the ending with no input from anyone else.

Up Circle
Apr 3, 2008

Luminous Obscurity posted:

The ME2 squad was the best group Bioware's put out, they just want senpai to notice them

dont hate

`~`~*** Mass effect 2 squad member tier list ***~`~`



God tier: The doctor guy, Jack (except the romance thing) Legion

could be worse tier : Garrus

did not talk to after their introductory mission tier : Thane, miranda

Tali tier : tali

pLEAse gOD ID RATHER SPEND ALL GAME WITH CARTH ONASI TIER : Jacob


if I missed someone put them in the did not talk to tier. tia

whowhatwhere
Mar 15, 2010

SHINee's back
There're also the DLC characters who are either a lot better than Jacob (by default and because they're actually fun) or only slightly better than Jacob (because you paid a decent chunk of change for characters who weren't that great.

Also you'd think that if the DA folks knew how things were gonna pan out they'd put more work into, say, DA2's plot not being a pile of bad disconnected vignettes.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
If you played 2 and didn't use Zaeed or Kasumi you're a horrible person :colbert: Samara was good too, but she's no Zaeed.

e: as far as DA2 goes, that fell victim to EA forcing them to poo poo out a game in a year. There is some gold buried in the poo poo there like Varric, the rivalry system, and combat mechanics (the encounter system is a different matter)

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Zaeed was g'drat great. A big part of it was he was the only guy on the team who wasn't falling over himself for Shepard's approval. The hell did he need it for? He's loving Zaeed. He's seen poo poo.

monster on a stick
Apr 29, 2013
Zaeed is worth it just for the scenes with him and Garrus booby-trapping the apartment in Citadel.

Luminous Obscurity
Jan 10, 2007

"The instrument you know as a piano was once called a pianoforte, because it can play both loud and quiet notes."

Up Circle posted:

`~`~*** Mass effect 2 squad member tier list ***~`~`



God tier: The doctor guy, Jack (except the romance thing) Legion

could be worse tier : Garrus

did not talk to after their introductory mission tier : Thane, miranda

Tali tier : tali

pLEAse gOD ID RATHER SPEND ALL GAME WITH CARTH ONASI TIER : Jacob


if I missed someone put them in the did not talk to tier. tia

sorry this is wrong, all of them are actually cute and good :kimchi:

Condoleezza Nice!
Jan 4, 2010

Lite som Robin Hood
fast inte

Up Circle posted:

`~`~*** Mass effect 2 squad member tier list ***~`~`



God tier: The doctor guy, Jack (except the romance thing) Legion

could be worse tier : Garrus

did not talk to after their introductory mission tier : Thane, miranda

Tali tier : tali

pLEAse gOD ID RATHER SPEND ALL GAME WITH CARTH ONASI TIER : Jacob


if I missed someone put them in the did not talk to tier. tia

[GRUNTING INTENSIFIES]

whowhatwhere
Mar 15, 2010

SHINee's back

Luminous Obscurity posted:

sorry this is wrong, all of them are actually cute and good :kimchi:

Even Morinth?

hard counter
Jan 2, 2015





whowhatwhere posted:

Also you'd think that if the DA folks knew how things were gonna pan out they'd put more work into, say, DA2's plot not being a pile of bad disconnected vignettes.

DA2 was an EA mandated rushjob. This LP made me go to youtube and check out the ME3 DLCs I didn't bother with (citadel turned out to be pretty good actually) and along the way I found a bunch of links to cut DA2 content. Cassandra and Varric hashed out things like the big one year gap early in the game, why Varric knew so much about Hawke's lovelife, why there were so many bandits/blood mages in the streets, etc and other important background material (e.g. Hawke/Bethany was recently nearly outed for apostasy just prior to act 1 and were now under pressure). Whether DA2 could actually have been better is always debatable of course but it never really had a chance under the schedule they were given.


monster on a stick posted:

Zaeed is worth it just for the scenes with him and Garrus booby-trapping the apartment in Citadel.

Zaeed really shined in the citadel between that and hitting on samara/femme shepard poorly. It's weird the mass effect team spent the majority of a game building up shepard's cast (both in terms of acquisition and character development) only to essentially drop next to all of them the next one over.

whowhatwhere posted:

Even Morinth?

You get exactly what you deserve if you pick her at the end :buddy:

Up Circle
Apr 3, 2008
Oh I forgot samara/morinth. Samara was cool I guess, except she always reminded me how biotics in cutscenes came across like insanely powerful goku-esque superhumans and then in game you never get to punch someones head into mush.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Up Circle posted:


and then in game you never get to punch someones head into mush.

Vanguards. Oh yes, Vanguards.

mauman
Jul 30, 2014

Whoever's got the biggest whiskers does the talking.
Good Ole Zaeed.

I always loved how all of his stories ended with either something exploded/died, he almost died, or how his whole team died.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

SubponticatePoster posted:

Yeah, there are notable differences between Dragon Age and Mass Effect in the way their arcs work. From what I've read the DA team knows exactly the way everything is going to end up and every major plot beat is pushing the story to that end. Sort of like writing historical fiction set in WWII. You know what the facts are and then weave the narrative around those facts. ME seemed to go the other way, they came up with a good narrative and left the facts blurry and when it came time to wrap it up they were hosed. Missed opportunities, plot holes, etc. They tried to bandaid it and that resulted in Hudson and Walters literally locking themselves in a room to write the ending with no input from anyone else.

On the one hand, yeah I suppose this is true. On the other hand there apparently isn't much of difference between having a nation full of Elves vs having a nation full of Werewolves because the plot doesn't have any accounting for it either way after the first game.

Judge Tesla
Oct 29, 2011

:frogsiren:

Up Circle posted:

Oh I forgot samara/morinth. Samara was cool I guess, except she always reminded me how biotics in cutscenes came across like insanely powerful goku-esque superhumans and then in game you never get to punch someones head into mush.

The joke is pretty much on you if you choose Morinth though, she gets Reaperfied in 3 and ends up as a Banshee.

whowhatwhere
Mar 15, 2010

SHINee's back

hard counter posted:

You get exactly what you deserve if you pick her at the end :buddy:


Judge Tesla posted:

The joke is pretty much on you if you choose Morinth though, she gets Reaperfied in 3 and ends up as a Banshee.


I always wondered why there wasn't a "vent into space" option for her at the end.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

mauman posted:

Good Ole Zaeed.

I always loved how all of his stories ended with either something exploded/died, he almost died, or how his whole team died.
My favorite thing about Zaeed is how people put him in charge of the fire team or send him to escort the crew, and then it's a total surprise to them when everyone gets killed. It would be even better if everyone but Zaeed died in those situations, but oh well.

monster on a stick
Apr 29, 2013

Doc Morbid posted:

My favorite thing about Zaeed is how people put him in charge of the fire team or send him to escort the crew, and then it's a total surprise to them when everyone gets killed. It would be even better if everyone but Zaeed died in those situations, but oh well.

Bioware should have added an easter egg, if you talk to Zaeed after he leads the fire team/escorts the crew he talks about how he was the only one who came back alive.

Bobfly
Apr 22, 2007
EGADS!
Heh heh, it's fun how everyone's mostly just looking forward to ME2. Myself included! drat, that was a fun game. Should play it again. drat you, Bioware, for releasing ME1 for PS3 and triggering my neuroses.

Judge Tesla
Oct 29, 2011

:frogsiren:

Bobfly posted:

Heh heh, it's fun how everyone's mostly just looking forward to ME2. Myself included! drat, that was a fun game. Should play it again. drat you, Bioware, for releasing ME1 for PS3 and triggering my neuroses.

Let's not be too hasty, Mass Effect 1 does have the conversation with Sovereign and that is the highlight of the game for me.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

I actually like ME1's plot, etc way more than 2 or 3 even if the gameplay is sorta clunky. It's probably my favorite in the series.

hard counter
Jan 2, 2015





Don't count ME3 out entirely. It had the best set-pieces outside of LoTSB, probably had the cleanest gameplay overall and SP's rolling vanguard. The plot perhaps misses a couple beats here & there badly but the mechanics are solid.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

ME3 has really fantastic gameplay, even better than ME2, and a few of the storylines resolve really well (Hello Tuchanka), but it got into a lot of the stuff that makes me feel sorta uncomfortable about the later setting (lots of Politicians Only Get In The Way of Warriors, Soldiers Perfect And Wonderful stuff) a little too heavily and then, well, the ending.

I imagine we'll get to the ending in a year or two. To me, ME was basically a weird sliding scale where the gameplay got better (significantly) and the plot worse with each installment.

mauman
Jul 30, 2014

Whoever's got the biggest whiskers does the talking.

Doc Morbid posted:

My favorite thing about Zaeed is how people put him in charge of the fire team or send him to escort the crew, and then it's a total surprise to them when everyone gets killed. It would be even better if everyone but Zaeed died in those situations, but oh well.

Not me. I instantly knew that while Zaeed get's poo poo done, he doesn't do it in a shall we say clean manner.

Love the guy, but I never fell for that trap. Though according to the in-game numbers, he REALLY knows how to "hold the line" (3-way tie for first).

I did however try out Kasumi for the tech specialist, and I was pleasantly surprised.

Up Circle
Apr 3, 2008

Night10194 posted:


I imagine we'll get to the ending in a year or two. To me, ME was basically a weird sliding scale where the gameplay got better (significantly) and the plot worse with each installment.

hard counter
Jan 2, 2015





Thane in the vents will forever remain the best miscalculation.

Pittsburgh Lambic
Feb 16, 2011
Mass Effect 3's plot was all over the place, but made moves in the right direction a lot of the time. What really pulled me into the game was the crushing hopelessness, of watching the galaxy losing more to the Reapers day by day. You have your victories, and those victories are dramatic enough to feel like they might mean something in the war, up until the Reapers make their next move.

The turian councilor goes renegade and extends an offer of support to humanity in their darkest hour; in the very next scene the Hierarchy's military is torn to pieces before your eyes. You save Tuchanka and lay the groundwork for a new krogan civilization; the Reapers attack the Citadel and turn it into a smoldering, refugee-packed nightmare. You complete a series of successful search-and-rescues; a wiretapped conversation reveals that the turians have resorted to seizing private element zero reserves to keep the remains of their fleet going. You recover artifacts to re-kindle hope for the resistance movement; news reports droning in the background rumble of looming galaxy-wide food shortages.

You end the centuries-old war between the geth and the quarians; the Reapers ravage Thessia and there's literally nothing you can do to stop them. The Alliance reports that the Crucible for destroying the Reapers is almost complete; an old Prothean relic informs you that they didn't know what the Crucible did either, and that it's a wild, desperate agglomeration of random alien technology that every galactic civilization before them attempted to build before the Reapers obliterated them anyway.

The game kept that rhythm right up until the ending, which shat itself by being a sudden tonal shift and a hollow attempt at resolving everything in a semi-palatable manner. I like to think that the canonical ending is the one where the Crucible is damaged, blows up when activated, and almost completely annihilates galactic civilization, setting the stage for a new war against the yahg.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

mauman posted:

Not me. I instantly knew that while Zaeed get's poo poo done, he doesn't do it in a shall we say clean manner.

Love the guy, but I never fell for that trap. Though according to the in-game numbers, he REALLY knows how to "hold the line" (3-way tie for first).

I did however try out Kasumi for the tech specialist, and I was pleasantly surprised.
Zaeed is so badass he can be disloyal and hold the line solo. :zaeed:

Night10194 posted:

I imagine we'll get to the ending in a year or two.
I'm not toxxing myself on this or anything, but it's my goal to have the trilogy done before ME4 releases which is sometime next year (offer not valid in US Territories, Canada, or if the game drops in March)

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

SubponticatePoster posted:

Zaeed is so badass he can be disloyal and hold the line solo. :zaeed:

I mean really, what in the galaxy can kill a man who responds to giant cthulhu space cuttlefish by ordering an extra crate of whiskey, a metric fuckton of flamer fuel, and parts to get his lovely favorite old rifle working again?

tribbledirigible
Jul 27, 2004
I finally beat the internet. The end boss was hard.

Night10194 posted:

I mean really, what in the galaxy can kill a man who responds to giant cthulhu space cuttlefish by ordering an extra crate of whiskey, a metric fuckton of flamer fuel, and parts to get his lovely favorite old rifle working again?

A heart attack.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

tribbledirigible posted:

A heart attack.
:drat:

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

SubponticatePoster posted:

I'm not toxxing myself on this or anything, but it's my goal to have the trilogy done before ME4 releases which is sometime next year (offer not valid in US Territories, Canada, or if the game drops in March)
It'll be tight, but your video release schedule is pretty good, so I have faith.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
DS3 just showed up so I can go back to chucking grenades at people :toot:

EggsAisle
Dec 17, 2013

I get it! You're, uh...

Judge Tesla posted:

Let's not be too hasty, Mass Effect 1 does have the conversation with Sovereign and that is the highlight of the game for me.

But... it's so bad!

Feh, we'll let the LP get there. Maybe my perspective will have softened.

EggsAisle fucked around with this message at 23:10 on Dec 31, 2015

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SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
Elevate me

We descend into a majestic Prothean ruin and observe the pinnacle of people moving technology. In other words we go into a grubby pit and ride elevators. Inside we find Benezia's daughter, Liara and she's being hunted by Saren's goons.

In ME1 Liara is sort of the equivalent of a nerdy girl. She's naive, shy, and unlike all those other Asari she dresses sensibly. I like Liara but she's not portrayed very well in ME1. By the time 2 rolls around she's capable, confident, and pretty :black101: She also finds a sense of humor somewhere. At the beginning of ME3 she casually executes a couple of Cerberus dudes who were chasing her like it's nothing. In 1 however, the "barely more than a child" comment is sort of gross and creepy (they could have said "barely considered an adult" and sounded less :pedo: ) and they kind of go out of their way to emphasize how Liara is pure and virginal unlike those slutty Asari we've been running into. Also her idle animation is this :stare: thing where she sensually runs her hand down her chest. WTF Bioware.

Wrex is right that in combat her biotics come in handy. She's got singularity, which in 1 results in hilarious clusterfucks because the objects all have their own physics. Nothing like levitating an entire room of crates into the ceiling and then flinging them around. Give her a good pistol and decent armor with cooldown reduction; you won't be disappointed.

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