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Random question. I've just set up the AS7-S build from the OP, and I've ended up with four spare tons. Is it still in date? I've counted my weapons, counted my ammo, checked all the armour values. Not equipped artemis cause I'm broke, but that doesn't affect weight, right?
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# ? Jan 27, 2016 21:02 |
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# ? Jun 14, 2024 14:09 |
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Luigi Thirty posted:Is the Stalker as bad as it is in every Mechwarrior game No. Load up a Rhino Stalker and go blow up robots
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# ? Jan 27, 2016 21:03 |
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tarbrush posted:Random question. I've just set up the AS7-S build from the OP, and I've ended up with four spare tons. Is it still in date? I've counted my weapons, counted my ammo, checked all the armour values. Not equipped artemis cause I'm broke, but that doesn't affect weight, right? Artemis adds one ton and one slot to each launcher so yes, that is where your extra 4 tons are coming from.
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# ? Jan 27, 2016 21:04 |
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Are (IS) Streaks still a worthwhile investment?
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# ? Jan 27, 2016 21:05 |
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Number19 posted:Artemis adds one ton and one slot to each launcher so yes, that is where your extra 4 tons are coming from. Ohhhhh. Neat. I will continue being cheap as poo poo then, and spend the weight on shitloads of armour.
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# ? Jan 27, 2016 21:07 |
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tarbrush posted:Ohhhhh. Neat. I will continue being cheap as poo poo then, and spend the weight on shitloads of armour. In the absence of Artemis on the SRMs I guess I'd do something like this: Zombie Dad (AS7-S) I don't like having the ammo in the arms but there's not much choice. The lasers needd be in the CT to give you a functional weapons system after you're stripped so I guess you have to use the arms for ammo. It's batter than doing something even worse like putting CASE on a torso or something. e: save the lasers for when you've lost all the other weapons. They're a backup weapon only and are too hot for use in the push.
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# ? Jan 27, 2016 21:14 |
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Luigi Thirty posted:Is the Stalker as bad as it is in every Mechwarrior game Other people have commented, but the Stalker has been one of the best mechs to ever be added to the game. It's always had a build or two (or three) that is meta compliant, it has high mounts for its hardpoints, and the small arms and slim profile give the mech good durability and the ability to spread damage with a bit of pilot investment. As long as you never run an XL.
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# ? Jan 27, 2016 21:18 |
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don't gently caress with the rhino
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# ? Jan 27, 2016 21:36 |
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Der Waffle Mous posted:Are (IS) Streaks still a worthwhile investment? No, completely worthless. The worthless weapons are SSRM2's, Machine guns, and flamers. Machine guns can actually accidently kill people sometimes but they are just a joke weapon, the other two might not even be able to kill a Popsicle. Washout fucked around with this message at 22:31 on Jan 27, 2016 |
# ? Jan 27, 2016 21:37 |
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The Rhino really is the best, I'm so sorry I ever tried to make you a boring LL sniper robot Mr. Stalker, I promise it won't happen again. Until PGI breaks SRMs or something again. My IS CW deck right now is Rhino Stalker/Ghost Dad, LPL Quickdraw, Hunchback 4SP, Raven 3L. That's either 15 or 30 tons underweight, so it could be better. I've been thinking of swapping out the Hunchback for another heavy, maybe a Jager-DD since it's 1.) on sale and 2.) dakka. There's just so many drat mechs now since I came back to this game it's hard to know when I'm overlooking something good. I'm only looking to do CW for the free mechbays right now though so I suppose it doesn't have to be optimal.
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# ? Jan 27, 2016 21:42 |
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God loving dammit, the number of people utterly unable to hit stationary targets is astounding. Now imagine those people moving and disabling arm lock like they saw in some pro videos and you have point blank misses....
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# ? Jan 27, 2016 21:48 |
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Reztes posted:The Rhino really is the best, I'm so sorry I ever tried to make you a boring LL sniper robot Mr. Stalker, I promise it won't happen again. Until PGI breaks SRMs or something again.
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# ? Jan 27, 2016 22:00 |
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I actually saw a gargoyle today It died
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# ? Jan 27, 2016 22:01 |
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Yolomon Wayne posted:God loving dammit, the number of people utterly unable to hit stationary targets is astounding. The worst are the people with 2x zoom on targets within 100m .
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# ? Jan 27, 2016 22:08 |
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Drakes posted:The worst are the people with 2x zoom on targets within 100m . Gotta make sure you hit that giant loving atlas CT.
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# ? Jan 27, 2016 22:10 |
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ZenVulgarity posted:I run my lb10x Crab and do fine in t3 I cracked 1000 damage and 5 kills in my MG/LPL/LRM King Crab over the weekend. Tier 3 pubbies are still mostly retarded. The best Battlemaster is the one with xl400 and 7 MPL that goes like 82kph. If I still have 5k MC from events and such, what heroes are on sale that are worth caring about? I think I'm gonna request a refund on my Dragonslayer. They nerfed Victors so hard, I don't think they're ever going to be viable again.
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# ? Jan 27, 2016 22:15 |
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Elliotw2 posted:Gotta make sure you hit that giant loving atlas CT. I thought they just wanted to get a close-up of the pilot as lasers are shot into their face.
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# ? Jan 27, 2016 22:19 |
Someone post the Rhino build, I'm retarded/lazy
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# ? Jan 27, 2016 22:44 |
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A few pages late but i think i might be damaged somehow. Being a poptarting dual-ppc rear end in a top hat is great AND strangely effective on the new map! edit: Fixed border breaking Noir89 fucked around with this message at 23:00 on Jan 27, 2016 |
# ? Jan 27, 2016 22:47 |
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Drythe posted:Someone post the Rhino build, I'm retarded/lazy here is jayz's build http://mwo.smurfy-net.de/mechlab#i=46&l=50983cb71b9fd58a483f9b2a13dba01d269e9e65 Noir89 posted:A few pages late but i think i might be damaged somehow. you're not alone. i might buy the st.ives blues if it goes on sale. i have a feeling the vindicator is where a lot of the blackjack's structure quirks will be transferred to come next quirk pass. if there is any 45 ton mech that needs the durability of a 55 tonner, it's the vindicator. teepo fucked around with this message at 22:50 on Jan 27, 2016 |
# ? Jan 27, 2016 22:48 |
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Are there any good Griffin -2N builds? Maybe the first mech I've had to downgrade because christ the ferro armor makes it impossible to fit anything in there.
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# ? Jan 27, 2016 22:54 |
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Elliotw2 posted:Gotta make sure you hit that giant loving atlas CT. And then paint across all hitboxes, all of them, except maybe the cockpit.
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# ? Jan 27, 2016 23:10 |
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Der Waffle Mous posted:Are there any good Griffin -2N builds? GRF-2N This is how I roll. You could slap a smaller STD engine on there if you want more ammo, or energy weapons...orrrrrrrrr more jump jets. But I dig the speed I get with this, the JJ lets me jump up on things, and it has enough ammo to wreck poo poo. Twist to the right, and pop SRMs in people face all day erry day.
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# ? Jan 27, 2016 23:17 |
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Random Number posted:Also use the c torso and I think the c legs as well, they get extra structure. Hit override at the beginning of a match. You can mix and match your torso and legs to taste; depending on whether you prefer a little more structure, more acceleration, or more turning. If you have access to the NVA-D, it's got the beefiest left and right torsos (doubling down on the extra stucture with extra armor to match) but the NVA-C and NVA-B RTs have 5% energy cooldown quirks. For the LT, the NVA-A has armor instead of structure, which is nice. I've played all three of these builds and they perform very similarly. I prefer the "standard" SPL Nova in the middle, did perfectly fine with the ER Small Nova, and found the asymmetry of the third build more irritating than helpful, but YMMV. ER Small Laser Nova Heat per Second profile: 12 * (3/3.25)*0.9 = 9.97 HpS Heat per Volley : 12 * (3*0.9) = 32.4 Heat Perks: - 200m optimal range - Marginally better at hot maps, but hot maps still suck. Drawbacks: - Ghost heat on alpha is a murderous 92.28 heat before quirks; NEVER ALPHA. - Slower burn due to non-pulse means harder to focus damage when people are twisting - Heat spikes higher Small Pulse Laser Nova Heat per Second profile: 10 * (3/3)*0.95 = 9.5 HpS Heat per Volley: 10 * (3*0.95) = 28.5 Heat Perks: - Pulse lasers mean shorter burn time. Same damage on target is faster and more precise - Alpha heat is only 46.2, just about half the alpha of the ERS build. Doesn't instantly send you past 100% overheat and can one-shot unaware mechs from behind. - Better at cool maps Drawbacks: - 165m optimal range is balls - Suffers more on hot maps Asymmetric Small Pulse Nova Heat per Second profile: 10 * (3/3)*0.925 = 9.25 HpS Heat per Volley: 10 * (3*0.925) = 27.75 Heat Perks: - Runs ever so slightly cooler than the other pulse build - Better at everything heat-related - Asymmetric build, can shield with the side with fewer weapons and does not suffer quite as much by losing the left arm/left torso. Drawbacks: - Asymmetric build, can be annoying around certain corners. Losing the RA is very slightly worse than in the other build, and losing the RT costs you an extra laser - You probably won't notice a 2.5% reduction in heat
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# ? Jan 27, 2016 23:22 |
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I am very close to making a terrifically poor decision, but there's no stopping that. If you were forced to use an Anansi, would you put on an SRM6 or an SRM4+A? I can't decide between the value of more raw damage in a burst, or efficiency on a 'mech that is no matter what going to need to stick around for more than one attack to do any appreciable damage.
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# ? Jan 27, 2016 23:38 |
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There's no point to using srm6s over asrm4s unless you are facehugging an awesome or something, the 6s spread means you do less overall damage to what you are actually aiming at than with A4s.
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# ? Jan 27, 2016 23:56 |
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8 spls on the nova is the sweet spot, trust.
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# ? Jan 27, 2016 23:59 |
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GUYS! GUYS! I bought a Laseregg 4N and it made Highlands fun!
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# ? Jan 28, 2016 00:06 |
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teepo posted:here is jayz's build Weird, this is my Rhino version: http://mwo.smurfy-net.de/mechlab#i=47&l=6ec16cf7037e2ae62302a15f4d743acc252e93e5 It's quite hot if I have to melt more than one CT at a time, but I also run out of ammo more than I'd like. Still, 88 point alphas are great. I do see the appeal of the 5M's CT energy slot, my Stalker gets popsicled pretty often. ZombyDog posted:A Boomjager can be brutal in a CW deck, as long as you don't let your self get primaried and as long as you don't run out of ammo. The boomjager's lack of endurance when it comes to drawn out CW fights is it's weakness. Is Boomjager dual AC/20 or Gauss? I was thinking of going for the DD with triple UAC/5, is that version lovely now? Reztes fucked around with this message at 00:51 on Jan 28, 2016 |
# ? Jan 28, 2016 00:48 |
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tarbrush posted:Ohhhhh. Neat. I will continue being cheap as poo poo then, and spend the weight on shitloads of armour. Why do you think people advise spending the tonnage on artemis?
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# ? Jan 28, 2016 00:51 |
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I still like the classic Rhino Stalker: http://mwo.smurfy-net.de/mechlab#i=46&l=f48f8bf6cfd8ed2ebe3ada0355d0f2035389da97 It's the best sustained DPS option available but it's possible to get popsicled and has no longer range options available.
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# ? Jan 28, 2016 00:54 |
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Here's a gif I stole from a 2013 thread, artemis v regular SRM6 spread at max range, 120 shots.
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# ? Jan 28, 2016 00:56 |
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This game is 200% more fun when you just alt-F4 and relaunch in a different mech every time Polar comes up.
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# ? Jan 28, 2016 00:58 |
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A.o.D. posted:Why do you think people advise spending the tonnage on artemis? I know drat well why artemis is a good idea, it's just it costs 1.2 million spacebucks, and I'm space poor.
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# ? Jan 28, 2016 01:02 |
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Btw, new event is up appearently: http://mwomercs.com/tournaments?t=201601payback
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# ? Jan 28, 2016 01:07 |
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A really minor one since I dont own any of those but whatever, a million extra spacebucks just for playing as normal is fine considering Maulers next week.
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# ? Jan 28, 2016 01:12 |
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Vorenus posted:This game is 200% more fun when you just alt-F4 and relaunch in a different mech every time Polar comes up. I think they call that ghost dropping
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# ? Jan 28, 2016 01:15 |
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I don't think Aretimis on an Atlas S is that important. I have ran them both ways and find the extra tons is better spent on heatsinks and ammo. Firing SRM6's at max range is a bit silly anyhow, most times I am unloadong on robots under 150 meters.
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# ? Jan 28, 2016 01:17 |
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Willfrey posted:I don't think Aretimis on an Atlas S is that important. I have ran them both ways and find the extra tons is better spent on heatsinks and ammo. Firing SRM6's at max range is a bit silly anyhow, most times I am unloadong on robots under 150 meters. I would like an invite into the WoL clan please. in game name is panopticon.
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# ? Jan 28, 2016 01:20 |
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# ? Jun 14, 2024 14:09 |
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Yolomon Wayne posted:Btw, new event is up appearently: http://mwomercs.com/tournaments?t=201601payback hahaha gently caress that event. Restricting it to the special collectors editions for those packs is hilarious.
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# ? Jan 28, 2016 01:22 |